Nyarlethothep
17-05-2005, 06:56
Hey all, I wanted to try and make a Earth based Elementalist with a little bit of support from Mesmer.
Crystal Wave: Foes near you are struck for 10-82 damage, but are cured of any negative conditions. This spell ignores armor and magic resistance
Eruption: Cause an eruption at target foe's location. For 5 seconds, foes near this location are struck for 5-28 earth damage each second. When Eruption ends, foes in the area of effect are blinded
Obsidian Flame: Deal 22-94 damage to target foe. This spell ignores armor. This spell causes exhaustion
Ward Against Mele: You create a ward against melee at your current location. For 8-18 seconds, allies in this area have a 50% chance to evade melee attacks
Aura of Restoration: For 60 seconds, you are healed for 152%-350% of the energy cost each time you cast a spell
Conjure Phantasm: For 2-12 seconds, target foe experiences health degeneration of 5
Crippling Anguish: For 8-18 seconds, target moves 50% slower and suffers health degeneration of 1-3. This is an elite skill
Stoning: Stoning strikes for 20-76 earth damage if it hits. If Stoning hits a foe suffering from weakness, that foe is knocked down.
What do you think? I like the Illusion to supplement damage and the Obsidian Flame and Stoning for damage. Should I use a mana drain? will mana be a problem?
Crystal Wave: Foes near you are struck for 10-82 damage, but are cured of any negative conditions. This spell ignores armor and magic resistance
Eruption: Cause an eruption at target foe's location. For 5 seconds, foes near this location are struck for 5-28 earth damage each second. When Eruption ends, foes in the area of effect are blinded
Obsidian Flame: Deal 22-94 damage to target foe. This spell ignores armor. This spell causes exhaustion
Ward Against Mele: You create a ward against melee at your current location. For 8-18 seconds, allies in this area have a 50% chance to evade melee attacks
Aura of Restoration: For 60 seconds, you are healed for 152%-350% of the energy cost each time you cast a spell
Conjure Phantasm: For 2-12 seconds, target foe experiences health degeneration of 5
Crippling Anguish: For 8-18 seconds, target moves 50% slower and suffers health degeneration of 1-3. This is an elite skill
Stoning: Stoning strikes for 20-76 earth damage if it hits. If Stoning hits a foe suffering from weakness, that foe is knocked down.
What do you think? I like the Illusion to supplement damage and the Obsidian Flame and Stoning for damage. Should I use a mana drain? will mana be a problem?