Fathful
04-01-2007, 22:02
I got this idea from the Grandpapa Nurgle Build (http://guildwars.incgamers.com/forums/showthread.php?t=406412) I think ive improved a bit on it. Thanks to hotdogtesting for the idea.
The idea of this build is to gank a target with 5 conditions and Vial Miasma for a total of -14 degen, plus cripple. This is done by 3 attacks and a net total of 30 energy (not including the preparation, which brings it up to 40 energy).
Equipment
A bow with a +1 Marksmanship and a cripple (or bleeding) extension mod
A +1 Dead staff, or a +1 wand with an extra energy offhand
Superior Death Rune and a +1 death magic scar pattern
Just have to say that the pvp equipment panel is great! = ]
Skills
Barbed Arrows
Pin Down
Virulence
Vile Miasma
Serpents Quickness
Troll Unguent or Taste of Pain
Storm Chaser or Dryder's Defenses
Antidote Signet</SPAN>
Barbed arrows allows for some spamable conditions.
Pin down prevents escape from you team mates (this is after all a team gank build), and allows you to get the full cast. It also has a nice panic effect. This is the first attack, couple it with Barbed Arrows
Virulence is the key to this build, it applys 3 of the five conditions for a lovable 5 energy!
Vile Miasma adds degen and a bit of damage.
The rest are utilities.
Serpents quickness can greatly help virulence recharge, a 5 energy cost makes it easy to maintain
Troll Unguent is probably the better of the two choices, since you don’t need a half dead guy to use it. However, Taste of has a decent amount of healing; your choice
Antidote Signet: I have found that the disease can get back to you easily. It’s also nice to have just in case. Plague touch works just as well.
Dryder's Defensesand Storm Chaser are useful in case you get in troble. Rez could be used here as well
A good combo is to have a tank or assassin use tainted flesh. This would keep them from getting infected, and also spread a condition for Virulence to work. A degen mesmer or nuker would make a nice addition to your gank squad. And of course, a monk to heal.
In alliance battles this build works nicly. I haven’t added Pin down to my necro yet. However the degen works wonders on NPC’s for capping. Barbed arrows makes it easy to spread degen, and those NPC’s are grouped quite nicely for disease to spread. A tank should finish them off easly. Just make sure he has some form of disease removal or tainted flesh on him
I have no experience yet on a gvg battle, however from what I’ve heared about them, this should do nicely there.
In Random Arena this is a sick and twisted newb powner. Rock on!
Any comments?
The idea of this build is to gank a target with 5 conditions and Vial Miasma for a total of -14 degen, plus cripple. This is done by 3 attacks and a net total of 30 energy (not including the preparation, which brings it up to 40 energy).
Equipment
A bow with a +1 Marksmanship and a cripple (or bleeding) extension mod
A +1 Dead staff, or a +1 wand with an extra energy offhand
Superior Death Rune and a +1 death magic scar pattern
Just have to say that the pvp equipment panel is great! = ]
Skills
Barbed Arrows
Pin Down
Virulence
Vile Miasma
Serpents Quickness
Troll Unguent or Taste of Pain
Storm Chaser or Dryder's Defenses
Antidote Signet</SPAN>
Barbed arrows allows for some spamable conditions.
Pin down prevents escape from you team mates (this is after all a team gank build), and allows you to get the full cast. It also has a nice panic effect. This is the first attack, couple it with Barbed Arrows
Virulence is the key to this build, it applys 3 of the five conditions for a lovable 5 energy!
Vile Miasma adds degen and a bit of damage.
The rest are utilities.
Serpents quickness can greatly help virulence recharge, a 5 energy cost makes it easy to maintain
Troll Unguent is probably the better of the two choices, since you don’t need a half dead guy to use it. However, Taste of has a decent amount of healing; your choice
Antidote Signet: I have found that the disease can get back to you easily. It’s also nice to have just in case. Plague touch works just as well.
Dryder's Defensesand Storm Chaser are useful in case you get in troble. Rez could be used here as well
A good combo is to have a tank or assassin use tainted flesh. This would keep them from getting infected, and also spread a condition for Virulence to work. A degen mesmer or nuker would make a nice addition to your gank squad. And of course, a monk to heal.
In alliance battles this build works nicly. I haven’t added Pin down to my necro yet. However the degen works wonders on NPC’s for capping. Barbed arrows makes it easy to spread degen, and those NPC’s are grouped quite nicely for disease to spread. A tank should finish them off easly. Just make sure he has some form of disease removal or tainted flesh on him
I have no experience yet on a gvg battle, however from what I’ve heared about them, this should do nicely there.
In Random Arena this is a sick and twisted newb powner. Rock on!
Any comments?