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View Full Version : Carry over from GW1


Khalidaat
16-04-2008, 03:42
Okay I have heard a lot about things that will carry over from GW1 to GW2. They say a GW2 character will be a descendant of your GW1 character and be able to access some of your stuff via the Hall of Monuments. So my question is, WHICH of my GW1 characters will be the ancestor of a given GW2 character? If I have 14 GW1 characters, will my first GW2 character have access to ALL my GW1 stuff, from ALL my characters? Will I pick which GW1 character I want as an ancestor? Will my GW2 character have to be the same profession as the GW1 ancestor? Some of my characters have different titles, and of course different weapons and armor will be better for different professions....

For example, my perma pre warrior will (hopefully) have LDoA, but not much else. I already have another post warrior who is well developed and I don't plan on developing the perma pre one much even if I do decide to bring her to post eventually. My primary warrior has the other titles, armor, etc. So if I create a GW2 warrior, which achievements does the new GW2 character get to inherit? Or can she access both?

Also what about players who continue to develop GW1 characters while playing GW2? Do the GW2 characters have access to new achievements throughout their life, or only at the moment of creation? If I choose my LDoA warrior to be the ancestor for a GW2 character, then continue to play BOTH, will my GW2 character be able to pick up the new achievements of the LDoA warrior as she earns them?

I am not 100% sure I will even get GW2. GW1 is fun and interesting enough, and consumes way too much of my time as it is. But the way GW2 characters inherit from GW1 will also affect my choice. If GW2 characters only inherit at the moment of creation, from one GW1 character, it is not worth even starting a GW2 character until I have perfected the desired ancestor in GW1. If GW2 characters can only inherit from one GW1 character, even if they can develop together, that still makes me hesitate to invest a lot of time in a GW2 character when I might develop a better ancestor for her later on in my GW1 playing. It kind of encourages me to completely exhaust my interest and effort in GW1 before even thinking about starting GW2. On the other hand, if all my characters can develop together and share inheritance and achievements, that might encourage me to start dabbling with GW2 even as my main focus remains on GW1.

I guess this sort of goes with the idea that you can't really permanently screw your character in guild wars...will I be permanently screwing my GW2 character if my GW1 characters are not fully developed?

Forgotten Legend
16-04-2008, 05:31
to be honest, if GW follows the path of every other MMO out there, you'll get a piece of low level gear for your elite armour you entered into the hall (its not right to give max gear to a level 1 now, is it? where would the challenge be?)

i hope, that they make it so it that levels with the character, kinda like how the armour levels with the heroes... so that i get to use the gear for the entire life of my character, instead of throwing it away once i reach level 10...

and to answer your Q... i belive, based on ANETS comments, that all the rewards for the hall of monuments are supposed to be cosmetic. IE unique skins available exclusively to GW1 players who took the time to fill in their halls of monuments, so that longtime GW1 players will be recognizable apart from those who didn't play GW1.

ANET has also said that the hall of monuments can be updated at any time... IE you create your GW2 char, play your GW! toon more and earn more HoM titles, whatever. after you update your HoM in GW1, the rewards will be available for your toon in GW2. they also said that the HoM in GW2 will be a place you can visit whenever you want.

aspboy
16-04-2008, 05:41
I hope they do announce in advance of launch what exaxtly will be the benefits of the HoM to GW2 characters. That way it might motivate players into actually bothering about it.

Alaris
16-04-2008, 06:10
its not right to give max gear to a level 1 now, is it? where would the challenge be?

I've heard that they are not adverse to giving players a headstart, so that GW1 players with buffed HoM's will start with better items than non-GW2 players.

I've heard that GW2-only players will be able to "catch up", i.e. to get items with the same stats (but not same skins) hereby not forcing anyone to play GW1.

Personally, I would like /bonus items that are untradeable but have max stats (or levels with you). I would also like it that if you delete a character in GW2, you can get the bonuses on another character you create.

Tom Nook
16-04-2008, 13:53
to be honest, if GW follows the path of every other MMO out there, you'll get a piece of low level gear for your elite armour you entered into the hall (its not right to give max gear to a level 1 now, is it? where would the challenge be?)

ANet gave away a "max" item with the pre-order for Guild Wars: Prophecies.
But like with most items in Guild Wars, it requires a certain level of competence before it functions effectively. Thus preserving the challenge. :smiley:

Aretelio
16-04-2008, 15:02
I hope they do announce in advance of launch what exaxtly will be the benefits of the HoM to GW2 characters. That way it might motivate players into actually bothering about it.

Yeah, at this point in time I couldn't care less about HoM. If I knew more of what benefits it grants to my characters in GW2 I might have more incentive to actually fill it up with stuff.

dusanyu
16-04-2008, 19:19
I Suspect that the Storyline Will have you Stumble upon the Hall along your travels (At an appropriate time to be granted Max Equipment)

I however Doubt the Direct Decedent idea example

What if you Have a Silvari Toon (They are grown not born) or a Charr (I like Pyre but not that much!)

Jenstone
16-04-2008, 19:22
I have 5 characters that I like to play a lot. It is hard with the HoM to do everything with them. Right now, I am just enjoying the challenge (not so much the grind) of trying to get as much in the hall as possible. However, could careless about the destroyer weapons. Wish you could display the green weapons that I have acquired over time.

Malhavoc Adhamar
16-04-2008, 19:38
In one of the last Gaile chats, I believe Gaile stated that the extras we get from HoM in GW2 wont be in the form of armour, weapons or items.

Aliandra
16-04-2008, 21:26
The old PC Gamer article also mentioned special companions (though this of course may be out of date), which made me think that you'd get a descendant of one of the heroes displayed in your Hall.

Tru Reptile
17-04-2008, 01:24
In one of the last Gaile chats, I believe Gaile stated that the extras we get from HoM in GW2 wont be in the form of armour, weapons or items.

The articles gave me the impression that if I stored a set of elite armor in the HoM I would be able to craft it (it's skin) in GW2. If what Gaile said is true then there is no reason for me to even bother with the HoM.

I'm dissapointed.

Traveller
17-04-2008, 22:12
I'd still hazard a guess that GW1 accomplishments would be in the form of a title, "reputation" of sorts, don't know what system they will use. But something that would let others know instantly that this person has completed the HoM in GW1, no matter what armor he wears of character they use.

Zsig
17-04-2008, 23:53
There's no way (by "human" standards at least) one can "complete" a Hall of Monuments.

It wouldn't be unfair imo, if the prizes we get from it would be:
miniatures monument = miniatures
heroes monument = armor upgrades for GW2 companions (just like hero upgrades in GW1) and new pets.
titles monument = diverse special effects, ala glowing hands, special emotes and such.
armor monument = armor upgrades that changes your current armor (just like hero upgrades but for you instead).
weapons monument = no idea, maybe same as armor monument, except for weapons.

Realistically speaking though, no matter what they do, it won't be enough to satisfy the community.

Nochtflamir
18-04-2008, 00:02
There's no way (by "human" standards at least) one can "complete" a Hall of Monuments.

"humans" have filled Hall of Monuments already...



Realistically speaking though, no matter what they do, it won't be enough to satisfy the community.

It never is...otherwise there would be no reason for new games.

Zsig
18-04-2008, 02:57
"humans" have filled Hall of Monuments already...


So you mean that someone got both Savior of the Kurzicks AND Savior of the Luxons ? Or that someone got BOTH legendary Survivor AND Legendary Defender of Ascalon?

If so, we're not talking about a person here anymore.

Otherwise, i stand correct, no way an human can "complete" a HoM.

Mister Smartypants
18-04-2008, 12:18
I'm interested in the questions in the OP, namely the how and not the what of inheritance. If mesmers don't exist in GW2, or if they're only going to be effective if they're asuran, then the name of my main - Mister Smartypants - is redundant. If I need to reuse that name in GW2 to get whatever benefit it is from the GW HoM, I'm going to be stuffed. So, yeah, details of how it works pl0x ANet. :cool:

Tom Nook
18-04-2008, 12:28
I'm interested in the questions in the OP, namely the how and not the what of inheritance. If mesmers don't exist in GW2, or if they're only going to be effective if they're asuran, then the name of my main - Mister Smartypants - is redundant. If I need to reuse that name in GW2 to get whatever benefit it is from the GW HoM, I'm going to be stuffed. So, yeah, details of how it works pl0x ANet. :cool:

I would have thought that Mister Smartypants is a great name for an Asura. :grin:

chriskang
18-04-2008, 13:39
In one of the last Gaile chats, I believe Gaile stated that the extras we get from HoM in GW2 wont be in the form of armour, weapons or items.
I remember reading that too. She said something like the bonus will be purely cosmetic. I guess the hero monument could give your companion a new armor skin. The weapon monument could give you a kind of divine aura around your weapons and so on.

Mister Smartypants
18-04-2008, 13:43
I would have thought that Mister Smartypants is a great name for an Asura. :grin:

Possibly! :grin: But I can't see me playing an asura somehow, or any of the other non-human races except maybe a sylvari. I'm too driven by looks to want to play one of those ugly little rotten-toothed rabbit wannabes! :tongue:

casserole
18-04-2008, 18:26
I'd be surprised if Anet says much about this topic anytime soon. Once any kind of announcement is made, then the players will assume that whatever Anet announced is set in stone and cry foul if Anet tries to change it.

That being said, I wonder about this stuff myself too.

Nochtflamir
18-04-2008, 19:00
So you mean that someone got both Savior of the Kurzicks AND Savior of the Luxons ? Or that someone got BOTH legendary Survivor AND Legendary Defender of Ascalon?

If so, we're not talking about a person here anymore.

Otherwise, i stand correct, no way an human can "complete" a HoM.

Well, it's possible to complete both Luxon and Kurzick....not Survivor and LDoA...however, you don't have to max every title to get top rank in KoaBD title...
To complete HoM you merely need 20 minis, 11 destroyer weapons, 5 hero armor upgrades(4 if you display a pet), 5 Titles/Acheivements, and 5 elite armor sets.

Alaris
18-04-2008, 19:05
I remember reading that too. She said something like the bonus will be purely cosmetic.

We have to be careful not to read too much into these comments. Basically, the philosophy behind much of the HoM seems to be:

1) They want to give GW1 players something to be instantly recognized by, some wow factor.
2) They don't want it to affect balance in a way that players feel they need to play GW1 in order to compete. That means that these items won't confer in-game benefits above and beyond what is available in GW2.
3) A headstart is fine by them. So if you get a tradeable mini, or some customized max-stats items, etc, then you have a headstart. GW2-only players will be able to catch up though. Kinda like new GW1 players can catch up to old GW1 players.

I think items are quite possible, if they are customized or generated once per HoM statue. They will be purely cosmetic in the sense that they won't have any stats that can't be duplicated using only GW2 items. But I'm still predicting a headstart.

PS: a HoM is considered complete if you have all visible slots used, i.e. 5 armors, 5 titles, 11 weapons, ...

Zsig
18-04-2008, 21:10
Well, it's possible to complete both Luxon and Kurzick....not Survivor and LDoA...however, you don't have to max every title to get top rank in KoaBD title...
To complete HoM you merely need 20 minis, 11 destroyer weapons, 5 hero armor upgrades(4 if you display a pet), 5 Titles/Acheivements, and 5 elite armor sets.

Ahh.... so that's YOUR opinion of what "complete" means...

Complete means to me filling it up till the point there's nothing left to do. All minis, all armor types, all destroyer weapons, all titles...

The Sins We Die By
18-04-2008, 22:28
Ahh.... so that's YOUR opinion of what "complete" means...

Complete means to me filling it up till the point there's nothing left to do. All minis, all armor types, all destroyer weapons, all titles...

Actually the player defines what in the game they want completed , that's part of why there's so many different types of content to address the different needs of players for completion.

ReZon
08-06-2008, 21:44
Yeah, at this point in time I couldn't care less about HoM. If I knew more of what benefits it grants to my characters in GW2 I might have more incentive to actually fill it up with stuff.

*Rezzes thread*

I've been trying to figure out what exactly the HoM --> GW2 deal will be, and I'm glad to know I'm not alone.

I've got some stuff in my Hall (2 armors, 5 minis, some other stuff), but similar to what Aret said, until I know more, the incentive to fill it up isn't there.

sorudo
08-06-2008, 22:21
just to answer the OP's first question, your character is linked to 1 character, but you can link multiple characters to one GW1 character.

dark3
11-06-2008, 16:37
Ahh.... so that's YOUR opinion of what "complete" means...

Complete means to me filling it up till the point there's nothing left to do. All minis, all armor types, all destroyer weapons, all titles...

It's not really his definition of complete, HoM is indeed complete after entering 20 minis, 11 destroyer weapons, 5 hero armor upgrades(4 if you display a pet), 5 Titles/Acheivements, and 5 elite armor sets, and it shows it by upgrading the monument of honor thingie by one level. Whatever else you can add into it, it's just surplus. Obviously, you could also "complete" all the possible surplus achievements, heh..

Btw I'm another one that's eagerly waiting for more news about HoM.. as all I've left to do in GW is going after titles, having completed pretty much everything else.. so I'd really like to know what I am working for :laugh:

Undead Priest
11-06-2008, 21:44
Taking a look at how they handle this sort of thing in GW1,

I would speculate that the "Carry-Over" is probably going to be nothing more than the equivelent of getting codes to Unlock PreOrder/Bonus items in GW1.

Q. "Do these items come in handy, and have custom skins?"
A. Yes.

Q. "Do they give you a huge insurmountable advantage over those who don't have them?"
A. No.

This is of course just speculation, but I do think it's likely they will handle this as they have handled it before.

Scott the Green
12-06-2008, 03:07
just to answer the OP's first question, your character is linked to 1 character, but you can link multiple characters to one GW1 character.

I hope that's true. That way all my non-human GW2 characters can have a common backstory that ties them together through their ancestor's service to my mesmer.

sorudo
13-06-2008, 00:17
they are doing it that way because there are ppl who only have one PVE character, so that way it's not a total loss.

Fuzzy Monkey
14-06-2008, 05:57
Will the guilds and alliances be reserved in GW2 just like the character names?

sorudo
14-06-2008, 13:51
they did say that guilds are preserved, i dunno about alliances.