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View Full Version : Can you Cast two weapon spells on an assassin?



MaximumSquid
03-04-2006, 22:21
http://www.gatheringground.com/images/YGO-SOD-048.jpghttp://www.kfrc.com/w3/img/question_mark.jpg

:english: Hmmmm yes. .. I tip my hat to anyone that knows!

Demetri
03-04-2006, 22:59
What does yu-gi-oh got to do with guild wars?

Now, tip your hat to me :)

JeanDeathwish
03-04-2006, 23:07
My guess is no. The daggers to me arnt even considered "Dual Wielding." Both daggers together attack at the same speed as a sword and there is no option to take one dagger. I see daggers as a two handed sword. Although this doesnt prove that they can only have 1 weapon spell on, I think there would have to be serious balancing if it were 2.

MaximumSquid
03-04-2006, 23:46
What does yu-gi-oh got to do with guild wars?lol

I was really holding back from posting that image!

But the fact that I found it compelled me.

I actually found a Yu-Gi-Oh deck in the gutter a few days ago. . .

If I ever had a craving to play the game it is most certinely dead now that I had a chance to read over some of the cards.

:english: and yes. . . you sir. . .get a tip of my hat

Syes
04-04-2006, 01:52
Yes you can cast two weapn spells on assassins. Well you can as long as you don' mind the first one getting removed.



Guess that probably works out as a no then really. :/


Actually, has anybody found a weapon spell that does more damage for the energy than an extra dagger attack ? Eveybody seems to love the idea, but I just don't see A/Rt as being worth it. Of course, a proper Ritualist boosting Assassins on his team for nice big spikes would be great, but can't get excited about A/Rt.

MaximumSquid
05-04-2006, 15:24
Actually, has anybody found a weapon spell that does more damage for the energy than an extra dagger attack ? Yes.

If you are an E/A you can get upwards of +20 damage per attack for 1 minute 12 seconds on conjur *element spell.

I pity the fools that use repeating strike. . .

http://www.bogeylounge.tv/images/mr_t.jpg

Longasc
05-04-2006, 15:39
Do not forget: 20 extra damage that gets reduced by armor.

While Repeating Strike does really +x damage that does not get reduced and requires no extra investment in any kind of elemental magic.

MaximumSquid
05-04-2006, 17:49
Very true Longasc!

Rangers and warriors specifically with sentinel armor are a little harder to take down.

The real pain though is shielding hands!

When a monk casts that on themselves I start doing 98% less damage. :cry:

Despite this E/A is still going to be my main character that I roll in Factions.

Longasc
05-04-2006, 19:42
Oh, maybe you can share your E/A build?

I had an Elementalist in mind that death charges in and recalls out, dealing damage with PBAoEs. But you can hardly call this Assassin, I only use two Assassins skills for this trick.

Do not worry too much about shielding hands - it is not that common in PvE so far and Monks usually do not have the slot free to carry it with them.

Maybe if Assassins become a plague in future builds, who knows. :)