View Full Version : Guild Wars 2 no monthly fee what about Micro-Transactions
Heavens Angel
22-05-2008, 17:50
well its already been confirmed many times that GW2 has no monthly fee and never will by gaile many times.
but whats to say that they wont go into all the Micro-Transactions area just like nearlly every other online game now there is some form of online store where you can buy in game items to make things easier.
for instance alot of games have ones that increase how much xp you get for x amount of time. anet have said the level cap might go up and never stop or cap somewhere. and thats where i feel something with xp items will come.
increase in how many items you can hold/ backpacks or whatever.
most of the game is going to be persistent instead of stanced, thats where i feel there will be micro too most online games now are persistent and have a ingame money shop or whatever.
i first thought of this when the bonus mission pack came into place and well so far we already have char slots whos to say it wont go further. gaile said last year they were thinking of adding storage space into the store.
and thats why i loved guild wars for the first year and a half there was no getting any extra cash there was nothing like that now this is all what it seems. i think anet will follow what other companies have done and i think it will really mae gw2 fall short.
just look at hellgate london a couple of months before release they mentioned there is a fee you can pay if you want and i remember seeing what chaos that caused over there forums who's to say anet wont do the same.
well thats a fairly long post for me and wondering what other peoples views would be if anet took micro into guildwars and give yu either benefits which we all know they do.
Arkhan The Black
22-05-2008, 18:00
Well the BMP was mostly conceived because A.net wanted to increase sails in their online store in time for Gwen. You would get the BMP as a bonus if you spent money in the online store unlike today.
Dark Wolf
22-05-2008, 21:01
I hope GW2 will have an online store in order to buy extra slots. Seriously, I was really happy when they made it happen and I made so many other alts, like my two beloved mesmers, my monk, my pre-searing alt, etc. They already know how to make it work with GW, let's hope they will do so with GW2.
RealMehtis
22-05-2008, 21:09
BMP doesn't give an edge over that other people couldn't have without paying for it. Pretty skins aren't something that makes you more powerful. I don't think that there will be any micro-transactions that give something that'll make you more powerfull, instantaneously or faster.
why would i buy a game thats free to play but makes me a worse player if i dont buy my skills/potions/armor/weapons with micro payements?
if this is would be the case then imo the game should be completly free to play from the start, so no buying the game. just DL and play.
its been said in interviews allready that the "no lvl cap" that they might have in mind is only for shows. no further improvements for your toon, just a show of for how many times you have lvl'd up. basicly just like you could now brag your skill points.
i do think they most likely will ad an online store in the way it is set up now, for buying additional content such as the BMP or the PVP packs.
ArenaNet have stated that they plan to continue with their current model of using the online store for content. I don't see them broaching that any time soon for microtransactions - they don't need them, nor would it help their business.
Heavens Angel
23-05-2008, 00:49
ArenaNet have stated that they plan to continue with their current model of using the online store for content. I don't see them broaching that any time soon for microtransactions - they don't need them, nor would it help their business.
thats my point they have an online store which can be used in game if you get my point.
we have already seen stuff added there like i said char slots. and like i said gaile also mentioned about putting extra storage space.
this is the kinder thing i dont want happening and in the 3 year birthday thing they asked how they could improve the store with whatever stuff, goes to show they are looking into micro i think with what gaile has said before and what i said
thats my point they have an online store which can be used in game if you get my point.
we have already seen stuff added there like i said char slots. and like i said gaile also mentioned about putting extra storage space.
this is the kinder thing i dont want happening and in the 3 year birthday thing they asked how they could improve the store with whatever stuff, goes to show they are looking into micro i think with what gaile has said before and what i said
There's a difference between character slots, chapters, etc and the microtransactions found in most MicroT games though - the things you can purchase don't give you an in-game advantage over other players. They don't make it easier for you to kill mobs, they don't give you more survivability, they just expand your game experience.
Lamuness
23-05-2008, 09:51
Micro-transactions mean the fact that you have to go and buy a max level helmet or armor or skills with real money, otherwise you can't progress in the game. There's lots of other asian MMO's out there that follow this business plan, like Hellgate London. And by the way, if they did start to do something like this, there will be lots of outraged customers. They haven't done it before, why should they start?
Arkhan The Black
23-05-2008, 12:33
Doesn't really seem like A.nets style if we go by GW1.
Akirai Annuvil
23-05-2008, 12:34
Micro-transactions mean the fact that you have to go and buy a max level helmet or armor or skills with real money, otherwise you can't progress in the game.
That's a pretty limited view on the possibilities offered by micro-transaction. Micro-transaction is essentially playing small amounts of money for small amounts of content.
It has the advantage of being relatively cheap to offer as it generally cuts out the middleman.
Another advantage is that it gives gamers the ability to customize their game content and tailor it to their own requirements, however this advantage is often left unused in practice. People either want the basic game or every part of the game, not something in the middle.
There's lots of other asian MMO's out there that follow this business plan, like Hellgate London.
You do realize that ain't an Asian MMO right? Being neither Asian nor MMO.
Lordofthesword
23-05-2008, 13:04
please no microtransactions, i rather pay a full priced game an have an undisturbed gameexperience then a sliced up game where you have to use your creditcard to progress (bether armor, weapons, unlock skills etc) instead of earning them with your progression.
A quality game like guildwars doesn't need that sort of thing.
No Microtransactions thanks.
Online store is good.
On the other hand it'll depends on the emphasis put on items and their stats, but odds are you won't need MT, ever.
I'd pay for subsequent chapters, much like the current system.
Also, off-topic, will gw2 have an offline mode ?
windcaller
23-05-2008, 15:35
If they add MicroT idk how many players they'll still have. I, for one, won't be playing it. If i want to pay for a game i'll go play WoW like 10 million other players do.
Lamuness
23-05-2008, 20:19
That's a pretty limited view on the possibilities offered by micro-transaction. Micro-transaction is essentially playing small amounts of money for small amounts of content.
It has the advantage of being relatively cheap to offer as it generally cuts out the middleman.
Another advantage is that it gives gamers the ability to customize their game content and tailor it to their own requirements, however this advantage is often left unused in practice. People either want the basic game or every part of the game, not something in the middle.
You do realize that ain't an Asian MMO right? Being neither Asian nor MMO.
Opps, haha, I wrote that late and my brain wasn't functioning. But my view of microtransactions have to do with like if I was playing DJMax I would have to buy credits that I can then spend on +%exp or songs or avatars or whatnots. Hellgate had items where you could not use unless you were a paying customer. You lose more money from microtransactions than if they included the game in one large package for a flat rate. That's just how the business model works. BTW though, most MMO's that use microtransactions use them to force you to buy +%exp scrolls, armors and such otherwise you could not go past a certain point or the leveling becomes hellishly boring / long.
What you are thinking, an online store, is different. Where you purchase extra content, more character slots, etc. through a store straight from ANet. That's like steam and how they can offer games cheaper than at the store.
Akirai, it's mostly a matter of the connotation "microtransactions" has built up due to the model's most prevalent use, that of item shops. Certainly there are other microtransaction models that might be more acceptable to a lot of people, but most of the time when someone says "microtransactions" they're actually implying the version of microtransactions so commonly prevalent in current MMOs.
why would i buy a game thats free to play but makes me a worse player if i dont buy my skills/potions/armor/weapons with micro payements?
if this is would be the case then imo the game should be completly free to play from the start, so no buying the game. just DL and play.
its been said in interviews allready that the "no lvl cap" that they might have in mind is only for shows. no further improvements for your toon, just a show of for how many times you have lvl'd up. basicly just like you could now brag your skill points.
i do think they most likely will ad an online store in the way it is set up now, for buying additional content such as the BMP or the PVP packs.
Yeah I agree. And I seriously hope the level thing will be as you described it, wouldn't want to have to endlessly level to gain that skill point I need or whatever... :sad:
i hope they are planning on making the paysavecard for the IGS, that would make things easier.^_^
i think that with GW2 so long from release, they would find a way in that time to do that.
Heavens Angel
30-05-2008, 00:58
Doesn't really seem like A.nets style if we go by GW1.
yeah and gw2 isnt exactly the same style as gw1 now is it when they arent doing instanced anymore
Tru Reptile
30-05-2008, 01:08
GW2 will still have instances, it's just unknown how much of it will be.
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