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View Full Version : PvP W/Mo Looking for advice!



Titanium Monk
15-05-2005, 03:03
First i'd like to say Hello everyone at GWonline forums! Great site and glad i've found it, it holds a lot of useful information about the game.

Ok, the REAL reason i am here :)

I want to know the best way to build a W/Mo strictly for PvP, as in what skills to use, armor, weapons, shields, attributes, etc etc, anything I could do to make my W/Mo better...even what runes to put where, what upgrades to put where...well..you get my drift. :)

Thank you for any help ahead of time, it is much appreciated. :happy65:

TW III
15-05-2005, 05:36
Use smiting.

chrystianek
15-05-2005, 10:53
well my pvp w and pve is simple
sever artery
gash
final
berserker stance
watch yourself
endure pain
mending
healing breeze

high dmg output
very tankable(i mean very very tankable)

only problem is speed when it come to runners
but u can just switch watchyourself for charge or something

REI ONRYOU
15-05-2005, 14:38
In PvP (Tombs or GvG) your healers will do your healing for you, so you don't need to worry about that. Protection works better overall in comparison to Healing Prayers for the W/Mo, but for damage output, Smiting works very well.

TW III
15-05-2005, 15:20
well my pvp w and pve is simple
sever artery
gash
final
berserker stance
watch yourself
endure pain
mending
healing breeze

high dmg output
very tankable(i mean very very tankable)

only problem is speed when it come to runners
but u can just switch watchyourself for charge or something


How is that high damage output? You cause bleedingm a deep wound and after 10 hits you can final thrust one time. You deal next to no damage compared to more offensive Warrior Monks. Tankability is next to useless in this game.