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Aramon
29-05-2005, 21:19
I got fed up with people in my group not listening and always fighting me on the best way to complete the mission. I broke down and decided to use ONLY henches. Well damned if it didn't work. I got is done with almost 6 minutes to spare and they all did what I said. Amazing.

http://i7.photobucket.com/albums/y272/myp51/elona.jpg

TheGreatDivorce
29-05-2005, 21:53
Its sad when AI do better then people. I beat Elona with people, but wasn't lucky enough to find a group of people that weren't ignorant, cocky fools for Thirsty so I did that with henchmen; far easier then with people.

KadMan
29-05-2005, 23:18
Hah I see I wasn't the only one who has beat it with the henchies. Its like 20x easier with them. Gratz by the way :happy65:

Ithildin
29-05-2005, 23:23
I did Elona's reach in two tries with henchmen, as well. The first time was a bit of a trial run to see what was out there and what to expect and when my system would lag so that it would be impossible to move while combat loaded :P With henchmen along, I did the mission with 13:21 left. If you are careful, most missions (The Glade and Thirsty River are the only ones I have not been able to complete with just henchmen) are completeable with henchmen. Just be patient.

mojoflux
15-11-2006, 07:50
I know this is an old post, but I'm a fairly new player, so......


I did Elona's reach in two tries........Just be patient.This is my problem. The closest I got was the second time. That clock does it to me, and I start pushing the issue. I play with henchies only, and have done ok with all the other quest. Maybe I'll put a piece of tape on the screen, covering the clock. :)

Cacheelma
15-11-2006, 08:03
I guess I felt the same way you did when I killed Abaddon with my hench and heroes team, yeah.

CÚrilia
15-11-2006, 08:46
This is my problem. The closest I got was the second time. That clock does it to me, and I start pushing the issue. I play with henchies only, and have done ok with all the other quest. Maybe I'll put a piece of tape on the screen, covering the clock. :)
General advice always kill the forgotten monk first (especially if you happen to meet the monk boss).

What I usually do (in the timed part) is go south from the altar with the ghost, killing one group just after the door, then one near the huge rock. Then I pull the patrol kill it, I try not to aggro the boss (usually standing near the end of the bridge) by hugging the wall under the fire of some forgotten above that I kill as soon as my henchmen are out of potential aggro of the boss. I enter the area with the orb, pull the group without boss and then kill the other one (with the boss). I grab the orb and run out of the place using the same path. (sometimes you have to kill one or maybe two groups to go back to the ghost)

For the second one I go back south to the rock, follow the path to the west leading to where one of the spirits is trapped, it bends to the north where there are usually 2 groups. Pull and kill. Then avoid patrols (and aggro) and rush to the west where the second orb lies. Kill the boss and his guards and run back home.

Usually doing that will give you a 10 minutes margin. (and no I'm not claiming this is the best way to do it just that it's easy enough)

Azrael STX
15-11-2006, 08:50
I beat this mission in under five minutes, and it only cost me 1k.

the ettins kiss
15-11-2006, 09:16
It gets even better with heroes, especially when you have 2 real people and 6heroes.
Benefits:
1 you can design the best possible team setup.
2 easier to make a plan with only one other real person.
3 heroes can be mutch more powerfull then henches.
4 heroes listen better then real people.
5 you get to know that other person a bit better.
6 way more easy to find a team this way.
A PuG really must know what its doing to beat this setup (mostly they dont)

Cacheelma
15-11-2006, 09:49
I beat this mission in under five minutes, and it only cost me 1k.

With bonus too, I might add.

Fay Vert
15-11-2006, 10:09
I beat this mission in under five minutes, and it only cost me 1k.

Actually it will be more like 7 minutes as you are forgetting the 90 seconds needed to get the first crystal there to start the timer.

But the best advice I can give for doing it the normal way is to take your time. The clock puts you under a lot of pressure but be assured that it really isn't an issue. Just make sure that your agro control is good, pull groups and fight each group on it's own and you really should have no problem. That clock ticks away and pugs start paniking, as soon as you over-agro, that is when the mission fails.

Take your time, you really do have plenty.

mojoflux
16-11-2006, 00:33
It gets even better with heroes, especially when you have 2 real people and 6heroes.
Benefits:
1 you can design the best possible team setup.
2 easier to make a plan with only one other real person.
3 heroes can be mutch more powerfull then henches.
4 heroes listen better then real people.
5 you get to know that other person a bit better.
6 way more easy to find a team this way.
A PuG really must know what its doing to beat this setup (mostly they dont)One thing I failed to mention, is that I do have four lvl 20 heros, to go with my lvl 20 Necro I play. One thing I learned, is do NOT bring my MM. Minions are great, they're even better for aggro'ing groups. I take my lvl 20
E, with fire spells, and 84 energy, my lvl 20 M, and my lvl 20 W. The henchies vary.

Lord Juan
16-11-2006, 01:39
I done this mission and bonus with henchies since very old time and i helped countless persons to do it. Definitly, in missions where you need your orders followed, henchies are way superior to pugs.

Not saying it for all, i has been in amazing pugs, but most of the times, they never listen...

LagunaCid
16-11-2006, 02:17
I beat this mission in under five minutes, and it only cost me 1k.
Hehehe me too
:grin:

mojoflux
16-11-2006, 03:29
I had it!!1! I was working my last pull!! I had it made, with over 8 minutes! The power blinked off, and on. :mad:

I just don't have it in me to try it again tonight. At least I know what, and how, and know I can do it. I think I'll go run a quest or two in Cantha.

Whipcream
16-11-2006, 03:33
I can relate. :grin: Although I have done Elona's Reach every time with a pickup group, it's amazing to see how badly they work together. Sometimes I wonder if I am playing with people who can read English. Usually they never speak or have any idea what to do, and am lucky if they are smart enough just to follow the pack.

Usually my conversations to the pickup group members sound something like...

"Don't go that way!"
"Stop escorting the ghosts, they don't have to live."
"Why did you pick up the crystal if you don't even know what to do with it?"
"Did that person go AFK!?"
"Don't attack that, they are not even close to us"
"Why are you going that way?"
"Bring... the... crystal... OVER HERE!"

AnonTerror
16-11-2006, 03:38
To be honest, I rarely do any missions/quest with PUGs. Only with a guild/alliance/friends group, or I'm desperate; Heroes.

Heroes can easily replace the average PUG but I find it gets dull when you just play the game by yourself. Henchman are a little "underpowered" you can say. They do barely adaquate damage and the casters have the life span of a fruit fly.

shadowhand
16-11-2006, 05:35
This is one mission that I never PUG.

I've done it with all henchmen and with henchmen + guild mates - but never with a PUG. Usually I wind up with people who think it's a good idea to run the mission and then get themselves killed, scattering the party all over the map... Or people that don't understand the fact that they don't have to kill everything on the map to proceed. Or people that think that it's impossible to finish the mission once the timer gets below 20 minutes and thus they bail.

It's much less aggravating to just hench it. Never had problems with that. :D - Got the protector titles to prove it too...

Buffy Bj Summers
16-11-2006, 05:53
Welcome to the veteran group, Aramon. As you spend more time henching various quests and missions, you slowly realize that PUG's mostly suck. You're slowly on your way to veteran status where you can hero/hench your way through most of the game. This means that you no longer have to deal with the average PUG that only gives you headache and hurts your GW experience. You can actually have fun, succeed, and enjoy your game.

Still, that's not to say be mean to PUG. I still join PUG's once in a while to help them out. As much as it pains me to have to play with noobs who scream at you when they know jack, there are plenty of friendly players worth helping and PUGging for.

Just make sure you only PUG to help them out, instead of expecting a decent help from them. :P

Sekkira
16-11-2006, 09:45
I beat this mission in under five minutes, and it only cost me 1k.

No you didn't. Someone did it for you.

Azrael STX
16-11-2006, 18:00
No you didn't. Someone did it for you.
Oh no, I contributed greatly to the success of the mission. I provided incentive.

SumXone
16-11-2006, 19:30
i beat this mission about 100 times already, and i earn ~3-5k every time i do it... :huh:
strange...

Degas
16-11-2006, 19:59
I paid 1k to dance this mission away (and bonus) also, I've henched the bonus in under 15 mins.

Harry Highpants
16-11-2006, 21:02
One night I tried this 5 or 6 times with PUG's and the best of them didn't even get to the first crystal, I then went & recruited henchies (all ranged as the meelee (or ranged thinking they're are meelee) was what seemed to be getting us in trouble, aggroing to many groups). Did it first time with 8 mins to spare! Went and got a friend who was just about to give the game away because of this mission & walked him through it too (he later gave it away because of the Thirsty River Mission, he has had about 50 tries at that) so I didn't get him too much further). Have not failed to do it once with henchies......says a lot for our fellow players.

Dukan
30-11-2006, 22:31
I've done all of the Desert missions with several characters using henches. For Elona, I found it best to use all casters/ranged attack. Melee aggroes too much. There's plenty of time. Just take it one group at a time, watch the patrols, don't aggro more than one group. Funny.... I remember how insanely hard it used to seem. My frist attempt took like 10 times to finish it.

My monk has been able to do all of the Prophecies missions using only henches. Needed a little help from other players on a few of the bonuses, though.

Hell's Precipice was rough. There were a couple of times where I was down to just one hench. It took some tricky pulling, kiting and rez work (rebirth ftw), but I pulled it off. Can't say I'd care to try it again.

I probably wouldn't play this game if it wasn't for the henches (don't have NF, so no heroes). I've had some good experiences with other players, but running alone with henches is more my playstyle... and my personality, I guess. Always have been a solitary kind of guy.