chirthain
12-06-2007, 16:35
The skill:
Elite Spell. If target foe is suffering from a Condition and under the effect of a Hex or an Enchantment, that foe suffers 30...94 damage.
5E, 2s casting, 2s recharge
A very nice spell for PvP (haven't tried it in PvP, tho, haven't capped it yet). It requires a target who has a condition and an hex/enchantment on him; which isn't really hard to get...
If I remember it correctly, this skill was nerfed a while back, because it was too powerful.
But it's still a nice skill.
A build for it:
N/E - PvP (maybe PvE too?)
Air Magic: 10
Death Magic: 15
SR: 12
Gale/Shock
Fetid Ground
Enervating Charge
Malign Intervention
Discord
Consume Corpse
Taste of Pain - Res - Verata's Gaze - Verata's Aura
Signet of Lost Souls
Fetid Ground
Ok, first cast Gale or Shock (you may choose which to use), followed by Fetid Ground. It is, afcourse, possible that you timed wrong. Or that Gale got interrupted. Then you're screwed, because your main damage will be cut off. That's why Enervating Charge is in this build. It causes Weakness for 10s, which is enough to finish your target off.
After you cast Fetid Ground, cast Malign Intervention, which is a nice spell, because you get 20% less benefit from healing :grin: And it summons a nice, level 17 masterless horror. That's why there is a possibility for Verata's Aura/Gaze in this build, because in PvE, you don't want to have 9 masterless minions wandering around.
With Malign Intervention, the corpse is not exploit, so you can use Consume Corpse for energy management and healing, same story with Taste of Pain/Signet of Lost Souls.
Elite Spell. If target foe is suffering from a Condition and under the effect of a Hex or an Enchantment, that foe suffers 30...94 damage.
5E, 2s casting, 2s recharge
A very nice spell for PvP (haven't tried it in PvP, tho, haven't capped it yet). It requires a target who has a condition and an hex/enchantment on him; which isn't really hard to get...
If I remember it correctly, this skill was nerfed a while back, because it was too powerful.
But it's still a nice skill.
A build for it:
N/E - PvP (maybe PvE too?)
Air Magic: 10
Death Magic: 15
SR: 12
Gale/Shock
Fetid Ground
Enervating Charge
Malign Intervention
Discord
Consume Corpse
Taste of Pain - Res - Verata's Gaze - Verata's Aura
Signet of Lost Souls
Fetid Ground
Ok, first cast Gale or Shock (you may choose which to use), followed by Fetid Ground. It is, afcourse, possible that you timed wrong. Or that Gale got interrupted. Then you're screwed, because your main damage will be cut off. That's why Enervating Charge is in this build. It causes Weakness for 10s, which is enough to finish your target off.
After you cast Fetid Ground, cast Malign Intervention, which is a nice spell, because you get 20% less benefit from healing :grin: And it summons a nice, level 17 masterless horror. That's why there is a possibility for Verata's Aura/Gaze in this build, because in PvE, you don't want to have 9 masterless minions wandering around.
With Malign Intervention, the corpse is not exploit, so you can use Consume Corpse for energy management and healing, same story with Taste of Pain/Signet of Lost Souls.