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Nagash Von Deyja
10-07-2006, 13:41
Hello this is something like a poll. I spoke with the guild wars staff for adding an additional spell slot (there are 8 slots now and i think we need 9). We have over 90 different spells and at least 30 of them are very good so I think that we may compact the main spells into that 8 slots and to have an additional slot for the elite spell. Otherwise we must remove valuable spells to put the elite one. Guild Wars staff said they look at this but I want to see what do YOU think about this. I think it would be very pleasant. Please vote .

And the second thing. Should we be allowed to enter the water deeps and swim in it... Thank you ...

~Nagash Von Deyja ;)

Shanaeri Rynale
10-07-2006, 13:52
9 Slots would make things overpowered I think, esp in pve.

Cyberman
10-07-2006, 14:06
The game is balanced around 8 slots. Adding another would mean that ANet had to rebalance the entire game.
I think there are better ways to occupy their time.

ixgluck
10-07-2006, 14:06
8 = good. no need for more

Bringer of Fury
10-07-2006, 14:10
I realy dont see how using an elite would justify another skill slot, is not an elite a useful skill? And who told you that you HAVE to bring an elite?
Besides, having only 8 skill slots is, IMO, onne of the best features this game have.

Lord Valdrum
10-07-2006, 14:14
The game has been around for sometime now, and theres been builds etc for all situations and 8 skills have done fine. Even when removing a skill and adding a signet of capture you're still able to play.


Therefore I am against adding another skill slot.

karamoh
10-07-2006, 14:16
8 is good. 9 would just be too overpowering and unbalancing.

Lady Rhonwyn
10-07-2006, 14:16
Against a 9th skill slot also...

But I like the swimming idea... That should clear some fog from my map :rolleyes:

Nagash Von Deyja
10-07-2006, 14:20
There are games where u can have all your spells and everything works fine.. not that i am saying that i prefer other games but i think another slot wont do things overpowerd cuz they ll be little again and but spell starteiges will be fulfilled and improved. Think about it...

Oh and what do u think about the water. Graphics are brilliant but still u cant reach and swim in it. Imagine that u could toss yourslef into the little pond in bergen hot springs. Its Cool... Thanks for voting. I ll be glad if u conitniue to...

Alexia of Durham
10-07-2006, 14:34
I'm not opposed to the idea as such . The argument it would create imbalance isn't a very valid one as everyone would have 9 skillslots .However : it's not high on the priority-list ....

arknow
10-07-2006, 14:41
is not an elite a useful skill?

not all of them are =)~

SteveLord
10-07-2006, 14:54
you spoke with Guild Wars staff?

where at? starbucks?

IAmAI
10-07-2006, 15:00
We have over 90 different spells and at least 30 of them are very good... If there are so many surely then you can pick 8 of them? Adding more skill slots would have the affect of increasing complexity, which would be a bad thing. 8 slots is good balance.

As for the swiming, I utterly fail to see the point. Just because you can swim in Dungeons and Dragons Online doesn't mean you should be able to in all MMORPGs!

Art Yi Mor
10-07-2006, 15:03
Adding another skill.....Don't really see what you'd hope to accomplish.

Swimming, great idea! even i it's only in towns.

You wouldn't care to do into a few details about where you spoke to the staff would you?

I reckon someone has been winding you up.

-Art

funkylovemonkey
10-07-2006, 15:13
I think it's fine as it is. If we had nine slots we would want ten for the exact reasons the OP mentioned; there are tons of good skills out there, and even with nine slots we would have to make compromises about what we bring.

As for swimming, I'm all for it, although I can't imagine how they would impliment something so problematic (I'm not sure, but I don't think the ocean in Guild Wars actually extends all that far) and ultimately wouldn't serve a purpose. I'll put that on my list of dreams for Guild Wars along with pets that actually fly, more varied fighting animation, bowstrings, moving lips in cutscenes, better voice acting, being able to own a home, and coming back to Ascalon to kick some Charr &@@ and making it green again.

milias
10-07-2006, 15:20
I like 8 also. No need to change, imo...

zhak
10-07-2006, 15:27
what i did not mind was using 2 elite skills

Taxus Baccata
10-07-2006, 15:28
Eight is more than enough :smiley:

Grande Warrior
10-07-2006, 15:31
yeah 8 is good. no need for 9. like another person said. if we had 9 then Anet has to rebalance the entire game.
9 would be overpowered.
the swimming idea is nice.
2 elite skills is also not good. elite is something special; 2 would be overpowered too

Rex Banner
10-07-2006, 15:32
This has been discussed too many times already and the 8 slots are OK.
Oh and about your thread title, do you know the story of the boy who kept shouting wolf? Next time, try to give the thread a name that's little more on-topic and a little less dramatic.

Dr Morbius
10-07-2006, 15:37
I know the subject has been beaten to death long ago, but come to think of it, I do still kinda miss that mini-slot used for the rez sig from back in the beta days. But there's a reason they removed it and I don't think it's ever coming back. Yeah, 8 slots is fine and I'd much rather Anet concentrate on other things. And personally, I hope swimming isn't on the list either :wink:

Art Yi Mor
10-07-2006, 15:38
I'd go so far as to ask the mods to change it to something less 'Important' if possible.

-Art

Grenths Shadow
10-07-2006, 15:41
you spoke with Guild Wars staff?

where at? starbucks?

Heh heh, I was thinking exactly the same thing. :rolleyes:

Gorani
10-07-2006, 15:47
8 slots is balanced for over a year now, adding a ninth would increase the chances for overpowering combos. The re-balance would be a cataclysm.
It is fine as it is.

Fay Vert
10-07-2006, 15:56
I don't think an extra slot would overpower things, there are several other balance factors in the skills, such as energy, recharge timing, attribute points etc. The game already allows you builds to spam attacks, evade all the time, run all the time etc...

It could lead to more varied builds, more variety. Eg, with less slots you have less variety and choice, imagine if you only had two slots, every build would be a cookie cutter :)

I'm not saying there should be more, but I thnk people get too hung op on the religion of eight. Personally, I would like to see 10 slots, for no other reason than I have 10 number keys on the top row of my keyboard. I'd also like F5-18 to use for different Armour sets, or weapon sets, or either. I never use the bag functions they are currently tied to.

selisia the white
10-07-2006, 16:00
being able to swim would be cool (my warrior might drown with all that armour tho), nine skills would make things too easy in my opinion iam crushing most pve enemies as it is, unless monsters were given more slots too, although i can see a lot of work involved for anet with this idea.

Pappayaponta
10-07-2006, 16:27
Make an additional slot for a somwhat passive spell. Myabe warrior could have on that decreses damage taken by 4% and elementalists could have one that gives 3 more energy, and so on...

PropheticWarrior
10-07-2006, 16:45
I believe this has been beaten to death before and Anet had decided that there would be no increase in slots. I believe that was in one of the frog talks a while back where the frog said 8 would be the number of skills period.

Of course if Anet wants to give in to public pressure and give me one more nice wammie I won't say no. I'll be sure to abuse the crap out of it until they rebalance.

Even better, why not just let me take any number of elites I want. Can you imagine a barrage, poison arrow, melandru's arrow, cripple shot ranger? Talk about staking conditions and making a monk's life miserable!

Jarreth Tal
10-07-2006, 19:58
Sheesh. No, this is not important. We don't need another slot, and ANet has said that they're not going to implement one. :rolleyes:

Jarreth Tal.

Rakgar
10-07-2006, 20:55
No need for an extra spot as the game is balanced fine as is. A way to capture elites that didn't eat up a skill slot would be nice, but again not necessary.

Jarreth Tal
10-07-2006, 21:23
No need for an extra spot as the game is balanced fine as is. A way to capture elites that didn't eat up a skill slot would be nice, but again not necessary.

It's not that bad, and then you can share the joy of having two (or more) elites on your skill bar at the same time (at least for a short time).

Jarreth Tal.

Garreth MacLeod
10-07-2006, 22:58
8 is good enough for me. I've learned to create a build with 8.

As for swimming, if I want to swim, I'll go outside and use the pool. Why pretend to swim when you actually can.

Art Yi Mor
11-07-2006, 00:04
Does princess never have anyone disagree or believe her?

You did ask for people to vote, so you have to accept that some folks will go against your obviously predetermined view - and they have. Some of them are very learned fellows too (look up 'fellow' for full understanding of the term here)

The title is wrong, no doubt about it.

Saying you spoke to the 'Guild Wars Staff' well, you've sent an email. Really.That's it?

I did like you swimming idea though, that is very cool.

Anyways, roll with the punches, sometimes an idea takes off and is on fire, sometimes they fall before they even start. Don't take it personally.

It takes guts to start up a whole new thread and put such an idea out to the world. You should be proud of that.

Next time just relax, seriously this thread has had, until now, friendly replies compared to others I've seen.

Keep it up and don't let this one put you off :)

-Art

snowkissed
11-07-2006, 00:05
Nagash, 3 day temp ban for the post I had to delete. That kind of outburst isn't accepted here. You can disagree with people, no need to flame them.

Djinn Effer
11-07-2006, 00:13
Hello this is something like a poll. I spoke with the guild wars staff for adding an additional spell slot (there are 8 slots now and i think we need 9). We have over 90 different spells and at least 30 of them are very good so I think that we may compact the main spells into that 8 slots and to have an additional slot for the elite spell. Otherwise we must remove valuable spells to put the elite one. Guild Wars staff said they look at this but I want to see what do YOU think about this. I think it would be very pleasant. Please vote .

And the second thing. Should we be allowed to enter the water deeps and swim in it... Thank you ...

~Nagash Von Deyja ;)

Translation: "Hello, I'm new to Guildwars I recently E-Mailed ANet and they completely ignored my advice as we all know they do and gave me the generic response, which probably wasn't even made by a real human telling me I should post my suggestions on a fansite. So, since I come to the conclusion that I do not understand why on earth we only have 8 skills, I believe we should have an additional slot just for the elite, totaling it to 9."

When will it stop? Oh we should have an extra slot JUST for an elite skill, but maybe we should have an extra slot JUST for a res skill too, maybe even another JUST for a maintained enchantment and another JUST for an attack. It won't stop, we have 8 skills because we must choose and make hard decisions. That is what this game is about, making decisions. You have 8 skills out of all of them that you can choose, across 2 classes. A total of 64 skills in a given 8 person team build, they must compliment eachother or be able to be sufficient by themselves. You must make difficult choices and decide what to bring, this creates balance as you cannot bring everything which would make the game quite unbalanced.

As for the post that was recently deleted by snowkissed, I think her advice in her post will suffice my comment on that.

That kind of outburst isn't accepted here. You can disagree with people, no need to flame them.

MixedVariety
11-07-2006, 00:27
Translation: "Hello, I'm new to Guildwars I recently E-Mailed ANet and they completely ignored my advice as we all know they do and gave me the generic response, which probably wasn't even made by a real human telling me I should post my suggestions on a fansite...

Wait. Did you just put your own spin on the opening post, or am I imagining things? It's quite subtle, so hard for me to tell.

Kahlan
11-07-2006, 00:46
I am kinda for AND against the idea. First off, I think adding another slot JUST FOR A SKILL CAPTURE SIGNET would be a good idea. Making it so that only a skill cap can be placed into the slot, and of course when you zone or go to town after capturing a skill, that skill poofs from your bar. I am against it being made for skills in general. I think 8 is enough (hey, wasn't that an old show?).

Zaxares
11-07-2006, 05:20
I will support this idea on one condition:

You now have a 9th skill slot, but that 9th slot must always be filled with a rez skill. :wink:

Masterpyro Reborn
12-07-2006, 21:59
i htink that there should be 9 slots but like Cyberman said there would be alot of reprogramming of the game and all the servers and everything else. they could use that time to ...make it possible to take all of your mini pets out in your guild hall.

Roleying
25-08-2006, 05:47
I will support this idea on one condition:

You now have a 9th skill slot, but that 9th slot must always be filled with a rez skill. :wink:

I totaly agree with you but we have 8 fingers and 2 thumbs,skill slots are rings ,so instead of a 9th slot why not an AMULET,and the AMULET could be use for the rez signet only.

Tokpile Quohog
25-08-2006, 06:21
it'd be nice to have an extra slot for a rez, but I think that if Anet does give into it, people would start demanding dedicated slots for other crazier things. If it was just for pve that'd be okay, I guess, I'll have to sleep on it.

Illidian Ranger
25-08-2006, 10:18
i like that idea of 9spell boxes..I have changed my spells so many time during the game for different quests that im bored to always change one good spell away and replace it with another spell..that sucks :P

Goldfish God
25-08-2006, 13:46
I say, they should make a 9th slot, then make it completely unusable. Thus they shall taunt everyone who keeps suggesting a 9th slot. :laugh:

The only thing I can see Anet saying about giving extra slots, is for character slots, not skillbar slots.

borneo
25-08-2006, 14:00
I say, they should make a 9th slot, then make it completely unusable. Thus they shall taunt everyone who keeps suggesting a 9th slot. :laugh:

9th slot: use skill sacrifice 66% health :laugh:

Jokes apart,

10th slot? 11th slot?

If it aint broke don't fix it :)

Laibeus Lord
25-08-2006, 14:20
Sorry, only 8 slots. No more and no less.

Maybe, to make it interesting, an amulet as someone suggested but the skill in it is random, very very random. This is good mainly for special PvP arenas, still not for major arenas.

^_^

DragonFeast
25-08-2006, 14:25
I find 8 perfect.... so no 9 slots.

Yakuza Djinn
25-08-2006, 14:45
8=Fine for All Proffesion EXCEPT The Assassin

The assassin needs 3 Skills to chain them

Lead Attack-Off Hand Attack-Dual Attack
Thats 3 Slots Required
Assassin has 70 AL thats way too low for a melee Fighter that almost has no other defense
Shadow Refuge=Poor Healing
Resurrect-Vital!

Thats 5 Already
Now you have 2 Slots remaining Just to get yourself some Offense Or Defense (I Choose Defense)

If ur a Smart Assassin you take Recall and Deaths Charge (First one in First one out)

1 Extra slot for SINS Only would be appreciated just to buff their defense i mean

Cmon what is Anet Thinking?
Low AL
No (Good) Defensive Skills and only IF there where such skills for the sin they you got no room for it in ur skill Bar

Jarreth Tal
25-08-2006, 17:57
Assassins do just fine with eight slots.

Jarreth Tal.

Kurama Uzamaki
25-08-2006, 18:11
An extra for a permanent res siggy would be nifty

mlbaddict
26-08-2006, 06:23
If an "Amulet skill" is implemented for the sole purpose of a rez skill, then will "Resurrection Signet" be rehashed into "Resurrection Amulet"?

Yeah I'm a geek. :nerd:

I'm all for a permanent rez skill slot.

Drec Sutal
26-08-2006, 06:56
The game is balanced with 8 skills. To add more would mean one person could run several builds at once. A double spike would suddenly be possible... spike one target then another right away with another set of skills. As for a dedicated res... most non-monks have a res, so adding a res slot would mean everyone would do more damage, while monks would heal the same: so you'd need more monks (and people tend to want less monkage, not more!.. buff monks, don't nerf!)

There are games balanced with all skills useable in battle (wow...) but these games are balanced that way, GW is balanced for 8 skills. That adds additional planning chalanges, and makes it harder to adapt to different situations. If GW did a full skill unlock, you'd have monks that could heal, smite, protect, and spike. Imagine a 55 Mo/N that could use all the elites and normal skills. SoJ, SB, SS... 4-5 maintanined enchants, HB/PS, energy gain and more. Just think about that. It isn't funny.