Akirai Annuvil
15-05-2008, 17:33
A lot of posters seem to want mini-games added to the game in some kind of format (mostly combined with crafting, to both give players more to do as well as add that apparently quintessential piece of gameplay to the game).
Personally I do not see the need for crafting to be a minigame. As interesting as it sounds, having to go through the same hoops every time you wish to create your items will quickly turn boring.
Furthermore, designing fun mini-games normally takes up a considerable amount of development time.
This however does not mean that I don't wish to see any mini-games added to GW. However, I'd prefer seeing them added as fun extras to pass the time with a friend or two - plus I don't care if they're original (in fact, I'd probably prefer them to be unoriginal, simply because copying a real life game does not take away any part of the Dev Team's time, plus a lot of these games are already balanced and known to be fun).
Some examples of mini-games taken from real life:
Chess - a very basic game which does not need a ton of explanation. Hand out simple chess pieces to players at the start of the game and allow them the option to challenge each other. Winning could reward the player with a title or with new, more rare (and better looking) chess pieces, assuming rewards are even deemed necesarry (I'd play it just for fun and a diversion). Or make a king sized chess board available in one of the outposts, and allow players to play each other on it.
Cards - there a lot of fun games to play with even 1 deck of cards. If a betting feature could also be added, Guilds, friends or even PuGs could hold simple things like poker sessions amongst each other as mini-events.
Treasure Hunt - add drops, random spawns, etc. which when gathered reward the player with some aesthetic or fun item. For example, strewn around the Northern Shiverpeaks are pages of Jora Nornbear's long lost diary. Collecting all of them grants you the item: Jora's Diary which tells of some of her exploit after you died. Some of these pages can be found from the corpse of a monster, others lying atop the highest Shiverpeak Mountain. This would, obviously, be PvE only.
I've never really understood why no online game allowed players to play with something as simple as a deck of cards, or chess. They're known to be fun little diversions, and they're also not too hard to design (otherwise it's quite weird how a lot of sites offer them freely).
Personally I do not see the need for crafting to be a minigame. As interesting as it sounds, having to go through the same hoops every time you wish to create your items will quickly turn boring.
Furthermore, designing fun mini-games normally takes up a considerable amount of development time.
This however does not mean that I don't wish to see any mini-games added to GW. However, I'd prefer seeing them added as fun extras to pass the time with a friend or two - plus I don't care if they're original (in fact, I'd probably prefer them to be unoriginal, simply because copying a real life game does not take away any part of the Dev Team's time, plus a lot of these games are already balanced and known to be fun).
Some examples of mini-games taken from real life:
Chess - a very basic game which does not need a ton of explanation. Hand out simple chess pieces to players at the start of the game and allow them the option to challenge each other. Winning could reward the player with a title or with new, more rare (and better looking) chess pieces, assuming rewards are even deemed necesarry (I'd play it just for fun and a diversion). Or make a king sized chess board available in one of the outposts, and allow players to play each other on it.
Cards - there a lot of fun games to play with even 1 deck of cards. If a betting feature could also be added, Guilds, friends or even PuGs could hold simple things like poker sessions amongst each other as mini-events.
Treasure Hunt - add drops, random spawns, etc. which when gathered reward the player with some aesthetic or fun item. For example, strewn around the Northern Shiverpeaks are pages of Jora Nornbear's long lost diary. Collecting all of them grants you the item: Jora's Diary which tells of some of her exploit after you died. Some of these pages can be found from the corpse of a monster, others lying atop the highest Shiverpeak Mountain. This would, obviously, be PvE only.
I've never really understood why no online game allowed players to play with something as simple as a deck of cards, or chess. They're known to be fun little diversions, and they're also not too hard to design (otherwise it's quite weird how a lot of sites offer them freely).