Posts Tagged conditions

Spreading The Love: Conditions in GW2

Posted 20/03/12 by

Now that’s just not, natural…

Conditions in GW2 don’t just affect combat, they rain upon it; casting a rainbow the many colors of demise.  Whether or not its natural to take down a target in record time via every affliction under the sun can be left to debate — I confess though,  it warms my soul.  I find nothing more deviously entertaining than putting one through a myriad of conditions; watching them limp towards you as poison and bleeding drains their life low; to see their heap finally collapse yards away.  Yes, Necromancer is my favorite profession, but this is besides the point.  If your idea of connection with both AI and live player alike generally involves ailments and affliction, then GW2 will not leave you a sad panda — a panda with the sniffles perhaps.  A cute sniffling yet deadly…

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