
There was just too much information gathered this weekend to contain in just one overview of the game so here I am again to go through, in much more detail, my first adventures in Tyria or:
What I did on my GW2 Beta Trip
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There was just too much information gathered this weekend to contain in just one overview of the game so here I am again to go through, in much more detail, my first adventures in Tyria or:
What I did on my GW2 Beta Trip
Read more & comment >>
Well what a day it has been so far, the amount of information flowing around this afternoon has been fantastic and it;s been hard to keep up with it all. The GWO community has been working hard to seek out all the coverage from around the Intertubes which is being compiled into a nice list in the forums so you don’t miss anything. Keep an eye on the thread as it is continually being updated.
Read more & comment >>Initial impressions aside which I spoke briefly about in the first report, this game is worth the hype, the years in waiting, everything. It’s beautifully made and polished and everything from the giant Dynamic Events to the rabbits hopping around in the lush, highly detailed grass. That being said, let’s get down to a bit of detail shall we…
Read more & comment >>It’s Friday Evening, a few minutes before 8PM GMT and all around the globe there’s several dozen giddy people settling down by their desktops and laptops making final tweaks to their video recording software, making sure they have have supplies to last for a few hours or a few days. Netbooks and tablets and good old fashioned pen and paper next to them ready to scribble down notes about anything and everything.
Read more & comment >>IGN managed to pin down the ArenaNet dev team to find out exactly what their favourite professions and skills are in the game. It’s  fun read and there are nine to read through. Here’s a snip:
Read more & comment >>Well of Darkness + Churning Earth = Rockin’ AoE DamageProfessions: Necromancer, Elementalist
“This is a brutal combo. A necro can use Well of Darkness to create a Dark Field, which blinds enemies in the area. Along comes an elementalist attuned to earth, who cast Churning Earth to cripple enemies inside the Well of Darkness. When Churning Earth ends, it combines with the Dark Field to deliver additional AoE damage. Guaranteed to rock your enemies world â in a bad way.”
-Ryan Diederich, Programmer
Our friends over at MMORPG.com just published not one, not two, but three(!) preview articles about Guild Wars 2. Part one focuses on the PvP, part 2 takes a look at how the PvE is coming along, and the final part is an editorial about the game in general looking forward, especially in relation to Guild Wars 1.
Read more & comment >>But as I was merrily trouncing through the fields my time ran short, and I was ushered away from my noble lady and back into the waking world. Filled with only myself and my disappointment that I am in fact not a pretty girl. Now was the time to reflect.
The always excellent Lewis B over at Tap Repeatedly just posted an in-depth blog post where he shares with the reader his impressions of GW2 from playing both PvP and PvE at the 2011 Eurogamer expo in London.
Read more & comment >>In conclusion, Guild Wars 2 is one of the finest games I have ever played. It isnât just because its an MMOG, it is because ArenaNet have looked at stagnating genre, branched away from the norm and managed to meet and surpass all that they have claimed. The game world looks and plays incredibly with dynamic events a triumph over Warhammer Onlines iteration, whilst class balance and its PvP is something I just cannot wait to experience again. A few tiny niggles aside, such as a few casting bar errors and some dubious voice acting in places (that are due to be rectified), it is so unbelievably polished it puts all rivals to shame.
There is a reason Guild Wars 2 won the editors choice award at the Eurogamer Expo and itâs because it is truely remarkable. ArenaNet, please take my money.
ArenaNet is garnering even more mainstream gaming media attention with this preview published at the PCGamer website today. The author Rich McCormic gives his impressions of the game from a recent demo event, hosted by Eric Flannum.
Read more & comment >>âI donât know if you noticed, but our dynamic events are very visual.â Yes Eric, I did notice, thanks. Your dynamic events are so visual they tried to eat me. âThey donât require a lot of explanation. Say you run into a city and there are centaurs attacking everyone: you know what to do, right?â And no, the answer isnât âtry to climb on their backs and ride them around like a horsey.â
TotalBiscuit is at the Eurogamer Expo and got the chance to play some high level content with a sylvari necromancer.
Part 1:
Part 2:
Read more & comment >>Just today Alec Meer over at Rock Paper Shotgun published a preview on Guild Wars 2, using a play on words to allude to the way GW2 is looking. He talks about the art, the personalized biography and story, dynamic events, swimming, and elite content.
Read more & comment >>Iâve lost count of how many times Iâve walked into a room with a monitor and a nervously-smiling man at one end and been told Iâm about to see the future of MMOs. I smile back politely, and the same old dance begins. Too often, I feel a numbness, a struggle to reconcile professionally wanting to know whatâs going on with personally despairing of the idea of giving over dozens of hours of my life to whatâs so often a mess of cloned features and over-sold, under-realised promises. My most recent sighting of Guild Wars 2 really did break through that numbness, made me sit up straight and pay full attention
A couple more PAX articles have surfaced today, the first coming from the guys at Massively who went hands-on with the Asura.
The second article comes from community member Vampiresbane who has whipped up an overview of ‘Supporting the Community and Designing Dynamic Events‘ which is the first part in a series being put together so make sure you check those out when they appear.
Read more & comment >>There has been quite a few articles and videos pop up this week which you may want to check out, some from PAX an also Gamescom. As always we’ll keep you up to date with more coverage as it happens and feel free to mail in anything you spot for the news:
Previews
Video Coverage:
Interviews:
Game Play
PvP
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