Silenoz
02-05-2005, 03:29
Some people are a little bit ahead of the curve now, and it's not simply because they're lucky. I, for one, know that I can win in almost any PvP tournament right now because my competition is comprised entirely of premade characters. The roleplaying character I've made already has full plate mail full of runes, with a maximum damage sword and all the skills I want. I have an unbelievable cashflow, and now I will share with you the art of making money as a W/Mo.
Required:
Armor set from Ventari's refuge or better
(Droknar's Forge armor preferred.)
Sword of at least 13-19 damage.
(15-21 preferred)
Skills:
Sever Artery
Gash (Substitute Savage Slash)
Final Thrust
Deadly Riposte
Shield bash
Healing signet
Endure pain
Mending
I hunt places that are, for the majority, melee and caster type monsters. My favorite way to make the most money is exiting East out of Elona's reach. Cast mending on yourself first thing. Your primary target is sand drakes (level 21.) Their primary skills are: Attunement to Earth, Ward against Melee, Earthquake, Aftershock. They are social.
Approach a drake. It will cast attunement to earth first thing. Immediately after it will get into melee range and cast Ward against Melee. If you substituted Savage Slash for Gash, you can slash to keep him from casting this. Immediately after he will cast Aftershock, then begin melee attacking. If you have Gash, then once he has casted Ward against melee, turn and run as he begins casting Aftershock and you will dodge the damage. He will chase you out of the Ward. Engaging him in a ward against melee is difficult- he will dodge often.
Now that you have him outside of his ward and without his spell, start slashing to gain adrenaline. Sever artery and gash (if you have it.) You should easily bring him down to half HP and be able to use Final strike. He will attempt to cast Ward against Melee again. Slash him or just leave the area of it once again. If at any point you need to heal, use deadly riposte and shield bash at the same time, then use the signet. The shield bash will knock him over, and the deadly riposte will block his attack and cause bleeding. You will have time to cast signet twice without taking extra damge this way.
When fighting two drakes at once, it may be neccesary to heal more. Once you have finished a drake, you can easily gain much HP back by running in a circle with Mending on. Using shield bash, if he catches up to you enough to attack while you're healing it will knock him over, giving you enough time to use the signet. Be careful not to run too far east- you might run into a Sand Wurm, and then your hunt is over.
Avoid scorpions on the surface. If they crawl out of the ground and you're forced to fight them, your shield bash and deadly riposte will be worthless. They also have interupting shot, which they will use immediately if you try to cast healing signet. When fighting a pack of scorpions, sever artery right away. Gash, and final strike to kill. When you need to heal, back away from the scorpions enough that you can dodge their shots by running in a criss-cross. If you cast your signet, they will use distracting shot to disable it, so instead...
Begin casting your signet and immediately click to move away and cancel the spell. They will all use their distracting shots which will do nothing if you have stopped the spell in time. Then you are free to heal. If you are in a desperate situation, endure pain is always an easy way out.
Hunting in this manor, I've managed to make about 3-4 plat per hour. Common drops will salvage for steel, and many monsters will drop 90-150 gold. This adds up really quick when your hunting solo. Hope some of this strategy has been helpful to everyone! Good luck hunting.
Required:
Armor set from Ventari's refuge or better
(Droknar's Forge armor preferred.)
Sword of at least 13-19 damage.
(15-21 preferred)
Skills:
Sever Artery
Gash (Substitute Savage Slash)
Final Thrust
Deadly Riposte
Shield bash
Healing signet
Endure pain
Mending
I hunt places that are, for the majority, melee and caster type monsters. My favorite way to make the most money is exiting East out of Elona's reach. Cast mending on yourself first thing. Your primary target is sand drakes (level 21.) Their primary skills are: Attunement to Earth, Ward against Melee, Earthquake, Aftershock. They are social.
Approach a drake. It will cast attunement to earth first thing. Immediately after it will get into melee range and cast Ward against Melee. If you substituted Savage Slash for Gash, you can slash to keep him from casting this. Immediately after he will cast Aftershock, then begin melee attacking. If you have Gash, then once he has casted Ward against melee, turn and run as he begins casting Aftershock and you will dodge the damage. He will chase you out of the Ward. Engaging him in a ward against melee is difficult- he will dodge often.
Now that you have him outside of his ward and without his spell, start slashing to gain adrenaline. Sever artery and gash (if you have it.) You should easily bring him down to half HP and be able to use Final strike. He will attempt to cast Ward against Melee again. Slash him or just leave the area of it once again. If at any point you need to heal, use deadly riposte and shield bash at the same time, then use the signet. The shield bash will knock him over, and the deadly riposte will block his attack and cause bleeding. You will have time to cast signet twice without taking extra damge this way.
When fighting two drakes at once, it may be neccesary to heal more. Once you have finished a drake, you can easily gain much HP back by running in a circle with Mending on. Using shield bash, if he catches up to you enough to attack while you're healing it will knock him over, giving you enough time to use the signet. Be careful not to run too far east- you might run into a Sand Wurm, and then your hunt is over.
Avoid scorpions on the surface. If they crawl out of the ground and you're forced to fight them, your shield bash and deadly riposte will be worthless. They also have interupting shot, which they will use immediately if you try to cast healing signet. When fighting a pack of scorpions, sever artery right away. Gash, and final strike to kill. When you need to heal, back away from the scorpions enough that you can dodge their shots by running in a criss-cross. If you cast your signet, they will use distracting shot to disable it, so instead...
Begin casting your signet and immediately click to move away and cancel the spell. They will all use their distracting shots which will do nothing if you have stopped the spell in time. Then you are free to heal. If you are in a desperate situation, endure pain is always an easy way out.
Hunting in this manor, I've managed to make about 3-4 plat per hour. Common drops will salvage for steel, and many monsters will drop 90-150 gold. This adds up really quick when your hunting solo. Hope some of this strategy has been helpful to everyone! Good luck hunting.