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jhokie
16-05-2005, 18:51
I've almost gotten my R/Me to the end of the game, and I was thinking that a W/R would make an excellent PvP build. You get troll ungeant, which is basically as effective as healing breeze (slightly longer cast time), and apply poison would be amazing for a W as well. Sever artery with apply poison active, and they're sitting at 7 pips of health degen. Hundrend blades is going to be absolutely sick with apply poison.... Likely the only ranger attribute I would invest in would be wilderness survival... the pet seems fairly worthless for a warrior.

What do yall think? How is this build going to compare to any of the other common warrior combos out there, such as W/Mo or W/Ne?

showme
16-05-2005, 21:55
I've almost gotten my R/Me to the end of the game, and I was thinking that a W/R would make an excellent PvP build. You get troll ungeant, which is basically as effective as healing breeze (slightly longer cast time), and apply poison would be amazing for a W as well. Sever artery with apply poison active, and they're sitting at 7 pips of health degen. Hundrend blades is going to be absolutely sick with apply poison.... Likely the only ranger attribute I would invest in would be wilderness survival... the pet seems fairly worthless for a warrior.

What do yall think? How is this build going to compare to any of the other common warrior combos out there, such as W/Mo or W/Ne?


Funny I was just coming here to see what people would think of this W/R build I have been thinking about.

Class: Warrior / Ranger

Attributes: (cost)
Strength: 8 (37)
Swordsmanship: 12 (97)
Wilderness Survival: 10 (61)

Total attribute points used: 195/200


Skills:
1) Apply Poison - (15,2,12) For 12 seconds, enemies struck by your physical attacks become poisoned for 11 seconds.
2) Hundred Blades (elite) - (5,0,8) Swing twice at target foe and foes adjacent to your target. This is an elite skill.
3) Sever Artery - (4a,0,0) If this attack hits, the opponent begins bleeding for 21 seconds, losing health over time.
4) Gash - (7a,0,0) If this attack hits a bleeding foe, you strike for 9 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds.
5) Final Thrust - (10a,0,0) Lose all adrenaline. If Final Thrust hits, you deal 32 more damage. This damage is doubled if your target was below 50% health.
6) Storm Chaser - (10,0,30) For 16 seconds, you move 25% faster, and you gain 4 energy whenever you take elemental damage.
7) Frozen Soil - (5,5,30) Create a level 7 Spirit. For creatures within its range, dead creatures cannot be resurrected. This Spirit dies after 70 seconds.
8) Troll Unguent - (5,3,10) For 10 seconds, you gain health regeneration +8.

Looks like we were thinking somewhat similarly. What do you think of this build?

Watters
17-05-2005, 16:20
uhm, your talking about my build :) heres what im running.

11 swords, 10 wilderness, 10 str.

Server artery
gash
hundred blades
hamstring
final thrust
troll unguent
apply poison
dryders defenses

not got hundred blades and dyrders defenses and i appear to be missing 3 points i nstrength but pve it really rocks.

the 7 point health degeneration is horrible, healers have to use healing breeze just to counter it, and when somethin gets gashed their health ticks down very fast, final thrust and its all over, (ive had final thrust hit for 150dmg) when the going gets tough just throw up dryders + troll unguent.
plus an aoe poison attack form hundred blades. This is the first real charcter i made as i only played the gmae for the first time one week ago, but boy am i impressed with this build.

I put a lot of thought into this build myself and if your pondering trying it go right ahead it really is awsome.

showme
17-05-2005, 18:56
uhm, your talking about my build :) heres what im running.

11 swords, 10 wilderness, 10 str.

Server artery
gash
hundred blades
hamstring
final thrust
troll unguent
apply poison
dryders defenses

not got hundred blades and dyrders defenses and i appear to be missing 3 points i nstrength but pve it really rocks.

the 7 point health degeneration is horrible, healers have to use healing breeze just to counter it, and when somethin gets gashed their health ticks down very fast, final thrust and its all over, (ive had final thrust hit for 150dmg) when the going gets tough just throw up dryders + troll unguent.
plus an aoe poison attack form hundred blades. This is the first real charcter i made as i only played the gmae for the first time one week ago, but boy am i impressed with this build.

I put a lot of thought into this build myself and if your pondering trying it go right ahead it really is awsome.

That is good to hear. I am working a ranger to get apply poison now. Do you remember where you picked it up? I think it's ascalon settlement, but I am still working my way that direction.

EcHoMaN
18-05-2005, 02:55
it is ascalon settlement

nSin
18-05-2005, 03:29
I'm very biased on this subject, but hear me out, a Ranger/Warrior would surely be a better choice if you ask me. You loose out on some tanking potential but you got the most excellent Expertise, which has two skills which you will want to use, namely Lightning reflexes (33% IAS 75% dodge utpo 10 secs) and Whirling Defense (block 75% for upto 14 seconds), and, another minor addition would be Dodge, that makes you run faster then sprint and dodge a high percentage of the attacks while running away.

The total skillset can be found here: http://forums.gwonline.net/showthread.php?t=345663

Note, when making this choice between ranger/warrior and warrior/ranger ask yourself which advantages each has to offer and then make a descision on what works better.

Joe_Synner
18-05-2005, 23:00
I think whirling defense can only be used with a bow?

TW III
18-05-2005, 23:17
Troll Urgent is crap in pvp.

nSin
19-05-2005, 04:26
I think whirling defense can only be used with a bow?
wrong, it can be used with any.

Troll urgent isnt crap when you got 20 seconds of 75% block/dodge and also the skill Dodge (which lets you run away with high dodge rate)

Hunt3r_kill4
19-05-2005, 06:00
It is crap when you are casting in the middle of combat. Other than that, its nice.

R/W would be a better choice, ditch apply poison, Get whirling defense + dryders defense + lightning reflex, with one after another, you have a semi-constant 75% dodge.

TW III
19-05-2005, 13:27
No it's always crap because it's a selfheal.

nSin
20-05-2005, 03:26
And self-heals are ooh soo crappy :rolleyes:

nice argumentation there. Only monks need to heal others, warriors role is to be a tank.

Torm Shadowbane
20-05-2005, 06:32
Troll Unguent isn't crap if used properly. If you expect a marical from it then you are expecting too much, but it is nice to counter act massive health degen (if only a little bit). If you have to use it while under minor assault (from a lone warrior, for example and no health degen other than bleeding), use Dryder's Defense and Troll Unguent together until you can be healed.

Troll Unguent costs 5 energy, 3 second casting time, and 10 second recast. That's not all that bad.

Someone who uses all those defensive skills... I really have to ask what skills are they using for damage? Rangers are normally targeted right before Warriors. You don't need a near constant 75% ability to evade/block attacks. Rangers have the name "Range" in their name for a reason. :p

Besides, if someone wants to kill you THAT bad... then they will. You can't play PvP without dying, it doesn't work that way. On top of that you have to remember that you have an entire team behind you. There are other classes out there that are better suited for defense. They should be providing it as that is their job. Ward Against Melee, Protection Prayers, all those things are highly effective and useful.

TW III
20-05-2005, 11:37
And self-heals are ooh soo crappy :rolleyes:



Exactly.


nice argumentation there.

Thanks.


Only monks need to heal others, warriors role is to be a tank.

No, warrior's role is to be a constant high damage dealer, tanking is absolutely worthless in pvp.

Dogmeat
20-05-2005, 18:24
I've played pretty much every warrior combo so far and my W/R is by far my favourite. I've been playing a pretty similar build to the ones posted earlier in this thread since I first started playing here and its performed great in PvE and PvP.

in my opinion trolls unguent is one of the best self heals a warrior can have. the casting time is its weakness but if you time it right you can get it off just before going into melee range and then get 6-8 seconds of free healing during the crucial early stages. The bonus is that trolls unguent ties into a useful skillset too in wilderness survival.

in many situations warriors dont need selfheals but the complete reliance on monks has been the downfall of many teams in PvE and also PvP. a monk often has to look after 4, 6 or more players and cant be expected to handle all situations 100% of the time. a warrior will often find himeslf with some breathing space to get off a quick heal and that really does help take the pressure off a monk who may have more pressing matters to deal with at the time.

Stephen Hawking
20-05-2005, 23:10
There's too many overlaps for skills and for what you lose, it's just not worth it.

I just can't pass up expertise as well for many instances. Apply poison + bleed combo + 100 blades (or cyclone axe). 15 energy for apply poison, but lowered with expertise makes it doable, instead of unable.

A warrior/elem could use conjure <whatever> for more damage per swing, and flurry/frenzy Not to mention, ward against <whatever> is very nice to have and non-dispellable. Which is just as good as the above mentioned combo I feel except vs rangers a little bit.

A warrior/necro can heal much more effectively with blood powers, and that damage is not negated by armor, etc.

A warrior/monk has so much defensive livability, and the favorite balt's spirit for faster energy/adrenaline gain, it's kinda nice. Troll ungent is worse then healing breeze. And with using balt's spirit, you'll be able to get breeze up a lot more often, as well as more adrenaline, and faster casting.

The only real skill I enjoy from the ranger list is tiger's fury to replace flurry/frenzy.