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Archive for the *Features Category

We are very happy to present our second guest blog here at GWOnline, this one by Jon Burrage, also known as Demajen. Demajen started blogging about Guild Wars 2 earlier this year, often analysing Guild Wars 2 features in the context of other MMO games, and always with a personal touch. We greatly enjoy his writing, and hope […]
 
Continuing our trek through the GWO Alliance we talk to Guild Leader Arcanum of Blade and Rose [BaR] — settled on the lovely Imperial Isle.  Arcanum was kind enough to sit down and talk about the guild…
 
In their latest blog post published earlier today, ArenaNet’s Regina Buenaobra shares the inspirational tale of long-time Guild Wars fan Kelly, who together with her dog Anna walked from Maine to California. Kelly goes online under the name Ameranth. Ameranth is now also a Sylvari Ranger NPC in Guild Wars 2 who goes on an […]
 
When ANet guaranteed a “final epic piece of art” they were not kidding.  Yes, the half-million mark for Facebook followers has been reached — good job all!  The final reveal gives us a nice in-game screenshot of Destiny’s Edge confronting the Shatterer — personally embellished by none other then Daniel Dociu.  Check out Guild Wars […]
 
Mike O’Brien talks about the first Guild Wars 2 open beta–from server capacity to player feedback. “[...] even with 48 worlds we didn’t have enough server capacity to meet the huge demand.” “This was definitely a real beta, designed to find problems, gather player input, and learn what work still needs to be done before we […]
 
I got the question in Guild Chat on Saturday when I said that I was playing Guild Wars 2 on a Linux computer, “Why?”. I explained that I would like to play my new favorite game on my favorite operating system and I anyway do not have a Window computer available. Not one with gaming […]
 
You know how some games are announced, hailed as the savior of the genre, hyped to absolutely absurd levels, and praised at every turn? Then the time comes and you’re finally able to play it, only to find that it completely sucks, is an entirely different game from what the previews promised, and has crushed […]
 
GWOnline’s resident Guild Wars 1 alliance* has decided on making one huge alliance guild for the very first Guild Wars 2 Beta Weekend Event, and all of you are invited to join the fun! PvE, WvW or structured PvP, we will do it all! On the European servers you will find us in Vabbi, and on the […]
 
Anet have just updated their blog with information about the first Beta Weekend Event. Looks like it’s going to be similar to the closed press betas – but with the addition of Lions Arch! Clear your weekend, folks, because as they say on the internet: Dis gonna b gud.
 
Not that you guys need any convincing in this one, but if by some chance you are sitting on the fence then check out the new pre-purchase trailer.
 
GWOnline is very happy to present this interview with ArenaNet about their insights from the beta process so far, and how they go about balancing the game now that we are getting ever closer to release. We were particularly excited to learn that ArenaNet can roll out and test changes to 100 skills in mere minutes, allowing […]
 
The other weekend, I had the honor of joining GWO’s Guild Wars 2 press beta team. This was actually my very first time playing Guild Wars 2, and so far I liked what I witnessed in the game. The improvements and changes such as the new skill system, underwater combat, and PvP format are attractive, […]
 
The last time I played Guild Wars 2 was 2 years ago, in Köln during the GamesCom. That was an hour only, standing, in a very crowded and noisy area. This time, I was sitting behind my own (elderly) PC, with only my cats to bother me (told my husband I wouldn’t be available for […]
 
I had a chance to play the guardian during the recent Guild Wars 2 beta event. It was my first taste of Guild Wars 2, so not only I had to learn about the profession, but also the game itself. I played the guardian up to level 15 in PvE and WvW, so my impressions […]
 
Guild Wars 2 beta. There are things to love and others to improve upon. I will share both what I liked as well as some constructive feedback. I had not played since PAX West 2011 and it really hit me how much the game had jumped forward in this second closed beta. This has made […]