Most Elementalist players will agree that the non-elite conjure skills are not exactly the Elementalist’s strongest tools. In this article I will take a closer look at these skills and analyse why that is, and perhaps suggest a way to make them better.
The Elementalist is the only Guild Wars 2 profession that has access to the skill types Conjures and Glyphs. And while theÂ Glyphs include a range of skills both great (e.g.Â Glyph of Storms) and bad (e.g.Â Glyph of Renewal), the Conjure skills are generally seen as inferior and not worth equipping on your skill bar. The elite conjureÂ Fiery Greatsword is, today, the only exception to this rule.
How Do the Conjure Skills Work?
The conjure skills Conjure Flame Axe, Conjure Frost Bow, Conjure Lightning Hammer & Conjure Earth Shield are all utility skills, which are slotted to the Â utility section of your skill bar. Unlike Signets conjure skills have no passive effects.
Once an Elemenalist casts a conjure skill a conjured weapon manifests in her hands, replacing her weapon skills with the five skills of the conjure. A second conjured weapon is spawned at the same time, to be placed on the battlefield for any ally to pick up. Once someone picks up a conjured weapon, it will remain in their hands until they drop it, or its 15 charges are used. The trait “Conjurer” adds 10 additional charges to the weapon.Read more & comment >>