Mike O’Brien on the Guild Wars 2 Beta
Mike O’Brien talks about the first Guild Wars 2 open beta–from server capacity to player feedback.
“[...] even with 48 worlds we didn’t have enough server capacity to meet the huge demand.”
“This was definitely a real beta, designed to find problems, gather player input, and learn what work still needs to be done before we ship the game. We’ve listened to your feedback and we’re making some important improvements to the game for the next Beta Weekend Event.”