The guys over at TopoftheGames.com recently caught up with ArenaNet’s Jeff Grubb to find what’s in store now the game is just around the corner. Click and watch!
Read more & comment >>Posts Tagged Jeff Grubb
Daniel Dociu thinks Fans will find Guild Wars 2 Worth the Wait
Paris Games Week may have been over for a couple of months now, but that does not mean that it is done. Just this week, the French site Console-toi.fr uploaded this video interview with Daniel Dociu, Jeff Grubb and Ben Miller. With a 90-strong art team Daniel Dociu is doing everything to ensure that the Guild Wars 2 fans will find the wait for release well worth it, as is the rest of the ArenaNet crew.
Read more & comment >>Jeff Grubb says Sylvari can grow limbs back (probably)
In a fresh lore interview over at the Ashenford Cartel, Jeff Grubb and Eric Flannum answers a lot of in-depth questions about Guild Wars 2 lore. Like the headliner that Sylvari can grow back severed limbs (probably). However we will never see this happen in game since there is no on-camera dismemberment in Guild Wars 2. Also, most but not all NPC armor will be available to players.
Most of the armor sets you see on NPCs will be available to players. Of the sets you mentioned, the Seraph and Warden armor is available to players. The Ministry armor is currently restricted to members of the Ministry Guard. - Eric Flannum
Also, there will be no custom chat channels or custom emotes at release, something that might bum out especially the role playing community.
Read the full interview here.
Planet of the Grawl
A new minor races blog post, penned by Jeff Grubb, was just published over at the ArenaNet blog. The topic of the day is the Grawl, simian creatures living on the edge of civilization. Jeff tells us about Grawl society, their customs and religious beliefs, as well as how they are looked upon by the other races.
Of all the races of Tyria, the apelike grawl are the most underappreciated and underestimated. A race of furry simian bipeds, the grawl can speak and use tools and weapons. They even have a fair approximation of clothing, but they lack most of the trappings of advanced society. They make their homes in caves on the edge of civilization and are considered a lesser race of raiders and bandits by the more developed cultures around them. While many grawl do resort to banditry, just as many seek nothing more than to be left alone.
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PCGamer | Asura Interview
In honor of Asura Week, PCGamer has put together a two-part interview. In the first part, Game and Content Designers Jeff Grubb and Ree Soesbee get some questions about the asuran capital Rata Sum, and how the architecture mirrors the asuran society. They also talk colleges, golems and more. In the second part, named Love and Inquest, Ree and Jeff talk asuran society, asura relationship with the other races of Tyria, and the Inquest.
Also, as an added bonus, Game Designer Jon Peters answers some questions about the asuran battle suits!?
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