lightswordsman
01-08-2006, 11:44
Well this is my first time to post in this forum and here goes
Dervish/Warrior
scythe mastery-16(superior rune of scythe mastery)
tactics-12
Zealous Scythe
skill: (energy/activatetime/recharge)
Penitent strike-If this attack hits, you deal + 1-31 damage. If target foe has less Health than you, you lose one Enchantment (5/0/8)
Wounding Strike-If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 10 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5-20 seconds. (10/0/3)
Reap Impurities-If this attack hits, you deal + 5-20 damage. You gain 5-50 Health for each foe you hit that is suffering from a Condition. (10/0/6)
Eremite's Attack-If this attack hits, you deal + 5-10 damage for each adjacent foe (maximum 10-40 bonus damage). (5/0/8)
"Victory is Mine!" (Elite)-Elite Shout. You gain 10 - 68 Health and 5 Energy for each Condition suffered by adjacent foes. (5/0/20)
Bonetti's Defense-Stance. For 5 - 11 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.(7 adrenline)
Healing Signet-Signet. You gain 40 - 152 Health. You have -40 armor while using this skill. (0/2/4)
Resurrection signet-Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission. (0/4/0)
I play this build in RA in last weekend and it work great for me. Wounding strike with victory is mine and reap impurities work well for some healing. The more foe is around me the easier it is for me to get health and energy, the Eremite's Attack do some great damage when a lots of people is around me, Penitent strike is like a start off attack and it course 5 energy only so i use it. I would like some suggestion so i might get a better attack or some way to get more energy. Bonetti work sometimes only cause not all melee attack me and too much cop this weekend.
Dervish/Warrior
scythe mastery-16(superior rune of scythe mastery)
tactics-12
Zealous Scythe
skill: (energy/activatetime/recharge)
Penitent strike-If this attack hits, you deal + 1-31 damage. If target foe has less Health than you, you lose one Enchantment (5/0/8)
Wounding Strike-If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 10 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5-20 seconds. (10/0/3)
Reap Impurities-If this attack hits, you deal + 5-20 damage. You gain 5-50 Health for each foe you hit that is suffering from a Condition. (10/0/6)
Eremite's Attack-If this attack hits, you deal + 5-10 damage for each adjacent foe (maximum 10-40 bonus damage). (5/0/8)
"Victory is Mine!" (Elite)-Elite Shout. You gain 10 - 68 Health and 5 Energy for each Condition suffered by adjacent foes. (5/0/20)
Bonetti's Defense-Stance. For 5 - 11 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.(7 adrenline)
Healing Signet-Signet. You gain 40 - 152 Health. You have -40 armor while using this skill. (0/2/4)
Resurrection signet-Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission. (0/4/0)
I play this build in RA in last weekend and it work great for me. Wounding strike with victory is mine and reap impurities work well for some healing. The more foe is around me the easier it is for me to get health and energy, the Eremite's Attack do some great damage when a lots of people is around me, Penitent strike is like a start off attack and it course 5 energy only so i use it. I would like some suggestion so i might get a better attack or some way to get more energy. Bonetti work sometimes only cause not all melee attack me and too much cop this weekend.