Official Mesmer reveal!
We all knew it was coming, but that does not make it any less exciting to see it finally here. Today ArenaNet finally, officially, unequivocally revealed the Guild Wars 2 mesmer to the world! The iconic Guild Wars class is back, and it is looking better and badder than ever. Taking the loss of the, for the Guild Wars 1 mesmer so central, mechanics of energy and interrupt in stride, the Guild Wars 2 mesmer is focusing on nasty mind tricks and laying down the hurt. Wielding greatswords, pistols and staffs with equal grace. We here at GWOnline sure like what we see! Join the discussion on our community forums. Follow after the jump for more details on the reveal!
The reveal include the traditional profession skill videos (Veil, Mirror Images, Chaos Storm, Mind Wrack and Portal), mechanics rundown, and new concept art and wallpapers. Head over to the official Guild Wars 2 website for the full deal. (Make sure to clear your browser cache first!)
The Guild Wars 2 mesmer can use a variety of weapons and its main mechanics are shattering and delusions.
- Main Hand: Sword, Scepter
- Off Hand: Focus, Pistol, Sword, Torch
- Two-Handed: Staff, Greatsword
The mesmer has access to a brand new condition in the Guild Wars universe called confusion. It works like a backfire, so that confused enemies will take damage themselves every time they try to activate a skill. A condition right up mesmer alley in other words! The other main mechanic is shattering. Shattering is a direct effect that will destroy all illusions to create a secondary effect. Similar to how Necromancers can destroy their minions, or Guardians can activate their weapon spells for a special effect. There are four shatter skills available to the mesmer – Mind Wrack, Cry of Frustration, Diversion and Reflection.
Mesmer skill video