Fownkaymownkay
04-10-2006, 20:29
Introduction:
Okay, so I've been toying with this whole Singer-Healer idea, and I think I've come up with something pretty decent here. This build is PvE-oriented, just so you all know. So, I see no point in putting attribute points into a spear when a staff will gain adrenaline just as quickly. Seeing as Watch Yourself! is one of (if not THE) best ways to manage your energy, I chose P/W. So, here I go:
Equipment:
Weapon: A +10 energy, 60hp staff. Gorrel's will work fine. If you really want the spear and shield, just make sure both have +30 fortitude mods on them. (Or 29, whatever) You want a high fortitude mod to offset the -health from the Major Motivation and Sup. Leadership runes. This is where a cheap +60 hp staff like Gorrel's comes in handy. It is actually possible to equip a melee weapon so that you may build adrenaline faster, so long as the weapon and shield both possess high fortitude mods.
Armor: Templar's Armor (+ energy), Leadership Headpiece, Major Motivation, Superior Vigor, Superior Leadership, Minor Command. Your health will end up being: 510-75-35+60+50 = 510, back where you started from.
Attributes:
P/W
Leadership - (12)+1+3
Motivation- (10)+2
Command- 8+1
Tactics- 0
Skills:
Signet of Synergy
Song of Restoration [E]
Watch Yourself!
Go For The Eyes!
Burning Refrain*
Blazing Finale
They're On Fire!
Signet of Return
Playstyle:
Before an encounter with a mob, cast Blazing Finale on your tanks and Anthem of Flame. Begin building adrenaline on a monster until you have enough E for Watch Yourself! and Go for the Eyes! Cast They’re on Fire! and then just cycle between your shouts as they become available and casting BF on the melee-ers of the party. Try to space your shouting so that no burning from BF overlaps due to two shouts ending close together.
* Anthem of Flame can be subbed in for Burning Refrain if you believe it to be better. I would know which is better if NF was out by now, but alas…I’m doomed to ignorance ‘till September.
Be sure to use Signet of Return ASAP, before anybody else dies, so that they can be brought back at decent amount of health and energy.
Additional Notes:
Getting a fire elementalist on your team with the Rodgort skills on your team has never been a better idea than it is now.
If your team is fine with it, dropping Signet of Return can open up a lot of possibilities. I’d probably put in Burning Refrain to keep burning up even more. Word of warning: Refrain from doing so in a PUG.
Conclusion:
Basically, the build uses burning and They're On Fire! to reduce damage along with Motivational skills like SoR working in the background to heal. Also, 16 Leadership works a long way to keep your energy up, especially with cheap, yet useful adrenaline chants like WY and GftE.
Whaddya think?
Edit-
Oh, crap, just saw and remembered the Duo Paragon Build Thread by Zingeri. Hahaha and the name ToF Paragon was coined so... Okay, well the new name is the.. umm. Well as soon as I get a good name I'll tell you guys.
Okay, so I've been toying with this whole Singer-Healer idea, and I think I've come up with something pretty decent here. This build is PvE-oriented, just so you all know. So, I see no point in putting attribute points into a spear when a staff will gain adrenaline just as quickly. Seeing as Watch Yourself! is one of (if not THE) best ways to manage your energy, I chose P/W. So, here I go:
Equipment:
Weapon: A +10 energy, 60hp staff. Gorrel's will work fine. If you really want the spear and shield, just make sure both have +30 fortitude mods on them. (Or 29, whatever) You want a high fortitude mod to offset the -health from the Major Motivation and Sup. Leadership runes. This is where a cheap +60 hp staff like Gorrel's comes in handy. It is actually possible to equip a melee weapon so that you may build adrenaline faster, so long as the weapon and shield both possess high fortitude mods.
Armor: Templar's Armor (+ energy), Leadership Headpiece, Major Motivation, Superior Vigor, Superior Leadership, Minor Command. Your health will end up being: 510-75-35+60+50 = 510, back where you started from.
Attributes:
P/W
Leadership - (12)+1+3
Motivation- (10)+2
Command- 8+1
Tactics- 0
Skills:
Signet of Synergy
Song of Restoration [E]
Watch Yourself!
Go For The Eyes!
Burning Refrain*
Blazing Finale
They're On Fire!
Signet of Return
Playstyle:
Before an encounter with a mob, cast Blazing Finale on your tanks and Anthem of Flame. Begin building adrenaline on a monster until you have enough E for Watch Yourself! and Go for the Eyes! Cast They’re on Fire! and then just cycle between your shouts as they become available and casting BF on the melee-ers of the party. Try to space your shouting so that no burning from BF overlaps due to two shouts ending close together.
* Anthem of Flame can be subbed in for Burning Refrain if you believe it to be better. I would know which is better if NF was out by now, but alas…I’m doomed to ignorance ‘till September.
Be sure to use Signet of Return ASAP, before anybody else dies, so that they can be brought back at decent amount of health and energy.
Additional Notes:
Getting a fire elementalist on your team with the Rodgort skills on your team has never been a better idea than it is now.
If your team is fine with it, dropping Signet of Return can open up a lot of possibilities. I’d probably put in Burning Refrain to keep burning up even more. Word of warning: Refrain from doing so in a PUG.
Conclusion:
Basically, the build uses burning and They're On Fire! to reduce damage along with Motivational skills like SoR working in the background to heal. Also, 16 Leadership works a long way to keep your energy up, especially with cheap, yet useful adrenaline chants like WY and GftE.
Whaddya think?
Edit-
Oh, crap, just saw and remembered the Duo Paragon Build Thread by Zingeri. Hahaha and the name ToF Paragon was coined so... Okay, well the new name is the.. umm. Well as soon as I get a good name I'll tell you guys.