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powercozmic
02-07-2008, 06:33
Today I saw news on Diablo III. It's gonna be an M rating and I think it's gonna be awesome... and something got me thinking....

Is there gonna be blood in GW 2 ? Is it gonna be made for the Teen rating or an M rating ? (ofc an M rating could mean we could finally get that transparent female ele armor top :grin:)

Anyway I dunno what you all think but I really really would like GW 2 to show a little blood on impact (atleast in PvE. mobs don't complain right ?). Would make it way cooler imo.

Or maybe just make "attack skills" or Elite attack skills trigger blood (this way we could maybe sneak GW 2 through ESRB with a teen rating:wink:)

I believe that when you can get that satisfying chop from your "eviscerate" every time, there's a lot of flaws you can be willing to overlook.

Maybe it can't be done, maybe it can be done but they wanna keep it "clean", maybe it will cut down customers, but I wanna know what you guys think. Please vote in this bloody poll. Thanks.

Tom Nook
02-07-2008, 12:52
I'd definitely like to see a change in the way Guild Wars II registers a hit in combat.

Mister Smartypants
02-07-2008, 13:15
Can't understand the obsession with gore. Does blood and guts everywhere make the gameplay any better? I don't think so.

If some of the flashing lights can be removed if blood is added then yes please, it'll save me from eyestrain; otherwise I don't give a flying fart one way or the other. :tongue:

dark3
02-07-2008, 13:28
Well I don't really care... I'm pretty much always forced to play with camera full zoomed out to be able to understand what's going on so I don't think I'll be able to see much blood even if they implemented it.. heh :tongue:

nkuvu
02-07-2008, 13:30
Can't understand the obsession with gore. Does blood and guts everywhere make the gameplay any better? I don't think so.
My thoughts exactly.

I'm not strongly opposed to blood, but I don't think it would make the game any better.

If some of the flashing lights can be removed if blood is added then yes please, it'll save me from eyestrain
If the enemies flash in Guild Wars 2 like they do in Eye of the North, I won't be playing GW2 very long. That garbage is annoying.

So in that case I'd opt for more blood as well.

raspberry jam
02-07-2008, 14:04
Being able to hit someone and see his head flying off is something I miss from Icewind Dale.

Zero
02-07-2008, 15:26
Can't say I'd be too bothered either way. The game palys fine without it right now and I paly fully zoomed out to watch the field so I wouldn't see anything anyway >.>

Doesnt really make it any better or worse in the long run.

Alaris
02-07-2008, 15:55
Blood splatters and gibs is the poor developer's version of horror gore.

I've really enjoyed the rare cases where blood was used creatively to create an atmosphere, like in Clive Barker's Undying, winner of GameSpot's "Best game that no one played" award.
http://en.wikipedia.org/wiki/Undying

Otherwise, there's no need for it. No blood is better than trivial blood.

Egal
02-07-2008, 16:16
Blood and gore wouldn't make the game any cooler for me. Don't care if they add it, don't care if they leave it out.

sorudo
02-07-2008, 16:28
just one problem, the rating mist stay +13, and gore makes it +16.
tho, i rather have the gore, also makes the game less childish.

powercozmic
02-07-2008, 17:30
just one problem, the rating mist stay +13, and gore makes it +16.
tho, i rather have the gore, also makes the game less childish.

Does the rating for GW2 have to be 13+ ? Wonder if the devs have commented on this.

raspberry jam
02-07-2008, 17:58
Does the rating for GW2 have to be 13+ ? Wonder if the devs have commented on this.They stand to lose millions of whatever currency you'd like to count in if they go for 16+.

DarkWasp
02-07-2008, 18:40
I don't really care about blood in games, but for GW2 I'd rather it keep the same style.

Though the asura kinda... killed that.

WolfBane
02-07-2008, 18:59
well...doesnt matter for me.... i like blood and gore but it getts annoying sometimes.. i hope they have this switch where u can change if there is blood and gore or if there isnt...just like in cod

Lamuness
02-07-2008, 19:02
Gore is not needed in GW2. There already is another thread on this somewhere else >.>

Did I mention I would rather not have it in GW2?

Lanyare
02-07-2008, 19:22
I agree with most people so far here... Gore is absolutely not necessary at all. Actually, too much of it is always a turn-off for me.

Guess I wouldn't be opposed to a bit of blood if they'd like to add it in, but I don't feel it's necessary or would make the game better.

CyricD
02-07-2008, 20:01
Besides, the lack of blood and guts makes it easier for people that generally don't like any in game killing to like GW. I know quite a few people from another failed MMO that came to GW because the violence wasn't too over the top.

Not that I really care. But I've never seen the need for blood in GW. Keeps the rating down, too. No need to Anet to lose ANY of their fan base and, as far as I know, no one's refusing to play GWII simply because there isn't blood.

Raiala
02-07-2008, 20:15
No need for blood or gore. If they have to add it, at least should have a toggle for getting rid of it... I don't want limbs flying everywhere.

Ayuhmii Shanbwa
02-07-2008, 21:00
i will vote for nr 4, i dont care, however, i will comment, i'll explain why i vote that:

i've seen in more games, could turn blood on or off, but after some time, like a month maybe, i mostly didnt look at it anymore, so blood was useless after some time

i think its with most people that it'll be normal that you see blood when they show it, and that most people dont even look at it anymore

it's just me i think, but thats my opinion

answer again: dont care

GrimShade
02-07-2008, 21:22
Even though I voted “have limbs flying” I honestly don’t think the blood adds anything to this type of game. Duke Nukem’ ya, but not here.

First off it doesn’t add realism, frankly realism is out the door when a warrior with a hammer runs up to an elly and smashes it down on the elly. If you want realism, the elly has a broken skull, severed spinal chord and is not going to be moving anywhere. Realism is out the door when an arrow doesn’t kill the elly who got hit in the eye, or does anything more than irritate the warrior in armor.

It just adds extra graphics. I would prefer they add images that look nice and improve the game as a whole than add in flowing gobs of red every strike I do.

The only thing I would like for bloods sake is if they wanted to show how things really work when you swing a sword. Chop, arm comes off, person looks in shock, while you realize the only kind thing you can do is finish them. Thrust, person slumps and bleeds out. While most people should look at this and have their stomach churn, there are the few kids who would think it’s cool.

Blood only adds to mass slaughter games where the appeal is mass slaughter.

Blood adds lag.

sorudo
02-07-2008, 21:27
would be nice to have some drops of blood coming from you while you're suffering from bleeding, doesn't have to be to much but just a small bit.(i would wanted to have enemy's draining death from blood while laying on the ground, but that's to much:P)

Advocate Rhino
02-07-2008, 21:31
The best thing to do for Anet would be to have the blood/no blood as an option which is linked to some kind of parental control account.

kookkamajunga
02-07-2008, 21:55
I only want it when you use a skill, such as sever artery, and supposedly the foe is bleeding, but there is no blood.

I think if blood was limited to skills like those, it could keep a T rating

Lamuness
02-07-2008, 22:31
I'm not opposed to Gash making a giant blood spurt, or the bleeding condition making you drip blood. It's when you get ridiculous like when limbs start flying, heads get chopped off, and all that stuff, is where we should draw the line. That said, only a handful of skills should have the blood spurts like Gash, Sever Artery, Eviscerate, etc.

Sun Stargazer
02-07-2008, 22:45
It would be nice to have blood but its not a feature heavely needed. I'd rather them focus on other effects.

raspberry jam
02-07-2008, 23:06
I'm not opposed to Gash making a giant blood spurt, or the bleeding condition making you drip blood. It's when you get ridiculous like when limbs start flying, heads get chopped off, and all that stuff, is where we should draw the line. That said, only a handful of skills should have the blood spurts like Gash, Sever Artery, Eviscerate, etc.But what about Decapitate then :cry:

Lamuness
03-07-2008, 00:14
Suppose you cast it and the guy doesn't die. I would say it would use a blood spurt too, but no rolling heads.

powercozmic
03-07-2008, 00:32
Wierd thing is you can "decapitate", "dismember" and drink booze till you get that title when you are 13 years old but to see some blood you need to be 16 years old. 3 years makes a lotta difference. aye ?

GrimShade
03-07-2008, 00:57
Now this I could accept. The more drunk you are, the more blood flies...

Egal
03-07-2008, 07:33
But what about Decapitate then :cry:

If you Decapitate someone (using the skill) and decapitate them (their head flies off) but haven't done enough damage to kill them, do they continue to run around headless until they die or a Monk heal pops their head back on?

Would they lose the benefits granted by their headpiece runes and insignias?

Would their guild cape fall off?

I demand answers!

powercozmic
03-07-2008, 08:23
I only want it when you use a skill, such as sever artery, and supposedly the foe is bleeding, but there is no blood.

I think if blood was limited to skills like those, it could keep a T rating

I agree. I still think they could pull off a teen rating with some minimal blood fx on impact for certain skills(sever artery, dismember, gash, jagged strike etc.) Right now, I can only hope Anet actually considers stuff like this :sealed:

nudge
03-07-2008, 10:15
Suspect I've reached that point where dismembering, decapitation, anime styled 10 gallons of blood stored under high pressure, along with transparent ele armour is no longer "kewl" and "awsome", but simply puerile.

Arkhan The Black
03-07-2008, 13:07
Can't understand the obsession with gore. Does blood and guts everywhere make the gameplay any better? I don't think so.

If some of the flashing lights can be removed if blood is added then yes please, it'll save me from eyestrain; otherwise I don't give a flying fart one way or the other. :tongue:

Yes because blood splatter is a feast for the eye.

captain lucky
03-07-2008, 13:21
I'm up for a M rated GuildWars sounds like a lot of fun, of course chances are this wont lower the amount of kids playing it chances are it will only increase it.

raspberry jam
03-07-2008, 13:22
If you Decapitate someone (using the skill) and decapitate them (their head flies off) but haven't done enough damage to kill them, do they continue to run around headless until they die or a Monk heal pops their head back on?

Would they lose the benefits granted by their headpiece runes and insignias?

Would their guild cape fall off?

I demand answers!YES! Why not? :grin: You have excellent ideas, my friend.

Renn the Dreamer
03-07-2008, 13:37
I don't see the point in blood and gore unless it actually serve artistic/thematic purposes. I get enjoyment from defeating things, not what happens to my foes when I defeat them.

Tsukasa Kusanagi
03-07-2008, 14:30
I don't care for gore, and M games are overdone these days. I'd prefer not to see corpes chopped in half or whatnot.

Nikhera
03-07-2008, 17:41
Honestly I like gore so I wouldn't mind.

What would be cool to see is have battle impact your armour. Like, the longer you are in a fight, the more tattered/bloodies/dirty your clothes get, and it resets when you enter a town.

Honestly though, I don't care either way. ^_^

Apple Tox
05-07-2008, 18:47
I presonally think that GW 2 does not need to be the next Doom 4 or Naked anime video-gaming experience. You have to remember while most of the players on GW are older, and the game is rated teen, the age limit does go very low. I once played with a rank 5 eight year old in HA.

While Gore is nice in some games, seeing half of somones face fly off when you cut them with an axe in GW would sort of turn me off from the game. Gore doesnt make a game better. It is made to intensify the game, or draw the attention away from the normal cleche' storyline. And how would that work? What if your elementalist got his head blown off by a rift warden? Are you going to res him with no head? Would it be an instant kill? If so, GW 2 would become a sniper assassin game where players would go for the easiest targets on a players body, and there would be no real gameplay, nor fun in the game at all, as it would all become a tactical gorefest.

Blood on the other hand, could be a plus, depending on how it was handled. Scince the game is rated "T" blood could be used, say like in WoW, when you hit someone, their head doesn't explode off. I think I see 3 drops of blood come away and disapear in the air. Not piling up on the ground like mortal kombat, in some chunky soup.

Blood would be good if it was done tastefully, and had no residual after-effects (I.e. No blood stains on the ground etc)

Gore Is a definite F.A.I.L. in my book.

~Apple

Dusklore
05-07-2008, 22:49
i guess there should be some sort of blood, i mean how do u have bleeding as a condition, but no blood?

sorudo
05-07-2008, 23:17
I presonally think that GW 2 does not need to be the next Doom 4 or Naked anime video-gaming experience. You have to remember while most of the players on GW are older, and the game is rated teen, the age limit does go very low. I once played with a rank 5 eight year old in HA.

While Gore is nice in some games, seeing half of somones face fly off when you cut them with an axe in GW would sort of turn me off from the game. Gore doesnt make a game better. It is made to intensify the game, or draw the attention away from the normal cleche' storyline. And how would that work? What if your elementalist got his head blown off by a rift warden? Are you going to res him with no head? Would it be an instant kill? If so, GW 2 would become a sniper assassin game where players would go for the easiest targets on a players body, and there would be no real gameplay, nor fun in the game at all, as it would all become a tactical gorefest.

Blood on the other hand, could be a plus, depending on how it was handled. Scince the game is rated "T" blood could be used, say like in WoW, when you hit someone, their head doesn't explode off. I think I see 3 drops of blood come away and disapear in the air. Not piling up on the ground like mortal kombat, in some chunky soup.

Blood would be good if it was done tastefully, and had no residual after-effects (I.e. No blood stains on the ground etc)

Gore Is a definite F.A.I.L. in my book.

~Apple
in games, gore has nothing to do with body parts flying around, it's about the blood and the nasty body parts(like inner organs) that makes it gore.
i ones played a game where you could toggle gore off, but body parts like an arm or head still fly away.
they get blanked with low quality textures and no effects, so you see no gore on the parts.

IMO, some blood doesn't hurt, maybe some blood trails when you wounded an enemy but flees.(might make a quest fun for a change)

raspberry jam
05-07-2008, 23:41
i guess there should be some sort of blood, i mean how do u have bleeding as a condition, but no blood?Well there is the red mist around you when you are affected by bleeding, I guess.

Inchino
05-07-2008, 23:47
They could have it as an option where the default is off?

Lordofthesword
06-07-2008, 00:01
It would be nice if a bow, sword or axe have an impact like as say in Dark Messiah as an example. It doesn't have to be hellraiser but some would ad to realistic combat and prevent dizzyness from all the special effects.

Inchino
06-07-2008, 00:21
would be good if weapons caused conditions based on where they hit, for example if arrows hit their legs they would become crippled, body shots would cause bleeding (after multiple hits as ofcourse armour would counter them... well in most armour cases anyway not armour like 15k ranger female druids:grin:)


It would be nice if a bow, sword or axe have an impact like as say in Dark Messiah as an example. It doesn't have to be hellraiser but some would ad to realistic combat and prevent dizzyness from all the special effects.

lavenbb
06-07-2008, 00:22
Don't like blood. If they implemented it I'd just turn it off completely.

Sunbane
06-07-2008, 14:05
After thinking about this for a bit, I decided I wouldn't mind having blood splatter present, as long as it was done in moderation. But there's one thing I'd rather see first; arrows sticking in the target. *grin*

minus the great
06-07-2008, 20:02
I voted yes, if only to get the rating up to 16+...

Apple Tox
06-07-2008, 22:25
i guess there should be some sort of blood, i mean how do u have bleeding as a condition, but no blood?

Same way that you have Deep Wound with No visible cuts or scrapes.

~Apple

Wethospu
07-07-2008, 13:00
- -transparent female ele armor top - -

YEAH :laugh:

Ok, it's a bit sad.. :P