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Rustin
28-07-2006, 08:17
Just some ideas


Ranger/Dervish:
apply poison - gives scythe poison spreading
reap impurities (12 scythe) - +17 dmg, gain 41 health for each foe you hit with a condition (10e, 6s recharge)
armor of sanctity(12 earth) - take -17 dmg from foes with a condition
(add points to expertise for spammability)

Mesmer/Dervish:
Illusionary Weaponry - now IW hits everybody around you! yay!
sand shards - for every attack that fails to hit, all nearby foes take 21 earth dmg (12 earth mastery)
Vital boon - gives +hp, and when it ends heals you for nice amount
Twin moon Sweep - remove enchantment and attack twice

NOTE: ANET needs to fix IW + sand shards, currently IW does not trigger it, but it definitely should, because if IW did not fail to hit, attack skills would work with it. FIX IT.

arredondo
28-07-2006, 09:17
IW doesn't work with SS sadly, but Sig of Midnight does. It's working properly though... SS wants a miss and IW "hits" but does no damage. That's why IW triggers skills like RoF.

Khift
28-07-2006, 09:49
Wild Blow triggers critical hits and stance removal on all enemies within range, making it very nice damage considering how much damage a scythe crit does.

Scythes in general are ridiculous at generating adrenaline. Possibly abusable with some of the Paragon shouts and chants.

Being the target of a smiter + Pious Assault = Amazing damage.

Being the target of a smiter + Contemplation of Purity = Amazing energy management.

Armor of Sanctity + Tainted Flesh = Melee pwnage.

Fleeting Stability is a combo in and of itself. Just make sure it lasts longer than it's recharge and always renew it before it ends.

Sand Shards + Blind = Not so blind any more. If you try to attack 3 nearby people and all 3 attacks miss all 3 take ~60 damage.

Arcane Zeal + Zealot's Fire + A handful of other enchantments = Return of Ether Prodigy. And the best part? No need for any points in Mysticism. Mo/D smiting ftw!

Avatar of Grenth is just brutal. Monks beware! The end of the boonprot is nigh! (Maybe.)

Pious Renewal has alot of combo potential. Basically acts as an additional 4 ranks in mysticism so long as you have 12 mysticism.

Vow of Silence will someday be used in an excellent farming build.

Malhavoc Adhamar
28-07-2006, 13:36
Possibly on a D/Mo using the various enchants that do damage/conditions when they end + CoP to end them all at once.