View Full Version : Aggro
I've noticed how in battle, the most unlikely classes are the ones who need healing, which leads me to this. How does aggro in this game work? Obviously, it is damage based, but is healing factored in? Do Warriors have any types of aggro-gaining abilities or is it strictly damage based? I'd appreciate any help.
Some warrior skills uses adrenaline to boost effects like damage, attacking speed, etc. That's why they tend to rush to one mob of monsters to another so they still have some adrenaline to use... and in some cases, get killed for aggroeing too many at once.
Note to warriors: This is what gets you killed most of the time, no matter how many monks are with you. Think before you act! You are NOT invincible so stop acting like you are...
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