View Full Version : In need of what profession?
Deadly Poisened
27-07-2006, 20:19
Is the guild in need of a profession to help other members?
Since I'm buying GW:Factions tomorrow, I guess I'm starting a new character and what class is up to you. Though I havent played Mesmer, Assassin, ranger, ritualist and elementalist for while, I'm willing to make any!:heart:
Is the guild in need of any profession? No? Just put main suggestion for me!
Thanks in advance
Post scriptum; I already own a Monk, a Necro and a Warrior.:cutie:
JSSheridan
27-07-2006, 22:02
I don't think we need anything. You may yourself. :tongue:
Nightmare The Dark
02-08-2006, 00:22
I say play whatever you want.:shocked:
JSSheridan
02-08-2006, 16:45
I don't think we need anything. You may yourself. :tongue:
Gah, I meant to say, 'You may indulge yourself.' Whoops.
we need more whammo/mesmers. Monk/Mesmer echo mending doesn't really help that much (although if you can get 18 healing you get +5 regen i think!).
But the whammo/mesmer has the advantage of being 3 classes and can really kick butt :). Echo + mending + gash = OMGrunAWAY!
hehe
Triathlete
02-08-2006, 20:36
try either ritalist or one more melee: assassin ;P
Lady Rhonwyn
02-08-2006, 22:12
we need more whammo/mesmers. Monk/Mesmer echo mending doesn't really help that much (although if you can get 18 healing you get +5 regen i think!).
But the whammo/mesmer has the advantage of being 3 classes and can really kick butt :). Echo + mending + gash = OMGrunAWAY!
hehe
A new class for chapter four: the wammo... inherent skill: intelligence... You need at least level 12 before you're usefull to a group... Otherwise, you'll aggro everybody, will spout foul language and call the monk noob...
Nightmare The Dark
03-08-2006, 00:20
LOL:laugh:
A new class for chapter four: the wammo... inherent skill: intelligence... You need at least level 12 before you're usefull to a group... Otherwise, you'll aggro everybody, will spout foul language and call the monk noob...
lmao... that's just sooo true....... :grin:
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