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View Full Version : Scaryway: New Winning HA Meta Game Team Build


Roxianna
24-09-2006, 17:40
Those Dutchies, it wasn't enough to invent the eletrocardiogram and the compact disc--now they've invented the hottest thing since IWAY: Scaryway. This high damage build was invented by Scary Something of [MOJO] and coach for Section One [One]. It can easily get to and hold halls. It burns! It burns!

Scaryway by Scary Something, MOJO:

4 E/Me, 1 R/P, 3 Mo/Me

All Elementalists run 20/20, Fastcast/recharge wands and icons as main set.
Secondary set is wand =15 energy and +30 hp icon.

E/Me #1 - 16 fire, 10 inspiration, 9 storage, 3 earth magic
Mind Blast
Immolate
Leech Signet
Drain Enchantment
Mantra of Resolve
Channeling
Res Sig
Signet of Humility


E/Me #2 - 16 fire, 10 inspiration, 9 storage, 3 earth magic
Mind Blast
Immolate
Leech Signet
Drain Enchantment
Mantra of Resolve
Channeling
Res Sig
Signet of Humility/Bed of coals


E/Me #3 - 16 fire, 10 inspiration, 9 storage, 3 earth magic
Mind Blast
Immolate
Leech Signet
Drain Enchantment
Mantra of Resolve
Channeling
Res Sig
Ward against Foes


E/Me #4 - 16 fire, 10 inspiration, 9 storage, 3 earth magic
Mind Blast
Immolate
Leech Signet
Drain Enchantment
Mantra of Resolve
Channeling
Res Sig
Ward of Stability


R/P - 14 expertise, 13 Wilderniss survival, 9 Beast mastery; Recurve and longbow +30 hp.
Quickening Zephyr
Dust trap
Whirling Defense
Oath Shot
Song of Concentration
Frozen Soil
Res Sig
Symbiosis

Mo/Me #1 16 healing prayers, 12 Divine, 6 Inspiration; (weapon has to have 20% Enchants last longer)
Glimmer of Light
Healing Whisper
Signet of Devotion
Infuse
Healing Seed
Holy Veil
Divine Spirit - Use only against extreme pressure to get everyone back up.
Channeling


Mo/Me #2 - 16 heal, 12 divine, 6 inspiration
Heal party
Signet of Rejuvenation
Signet of Devotion
Channeling
Word of Healing
Holy veil
Drain Enchantment
Healing Seed


Mo/Me - 16 prot, 12 divine 6 inspiration
Guardian
Reversal of Fortune
Protective Spirit
Channeling
Signet of Devotion
Drain Enchantment
Mend ailment
Restore condition

Almas Darksoul
24-09-2006, 21:38
I've seen this build and I can confirm that (as far as I know) MOJO were first to run this - I didn't know Scary Something was in said guild though. That said, I don't really think this is as good as you hype it to be - although having a fair amount of pressure, the build has very little holding potential compared to many of the builds currently being played. Also, Edenial on the eles can cause them to lose effectively 90% of their dps, as mind burn spam can only be maintained if they can ensure more energy than their rivals.

ZiegDivine
25-09-2006, 15:32
Your only interrupts are 4 leech signets. How is this a holding build? Their hero caps after 20 seconds ... gee gee.

bellissima
25-09-2006, 16:43
Your only interrupts are 4 leech signets. How is this a holding build? Their hero caps after 20 seconds ... gee gee.
Well they have QZ in the build so assuming its down, you could theoretically get a lot of interrupt mileage out of those leech sigs.

Looks like a fun build, thanks for sharing.

Aruine
25-09-2006, 20:02
Your only interrupts are 4 leech signets. How is this a holding build? Their hero caps after 20 seconds ... gee gee.The hero caps after 10 seconds, whether you want it or not. Every team that plans to win halls and not just fame farming in lower levels will have song of concentration and ward of stability.

(10 because you wouldn't want to burn a song in case he uses something stupid like cyclone axe before starting the cap routine. Wait till he starts casting first claim resource, fire up song and it'll trigger on the second one.)