Archive for the ArenaNet Category

Small squad tactics in WvW

Posted 10/05/13 by

Earlier today, Isaiah Cartwright live streamed some WvW, showcasing some of his favorite tactics for running small groups in WvW. Check out a link below!

http://www.twitch.tv/guildwars2/c/2265971

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Weekend Roundup

Posted 28/04/13 by

GWOnline’s own Alaris just posted a great piece on how to learn to play GW2 better. Reminded me again that I really need to learn to combo better. Check it out and then join the discussion in our forums!

https://forum-fr.guildwars2.com/forum/community/fangen/Artwork-Fan-art-by-Ashline-1

Beautiful fan art of an Asura from Ashline!

GuildWars2Guru.com held a State of the Game on Friday with Jonathan Sharp & Karl McLain from Anet focusing on the tPVP changes in the April 30th update.Click here to watch the 120 minute video on Youtube. (They started late, so the link skips about 1:35 of not much happening.) Great stuff about changes to signets, Warriors, traits for a few different professions, WvW and PVE effect split for Retaliation and Confusion and lots more. This will be a big balance update too. To give the meta time to settle down there will not be many balance changes for the May patch; they will be focusing on bug fixes instead.

There will be Wiki Maintenance (GW1 & GW2) on May 8th from 4pm to midnite UTC (9am to 5pm Pacific). For the first two hours of the maintenance, both English wikis will be unavailable, then in read only mode for the rest of the time. All non-English GW2 wikis will be read only during the entire duration. They will be upgrading to MediaWiki version 1.20.4

GuildWars2Hub.com has put out an easy to read guide to Runes to help get you started on learning how they work.

Gamersbook is giving away copies of Guild Wars 2 and some TteSPORTS gaming peripherals. While the first copy of the game is being awarded today, they have 4 more copies being awarded throughout May and after that some nice gaming peripherals. There are a few steps to take, but hey, free stuff! Click here to see the rules and to enter.

Laura Vk, Loes Schubert, and Kelsey Hendriks have done some amazing cosplay costume work and put it up on Laura Vk’s Facebook page. Amazing amount of detail, you should really check it out.

See you all in game and don’t forget that Super Adventure Box goes away with the April 30 patch in just a couple days and while the full version of World 2 should be out in a few months (ie. “when it’s done”), there’s a good chance the World 1 skins won’t be coming back any time soon.

*The Tyria Information Bureau and The Consortium are not liable for medical or other costs arising from conditions, dismemberment, or death sustained while traveling in Southsun Cove.

Southsun Cove – Warm sun, sandy beaches, exotic wildlife*, and new adventures.

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Play Rytlock’s Critter Rampage Now

Posted 20/04/13 by

Critter Rampage

The Super Adventure Box was a such a neat idea for 1 April and there’s a new update from Matthew Oswald, ArenaNet’s Cinematics team lead, who discusses the process they went through to create the retro styled trailer.

There is more to Super Adventure Box than meats the eye though, they decided to create a 16-bit platform adventure called Rytlock’s Critter Rampage to make the video feel authentic. The game was created by cinematic artist Delly Sartika and it’s actually playable now in your browser on this page.

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Regina Interview

Posted 13/04/13 by

Regina Buenaobra, as most of you know, is the community manager at ArenaNet and there’s a nice interview with here online here in which discusses her role at the company and of course Guild Wars 2.

Given the behind the scenes access Regina has, being part of ArenaNet, we were wondering how much, if at all, it has changed her perspective of the game and if she had familiarized with the content pre-launch.

I think working in the company gives me insight into design decisions, and being a community manager gives me insight into how those decisions may be perceived or received by fans. Because of those two factors, we’re often able to have responses in mind or are able to give the development team a heads-up about these issues.

The Community Team was already familiar with the game before launch. In preparation for showing the game at various conventions, we got acquainted with the content. In some cases we had to give presentations, so it was important to have a good working knowledge of the game. I mentioned earlier about the all-company play sessions; we had a lot of those before launch, and we still have them to familiarize ourselves with the new content and to provide feedback to the teams working on upcoming content.

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All Brace for the Rise of the Quaggan!

Posted 01/04/13 by
Enraged Quaggan

One of the twisted Quaggans the protagonists in “Heart of the Quaggan” will encounter – the wretched creature “Quaggom”

In honor of the recently announced Guild Wars 2 “Heart of the Quaggan”  expansion, GWOnline have decided we are going to change our Charr head logo to one of a mighty Quaggan! Not much is known about this new expansion yet, save the name, and that the story line will revolve around a young Quaggan and his three friends on a quest through vales, mountains and caves to vanquish an ancient enemy. During their travels they will join up with five others, one of each of the already playable races of Guild Wars 2, plus one mysterious character in a pointy hat who likes his pipe. Also, the Quaggans will become a playable race! Their race-specific elite skill? “Quaggan, Smash!” Our new logo will go well with the new direction ArenaNet is taking, making Quaggans the chief protagonists of their next expansion, and we could not be happier.

quaggantrace

The soon-to be new GWOnline logo head – the fearsome Quaggan!

 

 

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Leif Chappelle on Designing a Living World

Posted 28/03/13 by

Living World

The Guild Wars 2 blog was updated once again with ArenaNet’s Leif Chappelle, one of the Living World designers, discussing how they approached the design of the Living World. Through content updates ArenaNet are aiming to keep the world evolving and we’ll see more holidays, dungeons and more as the story progresses.

Check out the full update here.

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Official Stream of Living World Content

Posted 26/03/13 by

The ANet team live streamed some Living World content earlier today. If you missed it, you can watch it at the link below.

The recording of our latest livestream is now up for those of you who missed it: http://www.twitch.tv/guildwars2/b/382695073 … ~RB2
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Game Update Notes – March 26, 2013

Posted 26/03/13 by

The March patch is finally here and it’s another big one! Check out the full notes below and as always, join our discussion and tell us what you think!


LIVING STORY

Flame and Frost: The Razing
A hybrid army erupts through fiery portals in the Shiverpeaks. This “Molten Alliance” between dredge and Flame Legion has created an enemy powerful enough to massacre any who stand in their way. One ranch, one homestead at a time, they’re wiping out all resistance. The razing has begun.

In Flame and Frost: The Razing, the third installment in this four-part series, we meet Braham and Rox, two fervent Tyrians who believe in doing what’s right, even if it means putting themselves in danger. They’re defending the people and places they love, and they’ll need your help.

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Free Transfers to All Medium Population Servers Next Week

Posted 26/03/13 by

Colin Johanson just made a post over in the Guild Wars 2 official forums that ArenaNet is opening up all medium population servers for free transfer next week. So if you were looking to move, now is the chance to do so free of charge.

For the next week, all the medium population servers will be free to transfer to. Might be worth giving one of them a look!
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Guild Missions Update Good News for Casual Guilds

Posted 22/03/13 by
Guild Wars 2 Guild Missions - now also for smaller guilds!

Guild Wars 2 Guild Missions – now also for smaller guilds!

ArenaNet’s Anthony Ordon just posted an update on Guild Missions over at the official Guild Wars 2 blog. Smaller or more casual guilds will be happy to hear that this update includes content specifically geared to them. Once a guild has Art of War level 3 researched, they can start researching Bounty Hunt Training Mission, where the guild has to track and kill a single bounty target. What is special about these missions is that they do not rewards Guild Merits, but in stead 3,000 influence for the guild. This way guilds with smaller regular influence earnings can still accrue enough influence to buy some of the more costly guild upgrades. Other news include three new bounty hunt targets; 2-MULT, Big Mayana and Yanonka the Rat-Wrangler as well a whole new weapon set available for purchase in exchange for Guild Commendations!

This month we’re bringing you three new bounty hunt targets that are more insidious, more deadly, and more elusive than ever before. Take a look at this bit of intel, if only so you’re not caught completely off guard when you have to adapt your strategy:

  • 2-MULT – This defective prototype weather golem has been storming around Timberline Falls. Target needs to be brought in for a software patch.
  • Big Mayana – This voracious hylek is wanted for questioning about a recent poisoning. Target is thought to have taken refuge in the canopy of Sparkfly Fen.
  • Yanonka the Rat-Wrangler – This rogue ogre is wanted for spying on and sabotaging various factions vying for control of the Fields of Ruin. Target is notorious for using pet rats to do her dirtiest work.

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Flame & Frost Page Receives an Update

Posted 22/03/13 by

Guild-Bounty-Hunt

As the 26 of March draws closer, ArenaNet has updated the Flame & Frost page with more information on what to expect including new WvW progressions and abilities, improved WvW performance, new guild Boiunty hunter targets, Leaderboards and more.

Check out the full update now on the official site.

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Upcoming mega boss chest change

Posted 19/03/13 by

Get your farming in while you can! Tell us how you feel about this change in our thread.

In the next release we will adjust the way that world mega bosses award their loot. The current chests will stay lootable once per day per character, but each boss’s guaranteed rare item drop will be moved to a separate chest (visually similar to daily achievement reward chests) that can only be acquired once per day across an account.

Our intention with this change is to keep providing rewarding loot for world mega bosses while avoiding overwhelming participation in boss fights (and overwhelming the economy with rares) from players cycling through each character slot for each boss every day.

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