Running and Waypoints in GW2
Running. A small business venture on the side in GW1 sure. While it may be rewarding to get ran to places in GW1 (i.e., max armor at Droks, skipping stuff because you have played it before, etc) it is not rewarded in GW2–well it is, but it’s a different kind of reward. This past beta–among other things–I tested running. I actually did not intend to turn exploration into a run, but this bear wanted to see all they could see and ventured over the mountain.
How easy was it?
I used my level 7 Necromancer to run all the way deep into the 20-25 level zones. There were a few things that helped me get there.
- Health Skill – a given.
- Minions – these guys really kept off aggro.
- Death Shroud – wear it like a Perma Sin.
- Way Points – impossible without these; if you run out of money you just zone to the nearest.
Yes, it was relatively easy running to these higher zones–though it did take time, and some creative maneuvering around the odd dynamic event (shouldn’t have accepted those NPC quests). I took a lot of swimming shortcuts, because the monsters were more near to the bottom–while dodging the occasional water surface creature and nearby land monster.
Is it worth it?
No. Not even for leveling your character from straight exploration (I gained three levels); it just is not a fun way to play compared to dynamic events, NPC quests, the way the game is suppose to be played… Besides, there is no way to play the content if you are too low a level anyways.
Once I reached the level 20-25 zones I pushed forward. By the time I got bored my level 10 Necromancer was naked and out of money. You never want to be naked and out of money in lands you are unsure about. And this is where I talk about way points.
Way points have a nice system where you pay more money the farther the way point is. Seeing that I had no more money I was stuck. Seeing that everything could kill me in one shot, I was stuck. Seeing that this was beta and there probably was not one player to stumble upon me before the event ended, I was stuck.
There really isn’t any point to running in this game unless it is for exploration purposes. If you do decide to run be warned–there is the good chance you’ll get stuck.