Jonathan Sharp on the Future of Structured PvP

Time for another update from the development team and this time ArenaNet’s Jonathan Sharp put fingers to keyboard to discuss the future of structured PvP in Guild Wars 2.

[ANET]Structured Player vs. Player (sPvP) is a core feature in Guild Wars 2, and it’s quite massive.  The features we want to add to sPvP, to use an analogy, are like an iceberg…It’s more than we’ve been able to say so far.  And like all our other game types, we talk about sPvP features when they’re ready. We shipped the game with some key features, but a lot of features we wanted to show at release simply weren’t ready.  So now we’d like to start talking about some coming features that, until now, have been beneath the surface of the ocean on our metaphorical iceberg.[/ANET]

Jonathan covers the different types of PvP and outlines the differences between automated tournaments, paid automated tournaments, custom arenas and even looks at some of the features that are part of the ever-evolving world of PvP in Guild Wars 2.

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