pryzmatik2
26-05-2005, 02:52
Anyone try this before? Energyless Monk... (Well he'll be losing constant energy atleast..) I just liked the conjunction of Signets / Retribution / Holy Wrath / Divine Favor, and I'll be using this to FARM. That's right, keep that in mind.
Mending (-1 energy regen enchantment, +health regen)
Retribution (-1 energy regen enchantment, 31% damage reflection)
Holy Wrath (-1 energy regen enchantment, 59% damage reflection, -10 energy when hit)
Divine Boon (-1 energy regen enchantment, gain health when you cast a Monk spell on ally)
Blessed Signet (feeds to Divine Boon and Divine Favor)
Purge Signet (feeds to Divine Boon and Divine Favor)
Signet of Devotion (heal, feeds to Divine Boon and Divine Favor)
Signet of Judgement (damage to adjacent enemies)
12 Divine Favor (3.2 health per monk spell cast upon me)
3 Healing Prayers (get Mending to +2, not worth it to max to +3)
12 Smiting Prayers (damage)
So, I cannot rely on mana whatsoever, as I will only need it when I start the run, to cast my enchantments. After that I will have no mana regeneration, whatsoever.
While creatures are hacking away at me, I will be deflecting 90% of their damage back, now that will be enough to kill me and leave me standing... If I stand there and do nothing, so to try and make up for that 10% damage that isn't brought upon them, I will use Signet of Judgement, which deals 63 damage to all adjacent foes, and knocks down one aswell.
With Divine Boon running, everytime I cast either Signet of Devotion, Blessed Signet, or Purge Signet, I will gain 99 health, except when I cast Signet of Devotion I will get 182 health. Pretty damn good, If you ask me.
So what do ya'll think? I'd most likely be farming at Riverside Province, although with Purge Signet I could try this in alot of places (except for enchantment removal areas).
And has this been done before? Or can I claim this with my own name?
Cheers
Edit -- Oops... Meant to put this in the Monk forums... My bad.
Mending (-1 energy regen enchantment, +health regen)
Retribution (-1 energy regen enchantment, 31% damage reflection)
Holy Wrath (-1 energy regen enchantment, 59% damage reflection, -10 energy when hit)
Divine Boon (-1 energy regen enchantment, gain health when you cast a Monk spell on ally)
Blessed Signet (feeds to Divine Boon and Divine Favor)
Purge Signet (feeds to Divine Boon and Divine Favor)
Signet of Devotion (heal, feeds to Divine Boon and Divine Favor)
Signet of Judgement (damage to adjacent enemies)
12 Divine Favor (3.2 health per monk spell cast upon me)
3 Healing Prayers (get Mending to +2, not worth it to max to +3)
12 Smiting Prayers (damage)
So, I cannot rely on mana whatsoever, as I will only need it when I start the run, to cast my enchantments. After that I will have no mana regeneration, whatsoever.
While creatures are hacking away at me, I will be deflecting 90% of their damage back, now that will be enough to kill me and leave me standing... If I stand there and do nothing, so to try and make up for that 10% damage that isn't brought upon them, I will use Signet of Judgement, which deals 63 damage to all adjacent foes, and knocks down one aswell.
With Divine Boon running, everytime I cast either Signet of Devotion, Blessed Signet, or Purge Signet, I will gain 99 health, except when I cast Signet of Devotion I will get 182 health. Pretty damn good, If you ask me.
So what do ya'll think? I'd most likely be farming at Riverside Province, although with Purge Signet I could try this in alot of places (except for enchantment removal areas).
And has this been done before? Or can I claim this with my own name?
Cheers
Edit -- Oops... Meant to put this in the Monk forums... My bad.