Draenor
10-07-2006, 16:33
I'd like to see more use for faction points, in addition to another faction.
Balthazar Faction could do with a few improvements.
*PvE rewards, for one - See http://forums.gwonline.net/showthread.php?t=406616 for more on that topic.
*Unlocking armor/weapon skins. Spend 5k faction to get one piece of a specific 15k armor set for a specific class. Still 15-25k for one set of armor for one class.
*Purchasing pre-build slots, like the options we get when creating a PvP character. Hopefully these could include armor/rune/weapon choices and appearance, so all that needs to be done is pick a name. Instant rerolling.
*Purchasing skill-bars. Like above, but mostly for PvE characters. Be able to purchase a slot in which a player can store 8 skills and their attributes and instantly switch their build in town.
Luxon/Kurzick Faction have only one purpose, and thats money. Technically there is controlling the towns/outposts, but this requires too much effort, there's very little incentive to do so, and there are plenty of players in the elite missions that didn't have to faction farm or pay to get in anyway. To that end:
*PvE rewards other than turning in for materials, which is synonomous with turning in for cash. Again, see the Balth faction for PvE rewards thread for ideas.
*PvP rewards - Unlocking Luxon/Kurzick armor skins using the appropriate faction rather than using Balthazar faction for this.
*Change how elite mission access works. There are plenty of ideas on this matter.
And also I'd like to see a Xunlai faction added. Storage is very much a big issue among players and adding Xunlai faction could solve this and make it a gameplay mechanic at the same time. Ideas:
*Purchasable general storage slots. Each one is more expensive than the last. Let them be purchased in 5k portions if each slot ever costs more than 10k. Infinite storage, even it if takes forever for the next slot.
*Purchasable customized slots. These slots are only available for the character active when the slot was purchased. These slots are always a fixed price but can only store customized gear.
*Purchasable Holiday slots. For the storage of holiday items. For the storage of holiday equipment, like gingerbread shields, dragon masks, special items like pets, ect. Some gear can alternately go in the customized slots also, but not all of it can. These ought to be about the same price as customized slots, but account-wide. Not meant for other items like presents, candy-cane shards, ect.
*Purchasable material storage slots. Basically what's going to be added now, but players have to purchase the slots with faction first. They can also re-purchase storage for a particular material to be able to store more than 1 stack, but this becomes more expensive. It might come in minor/major/superior versions, capping out at 750.
Comments? Additional ideas? Any suggestions for a Zaishen faction? :)
Balthazar Faction could do with a few improvements.
*PvE rewards, for one - See http://forums.gwonline.net/showthread.php?t=406616 for more on that topic.
*Unlocking armor/weapon skins. Spend 5k faction to get one piece of a specific 15k armor set for a specific class. Still 15-25k for one set of armor for one class.
*Purchasing pre-build slots, like the options we get when creating a PvP character. Hopefully these could include armor/rune/weapon choices and appearance, so all that needs to be done is pick a name. Instant rerolling.
*Purchasing skill-bars. Like above, but mostly for PvE characters. Be able to purchase a slot in which a player can store 8 skills and their attributes and instantly switch their build in town.
Luxon/Kurzick Faction have only one purpose, and thats money. Technically there is controlling the towns/outposts, but this requires too much effort, there's very little incentive to do so, and there are plenty of players in the elite missions that didn't have to faction farm or pay to get in anyway. To that end:
*PvE rewards other than turning in for materials, which is synonomous with turning in for cash. Again, see the Balth faction for PvE rewards thread for ideas.
*PvP rewards - Unlocking Luxon/Kurzick armor skins using the appropriate faction rather than using Balthazar faction for this.
*Change how elite mission access works. There are plenty of ideas on this matter.
And also I'd like to see a Xunlai faction added. Storage is very much a big issue among players and adding Xunlai faction could solve this and make it a gameplay mechanic at the same time. Ideas:
*Purchasable general storage slots. Each one is more expensive than the last. Let them be purchased in 5k portions if each slot ever costs more than 10k. Infinite storage, even it if takes forever for the next slot.
*Purchasable customized slots. These slots are only available for the character active when the slot was purchased. These slots are always a fixed price but can only store customized gear.
*Purchasable Holiday slots. For the storage of holiday items. For the storage of holiday equipment, like gingerbread shields, dragon masks, special items like pets, ect. Some gear can alternately go in the customized slots also, but not all of it can. These ought to be about the same price as customized slots, but account-wide. Not meant for other items like presents, candy-cane shards, ect.
*Purchasable material storage slots. Basically what's going to be added now, but players have to purchase the slots with faction first. They can also re-purchase storage for a particular material to be able to store more than 1 stack, but this becomes more expensive. It might come in minor/major/superior versions, capping out at 750.
Comments? Additional ideas? Any suggestions for a Zaishen faction? :)