Sir Chris the Crusader
01-12-2006, 15:01
I'm a noob to GvG's but I wondered if a ele spike like this would be effective.
3 ele/mo's or ele/a's (if star burst) on fire focusing on nuking opponents for mass damage with searing flames or star burst. All with 16 fire.
2 ele/mo's on air acting as blind bots casting blind and using something like ride the lightning for an elite, to kill running opponents or get past a blocked gate.
15 or 16 air depending on users personal preferences.
2 ele/mo's on earth jacking up armor values and tanking damage especially bspike or other magic spikes.
15 earth
1 ele/mo on water, snaring opponents and allowing the others to kill the now slow running opponent.
15 water
All ele's except a starburster would have a monk secondary to repair some wounds (mainly the earth's would have the time) and if properly coordinated, I believe that most unprepared opponents would be nuked to death.
Of course why should I decide this.
3 ele/mo's or ele/a's (if star burst) on fire focusing on nuking opponents for mass damage with searing flames or star burst. All with 16 fire.
2 ele/mo's on air acting as blind bots casting blind and using something like ride the lightning for an elite, to kill running opponents or get past a blocked gate.
15 or 16 air depending on users personal preferences.
2 ele/mo's on earth jacking up armor values and tanking damage especially bspike or other magic spikes.
15 earth
1 ele/mo on water, snaring opponents and allowing the others to kill the now slow running opponent.
15 water
All ele's except a starburster would have a monk secondary to repair some wounds (mainly the earth's would have the time) and if properly coordinated, I believe that most unprepared opponents would be nuked to death.
Of course why should I decide this.