Mraezk
25-05-2005, 09:48
*waves*
I've been wondering about what common weaknesses, if any, mobs share in each of the world regions.
From what I've seen, in Ascalon most things, Charr/Scorpion's/etc, seem weak to water attacks. In Shiverpeaks, most things are, naturally, weak to fire. In Kyrta the undead seem weak to fire too. While Air Seems to hurt Armored Humanoid (trying to avoid spoilers), mobs in Kyrta. From there on it seems to get a bit more difficult to classify.
Has any one else had more success with this? Refund points aren't as easy as to come by as they used to be, so its been little harder for me to test these later regions.
I've been wondering about what common weaknesses, if any, mobs share in each of the world regions.
From what I've seen, in Ascalon most things, Charr/Scorpion's/etc, seem weak to water attacks. In Shiverpeaks, most things are, naturally, weak to fire. In Kyrta the undead seem weak to fire too. While Air Seems to hurt Armored Humanoid (trying to avoid spoilers), mobs in Kyrta. From there on it seems to get a bit more difficult to classify.
Has any one else had more success with this? Refund points aren't as easy as to come by as they used to be, so its been little harder for me to test these later regions.