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Captain’s Council Election winner announced

kielTime is up and the votes have been counted. Ellen Kiel has been in the lead for quite some time  now and there’s was little change in the voting as today she has secured her place on the Captain’s Council.

Now she’s in office, she’s already getting to work instigating the following:

  • I’ll reduce waypoint travel prices for four weeks’ time
  • I’ll support important Fractals of the Mists research into the Thaumanova Reactor explosion by the end of the year
  • I’ll introduce a rotating schedule of activities such as Crab Toss and Southsun Survival.

A good result? Is it what you hoped for?


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  • I like the result + I was kind of surprised that Evon did not win with all the bribery (via loot) and some heavy Anet & fanboy support.

    Don’t forget that Support Tokens you still have (or get via chests) can now be sold to the merchant for some coin.

  • I’m surprised Evon did so well (what was the final count btw?!?) because objectively, anything human gets a big bias. The waypoint didn’t help of course because casuals love that. I doubt bribery or lore had much of an effect, and generally speaking, the elites don’t tend to have a fighting chance against the combined bias of large populations.

    RL elections are won by the votes of the masses, not the votes of the elites.

  • QUOTE

    I'm surprised Evon did so well (what was the final count btw?!?) because objectively, anything human gets a big bias. The waypoint didn't help of course because casuals love that. I doubt bribery or lore had much of an effect, and generally speaking, the elites don't tend to have a fighting chance against the combined bias of large populations.
    
    RL elections are won by the votes of the masses, not the votes of the elites.

    I think most casuals don’t use WP”s that much as they aren’t in a rush.

    And as somebody on the official forums also mentioned, a “casual” might get maybe 100 tokens in 2 weeks. A farmer will get thousands…

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    I think most casuals don't use WP"s that much as they aren't in a rush.   
    
    And as somebody on the official forums also mentioned, a "casual" might get maybe 100 tokens in 2 weeks.  A farmer will get thousands...

    My estimate is that a casual will care even less about lion boxes or FotM. What they care about is “humans” and “waypoints” in that order. Feel free to disagree… although the human-centric bias I think is pretty well established, and logically speaking, the only thing that matters to casuals out of that list would be waypoints. Not that they use them very often, but they do use them at least.

    As for producing more tokens… you really think that more than 10% of the GW2 population is farmers? Because if we assume a farmer produces 10x more tokens than a casual, there would have to be no more than casuals per farmer for farmers to pull more weight.

  • QUOTE

    My estimate is that a casual will care even less about lion boxes or FotM. What they care about is "humans" and "waypoints" in that order. Feel free to disagree... although the human-centric bias I think is pretty well established, and logically speaking, the only thing that matters to casuals out of that list would be waypoints. Not that they use them very often, but they do use them at least.
    
    As for producing more tokens... you really think that more than 10% of the GW2 population is farmers? Because if we assume a farmer produces 10x more tokens than a casual, there would have to be no more than casuals per farmer for farmers to pull more weight.

    I personally think that casuals didn’t care who won and most probably didn’t even vote. While the non-casuals (ie. the people who continually use WP’s to go from dragon to dragon and back to their beloved CoF dungeon) did bring in the majority of the votes.

  • Interesting theory.

    It would be fun to look at voting patterns as a function of preferred activity or time spent playing.