Posts Tagged Ree Soesbee

Interview with Ree Soesbee about writing, gaming and beyond

Posted 12/01/12 by

The fan site Guild Wars Insider just published a very excellent and long interview with Ree Soesbee, Writer and Lore & Continuity Designer for Guild Wars 2. In the interview Ree talks about when she first got interested in fantasy, how she got into writing, and gives us the inside scoop on some of her previous projects. She really is a multifaceted and talented woman, and the interview was a treat to read!

When I was a small child, my mother died when I was about 6. A very well meaning Aunt gave me a red box marked Dungeons and Dragons. That might have gotten me a little interested in the game except my father, who is a southern traditionalist from the Appalachian Mountains, said “that there’s demon stuff.”  He hid it.  I immediately became fascinated by it.  He hid it and I found it.  And he hid it and I found it for about two and a half years, and by that time I went and got my own so he can hide it all he wanted and I was still able to play. – Ree Soesbee

 

The full interview is available as iTune download or as streamed audio and transcribed on the Guild Wars Insider page.

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PCGamer | Asura Interview

Posted 17/09/11 by

 

Asura in Rata Sum

Asura in Rata Sum

In honor of Asura Week, PCGamer has put together a two-part interview. In the first part, Game and Content Designers Jeff Grubb and Ree Soesbee get some questions about the asuran capital Rata Sum, and how the architecture mirrors the asuran society. They also talk colleges, golems and more. In the second part, named Love and Inquest, Ree and Jeff talk asuran society, asura relationship with the other races of Tyria, and the Inquest.

Also, as an added bonus, Game Designer Jon Peters answers some questions about the asuran battle suits!?

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Asura Week Day 5

Posted 16/09/11 by

On the final day of Asura Week, Ree Soesbee shares a piece of Asura lore. In a short story Ree paints another vivid picture of life in Tyria, this time about an asuran Krewe on a mission going pearshaped.

By the time they burst out into the main skritt cavern, it was already a free-for-all. The wargolem’s crystals flashed and shimmered, bolts flying in every direction. It was a rabid explosion of destruction, uncontrolled and completely unhampered by any attempt at silly things like aiming or conservation of energy.

The blog post also goes into more depth about the Asuran society; the Arcane Council, the Krews, the Colleges – Statics, Dynamics and Synergestics – as well as the organization called the Inquest. While the colleges want power to come closer to the truth of the Great Alchemy, the Inquest want power for its own sake, believing that if they can reach ultimate power, they can gain control of all of Tyria.

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Anet | Dream and Nightmare

Posted 13/08/11 by

Picture of The Grove

Artistic Picture of The Grove

In the last part of the Sylvari week, Ree Soesbee gives us insights into the origin, culture, the biology, and dreams and nightmares of the Sylvari race, and the Pale Tree. It starts like this:

The sylvari are the youngest race in Guild Wars 2, awakened with the rise of the new age in Tyria. They may be unfamiliar with the world, but they have dreamed of it, and they share a rich and compelling vision that guides their path. From the day of their awakening, each sylvari feels called to defend the land and fight the Elder Dragons. They are united in this purpose beneath their mother, the Pale Tree.

Interspersed are glimpses of beautifully written narration. Head on over to the blog post to read the rest.

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