ArenaNet Discuss the Beta Weekend and Game Changes
ArenaNet will have learned a lot from last weekend’s limited beta test, and in the latest development update, Eric Flannum, Randy Knapp, Devon Carver and Jon Peters look at some of the changes being made to the game.
Many of you noticed the armor durability mechanic in the Beta and the team explain why this is now in the game. The mini-map compass, large scale story events and boons and conditions. Eric also talks about the downed state in-depth and how this has been changed. Don’t miss this update, packed full of great stuff.
[ANET]Hey, everyone, Lead Game Designer Eric Flannum here. As most of you know by now, it’s a very exciting time for all of us here at ArenaNet. We just finished a huge beta event weekend, and we’ve got beta events just around the corner. We have a lot of work to do to get the game ready, but we’re definitely up to the challenge and eager to show off the game to a larger audience. With that in mind, we’ve been adding all sorts of new things to the game, as well as revising and improving on as many aspects of the game as we think need it.[/ANET]