NeferJackal
19-09-2006, 15:04
Ive been speculating over what which make the most ideal weapon for a dervish, and it is my thought that the Soulbreaker scythe comes pretty close. If not being perfect for Dervish to use.
Icy is the only really questionable mod, but given that Elona may contain deserts and like, it will probably have earth and fire resistant monsters. And perhaps baddies vulnerable to cold even.
The currently known Dervish skills can inflict the all conditions that have asociated item mods for them, except daze and poison. So i could foresee that PvP Dervishes would enjoy snathes that enhances cripple to keep runners from fleeing. Or deep wound snathes for the heavy damage builds.
Though enhanced poison or bleeding snathes shouldnt be discounted, with possible mass application of both at once with aoe scythe attacks. Using a bleeding attack skill, and borrowing Apply Poison from a ranger secondary. And that would work well with the Reap Impurities skill.
So I think the snathe is pretty much up in the air. Also it should be remembered that many dervish skills changes the damage type you apply with your attacks. So it might be better to go for a snathe with a passive effect if you focus on a certain type of condition to spread. Though it should be remembered than an elemental weapon will help your damage against a target with huge resistance to physical damage.
The Icy Soulbreaker comes with an Enchanting grip, which is pretty much a must to have for a dervish. To get extra mileage out of your enchantments, as they are your lifeblood. I know some would rather have a fortitude mod to help offsetting the hp cost of a superior rune, but I am pretty certain i remember seeing that the dervish had an armor set with a quite large hp bonus in the nightfall pvp event, beyond what there normally can be found on armors.
Lastly it has an inherent +15% damage when enchanted mod. Dervishes are the kings of enchantments, meaning you always will have the benefit of this.
And it's not like you are going to need a +5 energy mod, since with the rapid recycle of enchantments you are going to see, your energy should be well covered.
Icy is the only really questionable mod, but given that Elona may contain deserts and like, it will probably have earth and fire resistant monsters. And perhaps baddies vulnerable to cold even.
The currently known Dervish skills can inflict the all conditions that have asociated item mods for them, except daze and poison. So i could foresee that PvP Dervishes would enjoy snathes that enhances cripple to keep runners from fleeing. Or deep wound snathes for the heavy damage builds.
Though enhanced poison or bleeding snathes shouldnt be discounted, with possible mass application of both at once with aoe scythe attacks. Using a bleeding attack skill, and borrowing Apply Poison from a ranger secondary. And that would work well with the Reap Impurities skill.
So I think the snathe is pretty much up in the air. Also it should be remembered that many dervish skills changes the damage type you apply with your attacks. So it might be better to go for a snathe with a passive effect if you focus on a certain type of condition to spread. Though it should be remembered than an elemental weapon will help your damage against a target with huge resistance to physical damage.
The Icy Soulbreaker comes with an Enchanting grip, which is pretty much a must to have for a dervish. To get extra mileage out of your enchantments, as they are your lifeblood. I know some would rather have a fortitude mod to help offsetting the hp cost of a superior rune, but I am pretty certain i remember seeing that the dervish had an armor set with a quite large hp bonus in the nightfall pvp event, beyond what there normally can be found on armors.
Lastly it has an inherent +15% damage when enchanted mod. Dervishes are the kings of enchantments, meaning you always will have the benefit of this.
And it's not like you are going to need a +5 energy mod, since with the rapid recycle of enchantments you are going to see, your energy should be well covered.