Posts Tagged PvP

Official: Live Broadcast of New PvP Map

Posted 15/11/12 by

At 2 PM PT, Jonathan Sharp will be broadcasting a new PvP map for Guild Wars 2! Don’t miss out (links below)!

Jonathan Sharp is going to be showing off a new PvP map live at 2:00 PM PST on http://www.twitch.tv/guildwars2 : http://ow.ly/fkgxU  ~RB2 #GW2

Source: https://twitter.com/GuildWars2/status/269179041838415872

UPDATE: A recording of the broadcast is now available on YouTube.

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More Lost Shores Details

Posted 12/11/12 by

A load of info for the Lost Shores update has come our way today detailing more of the new content that’s coming this week.

As well as the new Karka enemy who are rising from the depths to wreak havok on Tyria, there’s a new PvP map set within a Kodan dojo, new gear which includes weapons, item enhancements, a new tier of items called Ascended which are set between Exotic and Legendary, and a new resource which brings 200 new recipes to the game for crafters.

More details on the new dungeon called Fractals of the Mists have also surfaced. The dungeon is made up of nine smaller dungeons which players will take on three at a time. Once three are complete the party is sent to a hub to recuperate. The dungeon difficulty is then raised and special boss encounters occur when the difficult hits an even number.

In related news, Massively has also posted details on some of the new features.

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The Beginner’s Guide to World vs World Tactics #1

Posted 09/07/12 by

To the new players, World vs World (WvW) can be daunting. It has that effect on me, but that’s usually when I’m solo defending a failing tower. I don’t want new players running around like chickens with their heads cut off.  I have two reasons for this,

  1. Unorganized players risk helping the enemy and I don’t want to lose
  2. I want you to be able to kick ass and feel great doing it

Now how do you go about reclaiming your head and kicking ass? Simple, take notes of these tips I’m going to be giving you. Before I get to tip #1 though, I want to explain how WvW works briefly. There are 4 maps total, 3 Borderlands maps, and 1 Eternal Battleground map. You fight using siege warfare to take keeps, towers, and supply camps from the enemy. You also can take control of an Orb of Power, which provides everyone in your world with a boost. Each of these is worth a set amount of points that add to your total every 5 minutes. You can find their point values below,

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MMO Reviews Interviews Eric Flannum

Posted 30/05/12 by

MMO Reviews sat down with Eric Flannum to talk PvP, PvE, and WvW.  Check the interview here.

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A Weekend in World vs World.

Posted 23/05/12 by
The chokepoint and one keep.

The chokepoint and one keep.

World vs World vs World (WvWvW), shortened to WvW, is ArenaNet’s version of large-scale war. I spent all my playable time this last BWE to try it and report on it. And I loved it. I’m still a PvE player at heart, but I will be returning to WvW quite a bit.

In Guild Wars terms, WvW is like you take an Alliance Battle, you stick it to a Jade Quarry or two, then put a few Fort Aspenwood here and there except whoever beats the fort gets to keep it, and then just for fun you throw in a few PvE dynamic events in the whole mess. Add mountains and crevasses. Then you sprinkle generously with players. And then when you think you can’t add more players, you add a bucket-load more of them. And a bunch of monsters while at it.

Oh, and then you make it massively bigger. Maps are huge.

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Structured Player vs. Player

Posted 28/03/12 by

Wait, I thought centaur wasn't a playable race!?!

Wait, I thought centaur wasn't a playable race!?!

Structured PvP is ArenaNet’s competitive PvP. Let’s be honest for a moment, I assume that World vs. World will be a lot of fun, but it’s hardly the place you would go to see which of two teams actually have the best skills. Structured PvP is ArenaNet’s best chance at an e-sport.

Now before I discuss this in details, I have to admit a few things. I am not the most credible person to talk about PvP and e-sports. However, I will stick to describing my experience, and try to give you information you can use to make your own mind.

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Guardians of Tyria | Tirzah Bauer talks about the guardian

Posted 06/10/11 by

Varyn over at Guardians of Tyria had the opportunity to talk to Tirzah Bauer, environment artist for ArenaNet and part of the team that designed the Battle of Kyhlo PvP map. Tirzah was part of ArenaNet’s PvP team at gamescom and PAX Prime, where she played a female asura guardian. In the interview she shares some insights about the guardian profession, specifically in PvP. Which is nice, since we don’t usually hear a lot about how the guardian plays.

My guardian was a hybrid of offense and defense. I wanted to make sure that I could survive a fight as well as hit hard enough to scare off any attacker, especially if it was a single player in a 1v1 situation.  Sword/scepter main-hand weapons are pretty offensive and my off-hand weapons were used for defense.  If I wanted to go purely defense, I would have gone with mace/shield and hammer weapon sets.  This weapon combination makes you irritatingly hard to kill, but it’s also very difficult to be a threat, so the enemy team will eventually beat you down. With the hybrid build, I can do a little of both depending on the situation.

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New 3-part audio interview with Izzy

Posted 04/10/11 by

Up-and coming YouTuber XollFury has posted this three-part in-depth interview with Izzy. Well worth a listen!

Part 1

Part 2

Part 3

(Thank you Elidan for the tip!)

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Isaiah Cartwright Talks PvP

Posted 06/09/11 by

The Paradigm Shift managed to pin down Isaiah Cartwright who talks more about the recently revealed PvP.

Thanks Lensor.

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Team Legacy | Interview w/ Boon Control about PvP

Posted 30/08/11 by

For those who were following Gamescom 2011, you know that the guild Boon Control was chosen to play demonstration PvP matches against the developers. An interview has surfaced over at Team Legacy that deeply probes how they prepared for these matches, and their impression of what the state of GW2 PvP is. It’s deep and full of great insights! What particularly caught my eye was this question:

Having experience this structured PvP, how excited for WvW are you guys? Do you see it being very different?

Aspira:
“I see it being very similar in terms of how competitive it is going to get. Both types are going to reward skill in their own way, and both are going to be fun and also competitive in their own way. The two scenes (5v5 and WvWvW) are completely different and you will probably see completely different names rise to the top in each format. The 5v5 is going to be the tournament play format for sure and if GW2 follows any other MMO, then the 5v5 will require more player skill than the open world PvP. However, I personally am very excited about WvWvW as having played GW2 PvP in small scale 5v5, I can see how it will scale to WvWvW level. Guilds who go into this game with the sole intention of building a massive zerg of players with no tactics and low skill and just relying on numbers to win the fight, are going to get destroyed. The WvWvW is going to be as tactical as the 5v5 but on a much larger scale, and I think medium sized, highly organized guilds are going to love what GW2 are offering in WvWvW and I think that there will indeed be a “competitive scene” of sorts between the big open world PvP guilds and indeed server rivalry!”

Check the rest of the interview here!

Update 8/31//2011: I also found a Video interview that Boon Control gave Wartower.

 

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PvP Walkthrough Video

Posted 21/08/11 by

A new video showing the PvP that was on show at Gamescom has been released by Gamespot. This was the same PvP zone that was shown on the press briefing and it did look pretty cool. As you know by now, this PvP is more in the style of an FPS with individual servers which can be selected from the a list of current games. I’ll go more into this in my report which is incoming shortly but give this video a watch as it does explain how the system will work.

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