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Zii The Mad
23-05-2006, 22:52
ANet will hate me for this...

The unfarmable is no longer unfarmable:
http://i4.tinypic.com/10gz91j.jpg
http://i4.tinypic.com/10gzasz.jpg


Disclaimer
This build is very hard to execute properly, so dont blame me if you cant make it work.
I've killed Kepkhet about 4 times, and I'm already sick of it. Hence the reason I'm publishing the build...
This build wont work well anywhere else - it's completely dedicated to taking out Kepkhet.
I won't make an extensive guide as some people do. If you are pro, you can do this.

Now the build:
Kepkhet's Bane

Equipment
Armor 15 on Hands, Legs and Feet (yes, armor 5 WOULD be great).
A Superior Vigor and what you can see from below.
My weapon is of course the Fiery Flame Spitter with an enchantment upgrade.

Divine Favor: 5
Smiting Prayers: 7 (4+3) - (The superior smiting rune probably isnt necessary, but I need it in another build, and it works here)
Protection Prayers: 12 (9+3)
Inspiration Magic: 7
Illusion Magic: 12

Elemental Resistance (Inspiration Magic)
For 58 seconds, You gain +40 armor against elemental damage, but you lose 18 armor against physical damage.
Energy:10 Cast:0 Recharge:20
Used to lower your armor against physical damage to 0.

Protective Spirit (Protection Prayers)
For 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5
Everyone knows what this does.

Spirit Bond (Protection Prayers)
For 8 seconds, whenever target ally takes more than 60 damage from a single attack or Spell, that ally is healed for 88 Health.
Energy:10 Cast:0.25 Recharge:2
Stacks with PS, so it heals you even though your health is below 600.

Illusionary Weaponry [Elite] (Illusion Magic)
For 30 seconds, you deal no damage in melee, but whenever you attack in melee your target foe takes 34 damage.
Energy:15 Cast:1 Recharge:40
Only way of taking out Kepkhet. The biggest problem with the build is getting this off without it getting interrupted (read why below).

Ancestor's Visage (Illusion Magic)
For 18 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
Energy:10 Cast:1 Recharge:30
Extremely important. Cast this to drain those annoying Marrows of their energy to keep them from spiking you with Vampiric Touch AND to keep them from casting Well of the Profane. Must last as long as possible. In its downtime the marrows will have regened 12.5 energy. So dont linger too long after this recharges (Vampiric Touch costs 15 energy).
[ ((31 - (1.2*18))/3)*4 = 12.5 ]

Mantra of Resolve (Inspiration Magic)
For 58 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 7 Energy or Mantra of Resolve ends.
Energy:10 Cast:0 Recharge:20
Surrounded by 8 rangers with Distracting Shot, this is pretty important (massive understatement).
Only time I use it is to get Ancestor's Visage/Sympathetic Visage off. I've found that if I keep it up any longer than that (to cast IW), the marrows kill me because they rarely do 60+ dmg (well its somewhat random).

Retribution (Smiting Prayers)
While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximun 12 damage).
Energy:10 Cast:2 Recharge:0
This is pretty neat. It returns 12-13 damage (depending on how much health you have) to everyone attacking you. It kills everything, although slowly.

Balthazar's Spirit (Smiting Prayers)
Energy:10 Cast:2 Recharge:0
No comment needed.

General tips
Kill all the patrols first to avoid any unwanted Wells of the Profane.
Precast Sympathetic Visage/Ancestor's Visage to avoid having to cast Mantra of Resolve.
Play it over and over again until you succeed.

Q: Why don't I need 600 hp?
A: Because the conditional check for spirit bond is done before the effect of Protective Spirit is applied.
Q: Why Spirit Bond?
A: Because you get healed PER HIT. So in theory, you can tank 100 foes. No regen needs to keep up like the I-monk.
Q: Is a Mo/Me the best choice for this build?
A: I haven't tried a Me/Mo, but I'm guessing it might work better. I have no Mesmer to test it out with.
Q: Wont the "secret" Spirit Bond farmers get mad at you for spilling the "secret" of farming with Spirit Bond?
A: Probably... Who cares. Besides, I'm pretty sure I'm the first to solo Kepkhet.
Q: I don't really want to farm Kepkhet...
A: Swap out IW with Sympathetic Visage and lower your Illusion.
Q: I cant kill Kepkhet fast enough.
A: Lower your smiting to deal less damage to your surroundings.
Q: I cant seem to get IW off without it getting interrupted.
A: I've found that using it directly after Visage is your best shot. If you feel up to it, you can keep Resolve on and try it that way. But don't say I didn't warn you.

- Zii :girly:

Tristan Chapin
23-05-2006, 23:09
Fabulous. I'm going to check this build on my monk and my mesmer to see how things go between the two.

Zii The Mad
23-05-2006, 23:24
Fabulous. I'm going to check this build on my monk and my mesmer to see how things go between the two.
Fast casting might make Resolve obsolete. That would be sweet, since switching between the 2 stances are a pain.
My guess on mesmer attributes:

Fast Casting: 12 (9+3)
Illusion Magic: 13 (10+3)
Smiting Prayers: 7
Protection Prayers: 10

Shrimp
24-05-2006, 00:24
Just amazing. I'm trying this in a few moments, but first, what's your offhand?

Also, as an aside, for those without Factions Sympathetic Visage is the Propecies version of AV.

KermitFrogie
24-05-2006, 19:40
You did your homework great. Only question: in your first screenshot you got around 700hp how did you get it so high without any hp buff?

Zii The Mad
24-05-2006, 21:11
No no, what you think is a 7 is only a 2. :)
380 hp total.

Deja Vu
25-05-2006, 18:02
This sounded very interesting! And so i took my farming mesmer to try it out. I already herd about 600hp builds but my mez and monk where both 55hp it worked and i loved it.
To get the hang of it i first tried it out in Elonas reach...very easy the only change is that i took SoJ for faster kill and channeling for energy(with mez..fast casting :wave: no real need for thatsecond stance)...and the numbers where b e a u t i f u l !
http://i4.tinypic.com/10ogras.jpg
After that i tried doing Augury rock but the hardest part is the beginig i always run out of energy even with chanelling while i try to get enough enemies...at first...practices makes perfect so i'lltry again !
http://i4.tinypic.com/10ogoky.jpg:cloud9:

nkuvu
25-05-2006, 18:19
To get the hang of it i first tried it out in Elonas reach...
Just curious. Why do you have Elemental Resistance up when dealing with minotaurs? Isn't that purely physical damage? Or am I misremembering?

Deja Vu
25-05-2006, 21:25
Elem resistance to lower my physical resistance...my armor is 15...and with my stats it lowers it to 0 so i take more damage per hit and the bonds activate. Simple =)

WeaselChops
26-05-2006, 17:57
Compelted this first run with my mesmer. Had FC at 10 and never got interupted once.
I pretty much took the skills you had listed but put illusion at 15 and dropped MoResolve to double up on Symp/Anc Visage. Not sure that was necessary. MIght only take one next time and take essence bond instead to help with the groups before Kephket.

On a side note, my screen went bloody mental as I waded in to smack Kephket, it's numbers everywhere, but somehow you survive :p

http://img372.imageshack.us/img372/3958/kephketsolo3wv.th.jpg (http://img372.imageshack.us/my.php?image=kephketsolo3wv.jpg)

arilink
26-05-2006, 19:07
Maybe I could speed things up a bit for Mo/Me:

Attribs are like:
12 Illusion.
7 Inspiration.
0 Smiting.
10+3 Protection.

Items:
Take off all clothes but pants or shoes.
Put one sup. Prot Rune on it.
main hand: +5 nrg, +1x% enchantments axe or sword
off-hand: whatever you like.

Advantages are:
- Interrupt hardly possible.
Taking off all clothes but one brings your ac to zero on 4 of 5 hitzones which makes elemental resistance unnecessary.
Although you only got 38 Energy, the ranger scarabs need about 5 interrupt to really drain you to zero.
In my case that never happened.
- Direct Kill of Kepkhet
With Smiting brought down to 0 Retribution deals 5 damage back to source.
That's less enough to kill Kepkhet before his friends die.
- One more Slot
Even if I don't know what to put in here.
Any suggestions?

Disadvantages:
16 Energy less if you were wearing the ascetic armor.
-1 Energy Reg.
Didn't bother me to be honest.

Zii The Mad
29-05-2006, 12:54
WeaselChops, I'm glad you got it working with a mesmer. :)

Maybe I could speed things up a bit for Mo/Me:

Attribs are like:
12 Illusion.
7 Inspiration.
0 Smiting.
10+3 Protection.

Items:
Take off all clothes but pants or shoes.
Put one sup. Prot Rune on it.
main hand: +5 nrg, +1x% enchantments axe or sword
off-hand: whatever you like.

Advantages are:
- Interrupt hardly possible.
Taking off all clothes but one brings your ac to zero on 4 of 5 hitzones which makes elemental resistance unnecessary.
Although you only got 38 Energy, the ranger scarabs need about 5 interrupt to really drain you to zero.
In my case that never happened.
- Direct Kill of Kepkhet
With Smiting brought down to 0 Retribution deals 5 damage back to source.
That's less enough to kill Kepkhet before his friends die.
- One more Slot
Even if I don't know what to put in here.
Any suggestions?

Disadvantages:
16 Energy less if you were wearing the ascetic armor.
-1 Energy Reg.
Didn't bother me to be honest.
Essence bond maybe.

I've died even though I only had footwear on... :\
Sometimes you just get unlucky.
So thats the main reason I included Ele resistance.

Holger
19-06-2006, 04:53
i can solo kephket with my mes/mo now using the build on the 1st post and must say, its very well thought out. very nice :D
i occasionally get the odd interrupt but its nothing too serious

Lady Rhonwyn
23-06-2006, 13:47
<snip>
Advantages are:
- Interrupt hardly possible.
Taking off all clothes but one brings your ac to zero on 4 of 5 hitzones which makes elemental resistance unnecessary.
Although you only got 38 Energy, the ranger scarabs need about 5 interrupt to really drain you to zero.
In my case that never happened.
- Direct Kill of Kepkhet
With Smiting brought down to 0 Retribution deals 5 damage back to source.
That's less enough to kill Kepkhet before his friends die.

I don't understand these two points... Can somebody explain them to me?

So, why is it good you don't have any armour on? And why is it good to not do max damage to your foe?

gumpygrits
23-06-2006, 16:04
I don't understand these two points... Can somebody explain them to me?

So, why is it good you don't have any armour on? And why is it good to not do max damage to your foe?

I haven't tried this build, but here's my understanding of it:

For the first point, your guess is as good as mine.

On the second point, the build is kept running by taking as many hits as possible. If all of Kepkhet's buddies die before she does then you won't have a chance one on one. On top of that, as a monk boss, Kepkhet likes to keep all her friends healed. The more enemies she focuses on keeping alive, the less chance she'll be casting on herself.

Lady Rhonwyn
23-06-2006, 16:15
I haven't tried this build, but here's my understanding of it:

For the first point, your guess is as good as mine.

On the second point, the build is kept running by taking as many hits as possible. If all of Kepkhet's buddies die before she does then you won't have a chance one on one. On top of that, as a monk boss, Kepkhet likes to keep all her friends healed. The more enemies she focuses on keeping alive, the less chance she'll be casting on herself.
Wouldn't that explain the low armour level then? Meaning, more damage to you = more healing to you?

But the healing I can understand, that's why I usually attack the monk after setting my pet on that warrior... (I don't PvP, only PvE...)

Djinn Effer
23-06-2006, 17:22
I don't understand these two points... Can somebody explain them to me?

So, why is it good you don't have any armour on? And why is it good to not do max damage to your foe?

I assume the first point is because you will take more damage with no armor, and the second I do not know.

Anarion Silverhand
24-06-2006, 22:17
@Yya, yes it still works.

This is how I do it.
I use the excact same skill set, except I have swapped Elemental resistance for Ancestor's Visage.
I don't find any troubles having Mantra of Resolve on me all the time.
I use 2 armor pieces. Feet and pants.
I don't kill the patrols because I'm lazy.
When not killing the patrols you will often experience that they'll come by and cast Well of The Profane if there are any corpses.

shooterek
04-07-2006, 19:35
but how you kill rockshot devouer ?
have you a video ? plz

Alsken Mirahio
13-07-2006, 08:01
Yes, I am also having trouble killing Rockshot Devourers and the scarabs somehow get through without activating the bond too for me for some reason. o_O

On another note, I used this build against Minos...wow does it rock. Still need to try it with SoJ.

But Wow, thanks so much.

Doctor Xaviar
18-07-2006, 02:01
having troubles with ancestors visage. I walk in and do everything right, then the marrow scarabs come so i slap on mantrs of resolve and I can't keep them from killing me...I think its because I keep on forgetting to put on ancestors on and the marrows have enuff enrgy to spike me. So is it that I just try to keep ancestors on more?

Naluh
19-07-2006, 16:30
I just got to try this with my mesmer, I've been thinking about trying a solo farm for Kephket for some time but never got around to it because of the time it would take to create a viable build. Seems that problem is solved :P .

Alsken Mirahio
20-07-2006, 07:44
:cry:

I'm still having trouble. I'm only using footwear so I don't have to switch back and forth between the stances. I get to the part with the patrols but I almost always die from them. I do:

Balthazar's Spirit (right when I enter map)
Mantra of Resolve (right before engaging)
Protective Spirit
Spirit Bond
Sympathetic Visage
Retribution

Then I just use PS, SB, and SV whenever it re-charges or when I need it. MoR I'll cast when it starts to run out. Yet, Vampiric Touch (when they do have the energy) does a smacking 74 damage. SB responded, but PS was like..broken? My health is 440 so it should do 44 damage with the corresponding 88 heal right? Vampiric Touch is a "skill" so shouldn't it be reduced or am I forgetting something?

Also, everytime I actually (barely) kill the patrols and get to the target, they seem to have traps everywhere. So I wait them out, but once the traps are done I run in (doing all the steps I do with the patrols) but it's like more traps sprang out of nowhere and just explode in my face and I'm dead. I've tried many angles but I end up the same. :cry:

I'm sorry if I'm bothering you at all, I'm just really nub. :embarassed:

Anarion Silverhand
20-07-2006, 13:47
Vampiric Touch and other life STEALING skills does not trigger Protective spirit, which is why you need SV/AV.

I use pants and sandals. Works for me.

chessyang
20-07-2006, 18:17
sweet build! very fun! thank you for sharing -)

trouble a bit at the start but after that it's like the 4th of July!

Sir Pwn Your Mother
27-07-2006, 22:37
Well I've been trying this for awhile now.. and as long as there are no corpses I'm fine, I've practiced without retribution just to see how long I could go for and to get the timing down... however.. as soon as one dies, they get that well up and all my enchants get pwned. How do you prevent them from using this well of losing?

Anarion Silverhand
29-07-2006, 01:26
Kill the patrols. If there are no patrols, you'll be fine.

Zii The Mad
02-08-2006, 12:28
So the build still works? :)
I havent tried it since I posted it...

Well I've been trying this for awhile now.. and as long as there are no corpses I'm fine, I've practiced without retribution just to see how long I could go for and to get the timing down... however.. as soon as one dies, they get that well up and all my enchants get pwned. How do you prevent them from using this well of losing?

As silverhand said, kill the patrols.
If thats what you are trying to do, make sure to group each patrol so SV/AV can drain energy from them all.

KiddieCake
03-08-2006, 12:29
I cant damage kepkhet enough, killed all his patrols, he had all the rangers around him, and one Marrow scarab with him, i was full energy i could tank them all, but couldnt get kepkhet down, too less dmg, tips? he just heals with RoF or something, his divine favor heals him o.O

Zii The Mad
03-08-2006, 13:14
I cant damage kepkhet enough, killed all his patrols, he had all the rangers around him, and one Marrow scarab with him, i was full energy i could tank them all, but couldnt get kepkhet down, too less dmg, tips? he just heals with RoF or something, his divine favor heals him o.O
Usually a lot of marrows come out of the ground next to Kepkhet.
I used those to drain her.

KiddieCake
03-08-2006, 17:43
Usually a lot of marrows come out of the ground next to Kepkhet.
I used those to drain her. i do that, i killed her now, but it takes ages beforfe she finally drops

Zii The Mad
11-08-2006, 10:24
ANet seems to have messed with the interrupt AI on the nest builders.
They rarely seem to try an interrupt 1sec spells. So I guess losing Mantra of Resolve wouldnt hurt.

Gylias Winter
11-08-2006, 13:05
I tried this the other day with me Mo/Me. It took a few tries but in the end I did it. When I first rushed in, I thought "No Chance, you're dead m8" but somehow I made it to Kephket in one piece. From there twas easy.

Nice build. thx.

Marveric
12-08-2006, 02:50
Is there a version of this build for a N/Mo?

Zii The Mad
12-08-2006, 20:03
No, because you need the energy draining that only the mesmer can supply.

KiddieCake
13-08-2006, 00:24
ANet seems to have messed with the interrupt AI on the nest builders.
They rarely seem to try an interrupt 1sec spells. So I guess losing Mantra of Resolve wouldnt hurt. yeah i also wondered why Zii was using Resolve, i had no interupts, so i swapped it out for Symp visage

KiddieCake
13-08-2006, 16:02
yeah i also wondered why Zii was using Resolve, i had no interupts, so i swapped it out for Symp visage

in reply to this, and doublepost, ( sorry , oculdnt edit) i did a run and got his staff too, symp visage instead of resolve, and essence bond for when fighting 1 marrow in the patrols, i dindt like using retrib, because i was only focusing on killing kepkhet and not the rangers.

http://img132.imageshack.us/img132/7514/solokepkhetgo9.jpg
sorry for the biggnes of the picture :p dindt notice that

it was faster then with resolve, but thats because of the interupts changed, makes things easier to speed it up ;)

NME
15-08-2006, 08:06
I gave this a shot, they died before i killed her, and they used wells that stripped my enchantments and killed me :(

Anarion Silverhand
15-08-2006, 12:35
To avoid Scarabs coming and using wells, kill the patrols.

Gylias Winter
16-08-2006, 05:14
I made a video of my little excursion with Kephket and his cronies


http://www.youtube.com/watch?v=1QOFKiijWbw

KiddieCake
16-08-2006, 08:23
i swapped balts spirit for retirbution
with 12 smite and fewer prot
worked, after kepkhet dropped i fired retributoin, and it killed the rest ;)

I made a video of my little excursion with Kephket and his cronies


http://www.youtube.com/watch?v=1QOFKiijWbw

great vid, it should help ppl out ;)

Marveric
16-08-2006, 17:53
Just amazing. I'm trying this in a few moments, but first, what's your offhand?

Also, as an aside, for those without Factions Sympathetic Visage is the Propecies version of AV.

Is there a replacement for spirit bond?

Anarion Silverhand
16-08-2006, 18:54
Is there a replacement for spirit bond?
Luckily, no, there isn't.

Reverse Vision
20-08-2006, 17:14
Cant kill her anymore :)
I die because fps drops to 0 or something stupid :P cant press skills etc.

Zii The Mad
31-08-2006, 15:35
I'd just like to point out, that ever since the nest builders have stopped interrupting, the build is 5x faster now.

I mainly just run at kekphet, and start wailing at her.
I do this without retribution. When she's at about 50% health all the patrols will be around you (some 28 scarabs in all). At that point I safely fire retribution.
When she dies, her minions are at 5-10% health.

She never ever drops her staff for me anymore. I guess I triggered some kind of farming alert.

Konamixx
31-08-2006, 20:23
Hmm never drops it? I tried this build to day, and she dropped all 3 times i tried.

Zii The Mad
01-09-2006, 08:41
Hmm never drops it? I tried this build to day, and she dropped all 3 times i tried.
Well she went from "every other time", to never.
10+ staff-less runs in a row now.

Doesnt really matter, its not easy to sell anyway.

bobdob
02-09-2006, 10:58
I just tried this build today and kill her on my second attemp. I used the build from the first post but changed attributes a bit because i only have 185 points. Also i never had to u Mantra of Resolve, is the any thing i could replace it with?

Zii The Mad
05-09-2006, 15:20
I just tried this build today and kill her on my second attemp. I used the build from the first post but changed attributes a bit because i only have 185 points. Also i never had to u Mantra of Resolve, is the any thing i could replace it with?
Well if you read the entired thread you'd know why...

And updating the guide would be pointless if Anet suddenly decided to fix the interrupt bugs.

crazyjmdude
06-09-2006, 15:28
Very Nice guide. Havn't messed around with the mesmer profession yet, but this makes me want to :wink:

CBM
26-09-2006, 09:12
Well if you read the entired thread you'd know why...

And updating the guide would be pointless if Anet suddenly decided to fix the interrupt bugs.

Which they did. They interrupt normally now as of 9/24/06 darn little scarabs kept interrupting everything I tried to cast save the prot spirit and spirit bond. It ended as a stalemate since I couldn't get up Illusionary Weapon or Retribution for any damage. I think they managed to fix it when Anet opened up the preview event for Nightfall.

nectuss
26-09-2006, 09:40
Thats true!

Damn little scarabs interupts sv and iw. Any ideas are apriciated. :grin:

CBM
26-09-2006, 19:59
Use the build the original poster put up. His build was based on the scarabs interrupting.

SnowWhiteTan
27-09-2006, 05:38
Where exactly is Kepkhet Marrowfeast? I know it's in Prophets Path but where?

SnowWhiteTan
27-09-2006, 09:11
I'm dying within seconds of attacking Kepkhet. I'm wielding Totem Axe and -50hp Grim Cesta (It's also my 55monk). Before i attack i activate Spirit Bond, Protective Spirit and Sympathetic Visage, but still im down within seconds. I constantly cast sb and ps to make sure they're active. What am I doing wrong?

CBM
27-09-2006, 10:18
Where exactly is Kepkhet Marrowfeast? I know it's in Prophets Path but where?

It's in the area directly south of Augury Rock on the Prophet's Path side. I've seen several griffon bosses in the vicinity sometimes.

Some added suggestions:

What you do want to do is lower your armor class as much as possible. If you have your starter armor that's best but if you don't then get some 15 ac shoes and pants (preferrably the +energy ones from Shing Jea).

The reason you're probably dying so quick is spirit bond isn't triggering since the monsters aren't doing enough damage to you per hit.

Try to avoid dropping your health too much... you may want to swap out the cesta for another non-hp penalizing offhand. If you can find a 20/20 protection or illusion offhand is probably best. Ideally you want around 300 - 400 hp so you have a bit of buffer for dp, degen, and vampric touch which the marrows love so much.

SnowWhiteTan
27-09-2006, 10:35
That's the problem, they ARE dealing enough dmg. still doesnt trigger. And I am wearing the Shing Jea armour. It's like sb isn't working properly. I hope it's not some bug. And the Cesta problem, I can just switch to Kepkhet's Refuge. Please help if You recognize the problem.

Zii The Mad
27-09-2006, 13:16
Well I'll try to figure something out with the original build, to make it easier.

And SnowWhiteTan: How do you know that the Scarabs are dealing 60+ damage when prot spirit only shows you damage taken AFTER prot spirit?

The problem with the original build, is that you take too little damage when Mantra of Resolve is running (if you are using 3 +15 armor pieces).

Btw. The update happened on September 20:
* Fixed a bug that prevented some Prophecies and Factions monsters from using their Ranger skills.

SnowWhiteTan
27-09-2006, 15:46
I know, because as soon as PS ends they deal 80 to 100+ dmg. Btw, nice build. I can see how it is suppose to work, but can't get there myself. I think I'll just stick to UW from now on.

Zii The Mad
28-09-2006, 21:50
OK this update works.
All it took was a minor skill change and a equipment rotation:

Kepkhet's Bane [Mo Me]

Divine Favor: 1
Smiting Prayers: 8
Protection Prayers: 11 (8+3)
Inspiration Magic: 7
Illusion Magic: 12

Only equipment I use now is Dragon Mask with a sup prot rune.
And I've changed my offhand to a +12+15 energy, +30 health (available outside Augury Rock - north exit).

- Mantra of Resolve (Inspiration Magic)
- Protective Spirit (Protection Prayers)
- Spirit Bond (Protection Prayers)
- Illusionary Weaponry [Elite] (Illusion Magic)
- Ancestor's Visage (Illusion Magic)
- Retribution (Smiting Prayers)
- Essence Bond (Monk other)
- Balthazar's Spirit (Smiting Prayers)

I use the same tactic as earlier.
I equip more armor on my way to the queen (to make up for energy degen).
I engage the queen immediately, take off all armor except dragon mask and swap in the new offhand.
When the queen is at 50% health I fire retribution.

Everything dies, but no greens (as usual)...

Xunlai Agent
29-09-2006, 23:36
nice update thanks for keeping us posted...

Zii The Mad
30-09-2006, 17:27
nice update thanks for keeping us posted...
Not a problem mate.

Sidenote:
Spamming prot spirit and spirit bond makes the nest builders waste their interrupts a lot (which is good). :azn:

Anarion Silverhand
30-09-2006, 18:32
But you don't want to be overcasting too much, as you will only waste IW's duration that way.

Zii The Mad
01-10-2006, 02:17
But you don't want to be overcasting too much, as you will only waste IW's duration that way.
Im glad you caught that. :smiley:

call of water
19-11-2006, 15:24
umm...is this build still works after the spirit bond nerf? or too much scarabs attack you?:embarassed:

Xunlai Agent
20-11-2006, 00:56
umm...is this build still works after the spirit bond nerf? or too much scarabs attack you?:embarassed:
no it no loner works because of the inter connected aggro, you can't pull a small group it's either all of them or none. With the change to spirit bond you will die in a matter of seconds, Anarion Silverhand showed me first hand!

ChernobylOverseer
21-11-2006, 15:42
too bad they nerfed Spirit Bond.

Zii The Mad
24-11-2006, 08:56
Well I'm not playing GW anymore, but good luck finding new builds. :)

If thats even possible now.

KiddieCake
25-11-2006, 00:32
Well I'm not playing GW anymore, but good luck finding new builds. :)

If thats even possible now.dont worry about that, theres already a new skill around from nightfall, Shield of absobtion, wich is good aswell, but i sense another nerf coming up.

ChernobylOverseer
29-11-2006, 15:16
dont worry about that, theres already a new skill around from nightfall, Shield of absobtion, wich is good aswell, but i sense another nerf coming up.

ssshhhh, anet has ears, and i refuse to face tha facts

Anarion Silverhand
28-12-2006, 16:35
Still possible with SoA?

Marveric
28-12-2006, 16:37
Yea you just won't be able to kill the surrounding scarabs