Nyarlethothep
07-05-2005, 19:41
Heya all, I was just wondering if anyone had made a Trapper Build and if so what was your secondary/primary? Which traps did you select and what skills did you use to support the traps? I have made a Pure Ranger Trapper, but am not sure that it is all that good.
Barbed Trap: When Barbed Trap is triggered, all foes in the area take 20-56 piercing damage, become crippled, and begin bleeding for 3-21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted
Flame Trap: When Flame Trap is triggered, for 3 seconds all foes in the area are struck for 15-27 fire damage and set on fire for 1-3 seconds. Flame Trap automatically triggers after 90 seconds. While activating this skill, you are easily interrupted
Hunters Shot: If Hunter's Shot hits, you strike for +3-13 damage. If this attack hits a foe that is moving or knocked down, that foe begins bleeding for 3-21 seconds
Power Shot: If Power Shot hits, you strike for +10-18 damage
Kindle Arrows: For 12 seconds, your arrows deal an additional 3-20 fire damage
Penetrating Attack: If Penetrating Attack hits, you strike for +3-15 damage and this attack has 20% armor penetration
Spike Trap: When Spike Trap is triggered, all foes in the area take 10-56 piercing damage, become crippled for 3-13 seconds and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted. This is an elite skill
Storm Chaser: For 8-18 seconds, you move 25% faster, and you gain 1-4 energy whenever you take elemental damage
What do you think? Traps sound alot of fun, but I do not know how functional they may be in PvP vs PvE. Also are my arrow attacks suffiecient to cover damage if traps are not working? Or should I throw in mesmer with some mana taps to cover mana cost. Thanks in advance!
Barbed Trap: When Barbed Trap is triggered, all foes in the area take 20-56 piercing damage, become crippled, and begin bleeding for 3-21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted
Flame Trap: When Flame Trap is triggered, for 3 seconds all foes in the area are struck for 15-27 fire damage and set on fire for 1-3 seconds. Flame Trap automatically triggers after 90 seconds. While activating this skill, you are easily interrupted
Hunters Shot: If Hunter's Shot hits, you strike for +3-13 damage. If this attack hits a foe that is moving or knocked down, that foe begins bleeding for 3-21 seconds
Power Shot: If Power Shot hits, you strike for +10-18 damage
Kindle Arrows: For 12 seconds, your arrows deal an additional 3-20 fire damage
Penetrating Attack: If Penetrating Attack hits, you strike for +3-15 damage and this attack has 20% armor penetration
Spike Trap: When Spike Trap is triggered, all foes in the area take 10-56 piercing damage, become crippled for 3-13 seconds and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted. This is an elite skill
Storm Chaser: For 8-18 seconds, you move 25% faster, and you gain 1-4 energy whenever you take elemental damage
What do you think? Traps sound alot of fun, but I do not know how functional they may be in PvP vs PvE. Also are my arrow attacks suffiecient to cover damage if traps are not working? Or should I throw in mesmer with some mana taps to cover mana cost. Thanks in advance!