Archive for June 2011

IncGamers Guild Wars 2 Interview – Part 2

Posted 30/06/11 by

The second part of our very own Guild Wars 2 interview with Eric Flannum is now available for your reading pleasure as John continues probing Eric.

You can check out part 2 which has gone live today here, and if you missed yesterday’s installment check out part one. Topics in today’s interview include lot sharing and story progression among others.

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Guild Wars 2 Fan Day on Gamebreaker TV

Posted 30/06/11 by

Gamebreaker TV’s ‘This week in MMOs’ includes a segment discussing last week’s Guild Wars 2 Fan Day at ArenaNet discussing what when down at the studio. Tune in below:

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William Fairfield on Designing the Dungeons

Posted 30/06/11 by

The ArenaNet blog has received yet another update with William Fairfield discussing dungeon design.

When sitting down to design the flow of a dungeon, my first consideration is creating challenges that the player must use skill and ingenuity to overcome. I’m not just designing these challenges for the players though; I’m designing them for myself as well. I come from a fairly hardcore player background, raiding in Everquest, World of Warcraft, and even City of Heroes. I love a good challenge, and I hope to reach out to the players who do as well.

You may also want to check out the recent Dungeons video if you haven’t already as it gives a great taste of the action.

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IncGamers Eric Flannum Interview

Posted 30/06/11 by

If you’re a regular reader then you’ll know that the main IncGamers.com site popped over to Germany this week to catch up with ArenaNet as the EU press was shown the same content that was on show at the Fan Day last week.

John from IncGamers was on hand to check out the new content and also managed to pin down Eric Flannum for an interview. Part one of the IncGamers Designing Guild Wars 2 interview with Eric is now online so make sure you check that out today.

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G4 Dungeons Preview

Posted 28/06/11 by

Spotted this one last night, a Dungeons preview on G4 based on the press day last week at ArenaNet and it’s a good lengthy article. Here’s a snip:

The explorable mode of the dungeon was much harder than I had anticipated, and that’s always something I welcome in MMOs. I love a challenge, and that’s exactly what explorable mode offers. Almost right away we were faced with an event where these little four-legged beasts began attacking us in droves. After dying to the nasty critters, we realized we had to take out their burrow nest and then they’d stop spawning. We did so, and were able to continue deeper into the Catacombs, but right away, it was refreshing and a bit harder than I thought it was going to be.

There is a some EU coverage starting to appear based on the German event which was held yesterday where it looks like everyone had a chance to play the same version as last week’s US event. There’s nothing notable yet worth checking out, just shots and the videos you have all seen.

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Guild Wars 2 Fan Day Coverage

Posted 25/06/11 by

With there being a press day and a GW2 Fan Day back to back there are numerous bits and pieces to check out including some great videos from the event as well as pics. Check the full run-down of what;s surfaced so far after the break…

As more appear we’ll add them to the list.

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Changing the Game Article

Posted 25/06/11 by

It looks like the recent Fan Day has meant more articles on GW2 which can only be a good thing. The latest is a new article on IGN called Changing the Game which is based on recent play time. Nothing monumental in the article that we don’t already know but worth a read for the vids.

With any luck we will see more previews in the coming days thanks to these press events, but due to all the recent updates from ArenaNet, I doubt we’ll hear about anything new. However, it is always great to hear different opinions on the gameplay and how GW2 is shaping up.

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Guild Wars 2 Dungeons Update

Posted 25/06/11 by

As well as the underwater combat update, ArenaNet has also released a new page entitled ‘Into the Dungeons’ in which Jeff Grubb discusses the Dungeons in the game and the different types of Dungeons available to players. Here’s a snip:

Each of our dungeons is divided into story and explorable versions. The story version of each dungeon comes first, and completing it unlocks the ability to run the explorable version. In turn, the explorable versions of the dungeons have several options (usually three), each of which creates a different set of challenges and goals in the game. So, when we say that there are currently eight dungeons, we really mean there are thirty-two dungeons, as each dungeon has a story version and three explorable versions.

When you are done with that check out this Catacombs Dungeons video.

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Jonathan Sharp Talks Underwater Combat

Posted 25/06/11 by

This is one topic many of you have been wanting some answers on this and the latest ArenaNet blog looks at underwater combat. The good news is that when you are underwater you won’t need to worry about breathing until your health hits zero. At that point you will enter a ‘drowning state’ and to get out of that you need one of the following things to happen:

  • You kill an opponent, which will cause you to rally.
  • An ally can revive you, just as they can above water.
  • You reach the surface of the water, where you will stop drowning and regain health. When your health bar fills all the way you’ll be revived.

Read the full update over on ArenaNet’s blog and check out the shots below.

There is also a video on the subject that has been released by Gamespot.

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Guild Wars 2 Fan Day Underway

Posted 24/06/11 by

As you may know if you’ve hit the forums here on the, the Guild Wars 2 Fan Day is now underway. As you may or may not know, our woman on the ground is Bellissima who is hopefully having a great time over at ArenaNet. Watch our for more on the Fan Day here on the site soon and we are also off to Germany soon for the EU event. You can never get enough GW2!

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Guild Wars 2 Asset Kit

Posted 17/06/11 by

Perhaps you are needing some new art for a blog or you simply want to view more tasty Guild Wars 2 assets then you can now grab ArenaNet’s GW2 asset kit.

The pack includes logos, concept art, screenshots and the current Game FAQ. The pack some sin two sizes 193Mb and 333Mb for those with a decent connection.

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Expansion Plans Not Confirmed

Posted 16/06/11 by

A couple of days ago it was reported in an interview that no stand-alone expansion would be coming to Guild Wars 2. According to a statement released by ArenaNet today, they are still yet to confirm any post release plans despite comments made in the interview.

“At present time the ArenaNet team is entirely focused on ensuring that Guild Wars 2 is delivered to the highest possible standards at the earliest opportunity, as such future plans for expansions, campaigns or additional content are still to be confirmed.

“As soon as we have firm information on content beyond launch we’ll share this via the PR team and our forums.â€

So there you have it, we simply don’t know what the plans are :)

 

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