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Zingeri
20-01-2006, 16:48
I know that Assassins don't necessarily have the bulk of a Warrior, but come on, don't they look like stick figures?

Give them some meat on their legs!

EDIT: Look at their panties. It's scary.

Longasc
20-01-2006, 17:15
I am more afraid she has a hip luxation, Zingeri. :)

She is very slim indeed. But her unnatural movement is the problem for me. But after all, the male assassin is worse in this regard and she has at least two-three beautiful hair/face combinations.

Have you noticed that most people use the long haired version and not much else?

Nanila
20-01-2006, 17:16
I know that Assassins don't necessarily have the bulk of a Warrior, but come on, don't they look like stick figures?

Give them some meat on their legs!

EDIT: Look at their panties. It's scary.


Yea I did the same and it is scary. Without armor on (even with armor on) they're stick figures.

BastDawn
20-01-2006, 17:48
IRL I'm rather... full figured, let's say, but I have no problem with the look of the female assassin -- she looks like she has one of those naturally thin and wiry builds. Note the extremely small breasts, for instance; it isn't a fantasy build. She's so thin it's almost scary, but that's good for this kind of character -- there's nothing soft or inviting or welcoming about her body, just the lethal sharpness of someone who spends hours a day practicing ways to kill people. It takes some getting used to, but I like it.

WingspanTT
20-01-2006, 18:02
I think people are upset the A female is the only char w/out a D cup lol.

People complained that you cannot change body type in this game - well now, if you want a "about to be hospitalized" body type, you have your choice.

Next chapter is going to have the Glutton as one of its professions. Primary attribute: Metabolism.

GrimShade
20-01-2006, 18:04
Well I am into naturally skinny girls, and also nicely curved ones too...I just likey tha ladies...




EDIT: Look at their panties. It's scary.

Ya, I looked and got scared... than i looked again...and again! and again!!!!!

Why can't my mez have a nice thong like that!

For the 'asian theme' with works perfectly, that is a lot closer to their natural bodies than the figure of a mez.

Alen
20-01-2006, 18:05
I have to agree with you Dawn. An assassin is supposed to be very aggile and the "crouched" walk of both genders would have to resemble an effect of years of sneaking up behind guards, walking over roofs, etc. Kind of reminds me of Thief 3.

Purifier
20-01-2006, 18:07
Or lack thereof(the metabolism joke)

But no the male doesnt have a worse problem as I stated in another thread. No real life person running low to the ground like that looks smooth, its supposed to look somewhat awkward to reduce the sound your footsteps make. as a Marine you are tought to run low to the ground but in a posture thats made for holding a rifle. it looks VERY awkward in practice and is very uncomfortable. But it lets you make little to no sound when moving. The same has been done here i'll bet.


Edit: oh and my GF has a simlar build to the assassin(tho her attributes are slightly(yes slightly) larger.) But she is almost all muscle. It doesnt look unhealthy at all in real life. It is the graphics engine so dont put too much stock in it(look at Female Ele's neck size i mean geez)

Master Zimmy
20-01-2006, 18:15
She prolly is also that slim so that if you do turn around, she can just turn sideways....and wala, where'd she go!?!? :laugh:

BLAHHH
20-01-2006, 19:26
Eh, they look fine to me. They are a little skinny yes, but in a fairly dull, normal kind of way - they certainly don't look anorexic, and their muscle definition (something the existing female GW characters simply don't have) shows they're not just some skin-and-bones tartlet.


Have you noticed that most people use the long haired version and not much else?
Yeah everyone's gone for the long hair, second most popular seems to be the style before the long hair (got various ornate things stuck in it). I hope they expand on the hair options when GW:F actually comes out, especially make more than one kind of long hair, I love the current one but it's very dull seeing everyone use it. Given female rangers and male eles have several styles of long hair, I don't think it's too much to ask that the assassins get more than one kind as well.

zedboy
20-01-2006, 22:07
By looking at the options that are available for the face, one can tell that the models are definitely Asian oriented (no pun intended). Most women who are Asian (especially Japanese) are quite small and tiny in regards to most. You can tell that this was definitely modeled on the female and male Assasins.

Gorani
20-01-2006, 22:16
I don't care about cup size (I have a female Ele *grin*) and yes, she could gain some pounds... but this still is a fantasy game:wink:

One thing is true however, I like the long haired look, made a PvP toon... only to discover that about twenty other people in the same district had the same idea.

==> More long hair options for the final please!

releasetheweasel
20-01-2006, 22:17
...


Yeah everyone's gone for the long hair, second most popular seems to be the style before the long hair (got various ornate things stuck in it). I hope they expand on the hair options when GW:F actually comes out, especially make more than one kind of long hair, I love the current one but it's very dull seeing everyone use it. Given female rangers and male eles have several styles of long hair, I don't think it's too much to ask that the assassins get more than one kind as well.

With the Rit male hair style I hope they add more. I mean, no wonder they wear those things over their heads, have you seen the one with the side burns?

Maela
20-01-2006, 23:44
I am more afraid she has a hip luxation, Zingeri. :)

She is very slim indeed. But her unnatural movement is the problem for me. But after all, the male assassin is worse in this regard and she has at least two-three beautiful hair/face combinations.

Have you noticed that most people use the long haired version and not much else?

Personally I use the short haired, head banded version. Why do peopel start screaming ANOREXIA when the girls are not oozing with curves? Ala ranger? yeah, you know what Im talking about. They are supposed to be lithe, so they arent going to want hey look a peanut :afro:

Hotmalenurse
21-01-2006, 00:09
Think of guild wars like anime online. You need the petite 14 year olds or the unrealistic DD cup 16 year olds. This way, all the perverts on guild wars will keep staring at their characters and buy 15k armor to make their toons look "sexier",keeping the demand for 15k armor supplies and dye high.

Azgalon
21-01-2006, 00:45
She is slim, agile, quick and strong for her size.

Not much excess bodyfat or curvy like the other lasses.

Speed and swiftness is what is most important for her.

If you wish to see a more curvy and thick lady, Warrior at max height would be a suitable Amazon for you! :)

Kyso No Oni
21-01-2006, 02:09
I dont care she looks assassinish, not "look at me bellydance !!"

Besides how many warrior women would really have big chests anyway ? have you ever seen women weightlifters ? >shudder<

releasetheweasel
21-01-2006, 05:42
Think of guild wars like anime online. You need the petite 14 year olds or the unrealistic DD cup 16 year olds. This way, all the perverts on guild wars will keep staring at their characters and buy 15k armor to make their toons look "sexier",keeping the demand for 15k armor supplies and dye high.

You mean 15k is only for perverts? Oh... oh no... I got 15k for my male necro and not my female warrior. And yes he does look sexier! OH NO WHAT HAVE I DONE?!?!?!

big big hans
21-01-2006, 06:07
i rather an assassin be skinny and have smaller breasts other then an assassin whos breasts hits her self in the face when she runs

Hotmalenurse
21-01-2006, 06:14
i rather an assassin be skinny and have smaller breasts other then an assassin whos breasts hits her self in the face when she runs
Every female warrior in anime manages to do it successfully though. And also manages to stealth with pink hair.

Alen
21-01-2006, 06:20
Besides how many warrior women would really have big chests anyway ? have you ever seen women weightlifters ? >shudder<

Agree. It's not because of 13 year old pervs or this being an anime/manga type game. In "reality" there probably aren't too many assassins left but if there are I would find them more believable if they were slim and agile and not D-cupped with long hair.
I have a female assassin of my own with the hairstrain in front of her face (hair is white) and made her even a bit smaller to fit my image of an assassin

archpsi
21-01-2006, 07:13
By looking at the options that are available for the face, one can tell that the models are definitely Asian oriented (no pun intended). Most women who are Asian (especially Japanese) are quite small and tiny in regards to most. You can tell that this was definitely modeled on the female and male Assasins.

theres a difference between anorexic women and naturaly(spelling mistake) thin women, in the case of anorexic women you can see the ribs and bones nearly sticking out.

most asian girls I know who are thin dont look anorexic at all, the assassin is close to anorexic.

in short:
many asians might be thin, but they arent thin in a anorexic way, while the assassin is close to it.

the first time I got to general chat with my assassin in random arenas I said
"feed me, I havent eaten for months".

MasterNightfall
21-01-2006, 07:33
In "reality" there probably aren't too many assassins

You mean, you haven't seen all those stories in the papers? Not too many, you say? Anywhere you go is CRAWLING with ninjas, who snap out and KILL people all the time.

Colretsun Andolin
21-01-2006, 08:05
You mean, you haven't seen all those stories in the papers? Not too many, you say? Anywhere you go is CRAWLING with ninjas, who snap out and KILL people all the time.

In fact, I would say that ninjas entire existences revolve around flipping out and killing people all the time.

One time, my friend Mark told me a ninja flipped out and killed some kid just because he opened a window.

Lun
21-01-2006, 08:21
Consideration 1) I am perfectly fine with the body shape of male and female assassins. They're asian, thus they're slim, small, and breast-less. What I am not fine about is their fighting style. Assassins fighting nearly like.... them bodybuilder-warriors??? You gotta be kidding...


Consideration 2) You're now telling me that GW isn't trying to do like those anime with big-boobs and unreal bodies??? Why do female warriors look like top models instead than, well, WARRIORS? Why do all female GW characters have big lips and big boobs and heck I was made to notice by a friend that the elementalist's boobs actually BOUNCE when she casts spells, did them guys from Anet needed to add this detail if they didn't mean it to be pervert???

noggieca
21-01-2006, 08:26
.... that the elementalist's boobs actually BOUNCE when she casts spells,....

Have you seen a female Ranger shoot her bow :rolleyes:

wind
21-01-2006, 10:35
I've met enough people (not necessarily Asian) to see firsthand, that a human body can have a bone/muscle structure very similiar to Assassins.

But the female graphic does have one big mistake, which contributes towards the idea of them being anorexic. The biceps aren't pronounced enough. Many healthy, active, "thin" people will have well defined biceps and surrounding muscles. Maybe the graphic art department missed that or the graphic engine can't display it well enough. :scratch:

Also, does anyone else think that the neck is a little too long?

Lady Jade
21-01-2006, 13:33
Why do female necromancers have a J-lo bum?:rolleyes:

anyway..


Also, does anyone else think that the neck is a little too long?

Not really, but after playing with the assassin for a while I noticed her hands are a bit too long, almost clawlike. I think a lot will be changed with the character, since this is just a preview afterall. Her skinny appearance doesn't bother me as much as her itsy bitsy bikini which makes me wonder what the assassin really does as a second profession. :wink: I suppose though if you want to make a game with sex appeal... I dunno, it's just a game to me, the bodies don't bother me that much, maybe they should make a Brad Pitt looking warrior for the ladies.

Kyso No Oni
21-01-2006, 13:56
heck I was made to notice by a friend that the elementalist's boobs actually BOUNCE when she casts spells, did them guys from Anet needed to add this detail if they didn't mean it to be pervert???

I guess Im not too pervy I never noticed that they bounce except in the belly dance....

Lun
21-01-2006, 14:20
I dunno, it's just a game to me, the bodies don't bother me that much, maybe they should make a Brad Pitt looking warrior for the ladies.



Mind what you type! I don't like Brad Pitt at all!! Yeauch!!



:wink:

Mr Bones
21-01-2006, 15:32
Personally I think the sin's build befits their character and as for hair length I prefer the short hair, it brings back DII sin nostalgia hehe.

Hotmalenurse
21-01-2006, 16:46
Consideration 1) I am perfectly fine with the body shape of male and female assassins. They're asian, thus they're slim, small, and breast-less. What I am not fine about is their fighting style. Assassins fighting nearly like.... them bodybuilder-warriors??? You gotta be kidding...


Consideration 2) You're now telling me that GW isn't trying to do like those anime with big-boobs and unreal bodies??? Why do female warriors look like top models instead than, well, WARRIORS? Why do all female GW characters have big lips and big boobs and heck I was made to notice by a friend that the elementalist's boobs actually BOUNCE when she casts spells, did them guys from Anet needed to add this detail if they didn't mean it to be pervert???

Well I guess I have to change my opininon from GW trying to be like anime from also trying to be anime AND like those D&D oldschool games. You know the type with the "rogue" "amazon" or "thief" is always some oiled up DD cup girl in leather bikinis. I'll dare say that at least 25% of 15k armor is made just to make people's female toons wear tighter or less cloths.

Azgalon
21-01-2006, 16:58
Variation is good.

Diversity in bodytypes.

Zingeri
21-01-2006, 18:03
Well I guess I have to change my opininon from GW trying to be like anime from also trying to be anime AND like those D&D oldschool games. You know the type with the "rogue" "amazon" or "thief" is always some oiled up DD cup girl in leather bikinis. I'll dare say that at least 25% of 15k armor is made just to make people's female toons wear tighter or less cloths.I have an Female Elementalist, Female Necromancer, and Female Monk, all equipped with 15k Armor.

The Elementalist has 15k Pyromancer, the Necromancer has 15k Necrotic, and the Monk has 15k Saintly.

I'd say those armors are the antithesis of more skin, hehe. :) (More "revealing" 15k Armors would be the Elementalist 15k Aeromancer, the Necromancer 15k Bonelace, and the Monk 15k Aestetic)

MasterNightfall
21-01-2006, 18:16
Since we've exhausted the subject of ninjas killing people for no reason, let's get back to thieves, I mean assassins.

To anyone complaining about the running posture - I'm sure you'd be running like that too, after having this happen to you on an unsuccessful heist:

http://img520.imageshack.us/img520/8653/gsback7tw5kq.th.jpg (http://img520.imageshack.us/my.php?image=gsback7tw5kq.jpg)

wind
22-01-2006, 01:09
does anyone else think that the neck is a little too long?


Not really, ...

Take a look at the first pic. Are you sure???? ... :

http://forums.gwonline.net/showpost.php?p=3876410&postcount=10

IMO it's too loooong and obvious, but what do I know?

Maybe my 101 in basket weaving in the Art department has lead me astray. :shocked:

Hyoga
22-01-2006, 02:23
http://my.1up.com/media?id=2607817&type=lg

There is your problem.

The character model looks nothing like the image model.

I, for one, think the two should correlate, as they do for basically every other class in the game.

wind
22-01-2006, 02:30
http://my.1up.com/media?id=2607817&type=lg

There is your problem.

The character model looks nothing like the image model.

I, for one, think the two should correlate, as they do for basically every other class in the game.


Huh?

It doesn't take a brain surgeon to look at both the character creation screen and the ingame character toon to see how the Assassin is pictured.

All your post has done is create confusion with some mag artwork ... duh!

But maybe that was the point. :wink:

Hyoga
22-01-2006, 02:33
Huh?

It doesn't take a brain surgeon to look at both the character creation screen and the ingame character toon to see how the Assassin is pictured.

All your post has done is create confusion with some mag artwork ... duh!

But maybe that was the point. :wink:

That IS the ingame character image. Not some random mag art.

I post that because the ingame image is cut. Here is the complete image, only partially obstructed by the prints. It makes things that much easier.

wind
22-01-2006, 02:51
That IS the ingame character image. Not some random mag art.

I post that because the ingame image is cut. Here is the complete image, only partially obstructed by the prints. It makes things that much easier.

I agree there's a possiblity it may not be random mag art :wink:

So what's your link all about?:

http://img8.imageshack.us/img8/9316/media3.th.jpg (http://img8.imageshack.us/my.php?image=media3.jpg)

Azgalon
22-01-2006, 02:56
http://my.1up.com/media?id=2607817&type=lg


Nice pic of an Assassin.

Good to see that they get some media coverage as well.

Dukan
22-01-2006, 03:12
Tried a female assassin this evening.

Lean is one thing. That figure looks like twiggy. That along with the movement animations... bleh. She needs some work... and some more calories. *thumbs down*

Hyoga
22-01-2006, 04:51
I agree there's a possiblity it may not be random mag art :wink:

So what's your link all about?:


You're joking right?

That is the official Assassin image provided to Computer Gaming Magazine by Anet for their preview of Factions.

It is the same magazine that had the article that was scanned onto these very boards just a few weeks ago. It was then deemed illegal to do so and promptly removed.

It is the same magazine that Gaile Gray told EVERYONE would be having that coverage. It is even mentioned in the official site.

If that is not enough, compare the SLIVER of the assassin visible to you ingame, with that image. You'll see that they are one and the same, only this one is complete.

I'm beginning to wonder about you friend...

I Like Cheese
22-01-2006, 05:11
They dont really seem that anorexic to me, she has like a six pack if you look closely.:huh:

Jezza
22-01-2006, 06:25
You know there are different body types, and there are definately people out there that love body types other than the stereotypical "perfect body". I like it.

Kjentei
22-01-2006, 07:35
We've already got 6 other reasonable female figures, I think have diversity is good for the game. The armors look good on those slim figures, and I have a female-Guild-Wars-player-friend who wants a smaller-breasted woman (not in real-life :grin: as in character).

Here's a picture of two female assassins, c'mon the figure fits how they run and how they attack and how they look.

http://i35.photobucket.com/albums/d159/Vashekos/assassins.jpg

Dukan
22-01-2006, 08:50
Here's a picture of two female assassins, c'mon the figure fits how they run and how they attack and how they look.

http://i35.photobucket.com/albums/d159/Vashekos/assassins.jpg
They look like they're 12 years old and bow-legged. Heh... child assassins.

If they would give her inner thighs and calves a little more fullness it would help tremendously.

alchemistsan
22-01-2006, 12:48
I think people are upset the A female is the only char w/out a D cup lol.

I agree with you, and those ppl must be watch too much of Hentai Anime or Baywatch :rolleyes:

big big hans
22-01-2006, 13:29
is anet full of perves or something, lets have a ele with big boobs which bounces when they cast, lets make 15k druid looks like hookers and so on....case closed

wind
22-01-2006, 13:45
You're joking right?



I'm beginning to wonder about you friend...

No I'm not joking and I wonder about some of my friends too. They can be rather entertaining, good natured non the less.

Anyhow, the ingame toons of the assassin differ from that mag art. If you're point is why the difference, then it's pretty standard that many games promotional art differs from their ingame counterparts. I take that area of game presentation with a grain of salt, don't expect or hold any company to follow through to be near 100% similiar (although it would be nice).

It's the ingame stuff that I wonder about.

One of my "friends" ... well he doesn't play games at all, it's not his "thing". He spends his time drawing, went to University to study Art as a serious proffession, he's an entertaining guy.

So he spends most of his leisure time drawing, one nite for several hrs, all he did was draw the human arm over and over and over again. Kinda makes me wonder about when folks talk about spending too much time gaming ... :shocked:

But from picking his mind (so to speak), when drawing anykind of stuff, there are some interesting links between the real world and what gets displayed. Wether it's on a canvas or computer screen, there are standards to measure it's worth, wether it's good or bad Art.

From what I see, there are some problems with how the female Assassin toon is drawn. Wether or not it's an oversight by Anets' Art department or the graphic engine can't handle it, which is another story.

Eothain Tirion
22-01-2006, 14:00
the thing that i had most in the assasin asthetics(sp?) is the males hips or lake of hips is so bad i cant believe it. Also i saw a brown skin colored assasin and my first thought was a starving african(in no way am i trying to be racist blame the adds on tv for giving me the images). Also the rolling wtf and the way the skills work coughdiablo2cough.


this has nothing do with the fact that i hate the idea for the assasins in this game and wouldnt care if i didnt see them in the final release.

Azgalon
22-01-2006, 15:38
Diversity is good.

Now we have characters with bodytypes that should appeal to all kinds of people.

Good to see some difference.

That the Assassin is very different in look/appearance from the Warrior for example is a very good choice by Anet.

aerodynamicbear
22-01-2006, 16:19
Assassins. Are meant for stealth and quickness. You can't have overarmored buff ladies trying to strike quickly can you? Nothings wrong with skinny <___<
*brings back memories of how much i don't like male warriors*

Hyoga
22-01-2006, 23:40
Anyhow, the ingame toons of the assassin differ from that mag art. If you're point is why the difference, then it's pretty standard that many games promotional art differs from their ingame counterparts. I take that area of game presentation with a grain of salt, don't expect or hold any company to follow through to be near 100% similiar (although it would be nice).

It's the ingame stuff that I wonder about.

One of my "friends" ... well he doesn't play games at all, it's not his "thing". He spends his time drawing, went to University to study Art as a serious proffession, he's an entertaining guy.

So he spends most of his leisure time drawing, one nite for several hrs, all he did was draw the human arm over and over and over again. Kinda makes me wonder about when folks talk about spending too much time gaming ... :shocked:



I see that you're trying to imply that all I do is spend my time playing games. A typical insult one tries to throw out at anyone who plays games.

I guess you're right. I mean, I'm only in my second year at Mcgill University in the Microbiology and Immunology program, one of the most demanding science programs in there, with limited enrollment. I guess I must indeed spend ALL my time gaming instead of studying... how true.

I guess that me having aspirations to do virological research, apply for grants, and give something to the world can't POSSIBLY leave me with any time to play a game at my leisure. No, you are totally correct.

As for art being a "real profession", I won't even go there. I prefer a career that lets me help the world by curing diseases than a career that does little more than benefit my own artistic impulses.

And if this "friend" doesn't play games "at all", and it is not his "thing", then surely this "friend" would know nothing about Guild Wars. Would "he"?



Now that we got that tangent out of the way (thanks a lot for getting us there, it was really worth it), we'll go back to core issue.



Compare EVERY other concept art available to you in game with the character models. You'll notice that they all match surprisingly well with the EXCEPTION of the Assassin.

Build, clothing style, everything is made wonderfully complimentary. That is not true with the Assassin. Most likely because Anet knows that drawing such a thin build in realistic-like art would make the girl look too thin, and thus would cause issues to rise.


EDIT: Once again... it's not a mag art. PLAY the game ONCE to SEE that art IN the game. "Mag art" implies that it is only intended for the magazine. It is IN game, so it is NOT just "mag art".

My Sweet Revenga
22-01-2006, 23:55
Also the rolling wtf and the way the skills work coughdiablo2cough.


You do of course realize that ANET is mostly employees from blizzard, many of whom probably worked on diablo2 right? :laugh:

Vexed Arcanist
23-01-2006, 03:09
IRL I'm rather... full figured, let's say, but I have no problem with the look of the female assassin -- she looks like she has one of those naturally thin and wiry builds. Note the extremely small breasts, for instance; it isn't a fantasy build. She's so thin it's almost scary, but that's good for this kind of character -- there's nothing soft or inviting or welcoming about her body, just the lethal sharpness of someone who spends hours a day practicing ways to kill people. It takes some getting used to, but I like it.

Very well said. Although I do think the model is a bit over thin I do see how it sort of brings the Assassin Female feel to it. The anti-wind resistant/silent run style looks perfect when matched with her frame.

Dukan
23-01-2006, 04:27
is anet full of perves or something, lets have a ele with big boobs which bounces when they cast, lets make 15k druid looks like hookers and so on....case closed
:rolleyes:

It's typical fantasy type stuff. Doesn't mean it's perverted. Why don't you just blame the women who have, for centuries, exhibited their bodies for male viewing pleasure. And while you're at it, throw in all the pervert grocery store managers who assault our eyes with the blatant sexiness of all those "women's" magazines in the impulse racks at the checkout stands... sexy this, sexy that. Oh and try not to be too obvious, but if you happen to notice.... boobs bounce. It's an every day, natural occurence. :wink:

Anyhow.... as I see it, the female characters in this game...
-Elementalist = sexy
-Monk = cute
-Mesmer = classy
-Warrior = athletic-strength
-Ranger = athletic-endurance (she just makes me think of a x-country runner, her stride is so smooth)
-Ritualist = mysterious

Assassin = try to think of something nice to say, so as not to be insulting with the truth. *shrug*

Azgalon
23-01-2006, 04:37
The Assassin chick got visible abs (a 6-pack), she is fit for fight and can dash quickly and intercept her foe! :)

Perfectly made and very different from the other curvy ladies.

Maybe in Chapter 3 Anet will introduce some chunky ladies as well! :wink:

Zaxares
23-01-2006, 05:11
The female assassin is lean and hard; a finely tuned killing machine. She is not here for your viewing pleasure. :tongue:

Iamnothere
23-01-2006, 05:48
Thier build is fine its the male build that i am worried about.
Imagine this

Female Assasin owns a in pvp w/mo
War says: NOT FAIR I WAS TO BUSY STARING AT YOUR T*TS YOU NOOB HOW CAN YOU MOVE WITH THOSE!!

as if this doesn't happen enough with female eles and rangers. Its nice to see Anet is taking a (small) step back

Dukan
23-01-2006, 06:24
The female assassin is lean and hard; a finely tuned killing machine. She is not here for your viewing pleasure. :tongue:
lol... nor should she be. It's not about lack of breast size or curvy hips. It's about having a character avatar that looks appealing. And that doesn't mean "sexy." I don't play an elementalist female, because they ARE a little too sexy for my liking - mainly because of the armor and her dance. I much prefer the more modest looks and animations of the female warrior and necromancer. I think the female ranger has an ideal shape and proportion, but that hip grinding part of her dance is rather suggestive. Still... fairly modest.

I'm honestly glad that Anet made a female character that is slender, small busted and agile. I just think she could be better looking. She looks weak. They took a skiny girl and painted muscular abs on her. That "six pack" does not fit the rest of her physique, IMHO. Her legs need some better definition to make that six pack believable.

It's just poor 3D art, IMO. I think they rushed her. Her stance looks like it came straight off the modelers layout. Legs evenly spread apart, hands down to the sides. C'mon guys... a little more imagination, please?

They gave us that amazing looking artwork of her on that magazine cover, then delivered something unimpressive. The assassin has the potential to be an awesome character, and the female versions of the professions are typically nicer looking than the males. This one isn't.

I've expressed enough of my opinions on this matter. Time will tell what Anet decides for the final version. I really like the female ritualist even though she's got the elementalist body and movement animations (running, sitting, standing). I hope they leave her that way and give her a uniquie dance so she isn't classified in the same "sexy" category as the ele. Her casting animations are wonderfully unique and give her a different quality than her progenitor. I really like what someone else here said about her being a "gypsy." It fits, it works. Let's hope they give her a dance and other emotes that compliments her current state.

There's just something about the female assassin that doesn't work.... for me. 'Nuff said. :sealed:

Glory POA
23-01-2006, 09:49
I agree with.. virtually everybody. I like the build of the ritualist, build around the elementalist model. She's slightly larger, and although I got some "Big Butt" jokes, it was still realistic. Her animations are excellent, her skills supurb, the armor exquisite. She is perfect, and arena.net


The assassin in my mind should be more athletic looking.. slightly more muscular, similar to the female ranger. I also don't think she ought to be wearing a skirt considering the amount of cartwheels she does. One of her armors is essentially the necro 15K tormentors, which is vexing. I'd agree she appears rushed.

For hair models, the female ranger has a braid option (one long braid down her back) which seems sensible for an assassin.

My Sweet Revenga
24-01-2006, 01:44
As in.... She looka lika man? :shocked:

Katharsis
24-01-2006, 03:09
anyone got a screenshot?

Zingeri
24-01-2006, 03:36
anyone got a screenshot?Copying the picture on the 5th page:

http://i35.photobucket.com/albums/d159/Vashekos/assassins.jpg

Dukan
24-01-2006, 03:43
Yeah, I know, I said I was done here. But, just saw this for the first time in another thread. The text calls it a world-exclusive first-look so I'm assuming it's Anet concept art.

http://i32.photobucket.com/albums/d8/rixter201/Guild%20Wars/Assassin/nika_cropped.jpg

HOW on earth the assassin developers came up with that female we saw this weekend is beyond me if this is what they had to go by. Slender, lean and fast looking, but she has nice proportions and SHAPE. She looks womanly, not adolescent.

Nano Person
24-01-2006, 03:52
Theres many other things... like lets say how small the things are on their chests. It's knida disturbing... I don't like to see them without armor...

Hyoga
24-01-2006, 05:22
http://images.mmorpg.com/images/ads/678.jpg

There is another one of the Anet art. It's the in-game image (image, not character, which are the "pictures" of the characters you see when you are creating them) seen at a different angle.

Looks nothing like the character model.

Now look at the image of the male monk. Compare that to the character model of the male monk. See a striking resemblance?

Try it with the male Warrior. And the female Necromance. And the female Elementalist. And the female Mesmer. And the female Ranger. And the female Ritualist.

See a striking resemblance?

Now try it with the female Assassin. See a striking DIFFERENCE?

Glory POA
24-01-2006, 09:49
I think we were all thinking a bit more of Kate Beckinsale in "Underworld" and a bit less of Spy Kids...

Longasc
24-01-2006, 10:32
Kate Beckinsale would have a lot more sex appeal to me or probably westerners in general. But I would also take the anorexic stick as long as she does not run in a not so odd limping way.

The concept and box art are very different to the player model indeed. Perhaps we get at least her face and haircut or something similar for our carrot stick. :smiley:

alchemistsan
24-01-2006, 13:22
There is another one of the Anet art. It's the in-game image (image, not character, which are the "pictures" of the characters you see when you are creating them) seen at a different angle.

Looks nothing like the character model.

Now look at the image of the male monk. Compare that to the character model of the male monk. See a striking resemblance?

Try it with the male Warrior. And the female Necromance. And the female Elementalist. And the female Mesmer. And the female Ranger. And the female Ritualist.

See a striking resemblance?

Now try it with the female Assassin. See a striking DIFFERENCE?

I understand ur feeling, when i start create an assasin on PVP character on the weekend, I'm just been spiked "CRY OF FRUSTRATION" by ANET. I just ask why the assassin have no such resemblance as they show in their concept art :angry:

My Sweet Revenga
25-01-2006, 21:00
Eve's hench face really bugs me..... too masculan.... with a receding hairline... I guess we all know where claude went now. NOWHERE! That IS claude :shocked:

Back on topic, I kinda like the assassin model. Different from the others. Can't see ribs poking thru skin so can't really say it's anorexia. And it's not like barbie doll proportions. Neck could use some shortening though.....

Erasculio
25-01-2006, 23:25
Funny to see that kind of comment, it's nice to remind us how the world is different from one place to the other. People need to remember that the population of the USA is, as a whole, more fat than those in other contries. Not fat as in, "We have money so we can eat better than the poor, poor people in South Asia who have all their bones showing", but fat as in "We have a horrible diet and so our levels of obesity-related diseases are growing quickly and dangerously". Which of course doesn't mean every American is fat, but that, as a population, it has more fat people than the majority.

The reason I'm pointing this out is to notice how we usually look at what's around us to set what is "normal" and what isn't. The Assassin in game model is thin, yes. Anorexic? Here, at least, no. She look just like a thin girl here does.

As people already said, I would be surprised if she had an unrealistic body - thin with big breasts. That would have been cheap, but the in game model we have is nothing to be amazed of. It's not uncommon for thin girls to have short breasts, in fact it's very common.

And the lack of face styles...As Gaile often said, that was a Beta. Just look at how many faces an Elementalist or a Ranger have, and you'll notice how many new faces and hair styles for the Assassin and the Ritualist are still incoming.

This one is rich, though...



From what I see, there are some problems with how the female Assassin toon is drawn. Wether or not it's an oversight by Anets' Art department or the graphic engine can't handle it, which is another story.

Right. So the fact some people don't like it means it's "problems". I wonder if yellow is a problem, too? Because, you know, there are many people who don't like that color.

Erasculio

My Sweet Revenga
26-01-2006, 01:01
Right. So the fact some people don't like it means it's "problems". I wonder if yellow is a problem, too? Because, you know, there are many people who don't like that color.

I don't like devourers or scarabs. They're ingame bugs (pun intended). Anet needs to nerf them badly because I'm sure I've seen entire threads devoted to the hatred of these evil little creatures. If I see another 20 variations of them in chapter 2, I am so gonna go postal :angry2: :banghead: :hang:

wind
26-01-2006, 01:43
This one is rich, though...


From what I see, there are some problems with how the female Assassin toon is drawn. Wether or not it's an oversight by Anets' Art department or the graphic engine can't handle it, which is another story

Right. So the fact some people don't like it means it's "problems". I wonder if yellow is a problem, too? Because, you know, there are many people who don't like that color.

Erasculio

People will have their opinions, not all are the same as why there's a problem. It's a fairly long thread ... these are the problems I'm referring to "From what I see":



I've met enough people (not necessarily Asian) to see firsthand, that a human body can have a bone/muscle structure very similiar to Assassins.

But the female graphic does have one big mistake, which contributes towards the idea of them being anorexic. The biceps aren't pronounced enough. Many healthy, active, "thin" people will have well defined biceps and surrounding muscles. Maybe the graphic art department missed that or the graphic engine can't display it well enough. :scratch:

Also, does anyone else think that the neck is a little too long?

I'm not to big on yellow, although it's pretty good on the smiley faces. :shocked:

Erasculio
26-01-2006, 02:06
People will have their opinions, not all are the same as why there's a problem. It's a fairly long thread ... these are the problems I'm referring to "From what I see"
Instead of being a problem thanks to Arena Net's oversight, couldn't it be that what we see is what Arena Net meant to create? That the fact some people may not like it doesn't mean it's not as it was meant to be, and that it's something other people may like?

When you state it's a problem thanks to flaws on the engine, it gives me the impression that it's not a matter of opinion - that you're stating the Assassin model is wrong, not that you don't enjoy how it doesn't match "healthy, active, 'thin' people" and the way they look.

And I'm more fond of golden than yellow, actually. But there was a very famous (ahem) writer around here who once said, "If everyone liked the same thing, what would happen with yellow?", so I decided to make him a small homage :tongue: .

Erasculio

Emalf
26-01-2006, 03:31
i think the necks on female elementalists are far worse in comparison.

Parker Bsb
26-01-2006, 17:38
<sigh> really, I've seen females thinner than that and they were not labeled anorexic.

A very close friend of mine was anorexic and she had a fuller figure than that (not overweight, but more curvy than the assassin)... gotta love labels, anyways the point is pretty simple: Assassins are THIN, no anorexic, weather or not you like the model is your own viewpoint and no one is going to change your mind on it.

Just a last note, the assassin has a 6pack, if she were anorexic and that thin she would have minimal muscle mass left and would walk like a 90 year old lady not a hunchback (but that's a different story now isn't it :tongue: ).

wind
26-01-2006, 23:37
Instead of being a problem thanks to Arena Net's oversight, couldn't it be that what we see is what Arena Net meant to create? That the fact some people may not like it doesn't mean it's not as it was meant to be, and that it's something other people may like?

When you state it's a problem thanks to flaws on the engine, it gives me the impression that it's not a matter of opinion - that you're stating the Assassin model is wrong, not that you don't enjoy how it doesn't match "healthy, active, 'thin' people" and the way they look.

And I'm more fond of golden than yellow, actually. But there was a very famous (ahem) writer around here who once said, "If everyone liked the same thing, what would happen with yellow?", so I decided to make him a small homage :tongue: .

Erasculio

That Anet "meant to create" it is one possiblity. All the posts I've read somehow assume that, wether they're like or dislike it. The oversight or restrictions within the graphic engine are two more possiblities. Which one of the three is it?

It's speculation, even though "meant to create" is a good guess, how can we be certain? Unless someone was right there involved with the descisions, finalizing the toon and lets the cat out of the bag.

Rather than laying the blame straight at the person or persons responsible for the toon, as some great visual injustice was being done, there may be more to the story than meets the eye.


"If everyone liked the same thing, what would happen with yellow?"

But what if that "same thing" is Anorexia?

I liked the toon at first glance, very different and unique in its' way. But after this topic came up, then taking a closer more critical look at it, there are some visual features there that can leave folks with that impression.

That's why there's a problem with the toon.

Iron Claws
27-01-2006, 06:37
Come on everybody, this was only a beta event. Theres still a big possibility that changes will be made in the appearance of the new classes' character models.

Kjentei
27-01-2006, 08:02
There is another one of the Anet art. It's the in-game image (image, not character, which are the "pictures" of the characters you see when you are creating them) seen at a different angle.

Looks nothing like the character model.

Now look at the image of the male monk. Compare that to the character model of the male monk. See a striking resemblance?

Try it with the male Warrior. And the female Necromance. And the female Elementalist. And the female Mesmer. And the female Ranger. And the female Ritualist.

See a striking resemblance?

Now try it with the female Assassin. See a striking DIFFERENCE?

You're right, the official character models of each profession has an exact or similar body type to it's in-game character, except Assassin.
Nika looks less malnourished in the official screenshots, in comparison to the in-game Assassins.

I think what that the Assassins need to be made:


Less thin, especially the legs and calves. But I think they should remain the thinnest profession...as it suits them. I would just add a little bit more fat on the legs and calves.
Please not all the Assassin faces asian, we need variety...and people like long hairstyles on Assassins better (as evident during the event).
The running is okay, but it puts a lot of people off how different it is compared to the other professions, despite how well it fits into the profession's personality and theme. Maybe the running could be a little but more upright and the arms move up and down too frequently and not elegently enough. I like the running that is in outposts/towns/missions, it's very elegant yet quick.

Dukan
27-01-2006, 09:53
I think we were all thinking a bit more of Kate Beckinsale in "Underworld" and a bit less of Spy Kids...
Most definitely! :wink:

http://i32.photobucket.com/albums/d8/rixter201/misc/evolution9.jpg

My Sweet Revenga
27-01-2006, 18:42
Nika looks less malnourished in the official screenshots, in comparison to the in-game Assassins.
[/LIST]

Must have something to do with her lucious bouncy full head of hair. Somebody who uses conditioner like that must be healthy right? Then again..... bolemia afflicts even the vain and wealthy......

Dukan
28-01-2006, 05:24
Must have something to do with her lucious bouncy full head of hair. Somebody who uses conditioner like that must be healthy right? Then again..... bolemia afflicts even the vain and wealthy......
Nah, she just works on the side modeling for hair care products. Those wealthy Canthans need something to indulge in besides bloodshed. :wink:

Ania Renezade
01-02-2006, 23:14
I find it really amusing that everyone is saying that they've seen anorexic women that are mostly full-figured. And your point? Most people that have eating disorders ARE overweight which is why they want to LOSE weight and they go durastic to do so.

Anyway.

Next point: I agree with most everyone. It's not that the Assassin looks unrealistic, it's more that she's overly thin and yet overly muscular in some areas. If they're going to go as far as a 6 pack, at least add some tone to her arms and legs.

Most women, and athletes in general, that run or do heavy exercise have thick thighs. The problem with the Assassin build is that she can't have a 6-pack and yet no meat anywhere else. And she also can't be considered "Athletic" and then have no thighs. She'd have no stamina or running capability if she were a real person.

I agree with the hairstyles and running complaints, but the main problem is the truth that the build was rushed. Period.

Ekrin
02-02-2006, 00:13
You mean, you haven't seen all those stories in the papers? Not too many, you say? Anywhere you go is CRAWLING with ninjas, who snap out and KILL people all the time.
IT IS TRUE! i have a picture to prove it!
http://i7.photobucket.com/albums/y273/ekrin/Ninjas.jpg

Dark Angella
02-02-2006, 16:08
U know.. I really love to play with gorgeous characters!!! It's really pleasing to look at them beautifull and dangerous the way they are. I just wish that they could improve warrior's, ranger's and necro's female underwear..is really dull and ugly...I wouldn't wear that....lol
Assassin is a little too thin, but is not ugly and has her charm, and I really like the body definition.
I wouldn't like that GW would have such ugly characters as WOW, if they were like those, yes, I would start complaining myself!!!!! LOL:girly: