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remmeh
25-03-2006, 21:57
R/Me Solo FoW Forest Farming [video]
by Alana Stormwood aka The Preservationist

before I start... I would like to thank LAMS3K for his guide, which I relied heavily upon.
The reason that I am using R/Me is that I believe it can be done much more easily than LAMS3K's R/Mo build. but that's just me =) and i like to have 2 run skills just to make the run to the forest much easier.

relevant links:
LAMS3K's R/Mo guide - http://aag.dns1.us/fowforestv2.html

first things first.
video [13:48, WMV, ~130MB] is here: http://files.filefront.com/rangerfowwmv/;4913684;;/fileinfo.html

next things next. the build I use:
R/Me
7+2 Expertise
12+1 Wilderness Survival
8+1 Marksmanship
8 Inspiration

Kindle Arrows
Poison Arrow [e]
Savage Shot
Dodge
Storm Chaser
Troll Unguent
Mantra of Lightning
Physical Resistance

I am using full Druid's (Expertise Mask) with a Major Vigor rune.
Base HP: 521

weapons:
Drago's Flat Bow, 15-28; req.9; 15>50; AP 10/10; HP+30; Customized
Poisonous Longbow of Defense, 13-25; req.6; 10% in stance; -2 damage received in stance; Lengthens Poison duration on Foe by 33%; AL+5; Customized (Blankets for the Settlers quest: Captain Greywind, Ascalon Settlement)

note1: the video only covers the actual farming of the Forest area. it assums you know how to run to the Forest from the starting point. =)

spirit shepherds: stay out of spellcasting range with a flatbow. keep mantra of lightning on and you can spam savage shot all you want, and you'll never run out of energy. mantra of lightning also helps when one of them comes in spellcasting range, you take ~38 from lightning strike, ~66 from chain lightning.
skills: Lightning Strike, Iron Mist, Chain Lightning
gear: Flatbow, Mantra of Lightning

rock borer worms: they don't even shoot at you anymore. but their damage is lightning as well, so if they happen to shoot you, just keep mantra of lightning on and you can easily tank a group of 3. also you don't have any spells for choking gas to interrupt.
skills: Choking Gas, Pin Down
gear: Flatbow, Mantra of Lightning

spirit woods: these come in groups of 2, and they hit for a lot. anywhere from 20-50 regularly without physical resistance on. with physical resistance, they hit for anywhere from 5-20. use your -2 in stance longbow. interrupt troll unguent (it's got a 10sec timer, so you can learn to expect it)
skills: Primal Echoes, Edge of Extinction, Nature's Renewal, Troll Unguent
gear: -2 stance Longbow, Physical Resistance

armored cave spiders: these will be the hardest guys you face. make sure to take at most one at a time. the strategy you want to use is: keep it poisoned, keep troll unguent, physical resistance, and kindle arrows up, make sure to interrupt healing spring. and did i mention? only fight one at a time =)
skills: Apply Poison, Melandru's Resilience, Healing Spring, Called Shot
gear: -2 stance Longbow, Physical Resistance

spirit shepherds and spirit woods: same strategy as listed above. they come in groups of 3 spirit shepherds and 1 spirit wood. take out the spirit wood first, because the shepherds won't do any substantial damage to you.
gear: Flatbow, Mantra of Lightning

just be methodical and careful and you'll get it. i promise. :)

total run time: ~90 minutes, cleared forest

net total notable drops from that run: (typical)
3 Obsidian Shards
1 Gold (14% Stance) Chaos Axe req.10
~3k in gold and drops

note2: The video has me using 9+2 Expertise, 11+1 Wilderness, 8+1 Marks, 8 Inspiration. turns out you only really need 9 expertise for savage shot to cost 6e. the next relevant Expertise breakpoint is 13, but i like having the extra HP (especially for spiders)

note3: if your question has not been answered above or in the video, please contact me in game. :)

note4: music used:
Metric - Combat Baby
Of Montreal - Wraith Pinned to the Mist and Other Games
Crossfade - Starless
Depeche Mode - Precious

enjoy :)

Haradrim
25-03-2006, 22:54
Great video, i've been looking for an alternative forest build and after tying this one out i can say it kicks a lot of tail. I got 4 shards, 1 gold staff from a chest and about 3k in gold. Thanks a lot!

PS, awesome choices in music. ;)

remmeh
26-03-2006, 08:32
Great video, i've been looking for an alternative forest build and after tying this one out i can say it kicks a lot of tail. I got 4 shards, 1 gold staff from a chest and about 3k in gold. Thanks a lot!

PS, awesome choices in music. ;)

thanks =) 4 shards? :laugh: tis a lot... my best is 3, and that was the run for which i shot the video, too.

kkla
26-03-2006, 16:00
That was awesome remmeh !
Never knew it could look so easy (;
And great to have a substitute for the 11 armor build ^^

KiddieCake
26-03-2006, 18:35
god bless you, downloading now
:D
i been looking for a fow solo build, im downloading, its odne in 1 hour then surely gonna give it a shot :)

KiddieCake
26-03-2006, 19:47
ok iw atched but a lttle question, whered u get that -2 stance bow?
quest item i guess, but where

jtchans
26-03-2006, 19:58
ok iw atched but a lttle question, whered u get that -2 stance bow?
quest item i guess, but where
Poisonous Longbow of Defense, 13-25; req.6; 10% in stance; -2 damage received in stance; Lengthens Poison duration on Foe by 33%; AL+5; Customized (Blankets for the Settlers quest: Captain Greywind, Ascalon Settlement)

KiddieCake
26-03-2006, 20:02
Poisonous Longbow of Defense, 13-25; req.6; 10% in stance; -2 damage received in stance; Lengthens Poison duration on Foe by 33%; AL+5; Customized (Blankets for the Settlers quest: Captain Greywind, Ascalon Settlement)
thanks :) i will get this

remmeh
26-03-2006, 22:25
yup. i got lucky; i have 4 PvE character slots, and my mesmer still had the quest =) i had trashed all 3 previous ones )=

KiddieCake
26-03-2006, 22:53
yup. i got lucky; i have 4 PvE character slots, and my mesmer still had the quest =) i had trashed all 3 previous ones )= my lvl 15 monk still had it so got lucky

Haradrim
26-03-2006, 23:50
My guildie laughed at me when i told them i was doing "Blankets for the Settlers" quest on my main char who is all endgame and stuff.. It was pretty funny, but i have to say, that bow kicks ***.

Notorious BOB
27-03-2006, 05:43
R/Me Solo FoW Forest Farming [video]
by Alana Stormwood aka The Preservationist

Huge props for the video... making it look easy! :cool:

:afro:

remmeh
27-03-2006, 07:17
My guildie laughed at me when i told them i was doing "Blankets for the Settlers" quest on my main char who is all endgame and stuff.. It was pretty funny, but i have to say, that bow kicks ***.

i believe it was ubermancer who said that damage received -2 adds up to hundreds of points over a battle... and he's probably right.

Homeslize Cupidsoul
27-03-2006, 23:47
Wow thx for the video. now i can probably farm in FoW too instead of that Tomb where i think i already overfarmed it and nver get anything at all (no green no ecto) almost a month.

PS: hey awesome bass line in that 2nd song. i luv it

NuclearDope
28-03-2006, 00:24
Looks great, dying to try it out, but i'm having trouble finding a poisoners string :( is there an easy place to look for one? i've been spamming trade with no luck

Oshiba
28-03-2006, 00:46
Looks great, dying to try it out, but i'm having trouble finding a poisoners string :( is there an easy place to look for one? i've been spamming trade with no luck

I found mine at Lion's Arch, in D1, without much of a hassel. You'll be surprised at how closely people read those trade spams.

On another note...the first time I did this and approached the wurms, I backed up after I agro'd them and they attacked me and used Pin Down on me. I was quite surprised because in the video, they did not attack. Upon further review though...she did not move after she agro'd in the video, and so the wurms did not attack. I tried this once, and the wurms didn't attack. Unfortunately, America does not have favor much when I am on, and I have yet been able to test this extensively. If anyone else is experiencing this or can test this out, I think it's kind of relevant and could help many of the readers of this topic.

remmeh
28-03-2006, 01:32
I found mine at Lion's Arch, in D1, without much of a hassel. You'll be surprised at how closely people read those trade spams.

On another note...the first time I did this and approached the wurms, I backed up after I agro'd them and they attacked me and used Pin Down on me. I was quite surprised because in the video, they did not attack. Upon further review though...she did not move after she agro'd in the video, and so the wurms did not attack. I tried this once, and the wurms didn't attack. Unfortunately, America does not have favor much when I am on, and I have yet been able to test this extensively. If anyone else is experiencing this or can test this out, I think it's kind of relevant and could help many of the readers of this topic.

they did attack me when i first started trying the build out and was tweaking with it. guess they got scared of me:cloud9:

Haradrim
28-03-2006, 01:57
Heres the trick.

As soon as the wurms pop up, STOP DEAD. Just stop where you are and kill them. They shouldn't attack. Only move if you see a patrol coming.

To be honest, the hardest parts i found were running from rastigan to the forest and watching for spider spawns. I've been joining chest run groups as they pretty much secure the run to the forest for me and don't care much about what i'm doing. As for spiders, after i run past the skeles and kill the one patrol, i inch around little by little, when a spider drops, i kill it asap then inch around some more. I THINK (will confirm later) there are a total of 7 spiders in the forest (three at the start, 4 after the skeles). They're nasty critters when not alone.

As for a poisoner's bow, i spammed LA d1 for about 5 minutes then bought one for 500g. I then got the defensive grip off the same guy for 300g. :)

Ubermancer
28-03-2006, 05:50
i believe it was ubermancer who said that damage received -2 adds up to hundreds of points over a battle... and he's probably right.

Oh yes, it was me.

Think about it this way. When you are fighting, say, 5 enemies (a small amount, for solo farming) and they attack once every 2 seconds (thats slow, btw, and more representative of casters or hammer warriors) and you kill them in 40 seconds (~ how long most decent I-Monks kill a pack of trolls)...

You are facing 100 attacks over that 40 seconds. Thats two hundred damage prevented.

And it scales just as well. Facing 30 enemies over 5 minutes who attack once every 1.3 seconds? 45 attacks a minute, 225 attacks over 5 minutes, multiplied by 30, 6750 attacks over 5 minutes. Add in a minus two, and BAM, you have 13,500 damage prevented.

Granted, if your farming, and it takes you 5 minutes to kill 30 targets, you need to reevaluate. (other then if your doing an all warrior challange in dreadnaughts, for example)

By the way, the -2 dmg recieved on that bow functions the same as the -2 dmg on a shield. It can drop Spectral Pwng's damage down to 7 per second instead of 9. Also, things like Spiteful etc should be reduced too. All that is speculative, but it seems to be proper.

Btw, can someone PLEASE transfer that to rapidshare or something? I can not DL anything from that server, due to some error or another.

NuclearDope
28-03-2006, 09:20
Found my string :) couldn't find the bow grip so i just shrugged and went in, not sure if it was the lack of the bow grip or that i had a sup rune on me so my health was at 455, but i only made it to the part just before the berzerker/bond etc area.

I set off right from Rastigan and just ran aimlessly towards the skeleton area, is that right? or should i be making some specific route? (sorry about all the questions, hope i'm not annoying you too much :-/ )

remmeh
28-03-2006, 14:34
Found my string :) couldn't find the bow grip so i just shrugged and went in, not sure if it was the lack of the bow grip or that i had a sup rune on me so my health was at 455, but i only made it to the part just before the berzerker/bond etc area.

I set off right from Rastigan and just ran aimlessly towards the skeleton area, is that right? or should i be making some specific route? (sorry about all the questions, hope i'm not annoying you too much :-/ )

it's just straight past the first skele group and to the left.

krynis
28-03-2006, 14:55
i dont know if this was said already as im to lazy to check but the game rounds up so infact the next relative point is infact 12 for 48% it rounds it to 50% I can make a video if needed

Haradrim
28-03-2006, 22:33
Found my string :) couldn't find the bow grip so i just shrugged and went in, not sure if it was the lack of the bow grip or that i had a sup rune on me so my health was at 455, but i only made it to the part just before the berzerker/bond etc area.

I set off right from Rastigan and just ran aimlessly towards the skeleton area, is that right? or should i be making some specific route? (sorry about all the questions, hope i'm not annoying you too much :-/ )

To figure out your path of choice, join chest run groups. You'll be wasting less (sometimes none) money, and they gladly take R/Me (whether they care if you're running or not.) With this proccess you can also see the path which the Wammo's take.. I prefer it, and thats the way i go now.

Also, to the above poster: Theres no need to make a video or anything, the build works fine as it is and there are lots of expertise charts floating around.

I have a Superior Marks rune on my Fissure leggings, and i was too broke to forge crappy druid leggings when i tested this, i'm also wearing an archers mask, and only have a major vigor, but i cleared the forest fine. My attributes are;

9 insp
9 exp
13 ws
9 marks
476HP with dragos bow equipped..

I have yet to see my energy drop under 20, so 12 expertise isn't really needed. Besides, there are only 2 enemies that you use Savage on, and one doesn't need it half the time (spiders healing spring) because usually your shots are on time to interrupt.

-------
Edit.

I just logged in, seeing no favor i sat down in ToA and started talking to guildies. One thing that was brought up was the skill Elemental Resistance in place of Mantra of Lightning. The Spirit Shepards only wand me for 2s when i have Mantra on, at 40% reduction, so i don't think it will be that bad at 40 armor, instead, with the 30 from druids for 70AL against elements.

But heres the main reason i'm going to test this; the ice blighters at the bottom of the hill into the valley. I always do perfectly fine running, then get the mind freeze and they poop on me. Seeing as while frozen, i can't sprint, i might as well throw up Ele Resistance and slow down my death until the freeze runs off...

Just trying to make running there simpler. ;P

remmeh
29-03-2006, 02:30
To figure out your path of choice, join chest run groups. You'll be wasting less (sometimes none) money, and they gladly take R/Me (whether they care if you're running or not.) With this proccess you can also see the path which the Wammo's take.. I prefer it, and thats the way i go now.

Also, to the above poster: Theres no need to make a video or anything, the build works fine as it is and there are lots of expertise charts floating around.

I have a Superior Marks rune on my Fissure leggings, and i was too broke to forge crappy druid leggings when i tested this, i'm also wearing an archers mask, and only have a major vigor, but i cleared the forest fine. My attributes are;

9 insp
9 exp
13 ws
9 marks
476HP with dragos bow equipped..

I have yet to see my energy drop under 20, so 12 expertise isn't really needed. Besides, there are only 2 enemies that you use Savage on, and one doesn't need it half the time (spiders healing spring) because usually your shots are on time to interrupt.

-------
Edit.

I just logged in, seeing no favor i sat down in ToA and started talking to guildies. One thing that was brought up was the skill Elemental Resistance in place of Mantra of Lightning. The Spirit Shepards only wand me for 2s when i have Mantra on, at 40% reduction, so i don't think it will be that bad at 40 armor, instead, with the 30 from druids for 70AL against elements.

But heres the main reason i'm going to test this; the ice blighters at the bottom of the hill into the valley. I always do perfectly fine running, then get the mind freeze and they poop on me. Seeing as while frozen, i can't sprint, i might as well throw up Ele Resistance and slow down my death until the freeze runs off...

Just trying to make running there simpler. ;P

never thought of that. but if i accidentally aggro the ice guys i'm dead anyway.

NOTE... one way to get past a spawn of icehands: pull them with a flatbow into the shadow army (1 mes, 2 eles). they will fight and you can zip past.

Haradrim
29-03-2006, 04:26
Yeah, i just read about that earlier this morning. Too bad america hasn't had favor all day.

This build has brought new joy to my pve game, and it's pretty much all i do if i'm not doing HoH or GvG, so thanks, remmeh. :)

Calis
29-03-2006, 05:02
I keep getting owned trying to get there T_T I'll have my vengeance yet shadow army!

remmeh
29-03-2006, 05:02
Yeah, i just read about that earlier this morning. Too bad america hasn't had favor all day.

This build has brought new joy to my pve game, and it's pretty much all i do if i'm not doing HoH or GvG, so thanks, remmeh. :)

heh do what i did; switch to europe :soapbox:

Haradrim
29-03-2006, 11:06
Just finished a run, got 3 shards and 2 crappy golds, 3k in cash. :D

AS for switching, all my friends play america, and i only have 1 switch left. :P

remmeh
29-03-2006, 22:34
Just finished a run, got 3 shards and 2 crappy golds, 3k in cash. :D

AS for switching, all my friends play america, and i only have 1 switch left. :P

ha-ha. *points childishly*
i just made my first switch. now whenever i have an hour free between classes i can do a run :P

CyanBoy
29-03-2006, 23:00
Found my string :) couldn't find the bow grip so i just shrugged and went in, not sure if it was the lack of the bow grip or that i had a sup rune on me so my health was at 455, but i only made it to the part just before the berzerker/bond etc area.

I set off right from Rastigan and just ran aimlessly towards the skeleton area, is that right? or should i be making some specific route? (sorry about all the questions, hope i'm not annoying you too much :-/ )

http://aag.dns1.us/fowrunmap.jpg
-http://aag.dns1.us/fowforestv2.html

Haradrim
30-03-2006, 00:06
I'd throw together a "running to the forest" video but i don't have the HDD space.. :x

Selene Highlander
30-03-2006, 10:53
Well, after reading this thread and watching the video (which rocks like crazy!) I decided to give this a try. I used the same skills recommended as a R/Me, joined a chest run group, and used them as meat shields as they ran to the forest for me. After they ran off in another direction hunting chests, I began to solo the Forest mobs. Had a couple close calls, but for the most part, solo'ing the forest isn't nearly as tough as I thought it would be. Mantra of Lightning owns the Stick-Like mobs (im forgetting the names). The worms never attacked back, so they were sitting ducks. The one challenge was of course, the spiders. As long as you single them out, they're rather easy once you get the system down. For the most part, my health never got below 300, and I never once had energy issues. Occassionally I'd hit Storm Chaser to run away from the mobs to hit Troll for a heal, then I'd go back in. Spiders were the only mobs that could take my health under 400. First run took over an hour, then had to call it quits due to the server shutdown. Needless to say, I'm hooked on this method of farming FoW. I was using a Drago's Vampiric Flat Bow (got it today in SF) and a Sundering Storm Bow of Defense. While the Vamp Bow does drain a bit of life, it never was a problem since I usually would keep troll active, and also the life steal helped too. If anyone has any recommendations for a better bow to use than a Dragos Vamp Flat Bow, please let me know! Thank you for showing us how we can solo FoW, now I have something to impress the guild once again :)

Haradrim
30-03-2006, 12:09
If anyone has any recommendations for a better bow to use than a Dragos Vamp Flat Bow, please let me know!

Drago's Flatbow, and instead of the Stormbow, the -2 In stance bow.. I can get you the bow from my monk account if you want it, in-game name is Huntmaster Doniil.. I'll see if i can get the mods too. :)

remmeh
30-03-2006, 14:39
a vamp flatbow will work perfectly; you're always in stance anyway.

Mr Igg
31-03-2006, 21:28
I'm just wonder whether Drago's Flatbow is need or whether you could use a long/storm/horn bow in its place as I'm not really a big fan of flatbows.

Good job on the awsome guide by the way

Nemyu
31-03-2006, 22:27
I'm using a longbow Mr Igg and it works just fine.

Haradrim
31-03-2006, 22:53
I'm just wonder whether Drago's Flatbow is need or whether you could use a long/storm/horn bow in its place as I'm not really a big fan of flatbows.

Good job on the awsome guide by the way

Well, the point of the flatbow is that it helps stay WELL out of casting range, and Drago's just happens to be a cheap bow with nice mods..

remmeh
31-03-2006, 23:47
EDIT: UPDATED WITH RUNNING MAP

http://www.remmeh.co.uk/fowrunmap.jpg

Notes:
location 1. run past the first group of Shadow Army and hide in the little nook in the wall to the right. You will just barely miss a patrol of 1 Mo, 2 W.
location 2. tricky part. you CANNOT aggro the skeletal icehands and expect to live 100% of the time, so this is how i handle the spawn:

1. if you can sneak past the skeletals without aggroing them, do that when they all come back to one point.
2. if you can't sneak past, you'll need to pull the skeletals into the shadow army group of 3. this is what i do:

- troll unguent first.
- run (normal speed) past the shadow army and shoot an arrow at the skeletals without being in spellcasting range of the skeletals.
- begin running back toward the indicated stop point.
- as soon as the skeletals engage the shadow army, hit storm chaser and run like hell toward the forest.

location 3. also make sure not to aggro the skeletals here. deep freeze = death.

:eek: if anyone has a better way to do this... you know where to post.

Mr Igg
01-04-2006, 15:25
Thanks the advice guys.
The main reason I asked is because I wanted to know if Drago's Flatbow is used for the range which it seem to be. I'm going try my Elswyth's Long Bow (which I got in a recent tomb run to save me alittle money :smiley:) as it has the same range as any normal long/flatbow.

Aerials
01-04-2006, 15:56
I have to say this build has got to the the best thing thats happened to me fow related, tried it once yesterday and made 12 shards in a matter of hours. The problem I am having is after running past the skeletons after clearing the left i always wind up getting trapped by mobs, cutting my run short. One way i have found that works if you can handle is is to run around to the other entrance past the Eternal Weaponsmith. I've cleared the area around that way but somehow patrols keep running up on me no matter how careful I am. I also noticed that while on this side even though your on a hill fighting the spirit shepards, i was still within their casting range, even with Drago's Sundering Flatbow (finally found a use for this thing). Overall it doesn't really bother me as I can always just go again, but if anyone has any suggestions that would be appreciated.

Props on the build and vid :D

KiddieCake
01-04-2006, 17:26
i hosted the vid aswell , for the ones getting a slow download rate on filefront
not sure about this ones speed, but should be a difference with filefront i think
i had bout 20kbs there

http://80.61.194.162/File_hosting/yuri/rangerfow.wmv

Ubermancer
01-04-2006, 19:17
i hosted the vid aswell , for the ones getting a slow download rate on filefront
not sure about this ones speed, but should be a difference with filefront i think
i had bout 20kbs there

http://80.61.194.162/File_hosting/yuri/rangerfow.wmv

Thank you, with that I was finally able to see the video.

Very good job. Arachnacide ftw, indeed.

What programs did you use in the creation of the video?

KiddieCake
01-04-2006, 19:23
Thank you, with that I was finally able to see the video.

Very good job. Arachnacide ftw, indeed.

What programs did you use in the creation of the video?
what was the speed?
just wondering

Ubermancer
01-04-2006, 20:12
what was the speed?
just wondering

An hour or two to download. For some reason the kbps didnt show up. (opera)

remmeh
01-04-2006, 22:32
Thank you, with that I was finally able to see the video.

Very good job. Arachnacide ftw, indeed.

What programs did you use in the creation of the video?

i used FRAPS for capture
and Adobe Premiere Pro for editing.

remmeh
01-04-2006, 23:48
http://files.filefront.com/fowforestrunwmv/;4941324;;/fileinfo.html

VIDEO OF THE RUN :) i got a somewhat difficult spawn too.

keizuna
02-04-2006, 04:21
i love you remmeh:flowers:

Haradrim
02-04-2006, 04:28
If somebody can get me a clean map of the forest i can draw out how i pull this run off. I've only had a run cut short once in the last 3 days because i wasn't watching my minimap, while talking on vent and as i was killing a spider, a patrol came by and ganked me with a Lightning Strike..

Anyway, somebody find a clean map of the forest! :D

kestrelsalight
02-04-2006, 05:50
More accolades for remmeh. I tried this today and was able to clear the forest on the second attempt despite the fact that this was the first time I've ever set foot in the Fissure.

I don't enjoy pickup games as a rule so I've been limited to areas I can solo or duo with my sole guildmate/husband. Since I wouldn't expect a pickup game to tutor me on this area, nor would I want to hamper them with my inexperience, I've not ventured in there yet...so you can imagine my excitement..."It's working! I'm doing it! I can't believe I'm doing it!" And of course I had to screenshot my inaugural shard for posterity.

Thank you for the effort you put into this and for sharing it with the community.

remmeh
02-04-2006, 06:20
More accolades for remmeh. I tried this today and was able to clear the forest on the second attempt despite the fact that this was the first time I've ever set foot in the Fissure.

now that is an achievement worth noting.

actually i published the build you saw in the first video after being in the forest only 3 or so times. zzz... first tried it with...

mantra of lightning + ether feast - still couldn't kill spiders, and had a tough time killing spirit woods

2 times in i thought of physical resistance... can kill spiders now! and easy to kill spirit woods.

remmeh
02-04-2006, 06:55
If somebody can get me a clean map of the forest i can draw out how i pull this run off. I've only had a run cut short once in the last 3 days because i wasn't watching my minimap, while talking on vent and as i was killing a spider, a patrol came by and ganked me with a Lightning Strike..

Anyway, somebody find a clean map of the forest! :D

http://www.gwonline.net/images/cartography/fissureofwoes.php

do i get a prize? :cloud9:

Haradrim
02-04-2006, 08:02
No! Thats FoW! I need a close up detailed map of the forest. :P

Haradrim
02-04-2006, 13:39
Ok, nevermind, i get it.. Just blowup the forest :x

Working on a map and crap right now, i might just give in and make a vid..

remmeh
03-04-2006, 01:08
iunno... you can't really get a very detailed map of the forest... unless i make one... brb

http://www.remmeh.co.uk/fowforest.jpg
a consequence of having too much time on my hands.

Zero
03-04-2006, 03:25
Too much tiem can be a good thing. I'm sure everyone appreciates it :)

Sorril
03-04-2006, 05:02
wow...tried this guide and it works...on the first try i had no idea how to run there, so i watched your video...on the 2nd try i go to the forest :). i was lucky on the skeleton and shadow boundary (skel group was going right so i just ran) whew.

so far, i was in the forest for around 30mins till i got cocky and went against 6 shepards lol. thanks for the guide! its awesome.

Eayn
03-04-2006, 05:09
I can't seem to make it past the shadow army/skeletal group right before the forest. Even using the tips of troll urgent normal running, shooting skeles's then storm running back. Problem is that by the time I get to the sele's the shadows have taken me to 50% or so health. I never have enough health to make it to saftey. I tried 5 times with no luck, any other tips?

remmeh
03-04-2006, 06:21
I can't seem to make it past the shadow army/skeletal group right before the forest. Even using the tips of troll urgent normal running, shooting skeles's then storm running back. Problem is that by the time I get to the sele's the shadows have taken me to 50% or so health. I never have enough health to make it to saftey. I tried 5 times with no luck, any other tips?

sometimes i run past the shadow army but not the skeletals... then i wait for stormchaser to recharge.

then i put up troll and run straight into the skeletals. just keep walking away / backing away from them and just tank it out; when deep freeze runs out just stormchaser away.

but DON'T try to troll while they're fighting you, they'll just Cry it and you'll lose more health ):

y2krazy
03-04-2006, 06:55
What did you use on your Quest Flatbow for the additional mods? Also, what is the reasoning behind those particular mods? Thanks again for the help! :)

UPDATE: I'm @ level 18 with my R/Me and working on getting my skills now. Hopefully I'll be able to try out a run soon... :D

winkgood
03-04-2006, 07:42
Holy Cow, Remmeh. I didn't think anyone would take enough time to make a map like that of the forest. Nice job btw. I've been in there many times and your map is quite accurate.

Tips for getting past the skeles: Wait for them to group either a little to the left or a little to the right. I find that 3 out of 4 times they will either fight with the shadows (easy to get by) or they will move far enough left or right that you can run by them without even agro'ing them. Also, as long as the shadows aren't too far forward, there is a little safe spot you can run to that is right at the top of the hill on the left side (facing the skeles).

Shadowspawn X
03-04-2006, 09:05
Great guide I've been doing FoW clearence runs for months and sometimes have trouble putting a grp together, this is just the thing to give me something to do when no one wnats to clear FoW or I'm just short on time. I tried it and was able to get to the forest and had a blast, got 2 shards. Thanks for a great guide.

Haradrim
03-04-2006, 11:51
iunno... you can't really get a very detailed map of the forest... unless i make one... brb
//img//
a consequence of having too much time on my hands.

Jesus woman, beat me to it..

Anyway, i was bored so i hopped into UW with some 55 korean monk.. He cleared the bladed and headed to the smites, then died. I found that i could tank upward 8 Coldfires at a time simply using Elemental Resistance, trolls and the -2 Bow. With this going, their attacks dealt 0, Maelstrom dealt 6 and Shard Storm did 20, then i'd gank em with Poison.

So this got me thinking.. UW Ranger solo build.. NOT 55.. Hmm...

remmeh
03-04-2006, 13:41
Jesus woman, beat me to it..

Anyway, i was bored so i hopped into UW with some 55 korean monk.. He cleared the bladed and headed to the smites, then died. I found that i could tank upward 8 Coldfires at a time simply using Elemental Resistance, trolls and the -2 Bow. With this going, their attacks dealt 0, Maelstrom dealt 6 and Shard Storm did 20, then i'd gank em with Poison.

So this got me thinking.. UW Ranger solo build.. NOT 55.. Hmm...

there's an oathshot trapper build somewhere. :p

CyanBoy
03-04-2006, 13:43
What did you use on your Quest Flatbow for the additional mods? Also, what is the reasoning behind those particular mods? Thanks again for the help! :)

UPDATE: I'm @ level 18 with my R/Me and working on getting my skills now. Hopefully I'll be able to try out a run soon... :D

+5 Armor and Poisonous mod. It's not importan with those mods, but it helps. I did the run 2 times yesterday(first time) and it was very easy. I died by the skeletals at my first try in the forest, but that was because they used Wild Blow(which i had no idea they did) and second time i got past them, but died by a Spider because i didnt see it spawn while i was fighting some other foes. You just need to know the spawns and the skills.

Instead of joining runner teams, you could always team up with a Warrior Spider Cave farmer. Then it will only cost you 500gold.

The Booth Babe
03-04-2006, 13:55
Why didn't the wurms attack you?

CyanBoy
03-04-2006, 14:25
Booth Babe: They just don't attack you. It's a bug. If you move when they get up or run from them they will attack you.

EphemeralDreamer
03-04-2006, 22:06
Instead of joining runner teams, you could always team up with a Warrior Spider Cave farmer. Then it will only cost you 500gold.

The only real reason why you would want to join a runner team is to get past the 1st group of skele (Loaction #2 on Remmeh running map (pg4)) you run into, and usually the spider cave farmer head straight to the cave, so they won't be much help to you (I think, I might be wrong like usually though)

Ubermancer
03-04-2006, 22:52
The only real reason why you would want to join a runner team is to get past the 1st group of skele (Loaction #2 on Remmeh running map (pg4)) you run into, and usually the spider cave farmer head straight to the cave, so they won't be much help to you (I think, I might be wrong like usually though)

... and for saving yourself 500g a trip. And cost avoidance is as good as profit, some say.

Also a 2 man team for the spiders can clear them MUCH faster, but it doesnt look like you are quite set up for that :)

remmeh
03-04-2006, 22:59
... and for saving yourself 500g a trip. And cost avoidance is as good as profit, some say.

Also a 2 man team for the spiders can clear them MUCH faster, but it doesnt look like you are quite set up for that :)

/agree!

actually went as barrage ranger with my roomie who has a warrior... and we did runs in 1/2 the time. plus mending ftw.

MercenaryKnight
03-04-2006, 23:17
I was wondering, when I saw the video for solo running and you get to the part where you lure the skeletals to the shadow monsters. Is it possible to run past the skeletals without luring them or do they use slow spells or something to stop you?

remmeh
03-04-2006, 23:20
I was wondering, when I saw the video for solo running and you get to the part where you lure the skeletals to the shadow monsters. Is it possible to run past the skeletals without luring them or do they use slow spells or something to stop you?

they use Deep Freeze (102 dmg i think) or something like that. 10sec slowdown for 66%.

SDV Rider
04-04-2006, 07:34
So, my first run at it, and it went perfectly successful except for 2 spiders that grouped together. Excellent guide, thanks a lot. I only have a somewhat related question...

In your opinion(s), getting only one shard (near the end of the run) is just bad luck? Or anti-farm code that hasn't worn off since I played my ranger 2-3 weeks ago?

remmeh
04-04-2006, 13:34
average shard-age per run that i've seen:
1: ~30%
2: ~40%
3: ~30%

i don't think it's any anti-farm code kicking in, as i've gotten 3 shards, 3 runs in a row before. probably just bad luck.

Haradrim
04-04-2006, 15:33
Thanks to this guide, i got the second half of my FoW armor last night. :D

Anyway, with the pulling skeles to the shadows person, 3/4s of the time you can sneak by to the left or far right without having to ever aggro them. Or you get a bad spawn, and good luck..

faitfull hero
04-04-2006, 19:24
Hi your build is great, only 1 thing i cant always get past those skeletons and the shadow group in the beginning! It cost me 8k today before i got a good spawn where i could slip past...

I know every1 says u need to bring the both groups together, well when i lure the skeletons i immediatly get deep freeze on me and then they both concentrate on me be4 killing eachother :(...

So plz plz tell me how is this done???

CyanBoy
04-04-2006, 19:52
Don't get in their aggro circle

Sorril
04-04-2006, 20:04
there is a corner on the boundary of the shadow and skele group where you can rest, i usually press CTRL to check if I see skele names come up, if I dont i usually run it since it means theyre not there(or theyre grouped tightly). and so far my theory works out 3/4. deep freeze = death.

ghosia
04-04-2006, 23:22
Great guide :). I haven't seen the movie, but the description is enough. Thanks for sharing :).

Just a note - I don't have the -2 in stance bow, so I was using Drago's Flat all the time. Spiders were a little problem at first, my health was around 200 sometimes, but even when I had two spiders attacking me - I could kill them without the -2 in stance bow (physical resistance and troll all the time). And spirit shepards were no problem at all.

So if you don't have this bow - try going without it, and then decide for yourself if you really need it ;).

FuriousGirl
05-04-2006, 05:41
This is great, I can't wait to give it a try. I might have to check my chars and see which ones might not have done that settlements quest for that stance bow or maybe I could talk a guildie into giving one to me. lol

remmeh
05-04-2006, 05:42
I have made a few revisions to the build...

Now I use only Drago's Flat Bow and Graygore's Short Bow, both customized. (if i had a 5/-1 15>50 shortbow i'd use that and slap an armor mod on it :))

Drago's Flat Bow whenever Spirit Shepherds are involved to stay out of casting range, and Graygore's Short Bow for Spiders and lone groups of Spirit Woods.

The 2.0s refire rate of a shortbow really helps when interrupting healing spring, and that -2 dmg reduction doesn't really aid you THAT much. Also, I don't bother using Kindle for the spiders anymore. You do comparable damage with and without Kindle.

:) too bad i had my first shardless run today...

Notorious BOB
05-04-2006, 06:58
:) too bad i had my first shardless run today...

Well, I've a feeling that I was destined to be a trapper, as I keep getting ganked by the skeletal/mesmer combo... if its not one group, it's the other.. or both. arghhhh!

:afro:

Please mummy can I just go back to solo-trapping the Scarab Queen, its so much easier!?! :shocked:

:afro:

y2krazy
05-04-2006, 07:29
What is a good rune allocation on the Druid's Armor? The +1 Expertise on the Mask is a given. I don't want to waste any gold at this point. Thanks in advance! :)

remmeh
05-04-2006, 14:44
What is a good rune allocation on the Druid's Armor? The +1 Expertise on the Mask is a given. I don't want to waste any gold at this point. Thanks in advance! :)

It doesn't really matter where you put them... i think i have my Vigor on the gloves... and minors everywhere else. (except beast mastery)

Haradrim
05-04-2006, 15:21
Also, I don't bother using Kindle for the spiders anymore. You do comparable damage with and without Kindle.

Fire resistance FTL... but really, they are ARMORED cave spiders..

remmeh
05-04-2006, 17:28
Fire resistance FTL... but really, they are ARMORED cave spiders..

Damn them rangers. :cloud9:

Dar Niier
05-04-2006, 21:09
I have a question, are the +30HP of the Drago's Flatbow are really that important?

FuriousGirl
05-04-2006, 21:10
What do you think about changing to studded armor (or half studded and half druids) when fighting those darned spirit shepards? They were the death of me last night. If I run into energy issues I could also hit stormchaser then go back to mantra of lightning.

ghosia
05-04-2006, 21:40
What do you think about changing to studded armor (or half studded and half druids) when fighting those darned spirit shepards? They were the death of me last night. If I run into energy issues I could also hit stormchaser then go back to mantra of lightning.
Spirit Shepards deal 4 dmg to you with Mantra of Lightning.. Why would you need more armor for that? You can easily take 6 at a time, if you can keep them at distance, and when you have only 3 of them, you don't even need Troll... Just stay out of the spellcasting range.

Ruricu
05-04-2006, 22:23
Nice guide :smiley:
Finally got the stuff to do it last night and made about 13.5K on my first run (2 Shards, 1 key, 3.5K in items) Too bad I didnt see one chest...
I had some close calls though... once fighting some shepards got down to 28 health... Note: Don't try to fire uphill at spirit shepards... you lose your .6 aggro circle range advantage on them.... then they go like... Iron Mist! Zap zap zap zap zap *dai*

CyanBoy
05-04-2006, 22:24
I have a question, are the +30HP of the Drago's Flatbow are really that important?

No, you would do fine without it. I think a +5 armor would be better, but i'm not sure. But +30hp is definately not important.

Black Wolf
05-04-2006, 23:21
In order to get to the FOW Forest don't u have to get through the begining of FOW first, if so how do u tackle it solo.

Ruricu
06-04-2006, 00:38
so call me stupid,

in order to get to the FOW forest don't you have to get through the begining of FOW, if so how do you solo that part?

You run there :wink:

I have a question, are the +30HP of the Drago's Flatbow are really that important? No, you would do fine without it. I think a +5 armor would be better, but i'm not sure. But +30hp is definately not important.

Personally, I use a 15>50 Poisonous Flatbow of Warding and the stance bow; Poisonous Longbow of Shelter. (since you mainly fight eles with the flatbow and rangers with the longbow)

Now my own question... Why not use kindle on the spiders? All it does is ADD 8-9 damage.. no harm in that. Not like theres a reason not to. It doesnt change your arrow damage from piercing to fire. Also, I still prefer the stance bow to a short bow... Interrupting springs has never been a problem for me; after playing interrupt ranger in pvp I've learned a useful skill that I now do almost subconsiously; counting. Whenever there's a skill that a target will always use whenever it is recharged.. IE, energy management on boon prots, condition rips, or in this case, healing spring; once they use it count slowly to 20 (or the recharge of the other skills) so that you know almost exactly when they are going to use it, and thus wont be in the middle of an unguent of kindle. :tongue:

Haradrim
06-04-2006, 00:49
Now my own question... Why not use kindle on the spiders? All it does is ADD 8-9 damage.. no harm in that. Not like theres a reason not to. It doesnt change your arrow damage from piercing to fire.

Kindle Arrows
For 24 seconds, your arrows deal fire damage and hit for an additional 3-20 fire damage.

It does change your arrow damage from piercing to fire, and the spiders have higher elem resistance then physical.. With kindle i generally hit them for "9, 9" and without i hit them for around 22..

Ruricu
06-04-2006, 00:58
Kindle Arrows
For 24 seconds, your arrows deal fire damage and hit for an additional 3-20 fire damage.

It does change your arrow damage from piercing to fire, and the spiders have higher elem resistance then physical.. With kindle i generally hit them for "9, 9" and without i hit them for around 22..

Yeh, just actually red the kindle description and was coming back to fix my post :wink:

remmeh
06-04-2006, 05:05
yeah. but Ignite makes them scatter ):

Notorious BOB
06-04-2006, 06:41
Hi folks,

OK, I decided to get my act together and prove that I'm more than just a trapper! :grin:

For me the hardest part of this is getting to the forest itself, so, ladies and gentlemen I present my "Carl Lewis, run like a little girl" build... sub-titled "Faster than a speeding bullet!"

R/E

1. Trolls
2. Distracting Shot
3. Kindle Arrows
4. Apply Poison
5. Storm Chaser
6. Mist Form {Elite}
7. Armour of Mist
8. Armour of Frost

Attributes...
10 Water Magic
8 Expertise
11 Wilderness
12 Marksmanship

In my two 'running' slots I use Gorrel's Staff & a bow of enchanting giving all the elementalist skills a +20% boost in duration (makes Armour of Frost 31secs)

In my two 'killing' slots I use my Fiery Long Bow and Dragos Flat.

Hints.. Armor of Mist, Storm Chaser and Mist Form - Leave the shadow army and skeletals in your dust and then take your time and have a picnic in the forest :)

So, that's what a shadow bow looks like!

:afro:

richo
06-04-2006, 15:30
Very good thread i first tried it duo farming till we masterd that i went solo i would realy recomdend that if youre a beginner in solo fow:girly:

CyanBoy
06-04-2006, 15:39
BOB: Why would you use that build? The only hard part is getting through the first Skeletal group, and your build won't make you survive the Deep Freeze(I think). Storm Chaser is good enough.

remmeh
06-04-2006, 16:21
Hi folks,

OK, I decided to get my act together and prove that I'm more than just a trapper! :grin:

For me the hardest part of this is getting to the forest itself, so, ladies and gentlemen I present my "Carl Lewis, run like a little girl" build... sub-titled "Faster than a speeding bullet!"

R/E

1. Trolls
2. Distracting Shot
3. Kindle Arrows
4. Apply Poison
5. Storm Chaser
6. Mist Form {Elite}
7. Armour of Mist
8. Armour of Frost

Attributes...
10 Water Magic
8 Expertise
11 Wilderness
12 Marksmanship

In my two 'running' slots I use Gorrel's Staff & a bow of enchanting giving all the elementalist skills a +20% boost in duration (makes Armour of Frost 31secs)

In my two 'killing' slots I use my Fiery Long Bow and Dragos Flat.

Hints.. Armor of Mist, Storm Chaser and Mist Form - Leave the shadow army and skeletals in your dust and then take your time and have a picnic in the forest :)

So, that's what a shadow bow looks like!

:afro:

there are some fundamental flaws in your build.

Again, as CyanBoy pointed out, the only hard part is getting past the Skeletals. Shatter Enchantment owns Armor of Mist... hard. there are usually at least 2 Ether Breakers in that first group anyway, so don't think about covering it with Armor of Frost, as you'll just get shattered twice.

if you cover it all up with Mist Form you can keep Armor of Mist intact. But you'd still be taking damage from 2-3x Shatter Enchantments, a Deep Freeze, and 2x Energy Surges...


assume you cast all 3 enchants:

10e (armor of mist)
10e (mist form)
5e (armor of frost)

assuming you're using Druid's and a +15 energy staff like you mentioned, you are left with 47 - 25 = 22e. Assume you regen a trivial amount of energy before aggroing the skeletal or shadow groups:

you're a dead man, no matter what.

Skeletals:
2 x 100 = 200 (shatter enchantment)
2 x 80 = 160 (energy surge)
1 x 104 = 104 (deep freeze)

if you aggro the Shadow Army (1 Me, 2 E) too:
1 x 100 = 100 (shatter enchantment)

Fireball does ~69dmg vs. 100AL vs. Fire. (138 at 60AL)
Incendiary bonds does ~47dmg. vs. 100AL vs. Fire (94 at 60AL) with -7 hp regen for 3sec.
Assuming you have Armor of Frost and Armor of Mist up when you aggro Shadow Army:
Armor of Mist: +30 global
Armor of Frost: -24 vs. fire
Net change: +6 + 100 = 106 AL (damage reduced by 45.06% relative to 60AL) vs. Fire

1 x 42 + 7 x 2 x 3 (burning) = 84 (incendiary bonds)
2 x 62 = 124 (fireballs)

add it all up to get:

= 772 damage.

and that's not including wanding after Mist Form gets shattered.


but nice try anyway :brainiac:

Notorious BOB
06-04-2006, 21:43
there are some fundamental flaws in your build.

Again, as CyanBoy pointed out, the only hard part is getting past the Skeletals. Shatter Enchantment owns Armor of Mist... hard. there are usually at least 2 Ether Breakers in that first group anyway, so don't think about covering it with Armor of Frost, as you'll just get shattered twice.

snip....

Cool analysis, but it does actually seem to be working for me and is far more 'successful' than the original build.

Hit the two armours and the mist form and leg it through the shadow dudes, aim for a gap in the skeletals and hit the storm chaser afterburner - normally get hit by only one strip enchantment - hey I can handle -100HP.

I think it's very much a case of 'what works for you'.

One handy thing to note is that you can still poison and interrupt through Mist Form even though you do no damage. It gives me a really handy 'breather' when I can bung up trolls again and heal.

:afro:

Ruricu
06-04-2006, 22:27
Well, speaking of builds, I've modified your original one as well :rolleyes:
I now take read the wind and do a mask switch to my marksmanship mask for a +9 rtw for spiders... nice damage and helps you interrupt those springs :smiley:

SDV Rider
07-04-2006, 08:06
The more and more I play this build, the more I realize that the setup doesn't need to be as exact as the OP's build (no offense intended, the buildwork is brilliant).

I've been using my favorite Sundering Eternal Bow of Fortitude 10/9, +29 in place of the -2 stance bow, and a Drago's Vamp Bow in place of the Drago Flat Bow. Neither has made a difference, except I have a higher damage output. The -1 on the vampiric bow is annoying at times, but it's just that - an annoyance. Also, tonight I forgot to do a helm switch before I entered fow so I still had my "+4" marksmanship mask on. Fighting spiders was a little more intense because of the lower life, but in the end it didn't matter.

I've also wanted to possibly drop Dodge for Distracting Shot... thoughts on this? Spiders with no Apply Poison become big babies, comparable to farming Mergoyles at low levels :rolleyes:. But the reason I haven't tried it yet is in case of a wild blow while running past the skeletons in the forest, then I have a "backup" speed stance.

SethZ
07-04-2006, 09:54
Thank you for the videos :) I tried my first set of runs today and they went smooth with those videos. First run I got 5 shards, 1 key, and a ruby plus about 3k in drops, got my hopes up for the next run and only got 1 shard and about 4k in drops. It was fun though and with those videos I knew what to do and how to get there without dying (I've done a total of 4 runs, only died once on the way there). Thanks again they where really helpful :)

richo
07-04-2006, 11:25
Well, speaking of builds, I've modified your original one as well :rolleyes:
I now take read the wind and do a mask switch to my marksmanship mask for a +9 rtw for spiders... nice damage and helps you interrupt those springs :smiley:

well i just use a very simple method to interupt spiders:smiley:

first when ya meet em fire poison arrow then savage righ away (once you fire poison arrow he will prepare aply poison but it will be interupted right away), then fire another arrow to interupt healing spring, then you start kindle arrows, then troll urguent and start attacking him. dont use youre savage shot after this till the moment youre kindle is almost over he will try aplying poison again you interupt that very easy with savage continue this till he is dead:wink:

and another thing me and me guildleader doing duo runs fow forest atm witch takes us around 20-25 minuts to clear instead of 45-50 when doing solo my guild leader uses a little different build:

melandru arrows (bleeding xx seconds and +2x dmg against enchanted creatures (to make up the kindle arrow dmg))(instead of poison arrow)
instead of kindle arrows he uses distracting arrow (distract aply poison/healing spring (cave spider), troll urguent (restwood).

i use the solo build and he is kinda a support to me he still has problems with running to forest but the forest clearing goes very fast and drops are still good (50/50 shards so)

Haradrim
07-04-2006, 23:14
But the reason I haven't tried it yet is in case of a wild blow while running past the skeletons in the forest, then I have a "backup" speed stance.

I know what you're saying.. I had storm on recharge once and they wild blow'd my dodge, they chased me around the hill and to the edge of the forest.. Persistant bastards..

remmeh
08-04-2006, 17:48
i hate hate hate wild blow...

Hun Spatz
08-04-2006, 19:02
GJ, Thank you very much

meatloafman
09-04-2006, 02:31
are eternal bows good enough for the shepards? because my eternal bow is by far the best i have.. so i'd prefer to use it, but otherwise i have dragos VAMP bow, which is a recurve bow by the looks of it... i might trade malinons shield for dragos flat bow though if it rly is the most suitable way to go.

remmeh
09-04-2006, 02:48
are eternal bows good enough for the shepards? because my eternal bow is by far the best i have.. so i'd prefer to use it, but otherwise i have dragos VAMP bow, which is a recurve bow by the looks of it... i might trade malinons shield for dragos flat bow though if it rly is the most suitable way to go.

Eternal = composite; range isn't long enough.

you need a Flatbow or a Longbow. Drago's Vamp is a flatbow, that'll work fine.

EphemeralDreamer
09-04-2006, 08:29
Flatbows or longbows are the bows needed when fighting Shepards, since these 2 hav the greatest range (therefore they are not casting thier spell(50-80pts of damage, rather just wanding u (3 of dmge)).

However, since they don't move around and u don't have to interrupt them, I woul recommend a flatbow since it has the fastest refire rate(might be wrong here, but knwn its faster then a longbow), therfore you should beable to kill shepards faster using this rather then a longbow

Notorious BOB
09-04-2006, 10:14
Hey folks,

I seem to still have one sticking point with the run... crossing from one side of the valley to the other, past the skeletals guarding the Wailing Lords Village.

Two problems... 1) Cant get both Spirit Woods in range to kill them from 'this' side - but this doesn't seem to be necessary,

2) Running past the skeletals, to get far enough away to break aggro, I always seem to get at least two cave spiders spawn and there's no where to run... aka... death :cry:

I had to sit and watch a rare Shadow Shield dwindle to nothing this last time...:cry: waaaaaaa!

any tips?

:afro:

richo
09-04-2006, 10:48
Hey folks,

I seem to still have one sticking point with the run... crossing from one side of the valley to the other, past the skeletals guarding the Wailing Lords Village.

Two problems... 1) Cant get both Spirit Woods in range to kill them from 'this' side - but this doesn't seem to be necessary,

2) Running past the skeletals, to get far enough away to break aggro, I always seem to get at least two cave spiders spawn and there's no where to run... aka... death :cry:

I had to sit and watch a rare Shadow Shield dwindle to nothing this last time...:cry: waaaaaaa!

any tips?

:afro:

1) there is 1 point where you can hit them just when they stop for 1 second at the edge

2. use dodge for the 33% faster run they will follow you for half a agro range and then go back (lazy aren't they?) and when youre run past them go to the left asap so you dont make any spiders spawn.
when you get ready for those 2 spiders let them both spawn then run to the left and dont let them follow you, first kill the patrol (2 shepards + spirit wood (they will kill you)) if needed to the 3 shepards patrol also then lure 1 of the spiders with ya flatbow and lure it so far that you can stay in his agro range (i suggest using a short bow/halfmoon so you can interupt his aply poison + healing spring alot better).
cave spiders are easy as long you keep interupting his aply poison and healing spring:wink:

shepards have a flatbow range weapon so thats a little advantage to stay outside casting range

Elorien penin
09-04-2006, 12:18
Are you supposed to kill the skelton berserkers??
If so how do you do it.....
Post here or PM in game as Elorien penin

CyanBoy
09-04-2006, 12:42
You are not supposed to kill them Elorien

Elorien penin
09-04-2006, 14:16
You are not supposed to kill them Elorien
OK thx:laugh: hope it works:wave:

Lensor
09-04-2006, 18:53
First of all, thanks a bunch for this build! :flowers:


A few things I have noticed/have problems with:

Somtimes the shadow army and skeletons in the beginning spawn close together, so once I show up the shadow mobs are already dead. In such instances, the skeletons also never move out of the choke point, so the only way to get past them is to just take a chance, which often do not work. Is there a "trick" to counter such spawns, or is just luck? (I usually troll, then run into them, then try to stay alive until the slow wears off and I can hit storm chaser).

A guildie of mine suggested having a weapon switch with +hp for running, and I find it can mean the difference between sucess and failure (for instance Tanzit cleaver +30hp and some +~30 hp shield).

Storm chaser is plenty to get past the skeletons in forest (nn for dodge), but better not hit it too late due to chance of interrupt, and then your dead. Run past and keep to the left and you'll be fine. Use the +hp switch for this too.

It can, as already noted, be hard to find the "right spot" to hit the Woods over the valley, but move around a bit and it is doable. Sometimes, however, they will not be in range to hit you, so they may walk over to your side of the valley to "take you down" (yeh, right :wink: )

Rage and fury
09-04-2006, 20:29
Finally someone shows how they solo. There are all these people saying you can solo but they don't atually prove it!!


I only have one quetion did you basically just kill everything exept for the skeletons gaurding the bridge?




(P.S. could tell me how you made the video?)

(P.S.S Nice music!!!)

Haradrim
09-04-2006, 22:04
I only have one quetion did you basically just kill everything exept for the skeletons gaurding the bridge?

(P.S. could tell me how you made the video?)

(P.S.S Nice music!!!)

You kill EVERYTHING in the forest EXCEPT the skeletons..

She (he?) used Fraps to capture in-game footage, and Adobe Premiere to edit the footage.

I agree. Of Montreal is great. :D

remmeh
09-04-2006, 22:07
Finally someone shows how they solo. There are all these people saying you can solo but they don't atually prove it!!

i'm not the first one to make a video :blush:

I only have one quetion did you basically just kill everything exept for the skeletons gaurding the bridge?

i got lucky and the spirit woods got in range. you don't really need to kill em though.

(P.S. could tell me how you made the video?)

i used FRAPS for the video capture.
then i used Adobe Premiere for the editing.

(P.S.S Nice music!!!)

thanks =)



First of all, thanks a bunch for this build! :flowers:


A few things I have noticed/have problems with:

Somtimes the shadow army and skeletons in the beginning spawn close together, so once I show up the shadow mobs are already dead. In such instances, the skeletons also never move out of the choke point, so the only way to get past them is to just take a chance, which often do not work. Is there a "trick" to counter such spawns, or is just luck? (I usually troll, then run into them, then try to stay alive until the slow wears off and I can hit storm chaser).

A guildie of mine suggested having a weapon switch with +hp for running, and I find it can mean the difference between sucess and failure (for instance Tanzit cleaver +30hp and some +~30 hp shield).

Storm chaser is plenty to get past the skeletons in forest (nn for dodge), but better not hit it too late due to chance of interrupt, and then your dead. Run past and keep to the left and you'll be fine. Use the +hp switch for this too.

It can, as already noted, be hard to find the "right spot" to hit the Woods over the valley, but move around a bit and it is doable. Sometimes, however, they will not be in range to hit you, so they may walk over to your side of the valley to "take you down" (yeh, right :wink: )

any extra hp gear you have would be beneficial to have equipped when running.

Rage and fury
09-04-2006, 22:34
Ok thanks this will really help me out.:grin:



Well you are the first one i have seen to make a video.

If you know anyone else who made a video about soloing something could you tell me where to download it at? :english:

Boraldan
09-04-2006, 23:04
Hey Remmeh, great job on everything. one question now though, now that there's a shard wolf do you sugest any changes, i guess some people drop mantra of lightning for elamental resistance, thanks for everything PM in the game as Boraldan Ilzimmer if you want to contact me there

Loversbliss
09-04-2006, 23:12
Heh this post is sweet, i've tryed it solo now and kinda manage to do the full run but i leave poison arrow and dodge at home and take Escape instead and Dual shot. but anyways just want to say i noticed if you two man it with a friend it seems to rain shards, we're had about 7 on arun before and usally avg the same as if we we're soloing it but get it done alot faster and 50/50 it so if you get a suprise caster that does manage to kill one of you's the other can carry on there for not losing on the drops and only 500gd to go in instead. but personally the total each usally works out better than solo'n it. We're working on a vid atm to prove the amount of shards in a 2man drop

remmeh
09-04-2006, 23:45
Heh this post is sweet, i've tryed it solo now and kinda manage to do the full run but i leave poison arrow and dodge at home and take Escape instead and Dual shot. but anyways just want to say i noticed if you two man it with a friend it seems to rain shards, we're had about 7 on arun before and usally avg the same as if we we're soloing it but get it done alot faster and 50/50 it so if you get a suprise caster that does manage to kill one of you's the other can carry on there for not losing on the drops and only 500gd to go in instead. but personally the total each usally works out better than solo'n it. We're working on a vid atm to prove the amount of shards in a 2man drop

REALLY. guess i should grab a few friends then hahahaha...
if the shard rate increases with the number of people in your party, wow.

Haradrim
10-04-2006, 00:58
Hey Remmeh, great job on everything. one question now though, now that there's a shard wolf do you sugest any changes, i guess some people drop mantra of lightning for elamental resistance, thanks for everything PM in the game as Boraldan Ilzimmer if you want to contact me there

I've been bringing Elem. Res. since my second run and have encountered a shard wolf. You pretty much have to keep trolls up and deal with his flare.. I'm PRETTY sure you can stay out of casting range like with the shepards too.. Can't remember.

remmeh
10-04-2006, 03:49
I've been bringing Elem. Res. since my second run and have encountered a shard wolf. You pretty much have to keep trolls up and deal with his flare.. I'm PRETTY sure you can stay out of casting range like with the shepards too.. Can't remember.

i might just bring elemental resistance to take less damage from Fireballs, Incendiary Bonds, Deep Freezes, and the like. [shrug] but no more spamming attack skills on the shepherds ):

Lensor
10-04-2006, 11:04
now that there's a shard wolf do you sugest any changes, i guess some people drop mantra of lightning for elamental resistance,

Hey, I thought the shard wolfes only spawned if someone take the Nimrod(?name) hunter quest? Haven't been in for a couple of days though, so maybe it has changed?

Notorious BOB
10-04-2006, 11:35
Hey, I thought the shard wolfes only spawned if someone take the Nimrod(?name) hunter quest? Haven't been in for a couple of days though, so maybe it has changed?

Well, I did 3 runs today - including my 1st complete end-to-end run - and there was no 'shard wolf' in sight... plenty of shards though! woot! :cool:

:afro:

Haradrim
10-04-2006, 15:33
Yeah, the shard wolves appear when somebody takes the Nimrod the Hunter quest.. sometimes chest runners i'm with take it. God knows why..

Ubermancer
10-04-2006, 21:26
Yeah, the shard wolves appear when somebody takes the Nimrod the Hunter quest.. sometimes chest runners i'm with take it. God knows why..

They want to try and charm one.

y2krazy
11-04-2006, 00:07
Question, but not sure if it's been addressed. How do you initially get to the forest without dying? I did one run yesterday and died from the enemies before the forest entrance due to deep freeze. I didn't try running the whole way though, as I was with a party that cleared out everything up to those foes. Can I just run right off the bat, or what do I need to do to get to the forest? I have the same equip as used in the video and same stats, except I don't have as many stat points to use for some reason. Anyways, thanks in advance. :)

remmeh
11-04-2006, 04:23
Question, but not sure if it's been addressed. How do you initially get to the forest without dying? I did one run yesterday and died from the enemies before the forest entrance due to deep freeze. I didn't try running the whole way though, as I was with a party that cleared out everything up to those foes. Can I just run right off the bat, or what do I need to do to get to the forest? I have the same equip as used in the video and same stats, except I don't have as many stat points to use for some reason. Anyways, thanks in advance. :)

try to sneak by if you can... if you get deep freezed just wait it out, if you try to troll you'll get interrupted and take more damage... i lose around 240hp during one deep freeze (10sec). so if you've got full hp and you run past but get frozen, just keep moving. :soapbox:

y2krazy
11-04-2006, 04:53
I tried that, but see, that's what the problem was... I got hit so much that I lost all 560 hp. :(

remmeh
11-04-2006, 06:37
I tried that, but see, that's what the problem was... I got hit so much that I lost all 560 hp. :(

heh..... that's usually what happens when you die :shocked:

prodikal
11-04-2006, 06:48
Im a little confused on the order, even using a dragos flatbow trying to kill the sheperds on the plataeu I always end up getting in cast range? I can kill the first part then when i get to the plataeus i dont know who to try and kill first.

Holger
11-04-2006, 10:35
this is awesome, first run went without much of a hitch
i cleared the left side and on the 2nd side i was halfway through killing an armored spider when some spirit shepherds decided to walk right behind me..

but yea, awesome guide.:thumbsup:

richo
11-04-2006, 21:58
heh..... that's usually what happens when you die :shocked:
`
i need to lose 605 health to die:grin:

and i NEVAH get deep freeze on me anyway i just w8 1-2 minuts and let the shadow agro the skeletons and then i run pass after the deep freeze, second is just w8 till they group in middle and run pass i rarely lose more then 200 health and thats only at group 3 of the map:smiley:

the run itself gives me 1-2 shards avg i still die sometimes just cause of stupidity and dont watching myself if i concentrate i dont lose more then 100 health even due spiders or spiritwood:wink:`

i also experience alot of lag inside fow the whole times with little rollbacks etc other have that as well? shooting a enemy (inscreen) at about 5 agro and then the dmg is within flatbow range etc its annoying and you need to watch it with the sheppards..

remmeh
11-04-2006, 23:31
heh. i did a run yesterday that yielded _FOUR_ shards. :P there was one spider left and i said to myself... "i really don't want to kill the last one but it's going to drop a shard" and it dropped a shard. ^^

Loversbliss
12-04-2006, 05:07
REALLY. guess i should grab a few friends then hahahaha...
if the shard rate increases with the number of people in your party, wow.

Aye i'd only take one with ya thou. Let me know how you do see if its just us being lucky. Always been rumors about the faster you kills someit the better the drop will be. Maybe this truely applys to FoW

Loversbliss
12-04-2006, 05:10
Oh yea is it just me or is FoW been pretty bad lately ie with major casting from foes that are outside aggro and 50% of the time your arrows fly bout inch off target o.O i know its not just me, as my team mate gets it to ? does anyone else get it alot ? If so found anyway to cut it back abit. Apart from the ob Hit then pull back

Loversbliss
12-04-2006, 05:19
this is awesome, first run went without much of a hitch
i cleared the left side and on the 2nd side i was halfway through killing an armored spider when some spirit shepherds decided to walk right behind me..

but yea, awesome guide.:thumbsup:


After running to the otherside past the skels your best off to wait out the patrol and try not to aggro the spiders till you finish off the patrol then should be fine. That patrol i never noticed first time round and cost me a shard that was no more than 1/2 second reach from me ><;; now i take them out with avengence ^^ No one steals shards from me heh, Gonna get me lightning armor (canny remember the name off hand) and go in with that o.O get plenty of energy back from Mantra so is all koolies ^^ anything to help make it that little easier. Oh yea anyone use any other build for this? i'd like to knows as am currently using Mantra, psyh, Troll, Storm, Penatratin, Kindle, Distract (Spike that as soon as the spider touches down then PA and it stops the first poison and Hs Makes life so much easier) And Practise Stance {E}. Ta for the skills feed back. Just wana see if i can make a better one.

Holger
12-04-2006, 14:27
actually, i reguarly die after the bridge now. either the skeletons kill both my speed stances or the spiders spawn right on top of me.

and i think you are talking about Studded leather armor for the +15 vs lightning

KiddieCake
12-04-2006, 15:21
actually, i reguarly die after the bridge now. either the skeletons kill both my speed stances or the spiders spawn right on top of me.

and i think you are talking about Studded leather armor for the +15 vs lightning
it helped for me to either stop right after the skeletons when they dont follow you , when they dont stop i ran through to the end , all the spiders pop but they wont follow u if ur fast enough with the storm chaser and dodge
but watch for the spiritwood+shepherd patrol there

remmeh
12-04-2006, 16:31
actually i got Storm Chaser wild blowed off me for the first time... so i kept running straight and i lost aggro of the skeletals and spiders with 85 health remaining :)

KiddieCake
12-04-2006, 18:52
actually i got Storm Chaser wild blowed off me for the first time... so i kept running straight and i lost aggro of the skeletals and spiders with 85 health remaining :)
mm i got it blown 1 or 2 times , usually i stick closest to the walla s possible, when they are near you your gone already, you can also dodge for additional 8% speed when u dont wnna get wildblowed to death :P

anyways
i love this build ^^

thazel
13-04-2006, 06:20
did about 5 runs over the past week, yielded very nice drops for me first run i was about to clear the last group of sheperds, shot a poison arrow at it, shot it several times until it was about down to 5% hp, moved back a tiny bit, spider dropped down, killed, THE WORST PART IS THAT SHEPERD THAT WAS DOWN TO 5% HP DIED FROM THE POISON AND DROPPED A GOLD SHADOW SHIELD REQ 8 GRRRRRR

KiddieCake
13-04-2006, 08:24
try avoiding luring both of the same type
spiders are not friendly

CyanBoy
13-04-2006, 14:56
did about 5 runs over the past week, yielded very nice drops for me first run i was about to clear the last group of sheperds, shot a poison arrow at it, shot it several times until it was about down to 5% hp, moved back a tiny bit, spider dropped down, killed, THE WORST PART IS THAT SHEPERD THAT WAS DOWN TO 5% HP DIED FROM THE POISON AND DROPPED A GOLD SHADOW SHIELD REQ 8 GRRRRRR

Why did you not run from the spider?

remmeh
13-04-2006, 15:53
maybe he was at low hp and died from poison o_O

Der Zweifler
13-04-2006, 20:31
thanks a lot, the video is great...
i love the second soundtrack, it just owns.

after i spent about 10k in equipment and 5k just for trying to get there, i got 9 shards, 10k, and 2 keys ^^.

i did my best run today, got 3 shards... s

remmeh
13-04-2006, 21:07
thanks a lot, the video is great...
i love the second soundtrack, it just owns.

after i spent about 10k in equipment and 5k just for trying to get there, i got 9 shards, 10k, and 2 keys ^^.

i did my best run today, got 3 shards... s

Of Montreal is amazing :soapbox:

y2krazy
13-04-2006, 22:35
I've done a few runs so far, but I keep running into a problem. I don't know if the server is lagging, but sometimes the patrols look to get stuck in one place for more than 10 minutes at a time (mainly the Shepherds + Wood that go around the 2nd half of the forest). So on my last few runs, I get to that point and once I start attacking the Shepherd-only patrols (the one next to the "Kromril the Eternal" and "Eternal Weaponsmith" names in this (http://forums.gwonline.net/showpost.php?p=4001709&postcount=54) map) and out of nowhere the Shepherds + Wood group comes in and attacks as well, even though on the map they are shown well out of the area. 6 Shepherds + 1 Wood weren't enough to tackle since I've never faced that many at once. Any ideas on why this happens? I have a broadband connection and the resolution is good and doesn't ever chop when I run around. Any help would be great. Ty. :)

CyanBoy
14-04-2006, 00:34
maybe he was at low hp and died from poison o_O

You don't get low on health against Sheperds.

Scutilla
14-04-2006, 00:40
This is excellent, downloading the video now, I'll have to try this when I get a chance. I guess I'll have to find me a longbow first, I don't usually use them (my weapons of choice are a Mursaat bow and Elswyth's Recurve).

Do you not recommend using Kindle Arrows after all (as someone mentioned you deal less damage with it on thanks to spiders' ranger armor)? If so, what would you suggest for a replacement?

remmeh
14-04-2006, 00:55
This is excellent, downloading the video now, I'll have to try this when I get a chance. I guess I'll have to find me a longbow first, I don't usually use them (my weapons of choice are a Mursaat bow and Elswyth's Recurve).

Do you not recommend using Kindle Arrows after all (as someone mentioned you deal less damage with it on thanks to spiders' ranger armor)? If so, what would you suggest for a replacement?

thanks :cloud9:

Kindle Arrows is essential for the shepherds and the spirit woods. For the spiders i use Graygore's Shortbow (15>50, 5/-1 vamp) with no preparation. I still use my Drago's Flatbow for the shepherds.

ghosia
14-04-2006, 00:59
Do you not recommend using Kindle Arrows after all (as someone mentioned you deal less damage with it on thanks to spiders' ranger armor)? If so, what would you suggest for a replacement?
Kindle doesn't work on spiders - you deal little more damage with 'normal' attacks then with fire attacks. But it works really good on the rest of the monsters there, so I wouldn't suggest going in without it. Just don't use it for spiders, kill them with normal attacks (it's really easy when you interrupt their Apply Poison and Healing Spring).

[edit]remmeh beat me to it :smiley:

EphemeralDreamer
14-04-2006, 01:01
Do you not recommend using Kindle Arrows after all (as someone mentioned you deal less damage with it on thanks to spiders' ranger armor)? If so, what would you suggest for a replacement?

Not sure if Remmeh, said not to use Kindle arrow, unless your bow has a firey mod(maybe she mentioned this on another forum), but you'll find most of your damage comes from kindle arrows (without kindle I hit shepards for about 9 pts of damage, with kindle I hit them for 21(kindle)+25-35(bow)=46-56 points of dmage). However against spider, kindle isn't recommend since they have a high def agianst elemental damage, and u can general take them out fast if u focus on interrupting their apply posion and healign springs (shortbows are recommended against spiders becuase of the refire rate/arc size).

PSJust realized 2 others already answered your question

Sorril
14-04-2006, 01:15
its important to interrupt apply poison so you can concentrate on killing them instead of you looking at your health and casting troll :)

Snike
14-04-2006, 04:33
Guys...I need help in the run...something is awalys going wrong and I die...wasted all my cash on this and now im just on the floor with nothing O.O...MONI FOR TEH POOR PLZ...

The shadows awalys kill me and I can't pull the skeletons closer to the mobs

y2krazy
14-04-2006, 04:35
Anyone got any ideas on this little problem I'm having? :(

http://forums.gwonline.net/showpost.php?p=4022523&postcount=151

remmeh
14-04-2006, 06:05
I've done a few runs so far, but I keep running into a problem. I don't know if the server is lagging, but sometimes the patrols look to get stuck in one place for more than 10 minutes at a time (mainly the Shepherds + Wood that go around the 2nd half of the forest). So on my last few runs, I get to that point and once I start attacking the Shepherd-only patrols (the one next to the "Kromril the Eternal" and "Eternal Weaponsmith" names in this (http://forums.gwonline.net/showpost.php?p=4001709&postcount=54) map) and out of nowhere the Shepherds + Wood group comes in and attacks as well, even though on the map they are shown well out of the area. 6 Shepherds + 1 Wood weren't enough to tackle since I've never faced that many at once. Any ideas on why this happens? I have a broadband connection and the resolution is good and doesn't ever chop when I run around. Any help would be great. Ty. :)

that happens ALL the time to me (the patrols lagging). only thing you can do is to run when you're outnumbered. when fighting mixed woods + shepherds kill the woods first but keep mantra of lightning on.

SethZ
14-04-2006, 06:07
Oh yea is it just me or is FoW been pretty bad lately ie with major casting from foes that are outside aggro and 50% of the time your arrows fly bout inch off target o.O i know its not just me, as my team mate gets it to ? does anyone else get it alot ? If so found anyway to cut it back abit. Apart from the ob Hit then pull back

I think it's just server lag. I have problem where I shoot a shepard that looks like its in front of me but the arrow goes like 40% to the right. When it dies, the item pops where ever your arrows where going. If you notice this and other mobs cost spells on you, it means the mob is not actually there. try the one next to it. I've had times where it has show a shepard right on top of me, but it actually was behind the other ones, you can tell cause your arrows usually shoot to where it actually is, if it show its on top of you and it's not casting that means it isn't really. You might also notice that when you go to attack it you start running to where it is (or where you can shoot it from).

Using the first build (none of the revamps) you can kill everything pretty easy. Savage shot on the spiders works good. Pull with poison arrow, before the arrow hits use savage shot, itll stop apply poison, then your normal shot should interupt healing springs (the closer you are the higher the chance, though I never had the spider finish healing spring from max distance).

thazel
14-04-2006, 10:57
hmm ive replaced dodge with penetrating attack and replaced savage shot with distracting shot, 20 more seconds of no more healing spring or troll or whatever can really relieve you of some pressure, penetrating attack just for a nice dmg boost

ive also been noticing these wierd positioning issues, kinda annoys me really but it doesnt really compromise your run, well hopefully it doesnt:shocked:

btw, to all those asking why i didnt run from the spider, i was tired, i DID run, but i acted kinda retarded and ran towards the sheperds, iron mist zap zap, OH ****, ran backwards, iron mist wore off spider shot me to death

o well, shouldnt stay up that late anymore, or at least make sure i got some cofee at hand:laugh:

must..stop...playing...at...midnight:laugh:

remmeh
14-04-2006, 21:51
i like savage shot as it's got a lower recharge. but distracting shot would probably work just as well as long as you hit healing spring and poison once.

CyanBoy
14-04-2006, 23:53
With Savage Shot you can, if you time it good, kill 2 Oak's pretty fast by interrupting both their Troll Ungent's.

Oh, i have a question. Sometimes when i run, the Shadow mesmers keep following me in a long time... Why? It's kind of annoying since i cant rest between the Skeletals and the Shadows to get some health.

y2krazy
15-04-2006, 00:19
With Savage Shot you can, if you time it good, kill 2 Oak's pretty fast by interrupting both their Troll Ungent's.

Oh, i have a question. Sometimes when i run, the Shadow mesmers keep following me in a long time... Why? It's kind of annoying since i cant rest between the Skeletals and the Shadows to get some health.
I've never had that problem. The Shadows hardly ever follow me when they get out of my circle. Once I clear them, they go back to where they were originally. I've actually had rather good luck lately with running to the forest. Haven't died the last 4-5 times running there, but the server lag has killed me on every run so far. :(

remmeh
15-04-2006, 02:31
Oh, i have a question. Sometimes when i run, the Shadow mesmers keep following me in a long time... Why? It's kind of annoying since i cant rest between the Skeletals and the Shadows to get some health.

they have Illusion of Haste. [shrug] nothing you can really do about it... too bad the elementals are there too. all the mesmers do are Empathy and Shatter Enchantment... and wand you.

richo
15-04-2006, 16:11
With Savage Shot you can, if you time it good, kill 2 Oak's pretty fast by interrupting both their Troll Ungent's.

Oh, i have a question. Sometimes when i run, the Shadow mesmers keep following me in a long time... Why? It's kind of annoying since i cant rest between the Skeletals and the Shadows to get some health.

if youre a luzy guy (like me) just take along distracting shot it does little dmg but hell i only used the savage shot for interupt anyway, it gives troll a nice 30 sec recharge and hs 40 sec and aply poison 32 sec if i am correct so you got more time time to dmg and you dont need to interupt that often (if you dont like paying attention the whole time)

remmeh
16-04-2006, 03:50
here's something i use when killing spiders...
apply poison has a 12sec recharge and healing spring has a 20sec recharge. the spider will use each whenever it is recharged.

time is in seconds
t = 0, apply poison, healing spring
t = 12, apply poison
t = 20, healing spring
t = 24, apply poison
t = 36, apply poison
t = 40, healing spring
t = 48, apply poison
...
...
...

but i'm sure you knew that. =)

Mooshee
16-04-2006, 06:40
Hi guys im having a lot of trouble with that group at the bottom of the hill that has the first icehands you encounter in it. Any tips for a noob would be much appreciated:wink:

y2krazy
16-04-2006, 07:35
My 2nd successful solo completion of the forest yielded 3.1k in items, 2 shards and 4 golds. Not too bad I must say and I have not died in quite a while running. I think this is a lasting build for FoW forest farming!

Now the only problem I'm running into is the space for my items. I'm getting so many that I tend to run out of room before the run is over! It's not a good thing, but it feels quite nice at the same time! Anyways, thanks again for the great build and I'm looking forward to getting more and more each day. :)

Facet of Strength
16-04-2006, 09:06
Does it makes a difference using a 10/10 +30 req. 9 Longbow instead of a Flatbow type?

CyanBoy
16-04-2006, 13:02
My 2nd successful solo completion of the forest yielded 3.1k in items, 2 shards and 4 golds. Not too bad I must say and I have not died in quite a while running. I think this is a lasting build for FoW forest farming!

Now the only problem I'm running into is the space for my items. I'm getting so many that I tend to run out of room before the run is over! It's not a good thing, but it feels quite nice at the same time! Anyways, thanks again for the great build and I'm looking forward to getting more and more each day. :)

Empty all your bags(Except for 1 - You rarely get enough items to fill the last bag)
Just put the stuff in storage or on another character.

_________-

Facet o S: No it dont - I use a Longbow 15>50, +5 Def and Poisonous and it works fine for me. A Flatbow should just make it faster. The only difference is how fast you can do the run(But a Flatbow dont speed it up alot, just a little bit)

Facet of Strength
16-04-2006, 13:12
_________-

Facet o S: No it dont - I use a Longbow 15>50, +5 Def and Poisonous and it works fine for me. A Flatbow should just make it faster. The only difference is how fast you can do the run(But a Flatbow dont speed it up alot, just a little bit)

Thanks for your reply =)

ghosia
16-04-2006, 22:13
I just had a shard dropped from one of the Skeleton Bonds :smiley:. There are two standing on the bridge in the middle of the forest, and sometimes it's possible to draw them away from other Skeletons (when they are not standing at the far end of the bridge) and kill them using Kindle Arrow. They heal each other (not themselves) with some skill that sacrifice life, so you have to shoot at both at the same time, and they won't be able to use the skill witouth killing themselves. I was killing them everytime I could (after finishing everything else), and today I finally got shard from one of them :smiley:.

The Big Man Isajeep
16-04-2006, 22:18
Hi guys im having a lot of trouble with that group at the bottom of the hill that has the first icehands you encounter in it. Any tips for a noob would be much appreciated:wink:
Omg, me too. I know how to play guildwars, and I'm quite aware of my aggro circle, so most of the time I can easily make it to the forest no problem. But while I'm running to the forest, 4/5 times, the stupid mob below the hill, right before the forest, are kinda blocking the path and there would be no way to pass without aggroing them. I was told that you can pull them into the mesmer and two elementalists, but I have problems staying alive long enouhg before they end up moving up.

What I have been doing was equipting my longbow, running within range of my longbow with the skeleton's, use savage shot, then running back out of the mesmer and elementalists range for my life. If I'm lucky, i'll have like 10-20health left, and orignally I start off with 464 health.

But anyways, 4/5 times, the path will be blocked by the stupid skeletons, making it impossible to get by without getting deepfreezed leaving me to die and burn 4-5k. Any tips will be appreciated

CyanBoy
17-04-2006, 00:24
The Big Man: Run in a circle around them(After the other groups have moved). You are talking about the last group before the forest, right? Not the first Skeletals you mean?


.... The Longbow you get from that quest is definately a Recurve Bow. Go test it.

Notorious BOB
17-04-2006, 01:06
Omg, me too. I know how to play guildwars, and I'm quite aware of my aggro circle, so most of the time I can easily make it to the forest no problem. But while I'm running to the forest, 4/5 times, the stupid mob below the hill, right before the forest, are kinda blocking the path and there would be no way to pass without aggroing them. I was told that you can pull them into the mesmer and two elementalists, but I have problems staying alive long enouhg before they end up moving up.

Like you, it took me a while to get getting past this group worked out and it does take a bit of patience. Sometimes you have to hang around for a good few minutes waiting for the right moment.

Either when the 2 groups get close enough to aggro each other and you can just burn past while they're fighting or when you can get past the shadow casters and then swerve around the skeletals.

It isn't easy and you can be unlucky and find yourself blocked. But most of the time you will have a gap and be able to go either left or right. I'm finding that I usually go right, hug the cliff face and then cut up between the skeletal groups.

Now, what to do with all these luverly shards :)

:afro:

initno
17-04-2006, 12:27
I found the easiest way of getting to the forest is joining a chest run group.
When u get to the forest just wait for everyone to leave the area then start to farm.

Im gonna try add in spirit shackles somewhere to cast on the Cave Spiders.
Just so i dont have to interupt Apply Poison and Healing Spring. Will let you know how it works and if its worth while

remmeh
17-04-2006, 16:47
I found the easiest way of getting to the forest is joining a chest run group.
When u get to the forest just wait for everyone to leave the area then start to farm.

Im gonna try add in spirit shackles somewhere to cast on the Cave Spiders.
Just so i dont have to interupt Apply Poison and Healing Spring. Will let you know how it works and if its worth while

the cave spiders will undoubtedly savage shot your spirit shackles.

CyanBoy
17-04-2006, 17:48
I found the easiest way of getting to the forest is joining a chest run group.
When u get to the forest just wait for everyone to leave the area then start to farm.

You should have seen the last Chest run i was in(To farm the forest). 3 Rangers 5 Warriors.. One of the Rangers was a farmer too and 4 of the Warrors was going to farm the Spider Cave:grin: :shocked:

mss smwht
18-04-2006, 05:46
tried it today (first time) got 3 shards, ~3k gold, and a gold chaos axe (chest) i sold for 6k. i think i'm hooked... >.>

no problems getting to the forest, closest i came to death was 3 shepherds and a wood. got too close to shepherds a few times, but they never got more than a spell or two (total, not each) off.

Sube Dai
18-04-2006, 11:11
Excellent build.

Farming it right now :)

Seifer Black
18-04-2006, 12:32
5 shards and a sapphire :smiley:

initno
18-04-2006, 12:49
Whirling Defence should hopefully block the Savage Shot, still havent got round to trying it out. I haven't forgotten I've just been at work. The weekend will be the best chance I get as Europe has favor most weekends anyway.

remmeh
18-04-2006, 15:25
5 shards and a sapphire :smiley:

whoa, haven't seen a sapphire since the days of uw duoing, before i found this run :)

Seifer Black
18-04-2006, 16:15
whoa, haven't seen a sapphire since the days of uw duoing, before i found this run :)
Dont think i'll ever get a run like that again.
The Sapphire dropped from the first shephard i killed on that run.

Lensor
18-04-2006, 17:17
Hm, can this run trigger anti-farm code, and if so, how do I know? (shouldn't there be a message?)

I am mostly bumming around until Factions, and this forest run is one of the only things I have been doing lately. The last couple of runs I have not got a single shard though.. :cry:

If the anti-farm code has been triggered, can it be un-done by spending time in arenas, or do I have to go kill other stuff? Sorry for my ignorance, but I have never farmed enough to have to bother about anti-farm code.

remmeh
18-04-2006, 19:49
Hm, can this run trigger anti-farm code, and if so, how do I know? (shouldn't there be a message?)

I am mostly bumming around until Factions, and this forest run is one of the only things I have been doing lately. The last couple of runs I have not got a single shard though.. :cry:

If the anti-farm code has been triggered, can it be un-done by spending time in arenas, or do I have to go kill other stuff? Sorry for my ignorance, but I have never farmed enough to have to bother about anti-farm code.

i picked up my 38th shard on about my 20th straight run (over the past few weeks), so i don't believe it triggers any anti-farm code. besides i haven't noticed any decreases in drops anywhere.

richo
18-04-2006, 22:50
just made my personal record in drops:grin:

10 shards in 1 run i was like WOOOT!?
i farmed 33 shards the last week and the run now only takes 45-60 minuts and i hardly die remmeh again my complinents on this:flowers:

mss smwht
18-04-2006, 23:27
oh, time for my (first) run... not sure, but under an hour. i set up, then my internet died (d'oh) so when i reset the modem, i went straight in. i finished the run, and went to sell the gold chaos axe in LA, and awhile later "you have been playing one hour" came up... i hope i didn't miss anything :o looking at the map, doesn't look like it... i'd estimate about 45 minutes. this was with a poisonous longbow and graygore's short bow (pwnage against anything you can get close enough to use it on =D) spirit woods go down real fast if you concentrate on just one...

also, i started the run with 1 marksmanship. killed a few mobs, got to a cave spider and was going 2-3 damage, went 'wtf'... oops :o fixed it, and stuff died a lot faster. go figure ><

i think i got ~11k exp from killing stuff too, not bad at all.

tyvm for sharing :)

remmeh
19-04-2006, 01:45
just made my personal record in drops:grin:

10 shards in 1 run i was like WOOOT!?
i farmed 33 shards the last week and the run now only takes 45-60 minuts and i hardly die remmeh again my complinents on this:flowers:

/jealous :)

Haradrim
19-04-2006, 01:49
10 shards in 1 run i was like WOOOT!?

I don't believe you. ;o

remmeh
19-04-2006, 01:57
I don't believe you. ;o

truth or not, it will motivate more people to go and clear forest...
i just don't want to hear

"Yes, the Fissure of Woe forest has been deemed too easy, and it is slightly disturbing that a single player can dispose of the entire forest with ease. Expect a nerf."

:sealed:

OmInOuS NeCrOsIs
19-04-2006, 02:49
u should wear a wilderness survival mask, it allows me to have 1 more expertise than you :P

Notorious BOB
19-04-2006, 07:31
Will they nerf it?.... I doubt it as getting to the forest is not a given and clearing the entire forest is still tricky, particularly 'crossing the gap' so I don't think they'll nerf it.

It's a shame though, that other than the forest, there doesn't seem to be anything else to do down there. I've had a bit of an explore following successful runs and other than the challenge of ringing the doorbell of the citadel (shortly before dying) there isn't anything else to solo.

Unless, of course, someone knows better ? :wink:

:afro:

richo
19-04-2006, 10:35
I don't believe you. ;o

believe me or not but i did get those shards, and i was doing a duo run then (teaching someone else so i did got his shards as well)

my normal drops varie between 1-4 shards each run...
i dont see a point in nerving FoW forest cause i cant think of anything that should be nerfed there as you cant evah solo those skelletons and the rest is difficult enough as it is (only possible nerf is chaning sheppards bow type they use:rolleyes: )

Loversbliss
19-04-2006, 11:44
believe me or not but i did get those shards, and i was doing a duo run then (teaching someone else so i did got his shards as well)

my normal drops varie between 1-4 shards each run...
i dont see a point in nerving FoW forest cause i cant think of anything that should be nerfed there as you cant evah solo those skelletons and the rest is difficult enough as it is (only possible nerf is chaning sheppards bow type they use:rolleyes: )

1) Thank