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View Full Version : Controlling NPC's


MattDragonTamer
10-07-2006, 20:24
Hi,

I was wondering if others like the idea of adding an NPC command icon to the GW interface.

The reason I bring this up is because of the anoyance NPC's cause when it comes to triky spots in the game.. such as pulling... they all just run in there and get wiped out.. -_-"

Well, anywho, the command icon would be something round I guess that has the following...

Stop : NPC's stop
Go : NPS's run ahead (100 feet at most or something...)
Follow : NPC's follow like usual
Hold Ground : NPC's hold position while non-NPC's run ahead or what ever...
Attack : NPC Attack selected enemy
NPC : (special) clicked once, then click the NPC of choice, then commend for that NPC
Clear : all commands cleard (if one npc is selected, then only its commends are cleared.)

Other then that, all npc's act as usual...

Now this option would on;y be available to the leader of the group!

so what do all of you think of that type of thing?

Manjunk
10-07-2006, 20:56
similar to the world of warcraft pet interface. i thought of that tooo, would make a great addition... i hate when i'm dead and i just spam my cmomands via ctrl + shift + space bar to keep spamming "I am targetting..." or "I am dead" command, which is currently the only awy to give your henchman any semblance of directio, other than making them attack your current target.


definatly /signed