OsirisThain
31-07-2006, 14:13
Attributes
Tactics:9
Leadership:15 (11+ 1 Headgear+ 3)
Command:11 (9+2)
Motivation:8 (6+2)
Spear:4 (3+1)
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Mending Refrain *Motivation* 5 Energy 1 Activation 8 Recharge.
Echo. For 20 seconds, target ally has +1...3 Health regeneration. This Echo is reapplied every time a Chant or Shout ends on that ally.
"Watch Yourself!" *Tactics* 4 Adrenaline
Shout. Party members near you gain +20 armour for 5...10 seconds.
"Stand Your Ground!" *Command* 5 Energy 45 Recharge.
Shout. For 10...30 seconds, all allies within earshot receive +24 armour when not moving.
Defensive Anthem *Leadership* 15 Energy 1 Activation 25 Recharge.
Chant. For 4...9 seconds, each party member within earshot have a 50% chance to block incoming attacks. This chant ends if that ally hits with an attack skill.
(could swap this for "sheilds up")
Crippling Anthem *Command* 8 Adrenaline 1 Activation.
Chant. For 10 seconds, the next attack skill used by each ally within earshot causes Crippling for 5...13 seconds.
Anthem of Flame *Leadership* 5 Energy 1 Activation 10 Recharge.
Chant. For 10 seconds, the next attack skill used by each ally within earshot also causes Burning for 1...3 seconds.
Barbed Spear *Spear* 3 Adrenaline.
Spear Attack. If this attack hits, your target begins Bleeding for 5...13 seconds.
(You could swap this for any other spear attack that inflicts conditions, but this is the quickest recharge at 3 adrennal)
"Victory is mine!" *Tactics* {E} 5 Energy 15 Recharge
Shout. You gain 10...56 Health and 5 Energy for each Condition suffered by foes within earshot.
Okay I made this with PvE in mind (as that's what I do most of) but i think it might work in PvP too, with som tweaks(at the end) It isnt the same as any of the other builds on the board yet^^
Start of with putting mending Refrain on everyone at the atrt of the mission/quest. Keep this up with anthem of flame every 10 secs(it should cost nothing as long as there are 4 people near you)
When you arive at a fight cast "SYG" and wait for "watch yourself" to charge then use that as well. Keep on casting watch yourself every time it recharges this will also give you free energy. Use defensive anthem whenever you think most people's attack skills will be recharging.
You should still be casting anthem of flame every 10 seconds as well, so when crippling anthen and barbed spear have charged as well use the two anthems then the spear to put 3 condition on the nearest enemy.
Any other warriors, and assasins, and rangers will also be inflicting crippling and burning due to your anthems, so now use ViM to restore any lost health. There should be at least 3 conditions from your spear and probaly another two nearby. When you get better at timing you should be able to do a spear before the anthems the anthems and another spear so you can inflict 4 conditions by yourself. Just kep repeating whilst using your buff shouts at every available point.
For PvP
I would swap "stand your ground" for "sheilds up" as you will be moving more. and Defensive anthem for another spear attack, as defensive has too long a recharge for PvP.
Equipment:
As we dont know what equipment it will get yet, i can only make an educated guess.
I would use a vampiric spear (mending refrain will cover the life degen) of fortitude(to help cover some of the runes) And the sheld i have forgotten that gives +30 health and lowers damage 20% chance.
So what's your thoughts?
Tactics:9
Leadership:15 (11+ 1 Headgear+ 3)
Command:11 (9+2)
Motivation:8 (6+2)
Spear:4 (3+1)
_________________________________
Mending Refrain *Motivation* 5 Energy 1 Activation 8 Recharge.
Echo. For 20 seconds, target ally has +1...3 Health regeneration. This Echo is reapplied every time a Chant or Shout ends on that ally.
"Watch Yourself!" *Tactics* 4 Adrenaline
Shout. Party members near you gain +20 armour for 5...10 seconds.
"Stand Your Ground!" *Command* 5 Energy 45 Recharge.
Shout. For 10...30 seconds, all allies within earshot receive +24 armour when not moving.
Defensive Anthem *Leadership* 15 Energy 1 Activation 25 Recharge.
Chant. For 4...9 seconds, each party member within earshot have a 50% chance to block incoming attacks. This chant ends if that ally hits with an attack skill.
(could swap this for "sheilds up")
Crippling Anthem *Command* 8 Adrenaline 1 Activation.
Chant. For 10 seconds, the next attack skill used by each ally within earshot causes Crippling for 5...13 seconds.
Anthem of Flame *Leadership* 5 Energy 1 Activation 10 Recharge.
Chant. For 10 seconds, the next attack skill used by each ally within earshot also causes Burning for 1...3 seconds.
Barbed Spear *Spear* 3 Adrenaline.
Spear Attack. If this attack hits, your target begins Bleeding for 5...13 seconds.
(You could swap this for any other spear attack that inflicts conditions, but this is the quickest recharge at 3 adrennal)
"Victory is mine!" *Tactics* {E} 5 Energy 15 Recharge
Shout. You gain 10...56 Health and 5 Energy for each Condition suffered by foes within earshot.
Okay I made this with PvE in mind (as that's what I do most of) but i think it might work in PvP too, with som tweaks(at the end) It isnt the same as any of the other builds on the board yet^^
Start of with putting mending Refrain on everyone at the atrt of the mission/quest. Keep this up with anthem of flame every 10 secs(it should cost nothing as long as there are 4 people near you)
When you arive at a fight cast "SYG" and wait for "watch yourself" to charge then use that as well. Keep on casting watch yourself every time it recharges this will also give you free energy. Use defensive anthem whenever you think most people's attack skills will be recharging.
You should still be casting anthem of flame every 10 seconds as well, so when crippling anthen and barbed spear have charged as well use the two anthems then the spear to put 3 condition on the nearest enemy.
Any other warriors, and assasins, and rangers will also be inflicting crippling and burning due to your anthems, so now use ViM to restore any lost health. There should be at least 3 conditions from your spear and probaly another two nearby. When you get better at timing you should be able to do a spear before the anthems the anthems and another spear so you can inflict 4 conditions by yourself. Just kep repeating whilst using your buff shouts at every available point.
For PvP
I would swap "stand your ground" for "sheilds up" as you will be moving more. and Defensive anthem for another spear attack, as defensive has too long a recharge for PvP.
Equipment:
As we dont know what equipment it will get yet, i can only make an educated guess.
I would use a vampiric spear (mending refrain will cover the life degen) of fortitude(to help cover some of the runes) And the sheld i have forgotten that gives +30 health and lowers damage 20% chance.
So what's your thoughts?