Deus Invictus
28-03-2006, 21:57
First cast:
Scorpion Wire - Hex Spell
For 8...18 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This spell has half the normal range.
Then run 100' with this:
Shadow Step - Stance
For 5...17 seconds, you 25% faster than normal. When Shadow Step ends, you return to the location where you activated Shadow Step.
then hit this:
Falling Spider - Off-hand Attack
Must strike a knocked-down foe. If it hits, Falling Spider strikes for +5...+29 damage and target foe is Poisoned for 5...17 seconds.
then u will be teleported back and u can go in for an easy kill
OR
you can just:
Enduring Toxin - Hex Spell
For 3 seconds, target foe suffers -1...-3 health regeneration. If that foe was moving when Enduring Toxin would end, Enduring Toxin is renewed for another 3 seconds.
and run in circles while laughing:laugh:
Scorpion Wire - Hex Spell
For 8...18 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This spell has half the normal range.
Then run 100' with this:
Shadow Step - Stance
For 5...17 seconds, you 25% faster than normal. When Shadow Step ends, you return to the location where you activated Shadow Step.
then hit this:
Falling Spider - Off-hand Attack
Must strike a knocked-down foe. If it hits, Falling Spider strikes for +5...+29 damage and target foe is Poisoned for 5...17 seconds.
then u will be teleported back and u can go in for an easy kill
OR
you can just:
Enduring Toxin - Hex Spell
For 3 seconds, target foe suffers -1...-3 health regeneration. If that foe was moving when Enduring Toxin would end, Enduring Toxin is renewed for another 3 seconds.
and run in circles while laughing:laugh: