arredondo

11-04-2006, 23:03

I’ve been thinking of different ways to guarantee Assassin hits as much as possible, increasing the consistent DPS of a build. Here’s one idea:

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Unstoppable Assassin

Critical Strikes: 13

Dagger Mastery:13

Shadow Arts:11

Critical Eye: +6% Crit chance, +1E per hit

Shadowy Burden: -25% speed debuff, -20AL for 9s

Palm Strike: 50 damaging skill offhand (doesn’t nead Lead)

Way of the Fox: Enchant guarantees 5 hits can’t be blocked/evaded

Repeating Strikes: 16 damage offhand instant recharges on hit, needs offhand starter

Twisting Fangs: 17 damage Dual Attack with Bleeding, Deep Wound for 16s

Shadow Refuge: -50% damage and a 100 heal after 4s

Way of the Lotus or Rez: +16E bonus from enchant after a Dual Attack connects

Zealous mod on daggers, max energy armor, bring +20% and +15% weapon bonuses.

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Start with Critical Eye followed by Way of the Lotus (if you take it over a rez). Regen energy a bit as you move in. Cast Shadowy Burden for a snare and a 41% damage bonus to all your attacks. Now attack with Palm Strike (unavoidable, off-hand attack skill). Follow this up with the .25 cast of Way of the Fox (if your target is protected) and your next five attacks can’t be stopped.

Hit Repeating Strikes at least four times… more if enemy can’t block or evade to begin with. End with Twisting Fangs dual attack spike, which is free under WotF. If you brought Way of the Lotus, the enchant kicks in at this time for your bonus energy. Then use normal attacks for more energy/damage until you recharge again as they Bleed.

Like all of my theory builds, I won’t know how well it works until Factions comes out. Still, I think it holds up as a way of allowing all the attacks of the main combo to connect. I am getting plenty of criticals and double strikes, which is always nice. Together they should fuel this build nicely under Critical Eye, along with my Zealous daggers, which combine for +2E per hit. It looks like my chance at getting a Critical is 30% for +3E each... I should get at least close to a 3E discount on every Repeating Strike attempt.

Damage should be pretty high as well. I am getting a 41% increase on every hit under SB. If my normal hits average around -25 HP normally, then the full sequence under SB could be around (on a 60 AL, 500 HP foe):

Palm Strike: 105

Repeating Strikes (4): 220

Twisting Fangs: 160

Two regular hits: 70

Bleeding (2 secs): 12

TOTAL DAMAGE in 10s: 567 (approx)

I’m starting the timer for damage estimation after the first hit connects. These damage figures for each came so close to being -/+1 or -/+2 for each calculation that I just rounded them to the nearest full figure for easy readability (actual average is within three either way). Self-preservation comes through Shadow Refuge. Considering you have a snare, some healing/protection, and all hits appear guaranteed to connect if you're not Blinded or are close enough, this is not too bad of a build.

BTW, would WotF fight through Blind?

===========================================

Unstoppable Assassin

Critical Strikes: 13

Dagger Mastery:13

Shadow Arts:11

Critical Eye: +6% Crit chance, +1E per hit

Shadowy Burden: -25% speed debuff, -20AL for 9s

Palm Strike: 50 damaging skill offhand (doesn’t nead Lead)

Way of the Fox: Enchant guarantees 5 hits can’t be blocked/evaded

Repeating Strikes: 16 damage offhand instant recharges on hit, needs offhand starter

Twisting Fangs: 17 damage Dual Attack with Bleeding, Deep Wound for 16s

Shadow Refuge: -50% damage and a 100 heal after 4s

Way of the Lotus or Rez: +16E bonus from enchant after a Dual Attack connects

Zealous mod on daggers, max energy armor, bring +20% and +15% weapon bonuses.

===========================================

Start with Critical Eye followed by Way of the Lotus (if you take it over a rez). Regen energy a bit as you move in. Cast Shadowy Burden for a snare and a 41% damage bonus to all your attacks. Now attack with Palm Strike (unavoidable, off-hand attack skill). Follow this up with the .25 cast of Way of the Fox (if your target is protected) and your next five attacks can’t be stopped.

Hit Repeating Strikes at least four times… more if enemy can’t block or evade to begin with. End with Twisting Fangs dual attack spike, which is free under WotF. If you brought Way of the Lotus, the enchant kicks in at this time for your bonus energy. Then use normal attacks for more energy/damage until you recharge again as they Bleed.

Like all of my theory builds, I won’t know how well it works until Factions comes out. Still, I think it holds up as a way of allowing all the attacks of the main combo to connect. I am getting plenty of criticals and double strikes, which is always nice. Together they should fuel this build nicely under Critical Eye, along with my Zealous daggers, which combine for +2E per hit. It looks like my chance at getting a Critical is 30% for +3E each... I should get at least close to a 3E discount on every Repeating Strike attempt.

Damage should be pretty high as well. I am getting a 41% increase on every hit under SB. If my normal hits average around -25 HP normally, then the full sequence under SB could be around (on a 60 AL, 500 HP foe):

Palm Strike: 105

Repeating Strikes (4): 220

Twisting Fangs: 160

Two regular hits: 70

Bleeding (2 secs): 12

TOTAL DAMAGE in 10s: 567 (approx)

I’m starting the timer for damage estimation after the first hit connects. These damage figures for each came so close to being -/+1 or -/+2 for each calculation that I just rounded them to the nearest full figure for easy readability (actual average is within three either way). Self-preservation comes through Shadow Refuge. Considering you have a snare, some healing/protection, and all hits appear guaranteed to connect if you're not Blinded or are close enough, this is not too bad of a build.

BTW, would WotF fight through Blind?