Archive for the Necromancer Category

A Scholar Eye on Minionmancy

Posted 29/05/12 by
Bone Minions

Bone Minions

If you like a small army of minions, look no further. This primer will give you all that you need to know to get started.

I will focus on necromancer summoning skills as well as traits that directly modify minions.

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CynicalBrit | High Level Sylvari Necromancer Gameplay

Posted 23/09/11 by

TotalBiscuit is at the Eurogamer Expo and got the chance to play some high level content with a sylvari necromancer.

Part 1:

Part 2:

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Necrobator | A Detailed Look at Lich Form

Posted 01/09/11 by
Concept Art of Asura Necromancer

Concept Art of Asura Necromancer

Necrophiliacs rejoice! The Necromancer specialist site has just released an article discussing in detail the necromancer elite skill “Lich Form”. One of Sardu’s conclusions:

 

It amazes me just how much a single elite can open up a whole new layer of depth in combat, but ArenaNet definitely proved just how powerful elites in Guild Wars 2 will be. Think of it this way – Lich Form offers necros the equivalent of a third weapon set to use in combat, albeit on a longer recharge than normal weapon swaps.

Go here to check out the whole article.

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Necrobater | Interview with Johanson – Part 2

Posted 02/08/11 by
Concept Art of Asura Necromancer

Concept Art of Asura Necromancer

The second part of the interview with Colin Johanson at Necrobator has posted.

The second part covers in-depth analysis of play-styles for the necromancer as well as interesting tid-bids on exploration and social gameplay in GW2. Although not entirely new, the part that got me most excited was:

All of those have passages that lead out in different directions, and there are little secret passages that you can discover that get you out of that area, other than the main road. And we try to do that everywhere in the game so there are always different options and places you can explore. Then we try to take dynamic events and layer them into those little hidden areas. So if you take one of those back paths and you’re going down it, you might find something back there that no player has ever seen before and kick off a dynamic event because you went down this little back area.

Thanks goes to RealMehTis for pointing out that the second part of the interview had been posted!

Go to Necrobater, and have a read! Then discuss the article here!

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Necrobater | SDCC Interview with Colin Johanson

Posted 31/07/11 by
Concept Art of Asura Necromancer

Concept Art of Asura Necromancer

Necro-philiacs rejoice! Starting up my GW2 news round searches again, I found this very interesting interview (courtesy of Google search, but the interview has also been found on Guru).

It’s a very interesting interview covering topics from skills, to versatility of play-styles, to synergy and a brief discussion of the trait system – all with a very necromancer-centric approach as you might have guessed from the name of the website.

Go to Necrobater, and have a read! Then discuss the article here!

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Guild Wars 2: Hands On with the Charr Necro

Posted 19/10/10 by

MMORPG.com has whipped up a new hands-on article which specifically looks at the Charr Necromancer based on play time at the recent New York Comic Con. The article looks both at the class and the GW2 gameplay.

Here is one thing I learned with my random act of violence. Guild Wars 2 does not feel immediately grindy. It flows and moves quickly. The game play is fast paced and fun with cool downs that give you a decent variety of spells and don?Eurot make you feel limited because everything takes a few minutes to return. I at least felt like I had a solid arsenal of spells and attacks for each opponent without having to wait for them. For the Necromancer, the minions were great as well. They were controllable and saved my Charr hide a few times.

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Necromancer Reveal!

Posted 25/08/10 by

Go check out the new Necromancer reveal on the main site now!

Some cool features
-Minion skills become a different skill once you summon them.
-Necros can cause fear!
-Death shroud is a second state in which you get different skills, it is automatically activated when downed but can be triggered at will.
-Necros can dual-wield daggers.

And so much more!

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