Archive for the Thief Category

Head to Head: Thief vs Ranger

Posted 10/02/12 by

When the thief was announced, people originally thought it was a very similar profession to the ranger. Their combat styles do show similarities, but do not be mistaken, these are very different professions. In my opinion, the ranger is more similar to the necromancer, and the thief is more similar to the mesmer. Nevertheless, many of you are probably deciding between the two, and I hope the current column can help make your choice clearer.

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ANet Gives Guild Wars 2 Year End Development Update

Posted 21/12/11 by
Anet Logo

ArenaNet Logo

The developers over at ArenaNet have just released an update for the end of the year. Topics of discussion include the achievement system, promised information about tweaks to the thief profession, and finally enhancements to the fighting skill animation system. Head on over to the blog article and get the details!

What is your opinion on the enhancements to GW2?

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Head to Head: Mesmer vs Thief

Posted 14/12/11 by

With the mesmer right off from the press, I thought I’d do a head to head with it. And who best to compare with than the … thief? What was I thinking?

Well, in a recent interview, a dev described the mesmer as “a fencing, dueling, finesse, mind game profession”. Does it sound like a thief?

Also, there are many commonalities. High mobility, lots of disables, sneak-based skills like stealth, can use a sword and pistol, do I really need more? Players who like to annoy other players (or foes) will be interested in those two professions.

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CynicalBrit | Thief and Elementalist PvP gameplay

Posted 25/09/11 by

TotalBiscuit is at the Eurogamer Expo, his cold is all better, and now he is playing a norn thief and a norn elementalist in competitive instanced PvP!

Thief gameplay

Elementalist gameplay

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GW1 Update Today and GW2 Thief announced

Posted 03/03/11 by

Two major news hit today. (1) The thief is the 6th GW2 profession announced. Although the web page isn’t up as I write this, there are two official videos showcasing the thief and his/her abilities. (2) The embark beach (etc) update will be live today, with tons of new exciting features. Read my summary of both here, then check out the links for more information.

Thief

This is it, this is our assassin/rogue prototype. Welcome the thief! Fast, agile, stealthy, but not particularly resistant to attacks.

-Can dual wield daggers.
-Can dual wield pistols.
-Can shadowstep in and out of combat (optional skill).
-Can stealth, making itself semi-transparent (optional skill).
-Can steal the foe’s weapon (or feathers?) to use against him (permanent bonus skill).
-Uses its own energy bar for attacks call initiative.
-Needs to use position and movement for survival (not that anyone can “tank”, but this one is fairly squishy).

More info check the forum thread as well as these two videos.

Embark beach update

This is a big update, bigger than the derv update even. Too many features to summarize it properly, just check the list

-Embark beach is a common location to find people to party with or ask for help. Can map to any location from there.
-7 hero parties, the last 3 function as heroes in town, but like henchmen during combat.
-Minion master interface, so you know which minion to heal or to nova.
-Mercenary hero transform your characters into new heroes via the online store.
-New content to pre-sear 9 daily quests that scale with level (say hi to legit LDoA) and you can now dedicate titles to HoM without leaving pre-sear.
-Update to drunk and survivor title (no real info as of now on what the update is on these two).
-Security update you can specific which computers are trusted.
-Online state can be set before logging in.
-Daily zaishen vanquish.

Note the info on this is sparse, so if some info turns out to be incorrect, oh well. More info check out the interview or go to the forum thread

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