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Avoc
10-09-2006, 18:38
http://img105.imageshack.us/img105/1082/bannercopyaa6.jpg

Here is the officially unofficial Guild Wars fanmade map! Yay!

Its a giant one, so I'll have to link it:
http://img182.imageshack.us/img182/2346/gwmapbigzf7.jpg

Anyways, what I'd like to discuss is possible streams (like the gulf stream etc.) and possible time zones.

Here is the .psd file for anyone interrested.
http://www.yourfilehost.com/media.php?cat=other&file=GWMAp.psd

Talking about streams, I was wondering if it was possible that there was a stream leading from elona up to tyria?

Quintus Antonius
10-09-2006, 19:02
I'm sticking this. It's a great resource.

Pei Wei
10-09-2006, 19:07
Great find Avoc! :thumbsup:

Sidenote: I just posted a similar map in Elona lore, hadn't realized you'd just posted this (sorry for duplicate).

Drec Sutal
10-09-2006, 19:16
Hrm... we can't really say anything on time zones, as we are missing two key elements. One is time.... how can we compare relitive time when we don't have any change of time. The second is a way to detect the angle of the sun... from relitive sun angles we could calculate the radius of the earth and from that break it up into time zones.

As for a current, there are two ways to detect one. The first is obviously a direct detetion, put something in the water and see what happens. Failing that we observe relitive climates. For example, if you look at England, you see that it is at the same lattitude as the middle of Canada... and yet England isn't a frozen wasteland. This is because of the gulf stream, which moderates the climate of western Europe.

Fortunatly, we *do* see some climate differences. Kryta is at the same elevation and latitude as port sledge, and yet obviously the latter is much colder. This could well indicate a gulf-like current from the shore of elona around the fire islands past kryta. The one major flaw in this is tyria, and north kryta. Both of these (think of tyria pre-searing) fail to be frozen solid. I can think of three ways to explain this. The most simple is that there is something else warming kryta and tyria. Way more confusing is something cooling port sledge. A bit more... non-lore-ish would be that *it is winter in the shiverpeaks.* Perhaps pre-searing is in the summer, post-searing ascalon is in the fall, and by the time we get to the south shiverpeaks it is deep in winter, explaining a too-cool climate at sea level (port sledge).

Oh, and as for an actual stream between tyria and elonia, I don't think so, at least not on the part of the map we can see. There is evidence that there once were rivers or streams, but the crystal desert today is totally dry, and is the boundry between tryia and elonia. Since there is no water in the crystal desert (excluding the oasis) I'd say no stream.

Avoc
10-09-2006, 19:25
Great find Avoc! :thumbsup:

Sidenote: I just posted a similar map in Elona lore, hadn't realized you'd just posted this (sorry for duplicate).

YEah I saw that one ^^'
Anyways this isent a find per se, its more the GW members comming with their input and then I just copy/pasted the different maps on different places.

Pei Wei
10-09-2006, 19:42
Avoc, still - nice work (and greatly appreciated).

As for streams, I'm leaning towards what Drec had to say somewhat. Crystal Desert was as perceivedly dry as melba toast.

halfthought
10-09-2006, 20:09
wow, just looking at that map well, well, I just thought, one day, well look a that map and realize, gw is no longer just a collection of maps, its become a world, and that day, gw might just achieve that level or roleplaying that has engulfed many ofther mmorpg

ShadowSword
10-09-2006, 20:26
Awesome...make the black more stylish though. Maybe grey mists or something? I want decoration godamit! :wink:

Avoc
10-09-2006, 20:41
lol! What do you think?? I'm a hungry student with no money, using my free sparetime to take screenshots and playing around in photoshop while I could've used that time to farm and prepare for Nightfall?? :D
Next edition maybe.

Seyfert
10-09-2006, 20:50
I like it, good job

ShadowSword
10-09-2006, 20:51
Meh mess with the photoshop some more. We cannot have the endless plains of unknown in a rather dull blue!

Avoc
10-09-2006, 20:54
Donate black dye and ecto today, and recive better graphical improvements tommorow! Maybe even a flashed map!! :D
Anyways, enough off-topicness!

Gmr Leon
10-09-2006, 22:07
Avoc,on the next edition of your map maybe you could add those guessed trade routes I slapped on.

windcaller
10-09-2006, 22:35
ok maybe i skipped some posts...where did you get the elona map from??

The Pointless
10-09-2006, 22:50
It's probably on the GW site itself. It's a photo of the display as opposed to a screenshot...

windcaller
11-09-2006, 00:38
didn't find it on the official site.

edit: nvm i found the source.

Avoc
11-09-2006, 07:07
Avoc,on the next edition of your map maybe you could add those guessed trade routes I slapped on.

Yeah thats one of the things that I was thinking about adding.

Ranger Nietzsche
11-09-2006, 19:24
nice, i cant wait till nightfall so i can do a size analysis on it and find its true size ratio to tyria.

Pei Wei
12-09-2006, 04:06
Very excited about the map...and yet I just realized I've still not completed the Tyrian or Canthan one. :cry: Bah, the excitement for runnin' Pei around for Nightfall is overwhelming the want to re-run another Tyrian mission. Woot!

eowen
12-09-2006, 07:54
nice, i cant wait till nightfall so i can do a size analysis on it and find its true size ratio to tyria.

lol you will drive us all crazy with your size analysis :laugh:

Endamir
12-09-2006, 10:18
Great job with the map. I can't wait till all chapters are released :wink:
Maybe with the CE of the final chapter we will recieve a BIG map of all the continents put together :fortuneteller:

Avoc
12-09-2006, 16:02
Maybe.... anyways, I got a release date for the updated world map in high res. 22 september.

And if someone from here gets a 100% elonian cartographer, please show us here, then it means that we can get the fourth version up aswell.

GhostBoy
18-09-2006, 15:37
Gaile said something about the relative sizes in her chat on the 14th September. From the summary:
# landmass for Nightfall is significantly larger than Factions, uncertain how it compares to Prophecies.

The Factions part of the map should probably be scaled down (or the other two scaled up) to reflect this.

Ranger Nietzsche
18-09-2006, 19:25
The factions map is right compared to tyria. Tyria is 1.35 times the size of cantha. More likely the nightfall map needs to be scaled up

Avoc
24-09-2006, 13:11
Currently I'm working on a massive Guild Wars Cartography project with different areas, pictures, descriptions etc.
I will need help with a few things. Firstly I need a map of a 100% uncovered Tyria and Cantha. Then I will need a general picture of the different areas.

for Tyria we have:
- Ascalon
- Crystal Desert
- Kryta
- The Jungle
- Shiverpeaks
- Fire Chain

For Cantha we have:
- The Jade Sea
- The Petrified Forest
- The city
- Shing Jea

The only thing I need is a decent sized (1000x1000 pixel map atleast) of a fully discovered cantha and tyria. If any of you can help me, then please send me a PM with the picture. Thanks ^^

Laibeus Lord
25-09-2006, 15:18
Avoc. Get this: http://Laibcoms.com/gwtemp/Cantha_Continental_Map.zip

Total exploration is estimated to 103% ~ 107%

Eratimus
29-10-2006, 07:29
Has this been updated post-NF release?

Quintus Antonius
29-10-2006, 14:11
There isn't much new information. Most of the work here is done by accounts from sailors in the various games, and measurements done by Ranger N.

Kami The Valiant
31-10-2006, 20:16
I thought one of the ghosts in the Proph. campaign mentioned that the Elonians came "across the sea"?:undecided:

The map has Elona and Tyria connected.(?):huh:

Come to think of it, there's a boatload of ship (:grin:) skeletons all over the desert. Did the water level of "the planet" drop?

Quintus Antonius
31-10-2006, 23:56
The water level of the planet would have dropped when the water filled in the crater caused by the Cataclysm, and also when water was frozen in the Jade Sea.

Barinthus
01-11-2006, 16:32
My impression was that the landmass between Tyria and Elonia was simply impassable and the only way those landmasses can be in touch is via the sea.

There are similar geographic situations here on our planet but I cannot think of names right now.

Quintus Antonius
01-11-2006, 17:03
Trade routes from south Africa to Europe and the Middle East. Although caravans do pass through the Sahara, it is near suicidal to attempt such things. Also, sea trade is much faster than land trade.

Kinlin
01-11-2006, 20:14
I dont think Tyria and Elona line up correctly, my reasoning is because their is a connection between these two lands (By a Forgotten teleport) from Crystal Overlook and the Arid Sea. These two locations do not seem to align on the map.

Very good map by the way. :smiley:

One last thing, I would have thought the battle isles would have been the same size as Istan, but thats just personal opinion.

Edit:- Their is also a quest that revolves around the Elona exodus that crosses these two points.

Ranger Nietzsche
03-11-2006, 02:23
You can see the statue int eh arid sea from the Crystal Overlook.

given that the two maps probably overlap slightly

Zion Farbow
03-11-2006, 02:38
nice map ^_^ and i wonder if there is really one huge landmass taht surrounds tyria except for the south which will become a bay >>

its something like Oblivions map where the river is the only way to the capitol and in this case..Tyria :D

Zaishen Adherent
16-11-2006, 18:12
Although its possible its just human error here(ie:confusing west and east) I would like to bring to your attention a sentence from the manual, p47
"Between the Northwest coast of Cantha and the sourthern rim of Elona.."
This would imply that Cantha is in the East.

Sable Phoenix
16-11-2006, 21:57
Is it just me, or does anyone else think Elona should be a little bit farther southeast? The mountains in the joined coastlines don't quite match up, and the Desolation and Crystal Desert definitely don't; there should probably be a little space between the two to allow for the discrepancy.

http://img.photobucket.com/albums/v232/sablephoenix/Guild%20Wars/GWMAp.jpg

Something like so. I tried to give it the minimum space that seems to be appropriate to allow the terrain to merge.

Ranger Nietzsche
17-11-2006, 03:11
mmm that map of elona is incorrect, compare it to the one on your copy of nightfall.

They are dissimilar.

Perhaps Avocs map needs to be updated based on teh True map of Elona

sententia
17-11-2006, 16:00
In the nightfall manuscript it says that the corsairs are able to handle the sea between the south of elona and the northwest part of cantha so cantha must be in the southeast of elona I think.
It is on side 47 about the corsairs.

Rognik
18-11-2006, 22:46
While I'd like to think that the Tyria and Elona maps overlap, it's a bit hard to say where if that's true. I was personally hoping for the areas to actually overlap slightly, but I knew deep in my heart that wasn't possible. After all, we don't know how much of the desert Turai crossed before he settled near the Amnoon Oasis. (Then again, measures of days is a bit arbitrary considering how we have map travel and constant daylight/twilight in certain areas.)

Kinlin
19-11-2006, 09:50
They do overlap, their is even a quest that crosses the maps. You can even see a famous Arid Sea statue from Crystal Overlook, their are a ton of posts about it, I have even seen it myself.

By the way, you left out the Battle Isles on your map.

PuppyEater
27-11-2006, 20:13
They do overlap, their is even a quest that crosses the maps. You can even see a famous Arid Sea statue from Crystal Overlook, their are a ton of posts about it, I have even seen it myself.

By the way, you left out the Battle Isles on your map.

That is teh one place that is probably impossible to map since the Zaishen are very obviously asian and that would place the isles very near Cantha but we have Guild Islands that sample every location in teh known world that all seem to reside on the same island next to cantha...

Kinlin
28-11-2006, 01:51
That is teh one place that is probably impossible to map since the Zaishen are very obviously asian and that would place the isles very near Cantha but we have Guild Islands that sample every location in teh known world that all seem to reside on the same island next to cantha...

I think I remember somewhere it is said that the Zaishen are origionally Canthans. Also it has high chances it is in the middle, between all land masses, a kind of central focal point as it is accessable by all chapters.

I havent been there very often and never really read what the NPC'S have to say, I think I will go have a read and see if I can learn anything about the location. :smiley:

Another note about the map, I think I read in the manual that the Corsairs control the waters between Istan and North West Cantha, should that not place Cantha slightly south east of Elona?

I hope some day A.Net release a full official map.

maguskwt
28-11-2006, 16:22
hmmm how do you know that cantha is that far away?

lynx raven raide
01-12-2006, 10:40
judging by some of the discriptions here, i would say the stickied map is slightly wrong, in that Cantha should be on the right side of the map, not left. maybe the land mases form a ring around a central ocean/sea at this point in the story line (think Mediterainian Sea) with the battle islands in the center as suggested.

TimOfDoom
01-12-2006, 20:32
The Charr are from Cantha? Why haven't I met any there...
Enough said
:huh:
~Doom

Laibeus Lord
02-12-2006, 06:30
I still think that Elona is abit more south that the current location.
I'm thinking maybe there is a grove or a gulf or just some more land that is not showing on the Elona map.

With the quest that takes you to the Forgotten guard that guards the portal to the Crystal desert, you can see the Statue from the Arid sea where the 15 points quest is.

The way the map is now, there is no way that you will be seeing it at this angle

I'll reuse Poisoned Hunter's map if he does not mind.
I think Elona is more like this (donot mind my skills in paint :))
I put 2 dots to where the forgotten guards are in both lands.

This will explain the darker waters around elona since the bottom waters in Tyria are close to this color and also it goes more with the terrain.

Be gentle with me, I'm just getting into this lore thing recently.
http://img361.imageshack.us/img361/3383/11nk2.th.jpg (http://img361.imageshack.us/my.php?image=11nk2.jpg)

I agree, been believing that since.

mmm i personally think that the Elona and Tyrian maps overlap a slight bit. Given that you can see the statue in the arid sea from the crystal overlook, those two areas must be close together, even closer than what would be allowed by placing teh two maps adjacent.

The statues are just too "huge", that's why it can be seen from the Elona side. Additionally, you are viewing it from a highly elevated ground, mountainous region of Elona, more reason why you can see the huge statues in the Crystal Desert.

If you check your view from the CD side, you'll see the landscape going higher and higher.

In the nightfall manuscript it says that the corsairs are able to handle the sea between the south of elona and the northwest part of cantha so cantha must be in the southeast of elona I think.
It is on side 47 about the corsairs.

I'll bet that info from the manuscript was a typo or a mis-imagination of the position of Cantha in relation to Elona.

Coz, we can't have Cantha "South-West" of Lion's Arch and at the same time "South-East" of Elona, even if we have the full landmass of Cantha it is still impossible, coz the lands East and South of Cantha are not part of the "Continent of Cantha" anymore.

UPDATE: typo - should be "South-West of Lion's Arch/Tyria" and "South-East of Elona".

lynx raven raide
02-12-2006, 06:45
I'll bet that info from the manuscript was a typo or a mis-imagination of the position of Cantha in relation to Elona.

Coz, we can't have Cantha "South-East" of Lion's Arch and at the same time "South-West" of Elona, even if we have the full landmass of Cantha it is still impossible, coz the lands East and South of Cantha are not part of the "Continent of Cantha" anymore.

how do you get Cantha being south-west of Elona? being that the only ocean you see on the Canthian map is North-West, and that would make Canta South-East of Elona, as sententia said, and not South-West as you have said

Laibeus Lord
02-12-2006, 06:59
how do you get Cantha being south-west of Elona? being that the only ocean you see on the Canthian map is North-West, and that would make Canta South-East of Elona, as sententia said, and not South-West as you have said

Actually its simple.

If Cantha is South-West of Tyria, and Elona is South of the Crystal Desert, then Cantha is South-West of Elona.

Cantha being South-East of Elona is just not possible, if Cantha is South-West of Tyria, because Elona is South of the Crystal Desert, and the Crystal Desert is part of Tyria,

or to put it another way,

Cantha couldn't be South-East of Elona if Tyrians are saying that Cantha is South-West of Tyria.

UNLESS the Planet of Tyria is smaller than we all originally are thinking.

Coz if Planet Tyria is smaller, as in smaller, then it becomes possible to have Cantha both "South-West of Tyria" and "South-East Elona".

Remember, Elona and Tyria are connected, thus when you make a directional relation from either Tyria or Elona, you are also referring to the other continent.

That's why I believe that part of the NF manuscript was a typo, it isn't South-East, it is South-West of Elona.

lynx raven raide
02-12-2006, 07:57
now you are completly confusing me. first you said:
Coz, we can't have Cantha "South-East" of Lion's Arch and at the same time "South-West" of Elona
(i had to quote from the quote in my section there, since you have corrected it in your post)
and now you have said that it is the opposite way around....

also, where did you get that Cantha is South West of Tyria? these are the only 2 things i have seen in regards to the location of Cantha

The Empire of the Dragon holds sway over the Canthan continent south of Tyria, and has a rich and unique history that these manuscripts can only begin to describe.
and
Their fleets rmain hidden near the most dangerous stretches of the Elonian coast. Between the northewest coast of Cantha and the southern rim of Elona, a deadly sea is troubled by sudden storms and cyclones, hidden reefs and dangerous sea creatures. These waters were once navigated by fearless Luxon raiders from Cantha, and to this day brigands from many cultures search for secret coves hidden by these deadly waters.

going by these, the indication is that Cantha is positioned south south-east of Tyria-Elona

Quintus Antonius
02-12-2006, 09:06
Um, isn't it just possible that they have a straight line sailing route that passes Elona and goes to Lion's Arch? I don't see the conflict. Also keep in mind that 99% of Cantha's ports are on the SW side. It's easy enough to start out SW and then turn course once you are on open water.

Laibeus Lord
02-12-2006, 11:09
The location of Cantha has been discussed when Factions pre-event began and until release. It has been the accepted fact that Cantha is South-West of Tyria. All the data the community provided for this came from the NPC dialogues in Tyria, that is how the relative position of Cantha was finalize - South + West = South-West of Tyria.

If I have time, I will dig in the forums, or I'll go talk to every NPC in Tyria so I can take a screenshot. Even "before" we knew that Factions = Cantha, the NPCs in Tyria already talked about Cantha as being South "and" West of Tyria. And I'm sure other threads were opened up or other people commented that the NF Manuscript is conflicting with the NPC dialogues when it comes to the position of the Continent of Cantha.

Also, you don't need the ports of Cantha to be in "direct" line with the ports of Elona. To begin with, Canthan civilization appeared years before Tyria/Elona civs. And secondly, there's no point in aligning your port to another country (who came into existince after you), its open seas. You can just turn around and head to the other ports.

Oh. I think the best samples here are the "global maps" that appeared before this thread, Cantha was positioned South-West of Tyria, proof that there really are NPCs who said it's South and West of Tyria. I think one of this thread was even pinned.

Laibeus Lord
02-12-2006, 11:20
Someone posted before an NPC saying that Cantha is in very far from Tyria. Although personally, the map provided above by the OP puts Cantha "too far" South. ;)

@Zaishen... it is true that the NF manuscript positioned Cantha South-East of Elona, but many communities including GWO, discussed the position of Cantha and provided evidences through NPC dialogues. These NPCs said that Cantha is far South and West of Tyria... sadly, the threads are deep already (couple of pages)... but yes, it was discussed, that's why Cantha was position South-West of Tyria not South-East.

More likely than not, NF manuscript was a typo.

lynx raven raide
02-12-2006, 11:43
the only problems there is that the Tyrian NPCs are not supported by either the Cantan or Elonian manuscripts, so there is discrepency. the section i quoted, from the Elonian manuscrips relate to a sea 'between the north-west coast of Cantha and the southern rim of Elona.' the only way this is possible is if Cantha is either south-east or directly south of Elona. it would also explain why the ports are on the southwest of Cantha due to the fact the northwest is the sea. So, either the manuscripts are wrong, or the Tyrians are wrong.... but here is an idea how they could both be right. in order to avoid the sea, they could tack to the west before heading north, thus seeming to come at lion's arch from the south-west. this would satisfy both the manuscript description and the NPCs.

edit: two quotes from NPCs in Tyria, both Canthan:

http://i25.photobucket.com/albums/c51/lynx_raven_raide/JiajuTai.jpg

http://i25.photobucket.com/albums/c51/lynx_raven_raide/cantham.jpg

both say south, but no mention of west... or east for that matter.

lynx raven raide
02-12-2006, 12:10
i dont know about that. it would be a pretty big typo if it was in both the NF and factions manuscripts, and at least 2 npcs dont mention west (as i have posted in the other thread dealing with this issue

Sjeng
02-12-2006, 13:45
[
Here is the officially unofficial Guild Wars fanmade map! Yay!

Its a giant one, so I'll have to link it:
http://img182.imageshack.us/img182/2346/gwmapbigzf7.jpg


The link doesn't seem to work... Don't you have a website dedicated to this project? That would be a nice idea ;)

Good job!

Barinthus
02-12-2006, 15:36
When I started out in Prophecies my guild hall was shown on the map on one of those islands circled in red.

http://img55.imageshack.us/img55/4093/guildmapjz3.jpg

Quintus Antonius
02-12-2006, 19:17
Here is my proposed sailing routes (image credit Avoc).

Notice how the red corsair route and the green Canthan route have a similar vector. This is because there is some kind of sea or wind current here that allows ships to sail the waters. Although this is not proven, it is a necessity of sailing ships, and so can be safely assumed.

In the map, I have taken into account where corsairs appear in Cantha, and where they appear in Elona (the red box), and I have also taken into account the description of the Canthan trade route (past the ruins of Orr, and all that good stuff).

http://img58.imageshack.us/img58/1787/untitledfu4.th.jpg (http://img58.imageshack.us/my.php?image=untitledfu4.jpg)

soulwar
02-12-2006, 20:10
You forgot to add Sanctum Cay to Amnoon Oasis, but not really that it matters :P

Maybe when the 4th chapter is released, there may be more connections between Cantha and the rest of the world.

lynx raven raide
02-12-2006, 21:44
i think that would be a bit better positioning of Cantha, Quintus. the one in the OP had it further west, but yours looks better. on the Cantha sail route, i would suggest, for elona, it goes to the battle isle too, then tacks east so as to avoid that section of sea, otherwise it would go straight through the section of sea only navigatable by the Corsairs and Luxons

Durza the Shadeking
03-12-2006, 02:15
My Map isn't much different from Quintus's just using Guild Wars official maps (except for Battle Isles.)
Also, a bit different for trade routes.
http://img123.imageshack.us/img123/152/mapsw7.th.jpg (http://img123.imageshack.us/my.php?image=mapsw7.jpg)

Pictures from GuildWiki and GuildWars.com

lynx raven raide
03-12-2006, 06:15
it is a fair bit different in that on Quintus's map Cantha is relativly due south of Tyria, if slightly to the west, where as your's is way south-west and the hostile stretch would take up a good deal of the ocean, not a sea-like patch as suggested in the manuscripts.

edit: Quintus, i have added to the map, putting an alternative Cantha-Elona trade route, avoiding that hostile sea. the route is in yellow

http://img178.imageshack.us/img178/2112/gwworldfm0.th.jpg (http://img178.imageshack.us/my.php?image=gwworldfm0.jpg)

Kinlin
03-12-2006, 06:49
Both maps are fairly good, though I think yours may be slightly less accurate in Cantha placement Durza the Shadeking, my reasoning stated below. But more accurate in regards to corsair activity and a better scale for the battle isles.

The Nightfall manual states that Corsairs control the waters between the southern rim of Elona and the north-west of Cantha, that would imply Cantha is slightly south east of Elona, not west as showen on your maps.

By the way, the manual states Cantha not Shing Jae as an individual location, you may want to broaden your small red box Quintus Antonius.


Edit - Looking at the maps and the trade routes, why would trade be set up with Amnoon Oasis? Their is no civilisation there, just some ghosts, might want to take that off the canthan trade route. Also Fahranur is an empty recently excavated city, might want to take that off the alternate canthan route. I doubt ships would dock at either location.

Quintus Antonius
03-12-2006, 07:09
The red box is where Corsairs are found in Cantha. Broadening it would include areas Corsairs are not found. Shing Jea is part of Cantha, just like Istan is part of Elona.

Also, while it seems economically illogical, it makes sense that the trade routes also correspond with the Corsair routes because the Corsairs are not going to sail an area where there is no booty, and as such, they will be on a path similar to the Canthan trade routes. We also have to take into account sea currents and wind patterns which sailing vessels are wholely dependant.

lynx raven raide
03-12-2006, 07:09
unsure about the Amnoon Oasis bit, because i only did the alternate Cantha Elona one, although at some point there could have been people there, and also the Crystal Desert was a sea at one point, so it could have been a southern trade route to Ascalon. as for Cantha's placement, I myself thought that it was south-east of Elona, untill a little research dug up that in the Factions manuscript it says that Cantha is south of Tyria, supported by 2 Canthan NPCs in LA. the positioning in Quintus' map would probably be closest. until A.Net actually release something on their site, kinda like a 'reveal-a-section-per-chapter-release' world map, our guesses are the best source for a world map...


edit: only just saw your post Quintus. the only piece of info in regards to the corsair activity in that sea is that they search for hidden coves. they could use those coves to launch raides out into the greater ocean, or raids on Istan, Kourna and Shing Jae

Quintus Antonius
03-12-2006, 07:12
Talk to the Canthans in Amnoon. The trader there says that the Emperor granted his family exclusive trade rights in the Crystal Desert. So there is definitely a trade route into Amnoon from Cantha.

Durza the Shadeking
03-12-2006, 08:22
I'm guessing Amnoon exports more then it imports. Going out could be salt, bones and other desert items. Going in would be food I suppose.

Quintus, in your map, it shows the corsairs are mainly in the red square which is in Kourna. While there is a dense population there, there is also many corsair camps in Istan. Namely the swamps. It also makes sence to have quick trade routs for the items they steal on a different province.

In reguards to my map, looking over what has been said, I see that it may be a bit off with Cantha. Yet, if you look in Mehti Keys *SP?* you find a Corsair ship with a huge block of Jade on it. I guess it could be possible to haul jade all around to the west side of Cantha to sell it, yet it seams more economlicly *Sp?* efficent to sell on the side nearest to the sea.

Also it may not be saying that Cantha is to the east. What it may be saying is that the Corsairs(Elona) and Pirates(Cantha) navigate and control almost all the sea between Tyria, Cantha, Elona and the lands beyond.

Orick Vox
Officer of [Bar]
Official Lore Nerd of Bad Spelling

lynx raven raide
03-12-2006, 10:50
it could be possible, but it would be more likely that they just control a section between Elona and Cantha (as per the manuscripts). if it was the entire sea/ocean, then either there wouldn't be the transport routes because of it being too hard to navigate (not to mention ships being destroyed by cyclones), or the pirates would not have as much control due to navies (Istan at least is known as a naval power).

just a thought, would the fact that there are cyclones in that area of water suggest that either Elona is equatorial, or that Tyria is equatorial and Elona is south of the equator?

Quintus Antonius
03-12-2006, 16:47
Deserts usually exist on the tropics, not at the equator. It's likely one tropic runs through the Crystal Desert, and the actual Tyrian Equator runs through Elona.

keroshinigami
04-12-2006, 01:48
not really so relevant, but there are corsair camps in the caverns too if you wanna add to where corsairs are.

im curious where trades to the northlands are, maybe to the very far off west side? could that mean if we go there we wont encounter charr who would be east? i suppose thats for another thread but im jsut curious about the northlands

Zion Farbow
04-12-2006, 01:57
AWESOME!! FEAR TEH POWER OF CARTOGRAPHY!!! xD

Forgotten Legend
24-12-2006, 06:42
oops..........

auserator
24-12-2006, 18:28
I haven't posted before, but i've been following this thread for a while now and i'd like to contribute my version of a world map. it's sourced from images on guildwars.com, with some invention on my part to render the east side of Cantha and cover up the large hole in the top right quadrent. the positioning of the continents and additional ideas are taken primarily from Durza's, Lynx's, Quintus' and of course Avoc's (along with everyone else on this thread that i'm missing) ideas and works.

I've positioned Cantha slightly closer to reduce empty space and positioned Elona and Tyria slightly more apart (as per boxterduke's post). i believe the triangulation error for the statue in the Arid Sea can probably be explained away with a) the staute *is* knocked down, so the appearance is magical to begin with and b) a superior mirage caused by the hot atmosphere of the desert could probably bend light from the statue's image across the horizon and make it look much closer than it really is.

So, here you go:

full_tyria (1.4 MB) 2029x3710 (http://spark72.com/aus/downloads/full_tyria.jpg)
full_tyria small (476 KB) 1024x1872 (http://spark72.com/aus/downloads/full_tyria_small.jpg)
full tyria - no trade routes (1.4 MB) 2029x3710 (http://spark72.com/aus/downloads/full_tyria_clean.jpg)
full tyria - no trade routes, small (476 KB) 1024x1872 (http://spark72.com/aus/downloads/full_tyria_small_clean.jpg)

and of course, it's all conjecture in the end until the official world map comes out :)

aus

Barinthus
24-12-2006, 19:39
Wow - you did a terrific job here, auserator.

Thanks for sharing!

I am Bale
25-12-2006, 12:39
I think that all these maps need to be rethought. I was always under the impression that Cantha was to the South East of Elona, due to this passage in the Nightfall Manuscripts:

"Their [The Corsairs] fleets remain hidden near the most dangerous stretches of the Elonian coast. Between the northwest coast of Cantha and the Southern Rim of Elona, a deadly sea is troubled by sudden storms and cyclones, hidden reefs and dangerous sea creatures. These waters were once navigated by fearless Luxon raiders from cantha, and to this day, brigands from many cultures search for secret coves hidden by thse deadly waters."

I think that this implies that If the Northwest coast of Cantha and the southern rim of Elona are relatively close, or seperated by one sea, then Cantha should be to the South east of Elona (Bottom right of the map)

Gmr Leon
25-12-2006, 14:46
I think that all these maps need to be rethought. I was always under the impression that Cantha was to the South East of Elona, due to this passage in the Nightfall Manuscripts:



I think that this implies that If the Northwest coast of Cantha and the southern rim of Elona are relatively close, or seperated by one sea, then Cantha should be to the South east of Elona (Bottom right of the map)

They've gone through this and proved that it is actually southwest of Elona.

Oh,and Auserator,great job on the map. Definitely made it blend better.

I am Bale
26-12-2006, 12:02
They've gone through this and proved that it is actually southwest of Elona.


Does anyone know where this thread that supposedly "Proves" where cantha is? This thread we're reading now has a lot of people (like myself) saying that Cantha is south east of Elona, but I can't see any actual proof that Cantha is south west. People just seem to say "Oh we decided where cantha was before nightfall came out and we're stickking to it, despite the fact that new conflicting info has come out"

auserator
26-12-2006, 23:15
Thanks for the positive comments guys. :)

About Cantha's position, some posters have mentioned an NPC that suggests Cantha is west of Tyria - perhaps someone could screen cap their dialog? It would be an important clue.

Does anyone know where this thread that supposedly "Proves" where cantha is? This thread we're reading now has a lot of people (like myself) saying that Cantha is south east of Elona, but I can't see any actual proof that Cantha is south west.

So far we only have Jiaju Tai who says "Cantha lies south (of Kryta), across the ocean ... past the ruins of Orr, past the islands of fire, past the crystal lands of burning sun, and beyond the clashing seas. Only the greatest sailors dare such a journey, I assure you."

Which almost sounds as if he's describing a route that brings you along the coast, south, and east until you pass the crystal desert and you keep going south until you hit Cantha - much further down. the only problem with this is that he doesn't mention the huge landmass of Istan, which is larger than both the fire islands *and* the ruins of Orr.

Also the Canthan ambassador's line about "Canthan islands to the south" is probably referring just to the islands themselves, and not Cantha. So i think we can ignore it altogether.

As for Corsairs ranging between north western Cantha and southern rim (page 49, NF book), it also mentions that the seas were formerly sailed by Luxons. The map shows that the Jade Sea empties into the surrounding ocean just north of Cavalon, on the north-east shore of Cantha. So technically both Corsairs and Luxons should have about equal access to that ocean. They could also just be saying that the Corsairs have a large diagonal territory that cuts across all the trade routes.

Personally i think Cantha probably is a little bit east, but i think it is much much farther south. so far south in fact, that terms like 'east' and 'west' become just as meaningless as saying that Portugal is south-west of New York.

The Clashing seas sound like a big dangerous place.

aus

Gmr Leon
27-12-2006, 01:56
Bale,I can't remember,but I think it's actually earlier in this thread. Directions are a pain in the neck if you ask me. Because going from the Jade Sea to Elona is going northeast while coming down to Cantha from Elona is going southwest.

That is..If we have the map correct. Which I would like to think we do,but we may not..

superiorrunes
18-01-2007, 01:53
the "clashing seas" just sounds like another name for the region the battle isles are located in. You know? Clashing = battle? Just something i was thinking. That would probably leave room to move cantha a little more reasonably north. I also always got the impression that the battle isles were alot closer to cantha, almost close enough to look like part of the shing jea island chain, but just northeast of the map for cantha. that little bit of closeness would ascribe to more of a geohistorical reason for the Canthan influence in the battle islands.

heh, i just feel like cantha looks out of place and lonely down there.

canthanhunter
18-01-2007, 06:53
Those Are Awesome Maps!!

Chimeratech
23-01-2007, 14:23
now they have to make a mega huge map to fill the area between Elona and Cantha XD

boxterduke
23-01-2007, 14:44
I haven't posted before, but i've been following this thread for a while now and i'd like to contribute my version of a world map. it's sourced from images on guildwars.com, with some invention on my part to render the east side of Cantha and cover up the large hole in the top right quadrent. the positioning of the continents and additional ideas are taken primarily from Durza's, Lynx's, Quintus' and of course Avoc's (along with everyone else on this thread that i'm missing) ideas and works.

I've positioned Cantha slightly closer to reduce empty space and positioned Elona and Tyria slightly more apart (as per boxterduke's post). i believe the triangulation error for the statue in the Arid Sea can probably be explained away with a) the staute *is* knocked down, so the appearance is magical to begin with and b) a superior mirage caused by the hot atmosphere of the desert could probably bend light from the statue's image across the horizon and make it look much closer than it really is.

So, here you go:

full_tyria (1.4 MB) 2029x3710 (http://spark72.com/aus/downloads/full_tyria.jpg)
full_tyria small (476 KB) 1024x1872 (http://spark72.com/aus/downloads/full_tyria_small.jpg)
full tyria - no trade routes (1.4 MB) 2029x3710 (http://spark72.com/aus/downloads/full_tyria_clean.jpg)
full tyria - no trade routes, small (476 KB) 1024x1872 (http://spark72.com/aus/downloads/full_tyria_small_clean.jpg)

and of course, it's all conjecture in the end until the official world map comes out :)

aus

Great work, I love it
But I think Tyria should be a bit bigger than it is in this map.
It looks like Elona is bigger than all of Tyria.
But I love the work, GJ.

Kos Luftar
02-02-2007, 19:52
I'm sorry if this has been posted before but if you go to http://eu.guildwars.com/discover a flash file with all three maps of the world and the Battle Isles are shown, and they are arranged very much like the OP but Canthat is not so far from Elona and Tyria. There is also a COMPASS in the middle, which seems to show that maybe as it stands according to ANET this is how the World Of Tyria looks like. Let me know what you all think!

canthanhunter
02-02-2007, 20:05
Seems like Kos Luftar is right, that sight is made by Anet so thats how they see it.

Quintus Antonius
02-02-2007, 21:01
Except they had to constrain it to the flash window parameters. Obviously the Battle Islands are not in the middle of Maguuma and bigger than Cantha.

Kos Luftar
02-02-2007, 21:12
I do not think the battle isles are that big, but I belive the correct direction from one place to the other is correct and it proves the theory of the OP.

auserator
13-02-2007, 21:45
I think the graphic designer did correctly mount tyria on top of elona, but everything else about the layout must be attributed how nice it looked on the page rather than any accurate representation :) . If the designer had stacked things vertically, it probably would've made for a long scrollbar inducing page rather than a nice short everything on one page thing. We shouldn't assume very much from just that flash site.

We need more in-game clues...

Harjubal od Uo
16-02-2007, 19:42
What role might the prevailing winds (http://en.wikipedia.org/wiki/Trade_winds) have in reference to Tyrians having to sail south-west to reach Cantha? Could the world be much bigger than we're currently giving it credit for and Cantha be so far south that mariners have to start to sail west once they've gone past the shores of Elona (Which shelter them from the tropical easterlies) because southern westerlies are blowing the boats too far east, even though Cantha might be due south and maybe even a little east of Elona?

We can see from the weather in southern Kryta that the tropics would seem to extend pretty far north into Tyria. Ascalon is probably only as temperate as it is because it was basically all one massive plateau that was so high above sea-level that it lost the tropical environment its latitude would otherwise have had. This might mean that the much more temperate environment in Cantha and Shing Jea is due to its being extremely far south, maybe past the southern horse latitudes and into the area where southern westerlies blow.

Ranger Nietzsche
19-02-2007, 22:46
yeah note also that all of the zoomed out maps for the 3 continents are given equal size when that isn't true.

Quintus Antonius
19-02-2007, 23:05
Also keep in mind the curvature of the planet. There'd be distortion from making a roundish map flat.

superiorrunes
02-03-2007, 02:02
who says the Tyrian planet isnt flat?

YOmmi
03-03-2007, 05:28
lol, It's not the Tyrian Planet, it's the Guildwarsian Planet. XD.... lol

Barinthus
03-03-2007, 10:18
Tyria refers to both continent and to the planet according to Gaile Gray. So technically superiorrunes is correct. However it's my observation to reduce confusion some of posters refer to the planet as GW world or GW planet.

YOmmi
07-03-2007, 21:44
Oh really now? (Darn... pwned by greater authority T.T)

AllanonUS
13-05-2007, 21:20
Why doesn't the American Guild Wars site have such a cool intro :\

Quintus Antonius
13-05-2007, 21:25
I'd say it is because Americans don't care enough. While the Americans here do, I've found that by and large, most Americans just play the game, skip over cinemas, and move on. For most Asian countries, your game of choice is your lifestyle too, so flashy graphics and extra info helps to sell the game over there, where it isn't as popular as here.

Gmr Leon
13-05-2007, 21:48
I'd say it is because Americans don't care enough. While the Americans here do, I've found that by and large, most Americans just play the game, skip over cinemas, and move on. For most Asian countries, your game of choice is your lifestyle too, so flashy graphics and extra info helps to sell the game over there, where it isn't as popular as here.

...The majority of Americans really suck then. I feel sorry for the designers who put all that effort into the little cinematics and etc. :undecided:

Quintus Antonius
13-05-2007, 21:50
Leon, I think the rest of the world realized the same thing you did about 50 years ago.

soulwar
14-05-2007, 04:27
I loved warcraft's cinematics. They're so high-quality...

Ranger Nietzsche
14-05-2007, 08:32
Americans are more concerned with gameplay and graphical leetness than storytelling.

Thats why we love FPS.

And Oblivion (ultimate freedom) is our RPG of choice. VS Final Fantasy type linear RPGs.

unkemptwolf
14-05-2007, 20:58
Why do all the maps show the trade routes leading to Kaineng City? From the description, I was under the impressions that Seitung was the main port, while Kaineng's ports serve as smaller secondaries.

The largest and arguably most important port in Cantha, Seitung Harbor is the point of entry for most outsiders. Ships traveling to distant Tyria or the far-flung Battle Isles depart from Seitung Harbor with dizzying regularity, while the traffic from those distant lands arrives with equal frequency. Canthans with little spare time often say they are "busy as a Seitung Harbormaster". At least, in polite company.

Gmr Leon
15-05-2007, 22:08
Leon, I think the rest of the world realized the same thing you did about 50 years ago.

...Yay for stating the obvious then?

Anyway, should we start to create a map of the Underground parts of Tyria? Since there is going to be a large amount of the Underground revealed in EotN.

soulwar
16-05-2007, 00:34
Catacombs has been recorded. What other areas do you mean by underground?

Arkhan The Black
16-05-2007, 00:52
Well there is Furnace of Sorrow in Tyria. Undercity, The Deep and Urgoz Warren in Cantha. And some cave or something in Elona.

Quintus Antonius
16-05-2007, 00:54
So pretty much everything under the ground right? =P

soulwar
16-05-2007, 00:55
Haha, sorry, i haven't played much, and i thought that the Elite missions were above ground. How silly of me.

Bahdok Caverns (where the first Do Not Touch is) is underground too.

Off Topic: Death Note FTW

Arkhan The Black
16-05-2007, 00:59
^_^

There is also the Hidden City.

soulwar
16-05-2007, 01:01
and DoA, right?

Arkhan The Black
16-05-2007, 01:04
Well DoA is a part of RoT which is not part of the real GW world but a basement the gods throw away their trash in.

Quintus Antonius
16-05-2007, 01:12
DoA is part of the Realm of Torment, which is further part of the Underworld. These areas are a seperate "dimension" than Tyria.

soulwar
16-05-2007, 01:15
Oh ok. Thanks. I never played far enough to get all that info.

Arkhan The Black
16-05-2007, 02:15
I am under the impression that you can't map the Realm of Torment because the landmass is not connected and consists of pieces of land drifting around in the mists. You have to travel through portals to go places.

Gmr Leon
17-05-2007, 13:23
So pretty much everything under the ground right? =P

Yea,pretty much. I was hoping most would be able to derive that from my question. :undecided:

Arkhan The Black
01-06-2007, 15:52
I think this site shows the devs idea where continents are located.
Not 100% sure though.

http://en.discoverguildwars.com/

Avoc
01-06-2007, 16:54
I think this site shows the devs idea where continents are located.
Not 100% sure though.

http://en.discoverguildwars.com/

Hmm, nice find. o.o

Well... we weren't that far off >.>

Quintus Antonius
01-06-2007, 17:26
If it's real, it's probably based off our maps anyway. We used in-game knowledge to assemble the maps. Also, that map is pretty off, as the continents are scaled to fit the UI. This map has been brought up several times before in various languages. There is no way the Battle Islands are bigger than Cantha, for instance.

Arkhan The Black
01-06-2007, 18:30
I don't think it is a perfect scale but most likely the proper locations.

Quintus Antonius
01-06-2007, 18:49
THat'd mean that the Battle Islands are West of Tyria, when all indications show there to be a landmass continuing on that way. So I'm not so sure about the location and size of the Battle Islands.

Arkhan The Black
01-06-2007, 19:12
Well the Battle Isles are not that large and I am sure there might be room for them somewhere to the west.

Harjubal od Uo
01-06-2007, 22:00
If it's real, it's probably based off our maps anyway.

I have to doubt that, if ArenaNet even contracts out to someone else to do the web design for their European sites, that they would need our maps to do their job. To think that the developers, or anyone working for them, really need anything at all from us, other than humor, seems like rather dangerous hubris and, potentially, the sort of intellectual position which could skew interpretations of the evidence we find in game. The relationship we have with the developers is, by necessity, one way, not least of which for legal reasons; we take from them, they don't take from us.

Quintus Antonius
01-06-2007, 22:23
I hadn't yet clicked the link when I said that. I was under the impression it might have been a third party site until I got there.

Harjubal od Uo
01-06-2007, 23:44
I hadn't yet clicked the link when I said that. I was under the impression it might have been a third party site until I got there.

Sorry, man; didn't understand.

Quintus Antonius
02-06-2007, 00:13
And I didn't clarify, so don't blame yourself =p

Troal
02-06-2007, 10:16
Well the Battle Isles are not that large and I am sure there might be room for them somewhere to the west.

I had always been under the impression the Isles were somewhere to the south, relatively close to Cantha. After all, the Zaishen have a very Canthan appearance and Guildwiki says they are descended from a sect of Canthan warriors.

Also, the Zaishen make appearances in the Tombs of the Primeval Kings and Istan relatively soon after evil begins appearing there. Because of their quick response time, I think the Battle Isles are located somewhere inbetween Cantha, the Crystal Desert, and Istan - somewhere south of Tyria.

Barinthus
05-06-2007, 08:56
Regarding the proposed trade routes in this post (in the quote box):

http://guildwars.incgamers.com/forums/showpost.php?p=4658835&postcount=83

While doing the quest For Your Ears Only in the Mirror of Lyss, we learn that Warmarshal Varesh sent "Denravi axes" (as quoted by npcs) to supply the heket to assist them in their conflict against the Vabbians.

I paid a visit to Caprice the weaponsmith in Henge of Denravi and sure enough she makes battle axes.

Since we do not know of any other places with name Denravi, it is possible the the Kourna has some kind of trading connection with Magumma outposts?

Just something that I felt that reinforces the fact that all three contients do have trade routes as described in the link above.

Harjubal od Uo
05-06-2007, 22:57
For fun, I was looking at some of the world maps from the Spanish fansites and noticed that some of the translations of location names offer somewhat different interpretations than those of their English equivalents. A list of the differences that seemed noteworthy:

Ascalon, before the Searing:
Wizard's Folly: Cima del Mago Loco [Hill of the Mad Wizard]. Not too different, but it seems to reinforce that the mage who built the structures here didn't just make some bad judgments, as folly might indicate, but that he was considered truly insane, or at least has been judged that way by history.

Foible's Fair: Explanada de los Débiles [Esplanade (or Clearing) of the Weak (possibly Weak-Minded)]. This also just reinforces that Foible here probably isn't referring to a particular person named Foible, but rather to someone, or several someones, characterized by a flaw or failing of some sort. This may be cultural commentary by Acalonian society on the gypsy-like people we saw collected there at the time, or it may be of historical note, possibly referring to the people who lived there, near to Wizard's Folly, and did nothing at the same time that the wizard was committing his folly.

Tyria:
Pockmark Flats: Llanura de la Viruela [Plain (or Flatland) of the Plague]. This makes me wonder if this is just a metaphor, describing the land as seeming to have the pockmarks of a plague victim, like in the English name, or if it may also hint at a plague which swept across Ascalon in conjunction with the Searing, and the Flats were the area hardest hit.

Quarrel Falls: Cascadas del Guerrero [Falls of the Warrior]. This translation gives an entirely different sense to the place and also poses the questions, "Who was the warrior? Was his name Quarrel or did he pursue some quarrel with someone else into the Silverwood?" Anyone who likes conspiracy theories or Olympian gossip about the gods, could this be interpreted as a sign that maybe Melandru and Balthazar had a tryst and then a fight there?

Elona Reach: Cañón de Elona [Canyon of Elona]. I'm not entirely sure what to make of this translation, but it lends a pretty different sense to the place. Perhaps it just hints at Ossa's desire to remake Elona in clearer view of the gods in the Crystal Desert, and that he saw this as its new heartland?

Witman's Folly: El Palacio de Witman [The Palace of Witman]. This definitely bears a different meaning, but perhaps just reinforces the same idea. Combined with the English idea that Witman made some mistakes there, the "palace" may refer to something like his mortuary palace, that the whole region serves as his tomb.

Cantha:
Lutgardis Conservatory: Jardín de Lutgardis [Garden of Lutgardis]. This simply de-emphasis the place being a center of musical training for House Lutgardis.

Boreas Seabed: Lecho de Cierzo . This is a curious translation. It emphasizes that Boreas refers, in some way, to Boreas, Greek god of the North Wind as the cierzo or, more commonly in English, the mistral, is a very cold, very hard wind that blows south out of France into northern Spain. In game terms, I suppose we can just understand this to be reminding us that a place like the Jade Sea would be unimaginably windy, with little in the way of land to break the gusts that blow for mile after mile, and would likely be freezing cold.

Breaker Hollow: Cuenca Rota [Broken Hollow]. Instead of referring to a depression between several waves, ie, breakers, it seems like it's referring to a depression that has been broken or shattered somehow. This may even have been a translation error into the Spanish where confusion arose over the distinction between the English words breaker and broken.

Bai Paasu Reach: Costa de Bai Paasu [Coast of Bai Paasu]. This just indicates that Bai Paasu refers more to the coastline than the interior area, even though the outpost seems pretty far from the shore.

[b]Elona:
Zehlon Reach: Cañón de Zehlon [Canyon of Zehlon]. The fact that there's a difference is pretty much the only fascinating part I can see in this translation, but it is different enough to include.

Blacktide Den: Guarida de la Marea Negra [Lair (or Hide-out) of the Black Tide]. This may just reinforce the idea that the Blacktide should be understood to be a Corsair clan or crew, some group that would have its own hide-out.

Fahranur, the First City: Fahranur, la Colonia [Fahranur, the Colony]. This is the most fascinating difference in translation in the entire game to me. This emphasizes that the people who founded the "First City" were just colonists from somewhere else. How much evidence this lends to the idea that humans are not native to Tyria but came through the Rift from some other world is up to the observer, but it certainly seems to indicate that Elona was colonized by a civilization which developed elsewhere first, be it Cantha or some other, unknown land.

Yohlon Haven: Puerto de Yohlon [Port Yohlon]. This is a translation which I don't entirely understand. What Yohlon, which seems entirely landlocked, has to do with a port, I don't know.

Sunspear Sanctuary: Santuario de la Luz [Sanctuary of (the) Light]. This just seems to be a fascinating difference in translation.

Turai's Procession: Corte de Turai [Court of Turai]. This just seems to emphasize that all of Turai's court left with him when he departed for the Crystal Desert.

Forum Highlands: Meseta Central [Central Plateau]. For some reason, it was decided to de-emphasize that the Grand Forum of Vabb is located here.

Jennur's Horde: Campamento de Jennur [Camp of Jennur]. This just emphasizes that this is a campsite, rather than, perhaps, a mine owned by Jennur, or the location of some hidden horde of treasure by Jennur.

Anyone who's fluent in any of the other languages available, are there any other curious translations which might shed light on any other aspects of geography on Tyria?

Quintus Antonius
06-06-2007, 00:56
Boreas Seabed, like most Faction areas, is named after an Alpha Testing guild. They may have renamed it in Spanish to reflect a different Spanish Alpha guild.

As for Elona Reach (versus Elona Canyon), the definition of "reach" they are using is equivalent to canyon, that is, an area carved out by a river.

"Port" in Spanish doesn't always mean a naval port, it can also mean an area where lots of trade travel comes and goes. Or, a travel hub. (Spaceport, Airport, etc all have "port" and nothing to do with the sea).

The colony one is really interesting though. That may suggest Fahranur was an Orrian colony at one time.

Harjubal od Uo
06-06-2007, 02:33
"Port" in Spanish doesn't always mean a naval port, it can also mean an area where lots of trade travel comes and goes. Or, a travel hub.

Good call on that one; I'd never heard "puerto" used in the sense of a mountain pass or portage before.

That may suggest Fahranur was an Orrian colony at one time.

That seems unlikely as the manuscripts claim that humans appeared in Tyria and Elona at pretty much the exact same time; they're even willing to peg it at the exact year from which, I assume, the first artifacts have been found.

Orr, if it was colonized at the same time as Istan and the manuscripts aren't referring to some other part of Tyria where humans appeared first, might be another colony by the same civilization which founded Fahranur, however.

Gmr Leon
06-06-2007, 06:26
I think the reason Quintus may have made that connection was from what my NPC in the Holdings of Chokhin says. He makes a reference to doing research trying to connect the Orrians being somehow related to the ancient Primeval Kings of Elona.

I think in my thread I even pondered something similar, but more along the lines of did the Elonians colonize Orr and it turn into a separate nation.

Yara
06-06-2007, 07:35
IDK if this has been posted but on the Official Wiki there is a World Map, looks Official to me

http://wiki.guildwars.com/images/f/fc/Tyria-world.jpg

Gmr Leon
06-06-2007, 07:44
It isn't really official, it was made by one of the fellows here in the Lore Forum, Auserator is his name.

Page 8, third post down.

Laibeus Lord
06-06-2007, 09:50
Does anyone know where this thread that supposedly "Proves" where cantha is? This thread we're reading now has a lot of people (like myself) saying that Cantha is south east of Elona, but I can't see any actual proof that Cantha is south west. People just seem to say "Oh we decided where cantha was before nightfall came out and we're stickking to it, despite the fact that new conflicting info has come out"

Yeh, we did talked about this before in this forum. There is an NPC (two of them if I remember correctly) pre-nightfall that said that Cantha is South and West from the Fire Island Chain. If we will consider NPC dialogues as official, then when Nightfall was released, it was explained as "South-East" of Elona.

If both are correct, then the Planet Tyria is small, because from the perspective of those who are in Lion's Arch, Cantha is "South and West", and from the perspective of those in Elona, it is South-East.

Anyway, I was on hiatus for months so I don't know what became of the discussion. And someone mentioned some NPCs are saying it is "South" from Tyria the Continent, so they may have changed the dialogue without us knowing it just so to fit the "South-East" written on the Nightfall manuscript.

These dialogues are something we never thought of taking a screenshot, so they can easily change it ;)

Quintus Antonius
06-06-2007, 17:47
It isn't really official, it was made by one of the fellows here in the Lore Forum, Auserator is his name.

Page 8, third post down.

Someone needs to remove that map from that article. It is not correct or official. Elona is bigger than Tyria in that picture, and Nietzches measurements show that this is not so (beyond the 25 missions in Tyria, 20 in Elona thing). That map should not be peddled as an official document like it is.

Barinthus
07-06-2007, 07:07
I put in a comment on the article page explaining it's not an official map by Anet but a player-created map.

Skyy High
08-06-2007, 02:30
who says the Tyrian planet isnt flat?
There is gravity, apparently weather, and you see references to sunrise and sunset so the planet must rotate, and be universal while it's rotating (else the sun would be moving rather jerkily around the sky). Therefore, it's a sphere.

soulwar
08-06-2007, 04:15
Ah, I posted in the discussion about the page yesterday.

EDIT: I don't see your article edit, Barinthus.

Quintus Antonius
08-06-2007, 05:12
There is gravity, apparently weather, and you see references to sunrise and sunset so the planet must rotate, and be universal while it's rotating (else the sun would be moving rather jerkily around the sky). Therefore, it's a sphere.

Flat planet, come on. That's not even possible. There would be no sustainable atmosphere, and we'd all fly off into space. This isn't Empire Earth (anyone who played that game knows what I mean).

Skyy High
08-06-2007, 06:01
Flat planet, come on. That's not even possible. There would be no sustainable atmosphere, and we'd all fly off into space. This isn't Empire Earth (anyone who played that game knows what I mean).
I just figured it better to give a rebuttal than leave it hanging open as a possibility.

Quintus Antonius
08-06-2007, 07:02
If someone says the sky is bright pink, you don't need to give a rebutal lol. Same concept.

Kinlin
08-06-2007, 14:54
Guild Wars is set in a fantasy world, until it is stated to be round or not by the creators (Or hinted at in game) ya just do not know.

It is not impossible or unheard of in fantasy, the Discworld is flat after all. ;)

Barinthus
08-06-2007, 16:09
Ah, I posted in the discussion about the page yesterday.

EDIT: I don't see your article edit, Barinthus.

http://wiki.guildwars.com/wiki/Maps_(Core) Its there above the maps. Not exactly the best way of doing it perhaps. You're welcome to improve upon it if you wish.

soulwar
09-06-2007, 00:37
Oh, i posted in the Tyria (World) article.

I removed the map.

auserator
26-06-2007, 23:23
Someone needs to remove that map from that article. It is not correct or official. Elona is bigger than Tyria in that picture, and Nietzches measurements show that this is not so (beyond the 25 missions in Tyria, 20 in Elona thing). That map should not be peddled as an official document like it is.

I've always stated that it's non-official, and the copyright bit at the bottom said that this was a fan work. The wiki maintainers asked me to remove my credit at the bottom to keep it 'vanity tag' free which is cool with me (http://wiki.guildwars.com/wiki/Image_talk:Tyria-world.jpg) but it seems to be causing some confusion now.

Nietzches' measurments are a good source of information too but nothing really solves the triangulation error. It's not just that my version of the map is wrong, it's that a correct world map for guild wars 1 is actually impossible given in-game data. so any representation will be wrong to degrees, and that doesn't even cut into the placement issue :) .

So some good question to pose are:

1) should there be a bad guess of a world map on the official wiki?
2) or should there be a better guess (with smaller elona and cantha)?
3) or should maintainers avoid any guesses and rely strictly on official material? - In that case no world maps should be posted until ANet gives us one.

Perhaps the discussion should continue on the wiki itself:

http://wiki.guildwars.com/wiki/Talk:Tyria_%28World%29 (http://wiki.guildwars.com/wiki/Talk:Tyria_%28World%29)

I'm planning on making a much more accurate version of a world map, but only after GW:EN is released. And this time i'd avoid using any ANet images and keep that copyright on(!).

aus

Sjeng
17-09-2007, 18:08
So, GW:EN is released, anyone made an update yet? ^^

auserator
25-09-2007, 21:38
So, GW:EN is released, anyone made an update yet? ^^

I'm working on something, it's taken me a while, but i should be done in a few weeks. I'll put it up for comments and fixes and such after that :) . It's kind of a re-make though, so it might not be as pretty as the official ANet maps.

Quintus Antonius
25-09-2007, 22:14
As soon as the 3rd edition is released, I'll update this.

soulwar
26-09-2007, 00:57
wouldn't it just be a matter of resizing the current world map then pasting it over the old part of tyria?

(i know i'm wrong)

Quintus Antonius
26-09-2007, 02:59
Nope, that'd probably work fine.

auserator
26-09-2007, 15:40
Sure, someone could go ahead and do that in the meantime :) . I think the wiki licence allows for modification.

The one I'm working on now has been vastly re-scaled to be the correct proportions and should fix some of the problems in the current one (and avoids using ANet art).

auserator
04-10-2007, 19:30
Ok, getting very close another few days and i should have it.

this is a sample of what the new map i'm working on looks like:

http://spark72.com/aus/downloads/new-map-closeup.jpg

it needs a few more tweaks but so far the whole world looks like this:

http://spark72.com/aus/downloads/world of tyria sm nonfinal.jpg

i'll explain my choices on the geography when i put it up too.

cheers,
aus

Gmr Leon
04-10-2007, 23:49
Looks good Aus, I hope though that you aren't going through naming off each individual area. That would just be too much work then again, that's just my opinion on it. Whatever you feel works is what matters, right?

Trueblade
05-10-2007, 00:42
Looks awesome. I like the look of it...not just the same old screenshot mash. Nice work!

soulwar
05-10-2007, 00:59
i like it :D

really cool idea.

could you explain how you did it?

auserator
05-10-2007, 16:31
Looks good Aus, I hope though that you aren't going through naming off each individual area. That would just be too much work then again, that's just my opinion on it.

Uhm..... :)

I wanted to create a good reference of everything on the surface of tyria, so the map currently has all the area names, towns, outposts, 90% of the points of interest and lakes, some trees, some hills, mountains ranges.

To get it accurate i had to take a few fully exposed 100% maps along with the arena net poster maps, arrange the world in the correct proportions and then trace over the outlines in Illustrator. Then using the wiki and my character in the game, finding the locations of everything that wasn't indicated on those maps (like Rin.)

I've been working on it a few hours here and there since mid august. I'm 99% done right now though, just needs a few touches so hopefully i should be posting it sometime next week.

http://spark72.com/aus/downloads/map sample 2.jpg

aus

Gmr Leon
06-10-2007, 01:12
Uhm..... :)

I wanted to create a good reference of everything on the surface of tyria, so the map currently has all the area names, towns, outposts, 90% of the points of interest and lakes, some trees, some hills, mountains ranges.

To get it accurate i had to take a few fully exposed 100% maps along with the arena net poster maps, arrange the world in the correct proportions and then trace over the outlines in Illustrator. Then using the wiki and my character in the game, finding the locations of everything that wasn't indicated on those maps (like Rin.)

I've been working on it a few hours here and there since mid august. I'm 99% done right now though, just needs a few touches so hopefully i should be posting it sometime next week.

http://spark72.com/aus/downloads/map sample 2.jpg

aus

Whatever suits you then, either way it looks good.

Jair of the Forest
06-10-2007, 08:17
Really nice, very good work! :smiley:

I hope you get it done fast because I can't wait to see it entirely.

Troal
08-10-2007, 00:41
Sweet looking map. I wish I was that good at making maps.

Kailden Jera
08-10-2007, 01:12
Sweet looking map. I wish I was that good at making maps.

That makes us two. Maybe he can give us a lesson about how he makes them. Or what tool he is using. Because my Correl Paint Shop Pro 10 isn't enough for graphics like that.